README-SDL.txt
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2 Please distribute this file with the SDL runtime environment:
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4 The Simple DirectMedia Layer (SDL for short) is a cross-platform library
5 designed to make it easy to write multi-media software, such as games and
6 emulators.
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8 The Simple DirectMedia Layer library source code is available from:
9 http://www.libsdl.org/
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11 This library is distributed under the terms of the zlib license:
12 http://www.zlib.net/zlib_license.html
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README.txt
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2 Simple DirectMedia Layer
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4 (SDL)
5
6 Version 2.0
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8 ---
9 http://www.libsdl.org/
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11 Simple DirectMedia Layer is a cross-platform development library designed
12 to provide low level access to audio, keyboard, mouse, joystick, and graphics
13 hardware via OpenGL and Direct3D. It is used by video playback software,
14 emulators, and popular games including Valve's award winning catalog
15 and many Humble Bundle games.
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17 SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
18 Support for other platforms may be found in the source code.
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20 SDL is written in C, works natively with C++, and there are bindings
21 available for several other languages, including C# and Python.
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23 This library is distributed under the zlib license, which can be found
24 in the file "COPYING.txt".
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26 The best way to learn how to use SDL is to check out the header files in
27 the "include" subdirectory and the programs in the "test" subdirectory.
28 The header files and test programs are well commented and always up to date.
29 More documentation and FAQs are available online at:
30 http://wiki.libsdl.org/
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32 If you need help with the library, or just want to discuss SDL related
33 issues, you can join the developers mailing list:
34 http://www.libsdl.org/mailing-list.php
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36 If you want to report bugs or contribute patches, please submit them to
37 bugzilla:
38 http://bugzilla.libsdl.org/
39
40 Enjoy!
41 Sam Lantinga (slouken (a] libsdl.org)
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