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Lines Matching refs:prog

2300                 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d NIR instructions\n",
2307 fprintf(stderr, "%s prog %d/%d NIR:\n",
2341 fprintf(stderr, "%s prog %d/%d pre-opt QIR:\n",
2355 fprintf(stderr, "%s prog %d/%d QIR:\n",
2366 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d instructions\n",
2370 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d uniforms\n",
2403 fprintf(stderr, "prog %d TGSI:\n",
2428 fprintf(stderr, "%s prog %d NIR:\n",
2613 fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d UBO uniforms\n",
2685 key->base.shader_state = vc4->prog.bind_fs;
2726 struct vc4_compiled_shader *old_fs = vc4->prog.fs;
2727 vc4->prog.fs = vc4_get_compiled_shader(vc4, QSTAGE_FRAG, &key->base);
2728 if (vc4->prog.fs == old_fs)
2734 old_fs && vc4->prog.fs->color_inputs != old_fs->color_inputs) {
2738 if (old_fs && vc4->prog.fs->fs_inputs != old_fs->fs_inputs)
2759 key->base.shader_state = vc4->prog.bind_vs;
2760 key->fs_inputs = vc4->prog.fs->fs_inputs;
2772 if (vs != vc4->prog.vs) {
2773 vc4->prog.vs = vs;
2782 if (cs != vc4->prog.cs) {
2783 vc4->prog.cs = cs;
2794 return !(vc4->prog.cs->failed ||
2795 vc4->prog.vs->failed ||
2796 vc4->prog.fs->failed);
2881 vc4->prog.bind_fs = hwcso;
2889 vc4->prog.bind_vs = hwcso;