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130   // which we would need to shift right the high part of the mantissa.
144 // Set the implicit 1 before the mantissa part in scratch_high.
248 // and not all mantissa bits (0..51) clear.
257 // Shift out flag and all exponent bits, retaining only mantissa.
259 // Or with all low-bits of mantissa.
263 // if all bits in mantissa are zero (it's an Infinity) and non-zero if