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Lines Matching refs:mHal

27     mHal.state.colorTargetsCount = 1;
28 mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount];
29 mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
34 delete[] mHal.state.colorTargets;
39 rsc->mHal.funcs.framebuffer.init(rsc, this);
43 rsc->mHal.funcs.framebuffer.destroy(rsc, this);
47 if (slot >= mHal.state.colorTargetsCount) {
52 if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) {
58 mHal.state.colorTargets[slot] = a;
70 mHal.state.depthTarget = a;
75 for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) {
77 mHal.state.colorTargets[i] = nullptr;
80 mHal.state.depthTarget = nullptr;
89 rsc->mHal.funcs.framebuffer.setActive(rsc, this);