Home | History | Annotate | Download | only in rs
      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "rsFBOCache.h"
     18 
     19 #include "rsContext.h"
     20 #include "rsAllocation.h"
     21 
     22 namespace android {
     23 namespace renderscript {
     24 
     25 FBOCache::FBOCache() {
     26     mDirty = true;
     27     mHal.state.colorTargetsCount = 1;
     28     mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount];
     29     mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
     30     resetAll(nullptr);
     31 }
     32 
     33 FBOCache::~FBOCache() {
     34     delete[] mHal.state.colorTargets;
     35     delete[] mColorTargets;
     36 }
     37 
     38 void FBOCache::init(Context *rsc) {
     39     rsc->mHal.funcs.framebuffer.init(rsc, this);
     40 }
     41 
     42 void FBOCache::deinit(Context *rsc) {
     43     rsc->mHal.funcs.framebuffer.destroy(rsc, this);
     44 }
     45 
     46 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) {
     47     if (slot >= mHal.state.colorTargetsCount) {
     48         ALOGE("Invalid render target index");
     49         return;
     50     }
     51     if (a != nullptr) {
     52         if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) {
     53             ALOGE("Invalid Color Target");
     54             return;
     55         }
     56     }
     57     mColorTargets[slot].set(a);
     58     mHal.state.colorTargets[slot] = a;
     59     mDirty = true;
     60 }
     61 
     62 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) {
     63     if (a != nullptr) {
     64         if (!a->getIsRenderTarget()) {
     65             ALOGE("Invalid Depth Target");
     66             return;
     67         }
     68     }
     69     mDepthTarget.set(a);
     70     mHal.state.depthTarget = a;
     71     mDirty = true;
     72 }
     73 
     74 void FBOCache::resetAll(Context *) {
     75     for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) {
     76         mColorTargets[i].set(nullptr);
     77         mHal.state.colorTargets[i] = nullptr;
     78     }
     79     mDepthTarget.set(nullptr);
     80     mHal.state.depthTarget = nullptr;
     81     mDirty = true;
     82 }
     83 
     84 void FBOCache::setup(Context *rsc) {
     85     if (!mDirty) {
     86         return;
     87     }
     88 
     89     rsc->mHal.funcs.framebuffer.setActive(rsc, this);
     90 
     91     mDirty = false;
     92 }
     93 
     94 } // namespace renderscript
     95 } // namespace android
     96