HomeSort by relevance Sort by last modified time
    Searched defs:GL_ACTIVE_UNIFORM_MAX_LENGTH (Results 1 - 25 of 50) sorted by null

1 2

  /device/generic/goldfish-opengl/system/include/GLES2/
gl2.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h 274 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 178 public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
    [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
gl31.h 228 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 232 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /external/swiftshader/include/GLES2/
gl2.h 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 298 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /external/mesa3d/include/GLES3/
gl3.h 232 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
gl31.h 232 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
gl32.h 232 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /external/swiftshader/include/GLES3/
gl3.h 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h 234 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
gl31.h 236 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
gl32.h 236 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h 628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h 628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h 628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h 628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java 556 GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87),
    [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h 453 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
    [all...]

Completed in 449 milliseconds

1 2