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Searched
defs:GL_INT_VEC2
(Results
1 - 25
of
51
) sorted by null
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/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
gl_types.h
37
#define
GL_INT_VEC2
0x8B53
/device/generic/goldfish-opengl/system/include/GLES2/
gl2.h
311
#define
GL_INT_VEC2
0x8B53
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h
382
#define
GL_INT_VEC2
0x8B53
/frameworks/base/opengl/java/android/opengl/
GLES20.java
260
public static final int
GL_INT_VEC2
= 0x8B53;
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...]
/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
311
#define
GL_INT_VEC2
0x8B53
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...]
gl31.h
311
#define
GL_INT_VEC2
0x8B53
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...]
/external/mesa3d/include/GLES2/
gl2.h
315
#define
GL_INT_VEC2
0x8B53
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/external/swiftshader/include/GLES2/
gl2.h
317
#define
GL_INT_VEC2
0x8B53
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...]
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h
406
#define
GL_INT_VEC2
0x8B53
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all
...]
/frameworks/native/opengl/include/GLES2/
gl2.h
317
#define
GL_INT_VEC2
0x8B53
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...]
/external/mesa3d/include/GLES3/
gl3.h
315
#define
GL_INT_VEC2
0x8B53
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...]
gl31.h
315
#define
GL_INT_VEC2
0x8B53
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...]
gl32.h
315
#define
GL_INT_VEC2
0x8B53
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...]
/external/swiftshader/include/GLES3/
gl3.h
317
#define
GL_INT_VEC2
0x8B53
[
all
...]
/frameworks/native/opengl/include/GLES3/
gl3.h
317
#define
GL_INT_VEC2
0x8B53
[
all
...]
gl31.h
319
#define
GL_INT_VEC2
0x8B53
[
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...]
gl32.h
319
#define
GL_INT_VEC2
0x8B53
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...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h
736
#define
GL_INT_VEC2
0x8B53
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all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h
736
#define
GL_INT_VEC2
0x8B53
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...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h
736
#define
GL_INT_VEC2
0x8B53
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...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h
736
#define
GL_INT_VEC2
0x8B53
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
535
GL_INT_VEC2
(0x8B53),
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/external/mesa3d/include/GL/
glcorearb.h
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h
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/external/swiftshader/include/GL/
glcorearb.h
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