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Searched
defs:GL_NUM_SHADER_BINARY_FORMATS
(Results
1 - 25
of
51
) sorted by null
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/external/mesa3d/src/mesa/main/
glheader.h
127
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/device/generic/goldfish-opengl/system/include/GLES2/
gl2.h
337
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h
416
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
/frameworks/base/opengl/java/android/opengl/
GLES20.java
286
public static final int
GL_NUM_SHADER_BINARY_FORMATS
= 0x8DF9;
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/device/generic/goldfish-opengl/system/include/GLES3/
gl3.h
337
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
gl31.h
337
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/external/mesa3d/include/GLES2/
gl2.h
341
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/external/swiftshader/include/GLES2/
gl2.h
343
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h
440
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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all
...]
/frameworks/native/opengl/include/GLES2/
gl2.h
343
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/external/mesa3d/include/GLES3/
gl3.h
341
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
all
...]
gl31.h
341
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
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...]
gl32.h
341
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/external/swiftshader/include/GLES3/
gl3.h
343
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
all
...]
/frameworks/native/opengl/include/GLES3/
gl3.h
343
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
all
...]
gl31.h
345
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
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...]
gl32.h
345
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengles2.h
770
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengles2.h
770
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengles2.h
770
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengles2.h
770
#define
GL_NUM_SHADER_BINARY_FORMATS
0x8DF9
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...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java
689
GL_NUM_SHADER_BINARY_FORMATS
(0x8DF9),
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/external/mesa3d/include/GL/
glcorearb.h
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h
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/external/swiftshader/include/GL/
glcorearb.h
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