HomeSort by relevance Sort by last modified time
    Searched defs:GL_UNSIGNED_INT_2_10_10_10_REV (Results 1 - 25 of 37) sorted by null

1 2

  /device/generic/goldfish-opengl/system/gralloc/
gralloc.cpp 430 #ifndef GL_UNSIGNED_INT_2_10_10_10_REV
431 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
432 #endif // GL_UNSIGNED_INT_2_10_10_10_REV
544 glType = GL_UNSIGNED_INT_2_10_10_10_REV;
    [all...]
  /prebuilts/ndk/r16/sources/android/ndk_helper/
gl3stub.h 103 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java 45 public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
    [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 544 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
gl31.h 544 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 517 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /external/mesa3d/include/GL/
gl.h     [all...]
glcorearb.h 455 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /external/mesa3d/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
gl32.h     [all...]
  /external/swiftshader/include/GLES3/
gl3.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h     [all...]
gl31.h     [all...]
gl32.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl.h     [all...]
glext.h 76 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java 731 GL_UNSIGNED_INT_2_10_10_10_REV(0x8368),
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h 455 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
glext.h 91 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /external/swiftshader/include/GL/
glcorearb.h 453 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h 153 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h 153 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h 153 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h 153 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
    [all...]

Completed in 741 milliseconds

1 2