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      1 /*
      2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 /*
     12  *  This is a diagram of how TCP reconnect works for the active side. The
     13  *  passive side just waits for an incoming connection.
     14  *
     15  *  - Connected: Indicate whether the TCP socket is connected.
     16  *
     17  *  - Writable: Whether the stun binding is completed. Sending a data packet
     18  *    before stun binding completed will trigger IPC socket layer to shutdown
     19  *    the connection.
     20  *
     21  *  - PendingTCP: |connection_pending_| indicates whether there is an
     22  *    outstanding TCP connection in progress.
     23  *
     24  *  - PretendWri: Tracked by |pretending_to_be_writable_|. Marking connection as
     25  *    WRITE_TIMEOUT will cause the connection be deleted. Instead, we're
     26  *    "pretending" we're still writable for a period of time such that reconnect
     27  *    could work.
     28  *
     29  *  Data could only be sent in state 3. Sening data during state 2 & 6 will get
     30  *  EWOULDBLOCK, 4 & 5 EPIPE.
     31  *
     32  *         OS Timeout         7 -------------+
     33  *   +----------------------->|Connected: N  |
     34  *   |                        |Writable:  N  |     Timeout
     35  *   |       Timeout          |Connection is |<----------------+
     36  *   |   +------------------->|Dead          |                 |
     37  *   |   |                    +--------------+                 |
     38  *   |   |                               ^                     |
     39  *   |   |            OnClose            |                     |
     40  *   |   |    +-----------------------+  |                     |
     41  *   |   |    |                       |  |Timeout              |
     42  *   |   |    v                       |  |                     |
     43  *   | 4 +----------+          5 -----+--+--+           6 -----+-----+
     44  *   | |Connected: N|Send() or |Connected: N|           |Connected: Y|
     45  *   | |Writable:  Y|Ping()    |Writable:  Y|OnConnect  |Writable:  Y|
     46  *   | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N|
     47  *   | |PretendWri:Y|          |PretendWri:Y|           |PretendWri:Y|
     48  *   | +-----+------+          +------------+           +---+--+-----+
     49  *   |   ^   ^                                              |  |
     50  *   |   |   |                     OnClose                  |  |
     51  *   |   |   +----------------------------------------------+  |
     52  *   |   |                                                     |
     53  *   |   |                              Stun Binding Completed |
     54  *   |   |                                                     |
     55  *   |   |                    OnClose                          |
     56  *   |   +------------------------------------------------+    |
     57  *   |                                                    |    v
     58  *  1 -----------+           2 -----------+Stun      3 -----------+
     59  *  |Connected: N|           |Connected: Y|Binding   |Connected: Y|
     60  *  |Writable:  N|OnConnect  |Writable:  N|Completed |Writable:  Y|
     61  *  |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N|
     62  *  |PretendWri:N|           |PretendWri:N|          |PretendWri:N|
     63  *  +------------+           +------------+          +------------+
     64  *
     65  */
     66 
     67 #include "webrtc/p2p/base/tcpport.h"
     68 
     69 #include "webrtc/p2p/base/common.h"
     70 #include "webrtc/base/common.h"
     71 #include "webrtc/base/logging.h"
     72 
     73 namespace cricket {
     74 
     75 TCPPort::TCPPort(rtc::Thread* thread,
     76                  rtc::PacketSocketFactory* factory,
     77                  rtc::Network* network,
     78                  const rtc::IPAddress& ip,
     79                  uint16_t min_port,
     80                  uint16_t max_port,
     81                  const std::string& username,
     82                  const std::string& password,
     83                  bool allow_listen)
     84     : Port(thread,
     85            LOCAL_PORT_TYPE,
     86            factory,
     87            network,
     88            ip,
     89            min_port,
     90            max_port,
     91            username,
     92            password),
     93       incoming_only_(false),
     94       allow_listen_(allow_listen),
     95       socket_(NULL),
     96       error_(0) {
     97   // TODO(mallinath) - Set preference value as per RFC 6544.
     98   // http://b/issue?id=7141794
     99 }
    100 
    101 bool TCPPort::Init() {
    102   if (allow_listen_) {
    103     // Treat failure to create or bind a TCP socket as fatal.  This
    104     // should never happen.
    105     socket_ = socket_factory()->CreateServerTcpSocket(
    106         rtc::SocketAddress(ip(), 0), min_port(), max_port(),
    107         false /* ssl */);
    108     if (!socket_) {
    109       LOG_J(LS_ERROR, this) << "TCP socket creation failed.";
    110       return false;
    111     }
    112     socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection);
    113     socket_->SignalAddressReady.connect(this, &TCPPort::OnAddressReady);
    114   }
    115   return true;
    116 }
    117 
    118 TCPPort::~TCPPort() {
    119   delete socket_;
    120   std::list<Incoming>::iterator it;
    121   for (it = incoming_.begin(); it != incoming_.end(); ++it)
    122     delete it->socket;
    123   incoming_.clear();
    124 }
    125 
    126 Connection* TCPPort::CreateConnection(const Candidate& address,
    127                                       CandidateOrigin origin) {
    128   if (!SupportsProtocol(address.protocol())) {
    129     return NULL;
    130   }
    131 
    132   if (address.tcptype() == TCPTYPE_ACTIVE_STR ||
    133       (address.tcptype().empty() && address.address().port() == 0)) {
    134     // It's active only candidate, we should not try to create connections
    135     // for these candidates.
    136     return NULL;
    137   }
    138 
    139   // We can't accept TCP connections incoming on other ports
    140   if (origin == ORIGIN_OTHER_PORT)
    141     return NULL;
    142 
    143   // Check if we are allowed to make outgoing TCP connections
    144   if (incoming_only_ && (origin == ORIGIN_MESSAGE))
    145     return NULL;
    146 
    147   // We don't know how to act as an ssl server yet
    148   if ((address.protocol() == SSLTCP_PROTOCOL_NAME) &&
    149       (origin == ORIGIN_THIS_PORT)) {
    150     return NULL;
    151   }
    152 
    153   if (!IsCompatibleAddress(address.address())) {
    154     return NULL;
    155   }
    156 
    157   TCPConnection* conn = NULL;
    158   if (rtc::AsyncPacketSocket* socket =
    159       GetIncoming(address.address(), true)) {
    160     socket->SignalReadPacket.disconnect(this);
    161     conn = new TCPConnection(this, address, socket);
    162   } else {
    163     conn = new TCPConnection(this, address);
    164   }
    165   AddConnection(conn);
    166   return conn;
    167 }
    168 
    169 void TCPPort::PrepareAddress() {
    170   if (socket_) {
    171     // If socket isn't bound yet the address will be added in
    172     // OnAddressReady(). Socket may be in the CLOSED state if Listen()
    173     // failed, we still want to add the socket address.
    174     LOG(LS_VERBOSE) << "Preparing TCP address, current state: "
    175                     << socket_->GetState();
    176     if (socket_->GetState() == rtc::AsyncPacketSocket::STATE_BOUND ||
    177         socket_->GetState() == rtc::AsyncPacketSocket::STATE_CLOSED)
    178       AddAddress(socket_->GetLocalAddress(), socket_->GetLocalAddress(),
    179                  rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
    180                  TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE,
    181                  ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
    182   } else {
    183     LOG_J(LS_INFO, this) << "Not listening due to firewall restrictions.";
    184     // Note: We still add the address, since otherwise the remote side won't
    185     // recognize our incoming TCP connections. According to
    186     // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate,
    187     // the port must be set to the discard port, i.e. 9.
    188     AddAddress(rtc::SocketAddress(ip(), DISCARD_PORT),
    189                rtc::SocketAddress(ip(), 0), rtc::SocketAddress(),
    190                TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, LOCAL_PORT_TYPE,
    191                ICE_TYPE_PREFERENCE_HOST_TCP, 0, true);
    192   }
    193 }
    194 
    195 int TCPPort::SendTo(const void* data, size_t size,
    196                     const rtc::SocketAddress& addr,
    197                     const rtc::PacketOptions& options,
    198                     bool payload) {
    199   rtc::AsyncPacketSocket * socket = NULL;
    200   TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr));
    201 
    202   // For Connection, this is the code path used by Ping() to establish
    203   // WRITABLE. It has to send through the socket directly as TCPConnection::Send
    204   // checks writability.
    205   if (conn) {
    206     if (!conn->connected()) {
    207       conn->MaybeReconnect();
    208       return SOCKET_ERROR;
    209     }
    210     socket = conn->socket();
    211   } else {
    212     socket = GetIncoming(addr);
    213   }
    214   if (!socket) {
    215     LOG_J(LS_ERROR, this) << "Attempted to send to an unknown destination, "
    216                           << addr.ToSensitiveString();
    217     return SOCKET_ERROR;  // TODO(tbd): Set error_
    218   }
    219 
    220   int sent = socket->Send(data, size, options);
    221   if (sent < 0) {
    222     error_ = socket->GetError();
    223     // Error from this code path for a Connection (instead of from a bare
    224     // socket) will not trigger reconnecting. In theory, this shouldn't matter
    225     // as OnClose should always be called and set connected to false.
    226     LOG_J(LS_ERROR, this) << "TCP send of " << size
    227                           << " bytes failed with error " << error_;
    228   }
    229   return sent;
    230 }
    231 
    232 int TCPPort::GetOption(rtc::Socket::Option opt, int* value) {
    233   if (socket_) {
    234     return socket_->GetOption(opt, value);
    235   } else {
    236     return SOCKET_ERROR;
    237   }
    238 }
    239 
    240 int TCPPort::SetOption(rtc::Socket::Option opt, int value) {
    241   if (socket_) {
    242     return socket_->SetOption(opt, value);
    243   } else {
    244     return SOCKET_ERROR;
    245   }
    246 }
    247 
    248 int TCPPort::GetError() {
    249   return error_;
    250 }
    251 
    252 void TCPPort::OnNewConnection(rtc::AsyncPacketSocket* socket,
    253                               rtc::AsyncPacketSocket* new_socket) {
    254   ASSERT(socket == socket_);
    255 
    256   Incoming incoming;
    257   incoming.addr = new_socket->GetRemoteAddress();
    258   incoming.socket = new_socket;
    259   incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);
    260   incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend);
    261   incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket);
    262 
    263   LOG_J(LS_VERBOSE, this) << "Accepted connection from "
    264                           << incoming.addr.ToSensitiveString();
    265   incoming_.push_back(incoming);
    266 }
    267 
    268 rtc::AsyncPacketSocket* TCPPort::GetIncoming(
    269     const rtc::SocketAddress& addr, bool remove) {
    270   rtc::AsyncPacketSocket* socket = NULL;
    271   for (std::list<Incoming>::iterator it = incoming_.begin();
    272        it != incoming_.end(); ++it) {
    273     if (it->addr == addr) {
    274       socket = it->socket;
    275       if (remove)
    276         incoming_.erase(it);
    277       break;
    278     }
    279   }
    280   return socket;
    281 }
    282 
    283 void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket,
    284                            const char* data, size_t size,
    285                            const rtc::SocketAddress& remote_addr,
    286                            const rtc::PacketTime& packet_time) {
    287   Port::OnReadPacket(data, size, remote_addr, PROTO_TCP);
    288 }
    289 
    290 void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket,
    291                            const rtc::SentPacket& sent_packet) {
    292   PortInterface::SignalSentPacket(sent_packet);
    293 }
    294 
    295 void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
    296   Port::OnReadyToSend();
    297 }
    298 
    299 void TCPPort::OnAddressReady(rtc::AsyncPacketSocket* socket,
    300                              const rtc::SocketAddress& address) {
    301   AddAddress(address, address, rtc::SocketAddress(), TCP_PROTOCOL_NAME, "",
    302              TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP,
    303              0, true);
    304 }
    305 
    306 TCPConnection::TCPConnection(TCPPort* port,
    307                              const Candidate& candidate,
    308                              rtc::AsyncPacketSocket* socket)
    309     : Connection(port, 0, candidate),
    310       socket_(socket),
    311       error_(0),
    312       outgoing_(socket == NULL),
    313       connection_pending_(false),
    314       pretending_to_be_writable_(false),
    315       reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) {
    316   if (outgoing_) {
    317     CreateOutgoingTcpSocket();
    318   } else {
    319     // Incoming connections should match the network address.
    320     LOG_J(LS_VERBOSE, this)
    321         << "socket ipaddr: " << socket_->GetLocalAddress().ToString()
    322         << ",port() ip:" << port->ip().ToString();
    323     ASSERT(socket_->GetLocalAddress().ipaddr() == port->ip());
    324     ConnectSocketSignals(socket);
    325   }
    326 }
    327 
    328 TCPConnection::~TCPConnection() {
    329 }
    330 
    331 int TCPConnection::Send(const void* data, size_t size,
    332                         const rtc::PacketOptions& options) {
    333   if (!socket_) {
    334     error_ = ENOTCONN;
    335     return SOCKET_ERROR;
    336   }
    337 
    338   // Sending after OnClose on active side will trigger a reconnect for a
    339   // outgoing connection. Note that the write state is still WRITABLE as we want
    340   // to spend a few seconds attempting a reconnect before saying we're
    341   // unwritable.
    342   if (!connected()) {
    343     MaybeReconnect();
    344     return SOCKET_ERROR;
    345   }
    346 
    347   // Note that this is important to put this after the previous check to give
    348   // the connection a chance to reconnect.
    349   if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) {
    350     // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error?
    351     error_ = EWOULDBLOCK;
    352     return SOCKET_ERROR;
    353   }
    354   sent_packets_total_++;
    355   int sent = socket_->Send(data, size, options);
    356   if (sent < 0) {
    357     sent_packets_discarded_++;
    358     error_ = socket_->GetError();
    359   } else {
    360     send_rate_tracker_.AddSamples(sent);
    361   }
    362   return sent;
    363 }
    364 
    365 int TCPConnection::GetError() {
    366   return error_;
    367 }
    368 
    369 void TCPConnection::OnConnectionRequestResponse(ConnectionRequest* req,
    370                                                 StunMessage* response) {
    371   // Process the STUN response before we inform upper layer ready to send.
    372   Connection::OnConnectionRequestResponse(req, response);
    373 
    374   // If we're in the state of pretending to be writeable, we should inform the
    375   // upper layer it's ready to send again as previous EWOULDLBLOCK from socket
    376   // would have stopped the outgoing stream.
    377   if (pretending_to_be_writable_) {
    378     Connection::OnReadyToSend();
    379   }
    380   pretending_to_be_writable_ = false;
    381   ASSERT(write_state() == STATE_WRITABLE);
    382 }
    383 
    384 void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) {
    385   ASSERT(socket == socket_);
    386   // Do not use this connection if the socket bound to a different address than
    387   // the one we asked for. This is seen in Chrome, where TCP sockets cannot be
    388   // given a binding address, and the platform is expected to pick the
    389   // correct local address.
    390   const rtc::IPAddress& socket_ip = socket->GetLocalAddress().ipaddr();
    391   if (socket_ip == port()->ip() || IPIsAny(port()->ip())) {
    392     if (socket_ip == port()->ip()) {
    393       LOG_J(LS_VERBOSE, this) << "Connection established to "
    394                               << socket->GetRemoteAddress().ToSensitiveString();
    395     } else {
    396       LOG(LS_WARNING) << "Socket is bound to a different address:"
    397                       << socket->GetLocalAddress().ipaddr().ToString()
    398                       << ", rather then the local port:"
    399                       << port()->ip().ToString()
    400                       << ". Still allowing it since it's any address"
    401                       << ", possibly caused by multi-routes being disabled.";
    402     }
    403     set_connected(true);
    404     connection_pending_ = false;
    405   } else {
    406     LOG_J(LS_WARNING, this) << "Dropping connection as TCP socket bound to IP "
    407                             << socket_ip.ToSensitiveString()
    408                             << ", different from the local candidate IP "
    409                             << port()->ip().ToSensitiveString();
    410     OnClose(socket, 0);
    411   }
    412 }
    413 
    414 void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) {
    415   ASSERT(socket == socket_);
    416   LOG_J(LS_INFO, this) << "Connection closed with error " << error;
    417 
    418   // Guard against the condition where IPC socket will call OnClose for every
    419   // packet it can't send.
    420   if (connected()) {
    421     set_connected(false);
    422 
    423     // Prevent the connection from being destroyed by redundant SignalClose
    424     // events.
    425     pretending_to_be_writable_ = true;
    426 
    427     // We don't attempt reconnect right here. This is to avoid a case where the
    428     // shutdown is intentional and reconnect is not necessary. We only reconnect
    429     // when the connection is used to Send() or Ping().
    430     port()->thread()->PostDelayed(reconnection_timeout(), this,
    431                                   MSG_TCPCONNECTION_DELAYED_ONCLOSE);
    432   } else if (!pretending_to_be_writable_) {
    433     // OnClose could be called when the underneath socket times out during the
    434     // initial connect() (i.e. |pretending_to_be_writable_| is false) . We have
    435     // to manually destroy here as this connection, as never connected, will not
    436     // be scheduled for ping to trigger destroy.
    437     Destroy();
    438   }
    439 }
    440 
    441 void TCPConnection::OnMessage(rtc::Message* pmsg) {
    442   switch (pmsg->message_id) {
    443     case MSG_TCPCONNECTION_DELAYED_ONCLOSE:
    444       // If this connection can't become connected and writable again in 5
    445       // seconds, it's time to tear this down. This is the case for the original
    446       // TCP connection on passive side during a reconnect.
    447       if (pretending_to_be_writable_) {
    448         Destroy();
    449       }
    450       break;
    451     default:
    452       Connection::OnMessage(pmsg);
    453   }
    454 }
    455 
    456 void TCPConnection::MaybeReconnect() {
    457   // Only reconnect for an outgoing TCPConnection when OnClose was signaled and
    458   // no outstanding reconnect is pending.
    459   if (connected() || connection_pending_ || !outgoing_) {
    460     return;
    461   }
    462 
    463   LOG_J(LS_INFO, this) << "TCP Connection with remote is closed, "
    464                        << "trying to reconnect";
    465 
    466   CreateOutgoingTcpSocket();
    467   error_ = EPIPE;
    468 }
    469 
    470 void TCPConnection::OnReadPacket(
    471   rtc::AsyncPacketSocket* socket, const char* data, size_t size,
    472   const rtc::SocketAddress& remote_addr,
    473   const rtc::PacketTime& packet_time) {
    474   ASSERT(socket == socket_);
    475   Connection::OnReadPacket(data, size, packet_time);
    476 }
    477 
    478 void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) {
    479   ASSERT(socket == socket_);
    480   Connection::OnReadyToSend();
    481 }
    482 
    483 void TCPConnection::CreateOutgoingTcpSocket() {
    484   ASSERT(outgoing_);
    485   // TODO(guoweis): Handle failures here (unlikely since TCP).
    486   int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME)
    487                  ? rtc::PacketSocketFactory::OPT_SSLTCP
    488                  : 0;
    489   socket_.reset(port()->socket_factory()->CreateClientTcpSocket(
    490       rtc::SocketAddress(port()->ip(), 0), remote_candidate().address(),
    491       port()->proxy(), port()->user_agent(), opts));
    492   if (socket_) {
    493     LOG_J(LS_VERBOSE, this)
    494         << "Connecting from " << socket_->GetLocalAddress().ToSensitiveString()
    495         << " to " << remote_candidate().address().ToSensitiveString();
    496     set_connected(false);
    497     connection_pending_ = true;
    498     ConnectSocketSignals(socket_.get());
    499   } else {
    500     LOG_J(LS_WARNING, this) << "Failed to create connection to "
    501                             << remote_candidate().address().ToSensitiveString();
    502   }
    503 }
    504 
    505 void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) {
    506   if (outgoing_) {
    507     socket->SignalConnect.connect(this, &TCPConnection::OnConnect);
    508   }
    509   socket->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);
    510   socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend);
    511   socket->SignalClose.connect(this, &TCPConnection::OnClose);
    512 }
    513 
    514 }  // namespace cricket
    515