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  /device/generic/goldfish/dhcp/common/
socket.h 25 class Socket {
27 Socket();
28 Socket(const Socket&) = delete;
29 ~Socket();
31 Socket& operator=(const Socket&) = delete;
34 // Open a socket, |domain|, |type| and |protocol| are as described in the
35 // man pages for socket.
41 // Bind a raw socket to the interface with index |interfaceIndex|
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socket.cpp 17 #include "socket.h"
27 #include <sys/socket.h>
64 Socket::Socket() : mSocketFd(-1) {
67 Socket::~Socket() {
75 Result Socket::open(int domain, int type, int protocol) {
77 return Result::error("Socket already open");
79 mSocketFd = ::socket(domain, type, protocol);
81 return Result::error("Failed to open socket: %s", strerror(errno))
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  /external/parameter-framework/upstream/remote-processor/
Socket.h 32 /** Wraps and hides asio::ip::tcp::socket
34 * asio::ip::tcp::socket cannot be forward-declared because it is an
38 class Socket
41 Socket(asio::ip::tcp::socket &socket) : mSocket(socket) {}
43 asio::ip::tcp::socket &get() { return mSocket; }
46 asio::ip::tcp::socket &mSocket;
  /external/swiftshader/src/Common/
Socket.hpp 21 #include <sys/socket.h>
22 typedef int SOCKET;
27 class Socket
30 Socket(SOCKET socket);
31 Socket(const char *address, const char *port);
32 ~Socket();
36 Socket *accept();
45 SOCKET socket member in class:sw::Socket
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Socket.cpp 15 #include "Socket.hpp"
28 Socket::Socket(SOCKET socket) : socket(socket)
32 Socket::Socket(const char *address, const char *port)
35 socket = INVALID_SOCKET
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  /prebuilts/go/darwin-x86/src/net/internal/socktest/
sys_unix.go 11 // Socket wraps syscall.Socket.
12 func (sw *Switch) Socket(family, sotype, proto int) (s int, err error) {
24 s, so.Err = syscall.Socket(family, sotype, proto)
sys_windows.go 12 // Socket wraps syscall.Socket.
13 func (sw *Switch) Socket(family, sotype, proto int) (s syscall.Handle, err error) {
25 s, so.Err = syscall.Socket(family, sotype, proto)
  /prebuilts/go/linux-x86/src/net/internal/socktest/
sys_unix.go 11 // Socket wraps syscall.Socket.
12 func (sw *Switch) Socket(family, sotype, proto int) (s int, err error) {
24 s, so.Err = syscall.Socket(family, sotype, proto)
sys_windows.go 12 // Socket wraps syscall.Socket.
13 func (sw *Switch) Socket(family, sotype, proto int) (s syscall.Handle, err error) {
25 s, so.Err = syscall.Socket(family, sotype, proto)
  /external/autotest/client/cros/crash/crasher/
crasher.cc 5 #include <sys/socket.h>
45 // sent over a Unix domain socket to a process in a different PID namespace is
48 struct Socket {
49 Socket(): fd(socket(AF_UNIX, SOCK_DGRAM, 0)) {}
50 ~Socket() { if (fd != -1) close(fd); }
55 fprintf(stderr,"socket() failed: %s\n", strerror(errno));
  /device/linaro/bootloader/OpenPlatformPkg/Chips/Hisilicon/Library/I2CLib/
I2CLibRuntime.c 32 UINTN GetI2cBase (UINT32 Socket, UINT8 Port)
34 if (gI2cBase[Socket][Port] == 0) {
35 gI2cBase[Socket][Port] = PlatformGetI2cBase(Socket, Port);
38 return gI2cBase[Socket][Port];
48 UINT32 Socket;
53 for (Socket = 0; Socket < MAX_SOCKET; Socket++) {
55 if (gI2cBase[Socket][Port] != 0) {
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  /system/core/fastboot/
socket.h 29 // This file provides a class interface for cross-platform socket functionality. The main fastboot
46 // Socket interface to be implemented for each platform.
47 class Socket {
51 // Returns the socket error message. This must be called immediately after a socket failure
58 static std::unique_ptr<Socket> NewClient(Protocol protocol, const std::string& hostname,
65 static std::unique_ptr<Socket> NewServer(Protocol protocol, int port);
67 // Destructor closes the socket if it's open.
68 virtual ~Socket();
95 // Closes the socket. Returns 0 on success, -1 on error
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socket.cpp 29 #include "socket.h"
34 Socket::Socket(cutils_socket_t sock) : sock_(sock) {}
36 Socket::~Socket() {
40 int Socket::Close() {
51 ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
69 int Socket::GetLocalPort() {
73 // According to Windows setsockopt() documentation, if a Windows socket times out during send() or
77 bool Socket::WaitForRecv(int timeout_ms)
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  /device/generic/goldfish/wifi/ipv6proxy/
socket.cpp 17 #include "socket.h"
26 #include <sys/socket.h>
32 Socket::Socket() : mState(State::New), mSocket(-1) {
35 Socket::Socket(Socket&& other) : mState(other.mState), mSocket(other.mSocket) {
40 Socket::~Socket() {
48 Socket& Socket::operator=(Socket&& other)
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socket.h 28 class Socket {
39 Raw, // A raw socket
48 // Construct an empty socket object, next use open() to start using it
49 Socket();
50 // Move construct a socket, The constructed socket will be in the same state
53 Socket(Socket&& other);
54 ~Socket();
56 // Move the |other| socket object into this one. If this object has an ope
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  /external/deqp/framework/delibs/decpp/
deSocket.cpp 76 // Socket
78 Socket::Socket (void)
85 Socket::~Socket (void)
90 void Socket::setFlags (deUint32 flags)
93 throw SocketError("Setting socket flags failed");
96 void Socket::listen (const SocketAddress& address)
99 throw SocketError("Listening on socket failed");
102 void Socket::connect (const SocketAddress& address
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deSocket.hpp 72 class Socket
75 Socket (void);
76 ~Socket (void);
84 Socket* accept (SocketAddress& clientAddress) { return accept(clientAddress.getPtr()); }
85 Socket* accept (void) { return accept(DE_NULL); }
102 Socket (deSocket* socket) : m_socket(socket) {}
103 Socket (const Socket& other)
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  /device/linaro/bootloader/OpenPlatformPkg/Chips/Hisilicon/Include/Library/
I2CLib.h 41 UINT32 Socket;
50 I2CInit(UINT32 Socket, UINT32 Port, SPEED_MODE SpeedMode);
70 I2CSdaConfig(UINT32 Socket, UINT32 Port);
  /libcore/ojluni/src/test/java/net/Socket/
ShutdownInput.java 27 * @summary Socket.getInputStream().available() not clear for
31 package test.java.net.Socket;
38 import java.net.Socket;
51 Socket s1 = new Socket(iaddr, ss.getLocalPort());
52 Socket s2 = ss.accept() ) {
57 // check the NIO socket adapter
60 new InetSocketAddress(iaddr, sc.socket().getLocalPort()));
63 test(s1.socket(), s2.socket(), "Testing NIO")
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  /external/webrtc/webrtc/base/
socket.h 18 #include <sys/socket.h>
33 // Reuse the POSIX socket api errors. Note this depends on
136 // General interface for the socket implementations of various networks. The
138 class Socket {
140 virtual ~Socket() {}
142 // Returns the address to which the socket is bound. If the socket is not
146 // Returns the address to which the socket is connected. If the socket is
157 virtual Socket *Accept(SocketAddress *paddr) = 0
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  /device/google/cuttlefish_common/common/libs/fs/
shared_fd.cpp 259 SharedFD SharedFD::Socket(int domain, int socket_type, int protocol) {
260 int fd = TEMP_FAILURE_RETRY(socket(domain, socket_type, protocol));
273 SharedFD rval = SharedFD::Socket(PF_UNIX, in_type, 0);
290 SharedFD rval = SharedFD::Socket(AF_INET, type, 0);
309 SharedFD rval = SharedFD::Socket(AF_INET, type, 0);
343 SharedFD rval = SharedFD::Socket(PF_UNIX, in_type, 0);
360 /* Only the bottom bits are really the socket type; there are flags too. */
376 // However, continue since we do have a listening socket
  /device/linaro/bootloader/edk2/MdeModulePkg/Universal/Network/Tcp4Dxe/
SockInterface.c 2 Interface function of the Socket.
56 in the related socket's lists.
58 @param Sock Pointer to the instance's socket.
61 @retval TRUE The Event exists in related socket's lists.
62 @retval FALSE The Event is not in related socket's lists.
67 IN SOCKET *Sock,
95 Buffer a token into the specific list of socket Sock.
97 @param Sock Pointer to the instance's socket.
107 IN SOCKET *Sock,
134 Destroy the socket Sock and its associated protocol control block.
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  /device/linaro/bootloader/edk2/NetworkPkg/TcpDxe/
SockInterface.c 2 Interface function of the Socket.
54 in the related socket's lists.
56 @param[in] Sock Pointer to the instance's socket.
59 @retval TRUE The Event exists in related socket's lists.
60 @retval FALSE The Event is not in related socket's lists.
65 IN SOCKET *Sock,
92 Buffer a token into the specific list of the socket Sock.
94 @param[in] Sock Pointer to the instance's socket.
104 IN SOCKET *Sock,
132 Destroy the socket Sock and its associated protocol control block.
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  /libcore/luni/src/test/java/libcore/java/net/
OldSocketImplFactoryTest.java 8 import java.net.Socket;
30 Socket.setSocketImplFactory(factory);
33 new Socket();
41 Socket.setSocketImplFactory(factory);
48 Socket.setSocketImplFactory(null);
65 Field [] fields = Socket.class.getDeclaredFields();
  /sdk/apps/SdkController/src/com/android/tools/sdkcontroller/lib/
Socket.java 28 * Encapsulates a connection with the emulator over a UNIX-domain socket.
30 public class Socket {
31 /** UNIX-domain socket connected with the emulator. */
33 /** Channel name for the connection established via this socket. */
44 * Constructs Socket instance.
46 * @param socket Socket connection with the emulator.
50 public Socket(LocalSocket socket, String name, ByteOrder endian) {
51 mSocket = socket;
99 LocalSocket socket = mSocket; local
116 LocalSocket socket = mSocket; local
153 LocalSocket socket = mSocket; local
182 LocalSocket socket; local
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