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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  *  * Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  *  * Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in
     12  *    the documentation and/or other materials provided with the
     13  *    distribution.
     14  *
     15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     16  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     17  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     18  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     19  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
     22  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
     23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
     24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
     25  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     26  * SUCH DAMAGE.
     27  */
     28 
     29 #include "socket.h"
     30 
     31 #include <android-base/errors.h>
     32 #include <android-base/stringprintf.h>
     33 
     34 Socket::Socket(cutils_socket_t sock) : sock_(sock) {}
     35 
     36 Socket::~Socket() {
     37     Close();
     38 }
     39 
     40 int Socket::Close() {
     41     int ret = 0;
     42 
     43     if (sock_ != INVALID_SOCKET) {
     44         ret = socket_close(sock_);
     45         sock_ = INVALID_SOCKET;
     46     }
     47 
     48     return ret;
     49 }
     50 
     51 ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
     52     size_t total = 0;
     53 
     54     while (total < length) {
     55         ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms);
     56 
     57         if (bytes == -1) {
     58             if (total == 0) {
     59                 return -1;
     60             }
     61             break;
     62         }
     63         total += bytes;
     64     }
     65 
     66     return total;
     67 }
     68 
     69 int Socket::GetLocalPort() {
     70     return socket_get_local_port(sock_);
     71 }
     72 
     73 // According to Windows setsockopt() documentation, if a Windows socket times out during send() or
     74 // recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able
     75 // to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO.
     76 // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx.
     77 bool Socket::WaitForRecv(int timeout_ms) {
     78     receive_timed_out_ = false;
     79 
     80     // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let
     81     // the subsequent recv() do the blocking.
     82     if (timeout_ms <= 0) {
     83         return true;
     84     }
     85 
     86     // select() doesn't always check this case and will block for |timeout_ms| if we let it.
     87     if (sock_ == INVALID_SOCKET) {
     88         return false;
     89     }
     90 
     91     fd_set read_set;
     92     FD_ZERO(&read_set);
     93     FD_SET(sock_, &read_set);
     94 
     95     timeval timeout;
     96     timeout.tv_sec = timeout_ms / 1000;
     97     timeout.tv_usec = (timeout_ms % 1000) * 1000;
     98 
     99     int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout));
    100 
    101     if (result == 0) {
    102         receive_timed_out_ = true;
    103     }
    104     return result == 1;
    105 }
    106 
    107 // Implements the Socket interface for UDP.
    108 class UdpSocket : public Socket {
    109   public:
    110     enum class Type { kClient, kServer };
    111 
    112     UdpSocket(Type type, cutils_socket_t sock);
    113 
    114     bool Send(const void* data, size_t length) override;
    115     bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
    116     ssize_t Receive(void* data, size_t length, int timeout_ms) override;
    117 
    118   private:
    119     std::unique_ptr<sockaddr_storage> addr_;
    120     socklen_t addr_size_ = 0;
    121 
    122     DISALLOW_COPY_AND_ASSIGN(UdpSocket);
    123 };
    124 
    125 UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) {
    126     // Only servers need to remember addresses; clients are connected to a server in NewClient()
    127     // so will send to that server without needing to specify the address again.
    128     if (type == Type::kServer) {
    129         addr_.reset(new sockaddr_storage);
    130         addr_size_ = sizeof(*addr_);
    131         memset(addr_.get(), 0, addr_size_);
    132     }
    133 }
    134 
    135 bool UdpSocket::Send(const void* data, size_t length) {
    136     return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0,
    137                                      reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) ==
    138            static_cast<ssize_t>(length);
    139 }
    140 
    141 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
    142     size_t total_length = 0;
    143     for (const auto& buffer : buffers) {
    144         total_length += buffer.length;
    145     }
    146 
    147     return TEMP_FAILURE_RETRY(socket_send_buffers_function_(
    148                    sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length);
    149 }
    150 
    151 ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
    152     if (!WaitForRecv(timeout_ms)) {
    153         return -1;
    154     }
    155 
    156     socklen_t* addr_size_ptr = nullptr;
    157     if (addr_ != nullptr) {
    158         // Reset addr_size as it may have been modified by previous recvfrom() calls.
    159         addr_size_ = sizeof(*addr_);
    160         addr_size_ptr = &addr_size_;
    161     }
    162 
    163     return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0,
    164                                        reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
    165 }
    166 
    167 // Implements the Socket interface for TCP.
    168 class TcpSocket : public Socket {
    169   public:
    170     explicit TcpSocket(cutils_socket_t sock) : Socket(sock) {}
    171 
    172     bool Send(const void* data, size_t length) override;
    173     bool Send(std::vector<cutils_socket_buffer_t> buffers) override;
    174     ssize_t Receive(void* data, size_t length, int timeout_ms) override;
    175 
    176     std::unique_ptr<Socket> Accept() override;
    177 
    178   private:
    179     DISALLOW_COPY_AND_ASSIGN(TcpSocket);
    180 };
    181 
    182 bool TcpSocket::Send(const void* data, size_t length) {
    183     while (length > 0) {
    184         ssize_t sent =
    185                 TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0));
    186 
    187         if (sent == -1) {
    188             return false;
    189         }
    190         length -= sent;
    191     }
    192 
    193     return true;
    194 }
    195 
    196 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
    197     while (!buffers.empty()) {
    198         ssize_t sent = TEMP_FAILURE_RETRY(
    199                 socket_send_buffers_function_(sock_, buffers.data(), buffers.size()));
    200 
    201         if (sent == -1) {
    202             return false;
    203         }
    204 
    205         // Adjust the buffers to skip past the bytes we've just sent.
    206         auto iter = buffers.begin();
    207         while (sent > 0) {
    208             if (iter->length > static_cast<size_t>(sent)) {
    209                 // Incomplete buffer write; adjust the buffer to point to the next byte to send.
    210                 iter->length -= sent;
    211                 iter->data = reinterpret_cast<const char*>(iter->data) + sent;
    212                 break;
    213             }
    214 
    215             // Complete buffer write; move on to the next buffer.
    216             sent -= iter->length;
    217             ++iter;
    218         }
    219 
    220         // Shortcut the common case: we've written everything remaining.
    221         if (iter == buffers.end()) {
    222             break;
    223         }
    224         buffers.erase(buffers.begin(), iter);
    225     }
    226 
    227     return true;
    228 }
    229 
    230 ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
    231     if (!WaitForRecv(timeout_ms)) {
    232         return -1;
    233     }
    234 
    235     return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0));
    236 }
    237 
    238 std::unique_ptr<Socket> TcpSocket::Accept() {
    239     cutils_socket_t handler = accept(sock_, nullptr, nullptr);
    240     if (handler == INVALID_SOCKET) {
    241         return nullptr;
    242     }
    243     return std::unique_ptr<TcpSocket>(new TcpSocket(handler));
    244 }
    245 
    246 std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port,
    247                                           std::string* error) {
    248     if (protocol == Protocol::kUdp) {
    249         cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM);
    250         if (sock != INVALID_SOCKET) {
    251             return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock));
    252         }
    253     } else {
    254         cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM);
    255         if (sock != INVALID_SOCKET) {
    256             return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
    257         }
    258     }
    259 
    260     if (error) {
    261         *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port);
    262     }
    263     return nullptr;
    264 }
    265 
    266 // This functionality is currently only used by tests so we don't need any error messages.
    267 std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) {
    268     if (protocol == Protocol::kUdp) {
    269         cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM);
    270         if (sock != INVALID_SOCKET) {
    271             return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock));
    272         }
    273     } else {
    274         cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM);
    275         if (sock != INVALID_SOCKET) {
    276             return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
    277         }
    278     }
    279 
    280     return nullptr;
    281 }
    282 
    283 std::string Socket::GetErrorMessage() {
    284 #if defined(_WIN32)
    285     DWORD error_code = WSAGetLastError();
    286 #else
    287     int error_code = errno;
    288 #endif
    289     return android::base::SystemErrorCodeToString(error_code);
    290 }
    291