/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
Log.h | 21 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
|
/cts/tests/tests/jni/libjninamespacea1/ |
namespacea1.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,"namespacea1",__VA_ARGS__) 28 LOGI("JNI_OnLoad namespacea1");
|
/cts/tests/tests/jni/libjninamespacea2/ |
namespacea2.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,"namespacea2",__VA_ARGS__) 28 LOGI("JNI_OnLoad namespacea2");
|
/cts/tests/tests/jni/libjninamespaceb/ |
namespaceb.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,"namespaceb",__VA_ARGS__) 28 LOGI("JNI_OnLoad namespaceb");
|
/system/chre/platform/include/chre/platform/ |
static_nanoapp_init.h | 40 #undef LOGI
|
log.h | 28 * LOGI(format, ...) 50 #ifndef LOGI 51 #error "LOGI must be defined" 52 #endif // LOGI 78 #undef LOGI 79 #define LOGI(format, ...) chreLogNull(format, ##__VA_ARGS__)
|
/cts/tests/tests/opengl/libopengltest/ |
attach_shader_eight.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
attach_shader_nine.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
attach_shader_eleven.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) 39 LOGI("Attached Shader First element : %d\n", *shaders); 40 LOGI("ShaderCount %d\n", count);
|
attach_shader_four.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) 34 LOGI("Attached Shader First element : %d\n", *shaders); 35 LOGI("ShaderCount %d\n", count);
|
attach_shader_seven.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
attach_shader_six.cpp | 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
attach_shader_ten.cpp | 24 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) 38 LOGI("Attached Shader First element : %d\n", *shaders); 39 LOGI("ShaderCount %d\n", count);
|
attach_shader_three.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
attach_shader_two.cpp | 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) 40 LOGI("Attached Shader First element : %d\n", *shaders); 41 LOGI("ShaderCount %d\n", count); 43 LOGI("Error %d\n", error);
|
/system/chre/platform/linux/include/chre/target_platform/ |
log.h | 45 #define LOGI(fmt, ...) CHRE_LINUX_LOG("I", "96", fmt, ##__VA_ARGS__)
|
/system/chre/platform/slpi/include/chre/target_platform/ |
log.h | 38 #define LOGI(fmt, ...) CHRE_SLPI_LOG(ASH_LOG_INFO, fmt, ##__VA_ARGS__)
|
/system/chre/util/include/chre/util/nanoapp/ |
log.h | 64 #define LOGI(fmt, ...) CHRE_LOG(CHRE_LOG_INFO, fmt, ##__VA_ARGS__) 66 #define LOGI(fmt, ...) CHRE_LOG_NULL(fmt, ##__VA_ARGS__)
|
/cts/hostsidetests/sustainedperf/shadertoy_android/jni/ |
utils.h | 29 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
/hardware/qcom/media/msm8974/mm-core/inc/ |
qc_omx_msg.h | 64 #ifndef LOGI 65 #define LOGI ALOGI 73 #define DEBUG_PRINT LOGI
|
/hardware/qcom/media/msm8996/mm-core/inc/ |
qc_omx_msg.h | 64 #ifndef LOGI 65 #define LOGI ALOGI 73 #define DEBUG_PRINT LOGI
|
/hardware/qcom/media/msm8998/mm-core/inc/ |
qc_omx_msg.h | 64 #ifndef LOGI 65 #define LOGI ALOGI 73 #define DEBUG_PRINT LOGI
|
/packages/services/BuiltInPrintService/jni/include/ |
wprint_debug.h | 43 #define LOGI(...) 45 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__)
|
/system/chre/host/common/include/chre_host/ |
log.h | 43 #define LOGI(format, ...) CHRE_LOG(LOG_INFO, format, ##__VA_ARGS__)
|
/system/chre/platform/android/include/chre/target_platform/ |
log.h | 39 #define LOGI(fmt, ...) \
|