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      1 /*
      2  * Copyright 2011 Joakim Sindholt <opensource (at) zhasha.com>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     22 
     23 #include "device9.h"
     24 #include "volumetexture9.h"
     25 #include "nine_helpers.h"
     26 #include "nine_pipe.h"
     27 
     28 #define DBG_CHANNEL DBG_VOLUMETEXTURE
     29 
     30 static HRESULT
     31 NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
     32                          struct NineUnknownParams *pParams,
     33                          UINT Width, UINT Height, UINT Depth, UINT Levels,
     34                          DWORD Usage,
     35                          D3DFORMAT Format,
     36                          D3DPOOL Pool,
     37                          HANDLE *pSharedHandle )
     38 {
     39     struct pipe_resource *info = &This->base.base.info;
     40     struct pipe_screen *screen = pParams->device->screen;
     41     enum pipe_format pf;
     42     unsigned l;
     43     D3DVOLUME_DESC voldesc;
     44     HRESULT hr;
     45 
     46     DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
     47         "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
     48         This, pParams, Width, Height, Depth, Levels,
     49         Usage, Format, Pool, pSharedHandle);
     50 
     51     user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
     52 
     53     /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
     54     user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
     55 
     56     /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
     57     user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
     58                 D3DERR_INVALIDCALL);
     59     user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
     60 
     61     pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
     62                                      PIPE_BIND_SAMPLER_VIEW, FALSE,
     63                                      Pool == D3DPOOL_SCRATCH);
     64 
     65     if (pf == PIPE_FORMAT_NONE)
     66         return D3DERR_INVALIDCALL;
     67 
     68     /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */
     69     if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
     70         return D3DERR_INVALIDCALL;
     71 
     72     if (compressed_format(Format)) {
     73         const unsigned w = util_format_get_blockwidth(pf);
     74         const unsigned h = util_format_get_blockheight(pf);
     75         /* Compressed formats are not compressed on depth component */
     76         user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
     77     }
     78 
     79     info->screen = pParams->device->screen;
     80     info->target = PIPE_TEXTURE_3D;
     81     info->format = pf;
     82     info->width0 = Width;
     83     info->height0 = Height;
     84     info->depth0 = Depth;
     85     if (Levels)
     86         info->last_level = Levels - 1;
     87     else
     88         info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
     89     info->array_size = 1;
     90     info->nr_samples = 0;
     91     info->bind = PIPE_BIND_SAMPLER_VIEW;
     92     info->usage = PIPE_USAGE_DEFAULT;
     93     info->flags = 0;
     94 
     95     if (Usage & D3DUSAGE_DYNAMIC) {
     96         info->usage = PIPE_USAGE_DYNAMIC;
     97     }
     98     if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
     99         DBG("Application asked for Software Vertex Processing, "
    100             "but this is unimplemented\n");
    101 
    102     This->volumes = CALLOC(info->last_level + 1, sizeof(*This->volumes));
    103     if (!This->volumes)
    104         return E_OUTOFMEMORY;
    105     This->base.pstype = 3;
    106 
    107     hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
    108                                D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
    109     if (FAILED(hr))
    110         return hr;
    111 
    112     voldesc.Format = Format;
    113     voldesc.Type = D3DRTYPE_VOLUME;
    114     voldesc.Usage = Usage;
    115     voldesc.Pool = Pool;
    116     for (l = 0; l <= info->last_level; ++l) {
    117         voldesc.Width = u_minify(Width, l);
    118         voldesc.Height = u_minify(Height, l);
    119         voldesc.Depth = u_minify(Depth, l);
    120 
    121         hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
    122                              This->base.base.resource, l,
    123                              &voldesc, &This->volumes[l]);
    124         if (FAILED(hr))
    125             return hr;
    126     }
    127 
    128     /* Textures start initially dirty */
    129     NineVolumeTexture9_AddDirtyBox(This, NULL);
    130 
    131     return D3D_OK;
    132 }
    133 
    134 static void
    135 NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
    136 {
    137     unsigned l;
    138 
    139     DBG("This=%p\n", This);
    140 
    141     if (This->volumes) {
    142         for (l = 0; l <= This->base.base.info.last_level; ++l)
    143             NineUnknown_Destroy(&This->volumes[l]->base);
    144         FREE(This->volumes);
    145     }
    146 
    147     NineBaseTexture9_dtor(&This->base);
    148 }
    149 
    150 HRESULT NINE_WINAPI
    151 NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
    152                                  UINT Level,
    153                                  D3DVOLUME_DESC *pDesc )
    154 {
    155     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
    156 
    157     *pDesc = This->volumes[Level]->desc;
    158 
    159     return D3D_OK;
    160 }
    161 
    162 HRESULT NINE_WINAPI
    163 NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
    164                                    UINT Level,
    165                                    IDirect3DVolume9 **ppVolumeLevel )
    166 {
    167     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
    168 
    169     NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
    170     *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
    171 
    172     return D3D_OK;
    173 }
    174 
    175 HRESULT NINE_WINAPI
    176 NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
    177                             UINT Level,
    178                             D3DLOCKED_BOX *pLockedVolume,
    179                             const D3DBOX *pBox,
    180                             DWORD Flags )
    181 {
    182     DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
    183         This, Level, pLockedVolume, pBox, Flags);
    184 
    185     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
    186 
    187     return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
    188                                Flags);
    189 }
    190 
    191 HRESULT NINE_WINAPI
    192 NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
    193                               UINT Level )
    194 {
    195     DBG("This=%p Level=%u\n", This, Level);
    196 
    197     user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
    198 
    199     return NineVolume9_UnlockBox(This->volumes[Level]);
    200 }
    201 
    202 HRESULT NINE_WINAPI
    203 NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
    204                                 const D3DBOX *pDirtyBox )
    205 {
    206     DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
    207 
    208     if (This->base.base.pool == D3DPOOL_DEFAULT) {
    209         return D3D_OK;
    210     }
    211 
    212     if (This->base.base.pool == D3DPOOL_MANAGED) {
    213         This->base.managed.dirty = TRUE;
    214         BASETEX_REGISTER_UPDATE(&This->base);
    215     }
    216 
    217     if (!pDirtyBox) {
    218         This->dirty_box.x = 0;
    219         This->dirty_box.y = 0;
    220         This->dirty_box.z = 0;
    221         This->dirty_box.width = This->base.base.info.width0;
    222         This->dirty_box.height = This->base.base.info.height0;
    223         This->dirty_box.depth = This->base.base.info.depth0;
    224     } else {
    225         if (This->dirty_box.width == 0) {
    226             d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox);
    227         } else {
    228             struct pipe_box box;
    229             d3dbox_to_pipe_box(&box, pDirtyBox);
    230             u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
    231         }
    232         This->dirty_box.x = MAX2(This->dirty_box.x, 0);
    233         This->dirty_box.y = MAX2(This->dirty_box.y, 0);
    234         This->dirty_box.z = MAX2(This->dirty_box.z, 0);
    235         This->dirty_box.width = MIN2(This->dirty_box.width,
    236                                      This->base.base.info.width0 - This->dirty_box.x);
    237         This->dirty_box.height = MIN2(This->dirty_box.height,
    238                                      This->base.base.info.height0 - This->dirty_box.y);
    239         This->dirty_box.depth = MIN2(This->dirty_box.depth,
    240                                      This->base.base.info.depth0 - This->dirty_box.z);
    241     }
    242     return D3D_OK;
    243 }
    244 
    245 IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
    246     (void *)NineUnknown_QueryInterface,
    247     (void *)NineUnknown_AddRef,
    248     (void *)NineUnknown_Release,
    249     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
    250     (void *)NineUnknown_SetPrivateData,
    251     (void *)NineUnknown_GetPrivateData,
    252     (void *)NineUnknown_FreePrivateData,
    253     (void *)NineResource9_SetPriority,
    254     (void *)NineResource9_GetPriority,
    255     (void *)NineBaseTexture9_PreLoad,
    256     (void *)NineResource9_GetType,
    257     (void *)NineBaseTexture9_SetLOD,
    258     (void *)NineBaseTexture9_GetLOD,
    259     (void *)NineBaseTexture9_GetLevelCount,
    260     (void *)NineBaseTexture9_SetAutoGenFilterType,
    261     (void *)NineBaseTexture9_GetAutoGenFilterType,
    262     (void *)NineBaseTexture9_GenerateMipSubLevels,
    263     (void *)NineVolumeTexture9_GetLevelDesc,
    264     (void *)NineVolumeTexture9_GetVolumeLevel,
    265     (void *)NineVolumeTexture9_LockBox,
    266     (void *)NineVolumeTexture9_UnlockBox,
    267     (void *)NineVolumeTexture9_AddDirtyBox
    268 };
    269 
    270 static const GUID *NineVolumeTexture9_IIDs[] = {
    271     &IID_IDirect3DVolumeTexture9,
    272     &IID_IDirect3DBaseTexture9,
    273     &IID_IDirect3DResource9,
    274     &IID_IUnknown,
    275     NULL
    276 };
    277 
    278 HRESULT
    279 NineVolumeTexture9_new( struct NineDevice9 *pDevice,
    280                         UINT Width, UINT Height, UINT Depth, UINT Levels,
    281                         DWORD Usage,
    282                         D3DFORMAT Format,
    283                         D3DPOOL Pool,
    284                         struct NineVolumeTexture9 **ppOut,
    285                         HANDLE *pSharedHandle )
    286 {
    287     NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
    288                           Width, Height, Depth, Levels,
    289                           Usage, Format, Pool, pSharedHandle);
    290 }
    291 
    292