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      1 /*
      2  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_P2P_BASE_RELAYPORT_H_
     12 #define WEBRTC_P2P_BASE_RELAYPORT_H_
     13 
     14 #include <deque>
     15 #include <string>
     16 #include <utility>
     17 #include <vector>
     18 
     19 #include "webrtc/p2p/base/port.h"
     20 #include "webrtc/p2p/base/stunrequest.h"
     21 
     22 namespace cricket {
     23 
     24 class RelayEntry;
     25 class RelayConnection;
     26 
     27 // Communicates using an allocated port on the relay server. For each
     28 // remote candidate that we try to send data to a RelayEntry instance
     29 // is created. The RelayEntry will try to reach the remote destination
     30 // by connecting to all available server addresses in a pre defined
     31 // order with a small delay in between. When a connection is
     32 // successful all other connection attempts are aborted.
     33 class RelayPort : public Port {
     34  public:
     35   typedef std::pair<rtc::Socket::Option, int> OptionValue;
     36 
     37   // RelayPort doesn't yet do anything fancy in the ctor.
     38   static RelayPort* Create(rtc::Thread* thread,
     39                            rtc::PacketSocketFactory* factory,
     40                            rtc::Network* network,
     41                            const rtc::IPAddress& ip,
     42                            uint16_t min_port,
     43                            uint16_t max_port,
     44                            const std::string& username,
     45                            const std::string& password) {
     46     return new RelayPort(thread, factory, network, ip, min_port, max_port,
     47                          username, password);
     48   }
     49   ~RelayPort() override;
     50 
     51   void AddServerAddress(const ProtocolAddress& addr);
     52   void AddExternalAddress(const ProtocolAddress& addr);
     53 
     54   const std::vector<OptionValue>& options() const { return options_; }
     55   bool HasMagicCookie(const char* data, size_t size);
     56 
     57   void PrepareAddress() override;
     58   Connection* CreateConnection(const Candidate& address,
     59                                CandidateOrigin origin) override;
     60   int SetOption(rtc::Socket::Option opt, int value) override;
     61   int GetOption(rtc::Socket::Option opt, int* value) override;
     62   int GetError() override;
     63   bool SupportsProtocol(const std::string& protocol) const override {
     64     // Relay port may create both TCP and UDP connections.
     65     return true;
     66   }
     67 
     68   const ProtocolAddress * ServerAddress(size_t index) const;
     69   bool IsReady() { return ready_; }
     70 
     71   // Used for testing.
     72   sigslot::signal1<const ProtocolAddress*> SignalConnectFailure;
     73   sigslot::signal1<const ProtocolAddress*> SignalSoftTimeout;
     74 
     75  protected:
     76   RelayPort(rtc::Thread* thread,
     77             rtc::PacketSocketFactory* factory,
     78             rtc::Network*,
     79             const rtc::IPAddress& ip,
     80             uint16_t min_port,
     81             uint16_t max_port,
     82             const std::string& username,
     83             const std::string& password);
     84   bool Init();
     85 
     86   void SetReady();
     87 
     88   int SendTo(const void* data,
     89              size_t size,
     90              const rtc::SocketAddress& addr,
     91              const rtc::PacketOptions& options,
     92              bool payload) override;
     93 
     94   // Dispatches the given packet to the port or connection as appropriate.
     95   void OnReadPacket(const char* data, size_t size,
     96                     const rtc::SocketAddress& remote_addr,
     97                     ProtocolType proto,
     98                     const rtc::PacketTime& packet_time);
     99 
    100   // The OnSentPacket callback is left empty here since they are handled by
    101   // RelayEntry.
    102   void OnSentPacket(rtc::AsyncPacketSocket* socket,
    103                     const rtc::SentPacket& sent_packet) override {}
    104 
    105  private:
    106   friend class RelayEntry;
    107 
    108   std::deque<ProtocolAddress> server_addr_;
    109   std::vector<ProtocolAddress> external_addr_;
    110   bool ready_;
    111   std::vector<RelayEntry*> entries_;
    112   std::vector<OptionValue> options_;
    113   int error_;
    114 };
    115 
    116 }  // namespace cricket
    117 
    118 #endif  // WEBRTC_P2P_BASE_RELAYPORT_H_
    119