/external/deqp/framework/randomshaders/ |
rsgVariable.cpp | 57 str << Token::UNIFORM;
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rsgToken.hpp | 106 UNIFORM,
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/external/tensorflow/tensorflow/core/kernels/ |
random_poisson_op.cc | 46 #define UNIFORM(X) \ 48 uniform_remaining = Uniform::kResultElementCount; \ 49 uniform_result = uniform(&gen); \ 88 // uniform variates. 91 // pairs of uniform random variables due to Hormann. 103 typedef random::UniformDistribution<random::PhiloxRandom, CT> Uniform; 111 Uniform uniform; 112 typename Uniform::ResultType uniform_result; 127 // Uniform(0, 1), then Y ~ Exp(lambda), where Y = -log(X) / lambda [all...] |
random_op.cc | 303 typedef random::UniformDistribution<PhiloxRandom, double> Uniform; 304 #define UNIFORM(X) \ 306 uniform_remaining = Uniform::kResultElementCount; \ 307 uniform_result = uniform(&gen); \ 312 // Each attempt is 95+% successful, and requires 1-2 normal + 1 uniform 339 Uniform uniform; 341 typename Uniform::ResultType uniform_result; 364 UNIFORM(u); 369 // Transformation-rejection from pairs of uniform and normal rando [all...] |
/external/skia/src/sksl/ |
SkSLLexer.h | 62 #undef UNIFORM 63 UNIFORM,
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/external/skqp/src/sksl/ |
SkSLLexer.h | 62 #undef UNIFORM 63 UNIFORM,
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/external/swiftshader/src/OpenGL/compiler/ |
glslang_tab.h | 95 UNIFORM = 298,
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glslang_tab.cpp | 182 UNIFORM = 298, 749 "MATRIX3", "MATRIX4", "IN_QUAL", "OUT_QUAL", "INOUT_QUAL", "UNIFORM", [all...] |
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
glslang_tab.cpp.h | 98 UNIFORM = 308,
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glslang_tab.cpp | 175 UNIFORM = 308, 881 "INOUT", "UNIFORM", "PATCH", "SAMPLE", "BUFFER", "SHARED", "COHERENT", [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cShadingLanguage420PackTests.hpp | 156 UNIFORM, 294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, [all...] |
gl4cEnhancedLayoutsTests.hpp | 145 Uniform, 390 UNIFORM, 582 DEFINE_VARIABLE_CLASS(Uniform, Variable::UNIFORM, m_uniforms); 798 static void Uniform(const glw::Functions& gl, const Type& type, glw::GLsizei count, glw::GLint location, [all...] |