/external/replicaisland/src/com/replica/replicaisland/ |
OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) {
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DrawableBitmap.java | 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
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TiledVertexGrid.java | 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
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/frameworks/base/libs/hwui/renderstate/ |
TextureState.cpp | 95 void TextureState::bindTexture(GLuint texture) { 102 void TextureState::bindTexture(GLenum target, GLuint texture) { 104 bindTexture(texture);
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/frameworks/rs/ |
rsProgram.cpp | 119 bindTexture(nullptr, ct, nullptr); 181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { 219 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
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/frameworks/base/libs/hwui/ |
SkiaShader.cpp | 59 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { 60 caches->textureState().bindTexture(texture->target(), texture->id()); 187 bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST); 253 bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT);
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/frameworks/base/rs/java/android/renderscript/ |
Program.java | 165 public void bindTexture(Allocation va, int slot)
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) [all...] |
sglrGLContext.cpp | 174 void GLContext::bindTexture (deUint32 target, deUint32 texture)
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/external/deqp/modules/glshared/ |
glsRandomShaderCase.cpp | 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) 232 m_texManager.bindTexture(unitNdx, getTex2D()); 234 m_texManager.bindTexture(unitNdx, getTexCube());
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 781 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11Canvas.java | 282 if (!bindTexture(tex)) return; 381 if (!bindTexture(texture)) return; 398 if (!bindTexture(texture)) return; 410 if (!bindTexture(texture)) return; 453 private boolean bindTexture(BasicTexture texture) { 534 if (!bindTexture(from)) return; 560 if (!bindTexture(from)) return; [all...] |
/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface);
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/external/skia/src/gpu/gl/ |
GrGLTestInterface.h | 27 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} [all...] |
GrGLGpu.cpp | 769 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 830 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); [all...] |
/external/skqp/src/gpu/gl/ |
GrGLTestInterface.h | 27 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} [all...] |
GrGLGpu.cpp | 776 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 831 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 155 bindTexture((TextureType)type, 0); 1020 void Context::bindTexture(TextureType type, GLuint texture) [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 152 bindTexture((TextureType)type, 0); 1176 void Context::bindTexture(TextureType type, GLuint texture) [all...] |
/prebuilts/sdk/11/ |
android.jar | |
/prebuilts/sdk/12/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/15/ |
android.jar | |
/prebuilts/sdk/17/ |
android.jar | |
/prebuilts/tools/common/m2/repository/com/google/android/android/4.0.1.2/ |
android-4.0.1.2.jar | |