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    Searched defs:bindTexture (Results 1 - 25 of 26) sorted by null

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  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 53 public static final void bindTexture(int target, int texture) {
DrawableBitmap.java 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
TiledVertexGrid.java 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 95 void TextureState::bindTexture(GLuint texture) {
102 void TextureState::bindTexture(GLenum target, GLuint texture) {
104 bindTexture(texture);
  /frameworks/rs/
rsProgram.cpp 119 bindTexture(nullptr, ct, nullptr);
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
219 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
  /frameworks/base/libs/hwui/
SkiaShader.cpp 59 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) {
60 caches->textureState().bindTexture(texture->target(), texture->id());
187 bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST);
253 bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT);
  /frameworks/base/rs/java/android/renderscript/
Program.java 165 public void bindTexture(Allocation va, int slot)
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture)
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sglrGLContext.cpp 174 void GLContext::bindTexture (deUint32 target, deUint32 texture)
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D)
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube)
232 m_texManager.bindTexture(unitNdx, getTex2D());
234 m_texManager.bindTexture(unitNdx, getTexCube());
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 781 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
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  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 282 if (!bindTexture(tex)) return;
381 if (!bindTexture(texture)) return;
398 if (!bindTexture(texture)) return;
410 if (!bindTexture(texture)) return;
453 private boolean bindTexture(BasicTexture texture) {
534 if (!bindTexture(from)) return;
560 if (!bindTexture(from)) return;
    [all...]
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 218 void (*bindTexture)(void* c, const GGLSurface* surface);
  /external/skia/src/gpu/gl/
GrGLTestInterface.h 27 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {}
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GrGLGpu.cpp 769 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
830 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
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  /external/skqp/src/gpu/gl/
GrGLTestInterface.h 27 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {}
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GrGLGpu.cpp 776 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
831 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.cpp 155 bindTexture((TextureType)type, 0);
1020 void Context::bindTexture(TextureType type, GLuint texture)
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  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp 152 bindTexture((TextureType)type, 0);
1176 void Context::bindTexture(TextureType type, GLuint texture)
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  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/17/
android.jar 
  /prebuilts/tools/common/m2/repository/com/google/android/android/4.0.1.2/
android-4.0.1.2.jar 

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