/device/google/contexthub/firmware/os/algos/calibration/magnetometer/mag_cal/ |
mag_cal.h | 56 float c01; member in struct:MagCalParameters 76 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member in struct:MagCal 99 void magCalSetSoftiron(struct MagCal *moc, float c00, float c01, float c02,
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/external/clang/test/CXX/lex/lex.charset/ |
p2-cxx11.cpp | 4 char c01 = '\u0001'; // ok variable
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p2-cxx98.cpp | 4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
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/external/libvpx/libvpx/vp9/encoder/ |
vp9_segmentation.c | 52 const int c01 = segcounts[0] + segcounts[1]; local 57 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67); 58 segment_tree_probs[1] = get_binary_prob(c01, c23); 68 const int c01 = segcounts[0] + segcounts[1]; local 72 const int c0123 = c01 + c23; 80 cost += c01 * vp9_cost_zero(probs[1]) + c23 * vp9_cost_one(probs[1]); 82 if (c01 > 0)
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/external/skia/src/core/ |
SkMipMap.cpp | 173 auto c01 = F::Expand(p0[1]); local 175 auto c = c00 + c01; 189 auto c01 = F::Expand(p0[1]); local 193 auto c = c00 + c10 + c01 + c11; 209 auto c01 = F::Expand(p0[1]); local 215 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21); 231 auto c01 = F::Expand(p0[1]); local 234 auto c = add_121(c00, c01, c02);
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/external/skqp/src/core/ |
SkMipMap.cpp | 172 auto c01 = F::Expand(p0[1]); local 174 auto c = c00 + c01; 188 auto c01 = F::Expand(p0[1]); local 192 auto c = c00 + c10 + c01 + c11; 208 auto c01 = F::Expand(p0[1]); local 214 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21); 230 auto c01 = F::Expand(p0[1]); local 233 auto c = add_121(c00, c01, c02);
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/external/swiftshader/src/Shader/ |
PixelRoutine.cpp | 999 Short4 c01; local 1009 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2))); 1011 pixel.x = c01 & Short4(0xF800u); 1012 pixel.y = (c01 & Short4(0x07E0u)) << 5; 1013 pixel.z = (c01 & Short4(0x001Fu)) << 11; 1018 c01 = *Pointer<Short4>(buffer); 1021 pixel.z = c01; 1022 pixel.y = c01; 1038 c01 = *Pointer<Short4>(buffer); 1041 pixel.z = c01; 1555 Short4 c01 = current.z; local 1581 Int c01 = Extract(As<Int2>(current.x), 0); local 2040 Short4 c01; local [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcShaderRenderCase.cpp | 744 Vec4 c01 = colors[v01]; local 766 const Vec4& t1 = tri ? c01 : c10; 767 const Vec4& t2 = tri ? c10 : c01;
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/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local 398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1];
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.cpp | 691 Vec4 c01 = colors[v01]; local 713 const Vec4& t1 = tri ? c01 : c10; 714 const Vec4& t2 = tri ? c10 : c01;
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_tri.c | 403 __m128i c01, c23, unused; local 478 c01 = _mm_unpacklo_epi64(c02, c13); 480 transpose2_64_2_32(&c01, &c23, &dcdx, &dcdy, [all...] |
/external/valgrind/VEX/priv/ |
guest_s390_helpers.c | 2233 IRExpr *c01, *c3; local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.cpp | 3113 const tcu::Vec4 c01 = colors[v01]; local [all...] |
vktShaderRenderTextureFunctionTests.cpp | 879 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local 1083 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | 486 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; local 491 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0; 1475 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable 1554 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable 1588 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); variable [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
utils.h | 299 __m128i c01 = _mm_unpacklo_epi8(c0c2, c1c3); // rgrgrgrgrgrgrgrg local 301 __m128i c0123lo = _mm_unpacklo_epi16(c01, c23); // rgbargbargbargba 302 __m128i c0123hi = _mm_unpackhi_epi16(c01, c23); // rgbargbargbargba [all...] |
/external/swiftshader/src/Renderer/ |
Surface.cpp | 1099 Color<float> c01 = read(x0, y1, layer); local 1107 c01 *= (1 - fx) * fy; 1110 return c00 + c10 + c01 + c11; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | 655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample_soa.c | 1240 LLVMValueRef c_weight, c00, c01, c10, c11; local [all...] |