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    Searched defs:clearRect (Results 1 - 25 of 34) sorted by null

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  /external/skia/src/gpu/ccpr/
GrCCAtlas.cpp 160 SkIRect clearRect = SkIRect::MakeSize(fDrawBounds);
161 rtc->clear(&clearRect, 0, GrRenderTargetContext::CanClearFullscreen::kYes);
  /external/skqp/src/gpu/ccpr/
GrCCAtlas.cpp 151 SkIRect clearRect = SkIRect::MakeSize(fDrawBounds);
152 rtc->clear(&clearRect, 0, GrRenderTargetContext::CanClearFullscreen::kYes);
  /external/deqp/external/vulkancts/modules/vulkan/protected_memory/
vktProtectedMemAttachmentClearTests.cpp 238 const vk::VkClearRect clearRect =
244 vk.cmdClearAttachments(targetCmdBuffer, 1u, &pAttachments, 1u, &clearRect);
  /external/skia/src/core/
SkGpuBlurUtils.cpp 200 SkIRect clearRect;
324 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
326 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
359 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
361 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
389 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
390 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
391 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
392 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
  /external/skqp/src/core/
SkGpuBlurUtils.cpp 200 SkIRect clearRect;
323 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
325 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
358 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
360 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
388 clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
389 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
390 clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
391 dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
  /external/skia/bench/
GameBench.cpp 128 SkRect clearRect = { -1.0f, -1.0f, width+1.0f, height+1.0f };
162 canvas->drawRect(clearRect, clearPaint);
  /external/skia/src/gpu/vk/
GrVkGpuCommandBuffer.cpp 277 VkClearRect clearRect;
290 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
291 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
293 clearRect.baseArrayLayer = 0;
294 clearRect.layerCount = 1;
304 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect);
359 VkClearRect clearRect;
371 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
372 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
373 clearRect.baseArrayLayer = 0
    [all...]
  /external/skqp/bench/
GameBench.cpp 128 SkRect clearRect = { -1.0f, -1.0f, width+1.0f, height+1.0f };
162 canvas->drawRect(clearRect, clearPaint);
  /external/skqp/src/gpu/vk/
GrVkGpuCommandBuffer.cpp 296 VkClearRect clearRect;
309 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
310 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
312 clearRect.baseArrayLayer = 0;
313 clearRect.layerCount = 1;
323 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect);
381 VkClearRect clearRect;
393 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
394 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
395 clearRect.baseArrayLayer = 0
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Device.cpp 204 sw::Rect clearRect = renderTarget->getRect();
208 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
217 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask);
228 sw::Rect clearRect = depthStencil->getRect();
232 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
235 depthStencil->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
245 sw::Rect clearRect = depthStencil->getRect()
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.cpp 175 sw::Rect clearRect = renderTarget->getRect();
179 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask);
193 sw::Rect clearRect = depthBuffer->getRect();
197 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
200 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
210 sw::Rect clearRect = stencilBuffer->getRect()
    [all...]
  /external/proguard/src/proguard/gui/splash/
OverrideGraphics2D.java 239 public void clearRect(int x, int y, int width, int height)
241 graphics.clearRect(x, y, width, height);
  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 424 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight());
427 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w()))
430 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++)
468 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight());
471 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp 427 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight());
430 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w()))
433 for (int x = clearRect.x(); x < clearRect.x()+clearRect.z(); x++)
471 tcu::IVec4 clearRect = clear->useScissor ? clear->scissor : tcu::IVec4(0, 0, dst.getWidth(), dst.getHeight());
474 if (!de::inBounds(y, clearRect.y(), clearRect.y()+clearRect.w())
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 205 sw::Rect clearRect = renderTarget[i]->getRect();
209 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask);
225 sw::Rect clearRect = depthBuffer->getRect();
229 clearRect.clip(scissorRect.x0, scissorRect.y0, scissorRect.x1, scissorRect.y1);
232 depthBuffer->clearDepth(z, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
242 sw::Rect clearRect = stencilBuffer->getRect()
    [all...]
Context.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiGetMemoryCommitment.cpp 488 const VkClearRect clearRect =
556 vkd.cmdClearAttachments(*cmdBuffer, 1, &clearAttachment, 1u, &clearRect);
vktApiCommandBuffersTests.cpp     [all...]
  /external/skia/src/effects/
SkMorphologyImageFilter.cpp 508 SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom,
512 dstRTContext->clear(&clearRect, clearColor, GrRenderTargetContext::CanClearFullscreen::kNo);
  /external/skqp/src/effects/
SkMorphologyImageFilter.cpp 508 SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom,
512 dstRTContext->clear(&clearRect, clearColor, GrRenderTargetContext::CanClearFullscreen::kNo);
  /external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassMultisampleTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/multiview/
vktMultiViewRenderTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationOperation.cpp     [all...]
  /external/proguard/lib/
proguardgui.jar 
  /prebuilts/devtools/tools/lib/
jfreechart-swt-1.0.9.jar 

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