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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkGpuBlurUtils.h"
      9 
     10 #include "SkRect.h"
     11 
     12 #if SK_SUPPORT_GPU
     13 #include "GrCaps.h"
     14 #include "GrContext.h"
     15 #include "GrFixedClip.h"
     16 #include "GrRenderTargetContext.h"
     17 #include "GrRenderTargetContextPriv.h"
     18 #include "effects/GrGaussianConvolutionFragmentProcessor.h"
     19 #include "effects/GrMatrixConvolutionEffect.h"
     20 
     21 #define MAX_BLUR_SIGMA 4.0f
     22 
     23 using Direction = GrGaussianConvolutionFragmentProcessor::Direction;
     24 
     25 static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) {
     26     rect->fLeft   = SkScalarFloorToInt(rect->fLeft  * xScale);
     27     rect->fTop    = SkScalarFloorToInt(rect->fTop   * yScale);
     28     rect->fRight  = SkScalarCeilToInt(rect->fRight  * xScale);
     29     rect->fBottom = SkScalarCeilToInt(rect->fBottom * yScale);
     30 }
     31 
     32 static void scale_irect(SkIRect* rect, int xScale, int yScale) {
     33     rect->fLeft   *= xScale;
     34     rect->fTop    *= yScale;
     35     rect->fRight  *= xScale;
     36     rect->fBottom *= yScale;
     37 }
     38 
     39 #ifdef SK_DEBUG
     40 static inline int is_even(int x) { return !(x & 1); }
     41 #endif
     42 
     43 static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) {
     44     if (xAxis) {
     45         SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight));
     46         rect->fLeft /= 2;
     47         rect->fRight /= 2;
     48     }
     49     if (yAxis) {
     50         SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom));
     51         rect->fTop /= 2;
     52         rect->fBottom /= 2;
     53     }
     54 }
     55 
     56 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
     57     *scaleFactor = 1;
     58     while (sigma > MAX_BLUR_SIGMA) {
     59         *scaleFactor *= 2;
     60         sigma *= 0.5f;
     61         if (*scaleFactor > maxTextureSize) {
     62             *scaleFactor = maxTextureSize;
     63             sigma = MAX_BLUR_SIGMA;
     64         }
     65     }
     66     *radius = static_cast<int>(ceilf(sigma * 3.0f));
     67     SkASSERT(*radius <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius);
     68     return sigma;
     69 }
     70 
     71 static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext,
     72                                  const GrClip& clip,
     73                                  const SkIRect& dstRect,
     74                                  const SkIPoint& srcOffset,
     75                                  sk_sp<GrTextureProxy> proxy,
     76                                  Direction direction,
     77                                  int radius,
     78                                  float sigma,
     79                                  GrTextureDomain::Mode mode,
     80                                  int bounds[2]) {
     81     GrPaint paint;
     82     paint.setGammaCorrect(renderTargetContext->colorSpaceInfo().isGammaCorrect());
     83 
     84     std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make(
     85             std::move(proxy), direction, radius, sigma, mode, bounds));
     86     paint.addColorFragmentProcessor(std::move(conv));
     87     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
     88     SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
     89                                                -SkIntToScalar(srcOffset.y()));
     90     renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
     91                                                  SkRect::Make(dstRect), localMatrix);
     92 }
     93 
     94 static void convolve_gaussian_2d(GrRenderTargetContext* renderTargetContext,
     95                                  const GrClip& clip,
     96                                  const SkIRect& dstRect,
     97                                  const SkIPoint& srcOffset,
     98                                  sk_sp<GrTextureProxy> proxy,
     99                                  int radiusX,
    100                                  int radiusY,
    101                                  SkScalar sigmaX,
    102                                  SkScalar sigmaY,
    103                                  const SkIRect& srcBounds,
    104                                  GrTextureDomain::Mode mode) {
    105     SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()),
    106                                                -SkIntToScalar(srcOffset.y()));
    107     SkISize size = SkISize::Make(2 * radiusX + 1,  2 * radiusY + 1);
    108     SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY);
    109     GrPaint paint;
    110     paint.setGammaCorrect(renderTargetContext->colorSpaceInfo().isGammaCorrect());
    111 
    112     auto conv = GrMatrixConvolutionEffect::MakeGaussian(std::move(proxy), srcBounds, size, 1.0, 0.0,
    113                                                         kernelOffset, mode, true, sigmaX, sigmaY);
    114     paint.addColorFragmentProcessor(std::move(conv));
    115     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
    116     renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
    117                                                  SkRect::Make(dstRect), localMatrix);
    118 }
    119 
    120 static void convolve_gaussian(GrRenderTargetContext* renderTargetContext,
    121                               const GrClip& clip,
    122                               const SkIRect& srcRect,
    123                               sk_sp<GrTextureProxy> proxy,
    124                               Direction direction,
    125                               int radius,
    126                               float sigma,
    127                               const SkIRect& srcBounds,
    128                               const SkIPoint& srcOffset,
    129                               GrTextureDomain::Mode mode) {
    130     int bounds[2] = { 0, 0 };
    131     SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height());
    132     if (GrTextureDomain::kIgnore_Mode == mode) {
    133         convolve_gaussian_1d(renderTargetContext, clip, dstRect, srcOffset,
    134                              std::move(proxy), direction, radius, sigma,
    135                              GrTextureDomain::kIgnore_Mode, bounds);
    136         return;
    137     }
    138     SkIRect midRect = srcBounds, leftRect, rightRect;
    139     midRect.offset(srcOffset);
    140     SkIRect topRect, bottomRect;
    141     if (Direction::kX == direction) {
    142         bounds[0] = srcBounds.left();
    143         bounds[1] = srcBounds.right();
    144         topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top());
    145         bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom());
    146         midRect.inset(radius, 0);
    147         leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom());
    148         rightRect =
    149             SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom());
    150         dstRect.fTop = midRect.top();
    151         dstRect.fBottom = midRect.bottom();
    152     } else {
    153         bounds[0] = srcBounds.top();
    154         bounds[1] = srcBounds.bottom();
    155         topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom());
    156         bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom());
    157         midRect.inset(0, radius);
    158         leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top());
    159         rightRect =
    160             SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height());
    161         dstRect.fLeft = midRect.left();
    162         dstRect.fRight = midRect.right();
    163     }
    164     if (!topRect.isEmpty()) {
    165         renderTargetContext->clear(&topRect, 0, GrRenderTargetContext::CanClearFullscreen::kNo);
    166     }
    167 
    168     if (!bottomRect.isEmpty()) {
    169         renderTargetContext->clear(&bottomRect, 0, GrRenderTargetContext::CanClearFullscreen::kNo);
    170     }
    171 
    172     if (midRect.isEmpty()) {
    173         // Blur radius covers srcBounds; use bounds over entire draw
    174         convolve_gaussian_1d(renderTargetContext, clip, dstRect, srcOffset,
    175                              std::move(proxy), direction, radius, sigma, mode, bounds);
    176     } else {
    177         // Draw right and left margins with bounds; middle without.
    178         convolve_gaussian_1d(renderTargetContext, clip, leftRect, srcOffset,
    179                              proxy, direction, radius, sigma, mode, bounds);
    180         convolve_gaussian_1d(renderTargetContext, clip, rightRect, srcOffset,
    181                              proxy, direction, radius, sigma, mode, bounds);
    182         convolve_gaussian_1d(renderTargetContext, clip, midRect, srcOffset,
    183                              std::move(proxy), direction, radius, sigma,
    184                              GrTextureDomain::kIgnore_Mode, bounds);
    185     }
    186 }
    187 
    188 namespace SkGpuBlurUtils {
    189 
    190 sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
    191                                           sk_sp<GrTextureProxy> srcProxy,
    192                                           sk_sp<SkColorSpace> colorSpace,
    193                                           const SkIRect& dstBounds,
    194                                           const SkIRect& srcBounds,
    195                                           float sigmaX,
    196                                           float sigmaY,
    197                                           GrTextureDomain::Mode mode,
    198                                           SkBackingFit fit) {
    199     SkASSERT(context);
    200     SkIRect clearRect;
    201     int scaleFactorX, radiusX;
    202     int scaleFactorY, radiusY;
    203     int maxTextureSize = context->caps()->maxTextureSize();
    204     sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
    205     sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
    206     SkASSERT(sigmaX || sigmaY);
    207 
    208     SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y());
    209     SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height());
    210     SkIRect localSrcBounds;
    211     SkIRect srcRect;
    212     if (GrTextureDomain::kIgnore_Mode == mode) {
    213         srcRect = localDstBounds;
    214     } else {
    215         srcRect = localSrcBounds = srcBounds;
    216         srcRect.offset(srcOffset);
    217     }
    218 
    219     scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
    220     scale_irect(&srcRect, scaleFactorX, scaleFactorY);
    221 
    222     // setup new clip
    223     GrFixedClip clip(localDstBounds);
    224 
    225     GrPixelConfig config = srcProxy->config();
    226 
    227     if (GrPixelConfigIsSRGB(config) && !colorSpace) {
    228         // If the context doesn't have sRGB write control, and we make an sRGB RTC, we won't be
    229         // able to suppress the linear -> sRGB conversion out of the shader. Not all GL drivers
    230         // have that feature, and Vulkan is missing it entirely. To keep things simple, switch to
    231         // a non-sRGB destination, to ensure correct blurring behavior.
    232         config = kRGBA_8888_GrPixelConfig;
    233     }
    234 
    235     SkASSERT(kBGRA_8888_GrPixelConfig == config || kRGBA_8888_GrPixelConfig == config ||
    236              kRGBA_4444_GrPixelConfig == config || kRGB_565_GrPixelConfig == config ||
    237              kSRGBA_8888_GrPixelConfig == config || kSBGRA_8888_GrPixelConfig == config ||
    238              kRGBA_half_GrPixelConfig == config || kAlpha_8_GrPixelConfig == config ||
    239              kRGBA_1010102_GrPixelConfig == config);
    240 
    241     const int width = dstBounds.width();
    242     const int height = dstBounds.height();
    243 
    244     sk_sp<GrRenderTargetContext> dstRenderTargetContext;
    245 
    246     // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just
    247     // launch a single non separable kernel vs two launches
    248     if (sigmaX > 0.0f && sigmaY > 0.0f &&
    249             (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) {
    250         // We shouldn't be scaling because this is a small size blur
    251         SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY));
    252 
    253         dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, width, height,
    254                                                                           config, colorSpace);
    255         if (!dstRenderTargetContext) {
    256             return nullptr;
    257         }
    258 
    259         convolve_gaussian_2d(dstRenderTargetContext.get(),
    260                              clip, localDstBounds, srcOffset, std::move(srcProxy),
    261                              radiusX, radiusY, sigmaX, sigmaY, srcBounds, mode);
    262 
    263         return dstRenderTargetContext;
    264     }
    265 
    266     SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY));
    267 
    268     // GrTextureDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter.
    269     GrTextureDomain::Mode modeForScaling =
    270             GrTextureDomain::kRepeat_Mode == mode ? GrTextureDomain::kDecal_Mode : mode;
    271     for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
    272         SkIRect dstRect(srcRect);
    273         shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
    274 
    275         dstRenderTargetContext = context->makeDeferredRenderTargetContext(
    276                                                                 fit,
    277                                                                 SkTMin(dstRect.fRight, width),
    278                                                                 SkTMin(dstRect.fBottom, height),
    279                                                                 config, colorSpace);
    280         if (!dstRenderTargetContext) {
    281             return nullptr;
    282         }
    283 
    284         GrPaint paint;
    285         paint.setGammaCorrect(dstRenderTargetContext->colorSpaceInfo().isGammaCorrect());
    286 
    287         if (GrTextureDomain::kIgnore_Mode != mode && i == 1) {
    288             SkRect domain = SkRect::Make(localSrcBounds);
    289             domain.inset((i < scaleFactorX) ? SK_ScalarHalf : 0.0f,
    290                          (i < scaleFactorY) ? SK_ScalarHalf : 0.0f);
    291             auto fp = GrTextureDomainEffect::Make(std::move(srcProxy),
    292                                                   SkMatrix::I(),
    293                                                   domain,
    294                                                   modeForScaling,
    295                                                   GrSamplerState::Filter::kBilerp);
    296             paint.addColorFragmentProcessor(std::move(fp));
    297             srcRect.offset(-srcOffset);
    298             srcOffset.set(0, 0);
    299         } else {
    300             paint.addColorTextureProcessor(std::move(srcProxy), SkMatrix::I(),
    301                                            GrSamplerState::ClampBilerp());
    302         }
    303         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
    304 
    305         dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
    306                                                SkRect::Make(dstRect), SkRect::Make(srcRect));
    307 
    308         srcProxy = dstRenderTargetContext->asTextureProxyRef();
    309         if (!srcProxy) {
    310             return nullptr;
    311         }
    312         srcRect = dstRect;
    313         localSrcBounds = srcRect;
    314     }
    315 
    316     srcRect = localDstBounds;
    317     scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY);
    318     if (sigmaX > 0.0f) {
    319         if (scaleFactorX > 1) {
    320             SkASSERT(dstRenderTargetContext);
    321 
    322             // Clear out a radius to the right of the srcRect to prevent the
    323             // X convolution from reading garbage.
    324             clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop,
    325                                           radiusX, srcRect.height());
    326             dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
    327         }
    328 
    329         SkASSERT(srcRect.width() <= width && srcRect.height() <= height);
    330         dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, srcRect.width(),
    331                                                                           srcRect.height(),
    332                                                                           config, colorSpace);
    333         if (!dstRenderTargetContext) {
    334             return nullptr;
    335         }
    336 
    337         convolve_gaussian(dstRenderTargetContext.get(), clip, srcRect, std::move(srcProxy),
    338                           Direction::kX, radiusX, sigmaX, localSrcBounds, srcOffset, mode);
    339 
    340         srcProxy = dstRenderTargetContext->asTextureProxyRef();
    341         if (!srcProxy) {
    342             return nullptr;
    343         }
    344         srcRect.offsetTo(0, 0);
    345         localSrcBounds = srcRect;
    346         if (GrTextureDomain::kClamp_Mode == mode) {
    347             // We need to adjust bounds because we only fill part of the srcRect in x-pass.
    348             localSrcBounds.inset(0, radiusY);
    349         }
    350         srcOffset.set(0, 0);
    351     }
    352 
    353     if (sigmaY > 0.0f) {
    354         if (scaleFactorY > 1 || sigmaX > 0.0f) {
    355             SkASSERT(dstRenderTargetContext);
    356 
    357             // Clear out a radius below the srcRect to prevent the Y
    358             // convolution from reading garbage.
    359             clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom,
    360                                           srcRect.width(), radiusY);
    361             dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
    362         }
    363 
    364         SkASSERT(srcRect.width() <= width && srcRect.height() <= height);
    365         dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, srcRect.width(),
    366                                                                           srcRect.height(),
    367                                                                           config, colorSpace);
    368         if (!dstRenderTargetContext) {
    369             return nullptr;
    370         }
    371 
    372         convolve_gaussian(dstRenderTargetContext.get(), clip, srcRect, std::move(srcProxy),
    373                           Direction::kY, radiusY, sigmaY, localSrcBounds, srcOffset, mode);
    374 
    375         srcProxy = dstRenderTargetContext->asTextureProxyRef();
    376         if (!srcProxy) {
    377             return nullptr;
    378         }
    379         srcRect.offsetTo(0, 0);
    380     }
    381 
    382     SkASSERT(dstRenderTargetContext);
    383     SkASSERT(srcProxy.get() == dstRenderTargetContext->asTextureProxy());
    384 
    385     if (scaleFactorX > 1 || scaleFactorY > 1) {
    386         // Clear one pixel to the right and below, to accommodate bilinear upsampling.
    387         // TODO: it seems like we should actually be clamping here rather than darkening
    388         // the bottom right edges.
    389         clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1);
    390         dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
    391         clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height());
    392         dstRenderTargetContext->priv().absClear(&clearRect, 0x0);
    393 
    394         SkIRect dstRect(srcRect);
    395         scale_irect(&dstRect, scaleFactorX, scaleFactorY);
    396 
    397         dstRenderTargetContext = context->makeDeferredRenderTargetContext(
    398                                                                 fit, SkTMin(dstRect.width(), width),
    399                                                                 SkTMin(dstRect.height(), height),
    400                                                                 config, colorSpace);
    401         if (!dstRenderTargetContext) {
    402             return nullptr;
    403         }
    404 
    405         GrPaint paint;
    406         paint.setGammaCorrect(dstRenderTargetContext->colorSpaceInfo().isGammaCorrect());
    407 
    408         if (GrTextureDomain::kIgnore_Mode != mode) {
    409             SkRect domain = SkRect::Make(localSrcBounds);
    410             auto fp = GrTextureDomainEffect::Make(std::move(srcProxy),
    411                                                   SkMatrix::I(),
    412                                                   domain,
    413                                                   modeForScaling,
    414                                                   GrSamplerState::Filter::kBilerp);
    415             paint.addColorFragmentProcessor(std::move(fp));
    416         } else {
    417             // FIXME:  this should be mitchell, not bilinear.
    418             paint.addColorTextureProcessor(std::move(srcProxy), SkMatrix::I(),
    419                                            GrSamplerState::ClampBilerp());
    420         }
    421         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
    422 
    423         dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
    424                                                SkRect::Make(dstRect), SkRect::Make(srcRect));
    425 
    426         srcProxy = dstRenderTargetContext->asTextureProxyRef();
    427         if (!srcProxy) {
    428             return nullptr;
    429         }
    430         srcRect = dstRect;
    431     }
    432 
    433     return dstRenderTargetContext;
    434 }
    435 
    436 }
    437 
    438 #endif
    439 
    440