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  /frameworks/base/libs/hwui/tests/unit/
RenderPropertiesTests.cpp 27 const int maxTextureSize = DeviceInfo::get()->maxTextureSize();
28 ASSERT_LE(2048, maxTextureSize);
29 ASSERT_GT(100000, maxTextureSize);
42 props.setLeftTopRightBottom(0, 0, maxTextureSize + 1, maxTextureSize + 1);
DeviceInfoTests.cpp 30 EXPECT_EQ(2048, di->maxTextureSize()) << "Max texture size didn't match";
  /frameworks/base/libs/hwui/
DeviceInfo.h 39 static void initialize(int maxTextureSize);
41 int maxTextureSize() const { return mMaxTextureSize; }
DeviceInfo.cpp 62 void DeviceInfo::initialize(int maxTextureSize) {
63 std::call_once(sInitializedFlag, [maxTextureSize]() {
66 sDeviceInfo->mMaxTextureSize = maxTextureSize;
Caches.h 142 GLint maxTextureSize;
PathCache.cpp 156 uint32_t maxTextureSize) {
159 if (width > maxTextureSize || height > maxTextureSize) {
161 maxTextureSize, maxTextureSize);
187 mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
319 : TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {}
OpenGLReadback.cpp 121 if (destWidth > caches.maxTextureSize || destHeight > caches.maxTextureSize) {
123 destHeight, caches.maxTextureSize);
  /external/deqp/modules/glshared/
glsMemoryStressCase.hpp 51 int maxTextureSize;
61 MemoryStressCase (tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc);
glsMemoryStressCase.cpp 483 int dummySize = deMax32(m_config.maxBufferSize, m_config.maxTextureSize*m_config.maxTextureSize*4);
585 int width = rnd.getInt(m_config.minTextureSize, m_config.maxTextureSize);
586 int height = rnd.getInt(m_config.minTextureSize, m_config.maxTextureSize);
819 MemoryStressCase::MemoryStressCase (tcu::TestContext& ctx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int maxTextureSize, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc)
829 m_config.maxTextureSize = maxTextureSize;
  /external/deqp/modules/gles2/functional/
es2fNegativeTextureApiTests.cpp 395 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE) + 1;
396 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
398 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
400 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0);
412 int maxTextureSize = m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1;
413 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0);
415 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0);
417 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, 0, 0)
    [all...]
  /external/skia/src/shaders/
SkPictureShader.cpp 189 const int maxTextureSize) const {
220 // Scale down the tile size if larger than maxTextureSize for GPU Path or it should fail on create texture
221 if (maxTextureSize) {
222 if (scaledSize.width() > maxTextureSize || scaledSize.height() > maxTextureSize) {
223 SkScalar downScale = maxTextureSize / SkMaxScalar(scaledSize.width(), scaledSize.height());
376 int maxTextureSize = 0;
378 maxTextureSize = args.fContext->caps()->maxTextureSize();
384 maxTextureSize));
    [all...]
SkPictureShader.h 53 const int maxTextureSize = 0) const;
  /external/skqp/src/shaders/
SkPictureShader.cpp 184 const int maxTextureSize) const {
215 // Scale down the tile size if larger than maxTextureSize for GPU Path or it should fail on create texture
216 if (maxTextureSize) {
217 if (scaledSize.width() > maxTextureSize || scaledSize.height() > maxTextureSize) {
218 SkScalar downScale = maxTextureSize / SkMaxScalar(scaledSize.width(), scaledSize.height());
361 int maxTextureSize = 0;
363 maxTextureSize = args.fContext->caps()->maxTextureSize();
367 maxTextureSize));
    [all...]
SkPictureShader.h 52 const int maxTextureSize = 0) const;
  /external/deqp/modules/gles31/functional/
es31fShaderTextureSizeTests.cpp 172 glw::GLint maxTextureSize = 0;
176 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
200 << "GL_MAX_TEXTURE_SIZE = " << maxTextureSize << "\n"
208 if (testSizes2D[ndx].x() <= maxTextureSize && testSizes2D[ndx].y() <= maxTextureSize)
210 const int w = (testSizes2D[ndx].x() < 0) ? (maxTextureSize) : (testSizes2D[ndx].x());
211 const int h = (testSizes2D[ndx].y() < 0) ? (maxTextureSize) : (testSizes2D[ndx].y());
221 if (testSizes3D[ndx].x() <= maxTextureSize && testSizes3D[ndx].y() <= maxTextureSize && testSizes3D[ndx].z() <= maxTextureLayers)
223 const int w = (testSizes3D[ndx].x() < 0) ? (maxTextureSize) : (testSizes3D[ndx].x())
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayTex3DValidation.cpp 168 const glw::GLfloat maxTextureSize = (const glw::GLfloat)de::max(correctWidth, correctHeight);
169 const glw::GLint maxLevels = (const glw::GLint)floor(log(maxTextureSize) / log(2.0f)) + 1;
  /frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.cpp 239 const int maxTextureSize = Caches::getInstance().maxTextureSize;
240 if (node->getWidth() > maxTextureSize || node->getHeight() > maxTextureSize) {
242 << " exceeds max size " << maxTextureSize;
  /external/skia/src/core/
SkGpuBlurUtils.cpp 56 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
61 if (*scaleFactor > maxTextureSize) {
62 *scaleFactor = maxTextureSize;
203 int maxTextureSize = context->caps()->maxTextureSize();
204 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
205 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
  /external/skqp/src/core/
SkGpuBlurUtils.cpp 56 static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) {
61 if (*scaleFactor > maxTextureSize) {
62 *scaleFactor = maxTextureSize;
203 int maxTextureSize = context->caps()->maxTextureSize();
204 sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX);
205 sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY);
  /frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp 706 GLint maxTextureSize;
707 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
719 mST->setDefaultBufferSize(maxTextureSize, texHeight);
722 EXPECT_EQ(maxTextureSize, anb->width);
728 mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
731 EXPECT_EQ(maxTextureSize+1, anb->width);
  /external/webrtc/webrtc/modules/video_render/android/
video_render_opengles20.cc 102 int maxTextureSize[2];
104 glGetIntegerv(GL_MAX_TEXTURE_SIZE, maxTextureSize);
108 (int) maxTextureImageUnits[0], (int) maxTextureSize[0]);
  /external/skia/gm/
bitmapshader.cpp 120 bitmapH = ctx->caps()->maxTextureSize() + 1;
  /external/skia/src/gpu/
GrSoftwarePathRenderer.cpp 273 int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize();
274 if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
275 unclippedHeight > maxTextureSize) {
  /external/skqp/gm/
bitmapshader.cpp 120 bitmapH = ctx->caps()->maxTextureSize() + 1;
  /external/skqp/include/gpu/
GrCaps.h 130 int maxTextureSize() const { return fMaxTextureSize; }

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