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  /cts/suite/cts/utils/
grapher.py 29 colors = { variable
68 clr = colors.get(name, "#%06X" % (hash(name) % 0xFFFFFF))
  /external/skia/gm/
bug6643.cpp 13 SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT }; local
17 p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
radial_gradient_precision.cpp 15 SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE}; local
19 colors, nullptr, SK_ARRAY_COUNT(colors),
testgradient.cpp 44 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; variable
47 points, colors, nullptr, 2,
drawregionmodes.cpp 68 SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW }; variable
69 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
overdrawcolorfilter.cpp 37 static const SkPMColor colors[SkOverdrawColorFilter::kNumColors] = { variable
42 sk_sp<SkColorFilter> colorFilter = SkOverdrawColorFilter::Make(colors);
  /external/skqp/gm/
bug6643.cpp 13 SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT }; local
17 p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
radial_gradient_precision.cpp 15 SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE}; local
19 colors, nullptr, SK_ARRAY_COUNT(colors),
testgradient.cpp 44 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; variable
47 points, colors, nullptr, 2,
drawregionmodes.cpp 68 SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW }; variable
69 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
overdrawcolorfilter.cpp 37 static const SkPMColor colors[SkOverdrawColorFilter::kNumColors] = { variable
42 sk_sp<SkColorFilter> colorFilter = SkOverdrawColorFilter::Make(colors);
  /external/python/cpython2/Demo/tkinter/ttk/
plastik_theme.py 29 colors = { variable
52 {"background": colors['frame'],
53 "troughcolor": colors['frame'],
54 "selectbackground": colors['selectbg'],
55 "selectforeground": colors['selectfg'],
56 "fieldbackground": colors['frame'],
59 "map": {"foreground": [("disabled", colors['disabledfg'])]}
  /frameworks/base/libs/hwui/tests/unit/
GradientCacheTests.cpp 31 SkColor colors[] = {0xFF00FF00, 0xFFFF0000, 0xFF0000FF}; local
33 Texture* texture = cache.get(colors, positions, 3);
  /external/flac/include/share/grabbag/
picture.h 31 /* spec should be of the form "[TYPE]|MIME_TYPE|[DESCRIPTION]|[WIDTHxHEIGHTxDEPTH[/COLORS]]|FILE", e.g.
44 { uint32_t width, height, depth, colors ; member in struct:PictureResolution
  /external/skia/experimental/sksg/paint/
SkSGGradient.cpp 21 std::vector<SkColor> colors; local
23 colors.reserve(fColorStops.size());
28 colors.push_back(stop.fColor);
34 paint->setShader(this->onMakeShader(colors, positions));
37 sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor>& colors,
39 SkASSERT(colors.size() == positions.size());
42 return SkGradientShader::MakeLinear(pts, colors.data(), positions.data(), colors.size(),
46 sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor>& colors,
48 SkASSERT(colors.size() == positions.size())
    [all...]
  /external/skia/tests/
TableColorFilterTest.cpp 19 // Using a wide source gamut will make saturated colors go well out of range of sRGB.
32 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
34 for (auto color : colors) {
  /external/skqp/experimental/sksg/paint/
SkSGGradient.cpp 21 std::vector<SkColor> colors; local
23 colors.reserve(fColorStops.size());
28 colors.push_back(stop.fColor);
34 paint->setShader(this->onMakeShader(colors, positions));
37 sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor>& colors,
39 SkASSERT(colors.size() == positions.size());
42 return SkGradientShader::MakeLinear(pts, colors.data(), positions.data(), colors.size(),
46 sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor>& colors,
48 SkASSERT(colors.size() == positions.size())
    [all...]
  /external/skqp/tests/
TableColorFilterTest.cpp 19 // Using a wide source gamut will make saturated colors go well out of range of sRGB.
32 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
34 for (auto color : colors) {
  /frameworks/base/libs/hwui/tests/common/scenes/
SimpleGradientAnimation.cpp 58 SkColor colors[3] = {Color::Transparent, Color::Black, Color::Cyan_500}; local
59 paint.setShader(SkGradientShader::MakeLinear(pts, colors + (i % 2), pos, 2,
ListOfFadedTextAnimation.cpp 45 SkColor colors[2] = {Color::Black, Color::Transparent}; variable
47 SkGradientShader::MakeLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode));
SimpleColorMatrixAnimation.cpp 76 SkColor colors[2] = {Color::DeepPurple_500, Color::DeepOrange_500}; local
77 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2,
  /external/skia/src/effects/
SkOverdrawColorFilter.cpp 20 const SkPMColor* colors; member in struct:Ctx
24 ctx->colors = fColors;
33 pixels[i] = SkPM4f::FromPMColor(ctx->colors[alpha]);
52 SkPMColor colors[kNumColors]; local
54 if (!buffer.validate(size == sizeof(colors))) {
57 if (!buffer.readByteArray(colors, sizeof(colors))) {
61 return SkOverdrawColorFilter::Make(colors);
  /external/skqp/src/effects/
SkOverdrawColorFilter.cpp 20 const SkPMColor* colors; member in struct:Ctx
24 ctx->colors = fColors;
33 pixels[i] = SkPM4f::FromPMColor(ctx->colors[alpha]);
52 SkPMColor colors[kNumColors]; local
54 if (!buffer.validate(size == sizeof(colors))) {
57 if (!buffer.readByteArray(colors, sizeof(colors))) {
61 return SkOverdrawColorFilter::Make(colors);
  /prebuilts/go/darwin-x86/src/cmd/cover/
html.go 151 // colors generates the CSS rules for coverage colors.
152 func colors() template.CSS { func
161 "colors": colors,
212 {{colors}}
  /prebuilts/go/linux-x86/src/cmd/cover/
html.go 151 // colors generates the CSS rules for coverage colors.
152 func colors() template.CSS { func
161 "colors": colors,
212 {{colors}}

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