/cts/suite/cts/utils/ |
grapher.py | 29 colors = { variable 68 clr = colors.get(name, "#%06X" % (hash(name) % 0xFFFFFF))
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/external/skia/gm/ |
bug6643.cpp | 13 SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT }; local 17 p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
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radial_gradient_precision.cpp | 15 SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE}; local 19 colors, nullptr, SK_ARRAY_COUNT(colors),
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testgradient.cpp | 44 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; variable 47 points, colors, nullptr, 2,
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drawregionmodes.cpp | 68 SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW }; variable 69 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
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overdrawcolorfilter.cpp | 37 static const SkPMColor colors[SkOverdrawColorFilter::kNumColors] = { variable 42 sk_sp<SkColorFilter> colorFilter = SkOverdrawColorFilter::Make(colors);
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/external/skqp/gm/ |
bug6643.cpp | 13 SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT }; local 17 p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
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radial_gradient_precision.cpp | 15 SkColor colors[] = {SK_ColorBLACK, SK_ColorWHITE}; local 19 colors, nullptr, SK_ARRAY_COUNT(colors),
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testgradient.cpp | 44 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; variable 47 points, colors, nullptr, 2,
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drawregionmodes.cpp | 68 SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW }; variable 69 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 2,
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overdrawcolorfilter.cpp | 37 static const SkPMColor colors[SkOverdrawColorFilter::kNumColors] = { variable 42 sk_sp<SkColorFilter> colorFilter = SkOverdrawColorFilter::Make(colors);
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/external/python/cpython2/Demo/tkinter/ttk/ |
plastik_theme.py | 29 colors = { variable 52 {"background": colors['frame'], 53 "troughcolor": colors['frame'], 54 "selectbackground": colors['selectbg'], 55 "selectforeground": colors['selectfg'], 56 "fieldbackground": colors['frame'], 59 "map": {"foreground": [("disabled", colors['disabledfg'])]}
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/frameworks/base/libs/hwui/tests/unit/ |
GradientCacheTests.cpp | 31 SkColor colors[] = {0xFF00FF00, 0xFFFF0000, 0xFF0000FF}; local 33 Texture* texture = cache.get(colors, positions, 3);
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/external/flac/include/share/grabbag/ |
picture.h | 31 /* spec should be of the form "[TYPE]|MIME_TYPE|[DESCRIPTION]|[WIDTHxHEIGHTxDEPTH[/COLORS]]|FILE", e.g. 44 { uint32_t width, height, depth, colors ; member in struct:PictureResolution
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/external/skia/experimental/sksg/paint/ |
SkSGGradient.cpp | 21 std::vector<SkColor> colors; local 23 colors.reserve(fColorStops.size()); 28 colors.push_back(stop.fColor); 34 paint->setShader(this->onMakeShader(colors, positions)); 37 sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor>& colors, 39 SkASSERT(colors.size() == positions.size()); 42 return SkGradientShader::MakeLinear(pts, colors.data(), positions.data(), colors.size(), 46 sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor>& colors, 48 SkASSERT(colors.size() == positions.size()) [all...] |
/external/skia/tests/ |
TableColorFilterTest.cpp | 19 // Using a wide source gamut will make saturated colors go well out of range of sRGB. 32 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 34 for (auto color : colors) {
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/external/skqp/experimental/sksg/paint/ |
SkSGGradient.cpp | 21 std::vector<SkColor> colors; local 23 colors.reserve(fColorStops.size()); 28 colors.push_back(stop.fColor); 34 paint->setShader(this->onMakeShader(colors, positions)); 37 sk_sp<SkShader> LinearGradient::onMakeShader(const std::vector<SkColor>& colors, 39 SkASSERT(colors.size() == positions.size()); 42 return SkGradientShader::MakeLinear(pts, colors.data(), positions.data(), colors.size(), 46 sk_sp<SkShader> RadialGradient::onMakeShader(const std::vector<SkColor>& colors, 48 SkASSERT(colors.size() == positions.size()) [all...] |
/external/skqp/tests/ |
TableColorFilterTest.cpp | 19 // Using a wide source gamut will make saturated colors go well out of range of sRGB. 32 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 34 for (auto color : colors) {
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/frameworks/base/libs/hwui/tests/common/scenes/ |
SimpleGradientAnimation.cpp | 58 SkColor colors[3] = {Color::Transparent, Color::Black, Color::Cyan_500}; local 59 paint.setShader(SkGradientShader::MakeLinear(pts, colors + (i % 2), pos, 2,
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ListOfFadedTextAnimation.cpp | 45 SkColor colors[2] = {Color::Black, Color::Transparent}; variable 47 SkGradientShader::MakeLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode));
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SimpleColorMatrixAnimation.cpp | 76 SkColor colors[2] = {Color::DeepPurple_500, Color::DeepOrange_500}; local 77 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2,
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/external/skia/src/effects/ |
SkOverdrawColorFilter.cpp | 20 const SkPMColor* colors; member in struct:Ctx 24 ctx->colors = fColors; 33 pixels[i] = SkPM4f::FromPMColor(ctx->colors[alpha]); 52 SkPMColor colors[kNumColors]; local 54 if (!buffer.validate(size == sizeof(colors))) { 57 if (!buffer.readByteArray(colors, sizeof(colors))) { 61 return SkOverdrawColorFilter::Make(colors);
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/external/skqp/src/effects/ |
SkOverdrawColorFilter.cpp | 20 const SkPMColor* colors; member in struct:Ctx 24 ctx->colors = fColors; 33 pixels[i] = SkPM4f::FromPMColor(ctx->colors[alpha]); 52 SkPMColor colors[kNumColors]; local 54 if (!buffer.validate(size == sizeof(colors))) { 57 if (!buffer.readByteArray(colors, sizeof(colors))) { 61 return SkOverdrawColorFilter::Make(colors);
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/prebuilts/go/darwin-x86/src/cmd/cover/ |
html.go | 151 // colors generates the CSS rules for coverage colors. 152 func colors() template.CSS { func 161 "colors": colors, 212 {{colors}}
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/prebuilts/go/linux-x86/src/cmd/cover/ |
html.go | 151 // colors generates the CSS rules for coverage colors. 152 func colors() template.CSS { func 161 "colors": colors, 212 {{colors}}
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