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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkArenaAlloc.h"
      9 #include "SkOverdrawColorFilter.h"
     10 #include "SkPM4f.h"
     11 #include "SkRasterPipeline.h"
     12 #include "SkReadBuffer.h"
     13 #include "../jumper/SkJumper.h"
     14 
     15 void SkOverdrawColorFilter::onAppendStages(SkRasterPipeline* p,
     16                                            SkColorSpace* dstCS,
     17                                            SkArenaAlloc* alloc,
     18                                            bool shader_is_opaque) const {
     19     struct Ctx : public SkJumper_CallbackCtx {
     20         const SkPMColor* colors;
     21     };
     22     // TODO: do we care about transforming to dstCS?
     23     auto ctx = alloc->make<Ctx>();
     24     ctx->colors = fColors;
     25     ctx->fn = [](SkJumper_CallbackCtx* arg, int active_pixels) {
     26         auto ctx = (Ctx*)arg;
     27         auto pixels = (SkPM4f*)ctx->rgba;
     28         for (int i = 0; i < active_pixels; i++) {
     29             uint8_t alpha = (int)(pixels[i].a() * 255);
     30             if (alpha >= kNumColors) {
     31                 alpha = kNumColors - 1;
     32             }
     33             pixels[i] = SkPM4f::FromPMColor(ctx->colors[alpha]);
     34         }
     35     };
     36     p->append(SkRasterPipeline::callback, ctx);
     37 }
     38 
     39 void SkOverdrawColorFilter::toString(SkString* str) const {
     40     str->append("SkOverdrawColorFilter (");
     41     for (int i = 0; i < kNumColors; i++) {
     42         str->appendf("%d: %x\n", i, fColors[i]);
     43     }
     44     str->append(")");
     45 }
     46 
     47 void SkOverdrawColorFilter::flatten(SkWriteBuffer& buffer) const {
     48     buffer.writeByteArray(fColors, kNumColors * sizeof(SkPMColor));
     49 }
     50 
     51 sk_sp<SkFlattenable> SkOverdrawColorFilter::CreateProc(SkReadBuffer& buffer) {
     52     SkPMColor colors[kNumColors];
     53     size_t size = buffer.getArrayCount();
     54     if (!buffer.validate(size == sizeof(colors))) {
     55         return nullptr;
     56     }
     57     if (!buffer.readByteArray(colors, sizeof(colors))) {
     58         return nullptr;
     59     }
     60 
     61     return SkOverdrawColorFilter::Make(colors);
     62 }
     63 
     64 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkOverdrawColorFilter)
     65     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkOverdrawColorFilter)
     66 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
     67 #if SK_SUPPORT_GPU
     68 
     69 #include "effects/GrOverdrawFragmentProcessor.h"
     70 
     71 std::unique_ptr<GrFragmentProcessor> SkOverdrawColorFilter::asFragmentProcessor(
     72         GrContext*, const GrColorSpaceInfo&) const {
     73     return GrOverdrawFragmentProcessor::Make(fColors[0], fColors[1], fColors[2], fColors[3],
     74                                              fColors[4], fColors[5]);
     75 }
     76 
     77 #endif
     78