HomeSort by relevance Sort by last modified time
    Searched defs:depthFunc (Results 1 - 16 of 16) sorted by null

  /frameworks/rs/driver/
rsdProgramStore.cpp 35 GLenum depthFunc;
48 switch (ps->mHal.state.depthFunc) {
51 drv->depthFunc = GL_ALWAYS;
54 drv->depthFunc = GL_LESS;
57 drv->depthFunc = GL_LEQUAL;
60 drv->depthFunc = GL_GREATER;
63 drv->depthFunc = GL_GEQUAL;
66 drv->depthFunc = GL_EQUAL;
69 drv->depthFunc = GL_NOTEQUAL;
174 RSD_CALL_GL(glDepthFunc, drv->depthFunc);
    [all...]
  /frameworks/rs/
rsProgramStore.h 56 RsDepthFunc depthFunc;
72 RsDepthFunc depthFunc);
83 RsDepthFunc depthFunc);
  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 90 deUint32 depthFunc;
107 , depthFunc (0)
  /external/deqp/modules/gles2/functional/
es2fShaderInvarianceTests.cpp 323 const glw::GLenum depthFunc = (passNdx == 0) ? (GL_ALWAYS) : (GL_EQUAL);
327 m_testCtx.getLog() << tcu::TestLog::Message << "Drawing Z-test pattern using shader " << (passNdx+1) << ". Primitive color: " << colorStr << ". DepthFunc: " << depthFuncStr << tcu::TestLog::EndMessage;
331 gl.depthFunc (depthFunc);
    [all...]
es2fDepthStencilTests.cpp 104 deUint32 depthFunc;
112 , depthFunc (0)
147 log << TestLog::Message << " func = " << glu::getCompareFuncStr(params.depthFunc) << "\n"
300 renderCmd.params.depthFunc = GL_ALWAYS;
329 cmd.params.depthFunc = GL_LESS;
403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc);
456 glDepthFunc(command.params.depthFunc);
775 params.depthFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs));
841 for (int depthFunc = 0; depthFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; depthFunc++
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderInvarianceTests.cpp 323 const glw::GLenum depthFunc = (passNdx == 0) ? (GL_ALWAYS) : (GL_EQUAL);
327 m_testCtx.getLog() << tcu::TestLog::Message << "Drawing Z-test pattern using shader " << (passNdx+1) << ". Primitive color: " << colorStr << ". DepthFunc: " << depthFuncStr << tcu::TestLog::EndMessage;
331 gl.depthFunc (depthFunc);
    [all...]
es3fDepthStencilTests.cpp 104 deUint32 depthFunc;
112 , depthFunc (0)
147 log << TestLog::Message << " func = " << glu::getCompareFuncStr(params.depthFunc) << "\n"
300 renderCmd.params.depthFunc = GL_ALWAYS;
329 cmd.params.depthFunc = GL_LESS;
403 dst.state.depthFunc = sglr::rr_util::mapGLTestFunc(src.params.depthFunc);
456 glDepthFunc(command.params.depthFunc);
775 params.depthFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs));
841 for (int depthFunc = 0; depthFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; depthFunc++
    [all...]
  /frameworks/rs/driver/runtime/
rs_structs.h 115 rs_depth_func depthFunc;
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 515 void GLContext::depthFunc (deUint32 func)
  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 248 TestFunc depthFunc;
282 , depthFunc (TESTFUNC_LESS)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 206 IGLProperty depthFunc = new GLEnumProperty(GLStateType.DEPTH_FUNC, GLEnum.GL_LESS);
228 depthTest, depthFunc, blend, dither);
  /external/swiftshader/src/OpenGL/libGL/
Context.h 429 GLenum depthFunc;
527 void setDepthFunc(GLenum depthFunc);
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 227 GLenum depthFunc;
318 void setDepthFunc(GLenum depthFunc);
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 343 GLenum depthFunc;
453 void setDepthFunc(GLenum depthFunc);
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 289 void (*depthFunc)(void* c, GGLenum func);
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_dx.h 1100 SVGA3dComparisonFunc depthFunc;
1129 SVGA3dComparisonFunc depthFunc;
    [all...]

Completed in 427 milliseconds