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    Searched defs:eng3d (Results 1 - 18 of 18) sorted by null

  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_clear.c 86 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) {
111 struct nouveau_object *eng3d = nv30->screen->eng3d; local
142 if (eng3d->oclass < NV40_3D_CLASS)
171 struct nouveau_object *eng3d = nv30->screen->eng3d; local
206 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_screen.h 32 struct nouveau_object *eng3d; member in struct:nv30_screen
nv30_fragprog.c 69 struct nouveau_object *eng3d = nv30->screen->eng3d; local
75 _nvfx_fragprog_translate(eng3d->oclass, fp);
121 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_fragtex.c 37 struct nouveau_object *eng3d = nv30->screen->eng3d; local
70 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_screen.c 53 struct nouveau_object *eng3d = screen->eng3d; local
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
103 return eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS;
110 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
238 struct nouveau_object *eng3d = screen->eng3d; local
248 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
262 struct nouveau_object *eng3d = screen->eng3d local
    [all...]
nv30_texture.c 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
152 if (eng3d->oclass >= NV40_3D_CLASS) {
223 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
288 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_vertprog.c 58 struct nouveau_object *eng3d = nv30->screen->eng3d; local
80 vp->translated = _nvfx_vertprog_translate(eng3d->oclass, vp);
106 if (eng3d->oclass < NV40_3D_CLASS) {
149 if (eng3d->oclass < NV40_3D_CLASS) {
208 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_query.c 275 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
283 if (eng3d->oclass >= NV40_3D_CLASS)
nv30_state.c 42 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
87 if (eng3d->oclass >= NV40_3D_CLASS) {
100 if (eng3d->oclass < NV40_3D_CLASS) {
214 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
227 if (eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS) {
nv30_draw.c 234 uint num_texcoords = (screen->eng3d->oclass < NV40_3D_CLASS) ? 8 : 10;
256 if (screen->eng3d->oclass < NV40_3D_CLASS) {
284 struct nouveau_object *eng3d = nv30->screen->eng3d; local
368 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_state_validate.c 41 struct nouveau_object *eng3d = nv30->screen->eng3d; local
126 if (eng3d->oclass >= NV40_3D_CLASS) {
509 if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS) {
nv30_vbo.c 466 struct nouveau_object *eng3d = nv30->screen->eng3d; local
469 if (eng3d->oclass >= NV40_3D_CLASS && index_bias != nv30->state.index_bias) {
475 if (eng3d->oclass == NV40_3D_CLASS && index_size > 1 &&
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h 35 struct nouveau_object *eng3d; member in struct:nv04_context
nv04_render.c 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); local
179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \
209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
nouveau_context.h 55 struct nouveau_object *eng3d; member in struct:nouveau_hw_state
100 (to_nouveau_context(ctx)->hw.eng3d)
  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_screen.h 110 struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */ member in struct:nvc0_screen
nvc0_surface.c 1571 bool eng3d = false; local
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_surface.c 1663 bool eng3d = FALSE; local
    [all...]

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