HomeSort by relevance Sort by last modified time
    Searched defs:texcoord (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/compiler/nir/
nir_lower_bitmap.c 58 nir_variable *texcoord = NULL; local
63 texcoord = var;
69 if (texcoord == NULL) {
70 texcoord = nir_variable_create(shader,
74 texcoord->data.location = VARYING_SLOT_TEX0;
77 return texcoord;
84 nir_ssa_def *texcoord; local
89 texcoord = nir_load_var(b, get_texcoord(shader));
99 tex->src[0].src = nir_src_for_ssa(texcoord);
nir_lower_drawpixels.c 38 nir_variable *texcoord, *scale, *bias; member in struct:__anon29321
44 if (state->texcoord == NULL) {
45 nir_variable *texcoord = NULL; local
50 texcoord = var;
56 if (texcoord == NULL) {
57 texcoord = nir_variable_create(state->shader,
61 texcoord->data.location = VARYING_SLOT_TEX0;
64 state->texcoord = texcoord;
66 return nir_load_var(&state->b, state->texcoord);
117 nir_ssa_def *texcoord; local
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_texmat.c 48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texmat_stage_data
70 (void) TransformRaw( &store->texcoord[i],
74 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
97 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
110 if (store->texcoord[i].data)
111 _mesa_vector4f_free( &store->texcoord[i] );
t_vb_texgen.c 74 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS]; member in struct:texgen_stage_data
170 * (f). This allows us to pass in either a texcoord vector4f, or a
255 GLvector4f *out = &store->texcoord[unit];
277 GLvector4f *out = &store->texcoord[unit];
279 GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start;
285 texcoord[i][0] = norm[0];
286 texcoord[i][1] = norm[1];
287 texcoord[i][2] = norm[2];
305 GLvector4f *out = &store->texcoord[unit];
306 GLfloat (*texcoord)[4] = (GLfloat (*)[4]) out->start
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_feedback.c 86 const GLfloat *color, *texcoord; local
99 * color and texcoord attribs to use here.
110 texcoord = v->data[slot];
112 texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0];
114 _mesa_feedback_vertex(ctx, win, color, texcoord);
st_cb_drawpixels.c 123 struct ureg_src texcoord, color; local
165 texcoord = ureg_DECL_fs_input(ureg,
173 TGSI_TEXTURE_2D, texcoord, depth_sampler);
179 TGSI_TEXTURE_2D, texcoord, stencil_sampler);
192 * vertex position and texcoord (and optionally, color).
643 /* vertex shader state: position + texcoord pass-through */
    [all...]
  /external/mesa3d/src/gallium/tests/graw/
fs-test.c 54 float texcoord[4]; member in struct:vertex
166 ve[2].src_offset = Offset(struct vertex, texcoord);
gs-test.c 58 float texcoord[4]; member in struct:vertex
225 ve[2].src_offset = Offset(struct vertex, texcoord);
  /external/mesa3d/src/mesa/main/
eval.c 917 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; local
924 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
925 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
926 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
927 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
934 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
935 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
936 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
937 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
ff_fragment_shader.cpp 502 /* Texcoord override from bumpmapping. */
505 /* Reg containing texcoord for a texture unit,
886 ir_rvalue *texcoord; local
889 texcoord = get_current_attrib(p, VERT_ATTRIB_TEX0 + unit);
891 texcoord = new(p->mem_ctx) ir_dereference_variable(p->texcoord_tex[unit]);
895 texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array);
897 texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index);
989 tex->coordinate = new(p->mem_ctx) ir_swizzle(texcoord, 0, 1, 2, 3, coords);
992 texcoord = texcoord->clone(p->mem_ctx, NULL)
    [all...]
  /external/mesa3d/src/mesa/program/
prog_execute.c 293 const GLfloat texcoord[4], GLfloat lodBias,
305 machine->FetchTexelDeriv(ctx, texcoord,
311 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color);
1068 GLfloat texcoord[4], color[4]; local
1093 GLfloat texcoord[4], color[4], lodBias; local
1120 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; local
1133 GLfloat texcoord[4], color[4], lod; local
1149 GLfloat texcoord[4], color[4]; local
    [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_state.h 87 uint16_t texcoord[10]; member in struct:nv30_vertprog
119 uint16_t texcoord[10]; member in struct:nv30_fragprog
  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_insn.c 1675 struct src_register texcoord; local
1760 struct src_register texcoord; local
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_shader.c 489 struct ureg_src vT[8]; /* PS texcoord in */
2381 struct ureg_dst tmp, tmp2, texcoord; local
    [all...]

Completed in 744 milliseconds