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      1 /**************************************************************************
      2  *
      3  * Copyright 2009 Younes Manton.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef vl_compositor_h
     29 #define vl_compositor_h
     30 
     31 #include "pipe/p_state.h"
     32 #include "pipe/p_video_codec.h"
     33 #include "pipe/p_video_state.h"
     34 
     35 #include "util/u_rect.h"
     36 
     37 #include "vl_types.h"
     38 #include "vl_csc.h"
     39 
     40 struct pipe_context;
     41 
     42 /**
     43  * composing and displaying of image data
     44  */
     45 
     46 #define VL_COMPOSITOR_MAX_LAYERS 16
     47 
     48 /* deinterlace allgorithem */
     49 enum vl_compositor_deinterlace
     50 {
     51    VL_COMPOSITOR_WEAVE,
     52    VL_COMPOSITOR_BOB_TOP,
     53    VL_COMPOSITOR_BOB_BOTTOM
     54 };
     55 
     56 /* clockwise degree */
     57 enum vl_compositor_rotation
     58 {
     59    VL_COMPOSITOR_ROTATE_0,
     60    VL_COMPOSITOR_ROTATE_90,
     61    VL_COMPOSITOR_ROTATE_180,
     62    VL_COMPOSITOR_ROTATE_270
     63 };
     64 
     65 struct vl_compositor_layer
     66 {
     67    bool clearing;
     68 
     69    bool viewport_valid;
     70    struct pipe_viewport_state viewport;
     71 
     72    void *fs;
     73    void *samplers[3];
     74    void *blend;
     75 
     76    struct pipe_sampler_view *sampler_views[3];
     77    struct {
     78       struct vertex2f tl, br;
     79    } src, dst;
     80    struct vertex2f zw;
     81    struct vertex4f colors[4];
     82    enum vl_compositor_rotation rotate;
     83 };
     84 
     85 struct vl_compositor_state
     86 {
     87    struct pipe_context *pipe;
     88 
     89    bool scissor_valid;
     90    struct pipe_scissor_state scissor;
     91    struct pipe_resource *csc_matrix;
     92 
     93    union pipe_color_union clear_color;
     94 
     95    unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
     96    struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
     97 };
     98 
     99 struct vl_compositor
    100 {
    101    struct pipe_context *pipe;
    102    struct u_upload_mgr *upload;
    103 
    104    struct pipe_framebuffer_state fb_state;
    105    struct pipe_vertex_buffer vertex_buf;
    106 
    107    void *sampler_linear;
    108    void *sampler_nearest;
    109    void *blend_clear, *blend_add;
    110    void *rast;
    111    void *dsa;
    112    void *vertex_elems_state;
    113 
    114    void *vs;
    115    void *fs_video_buffer;
    116    void *fs_weave_rgb;
    117    void *fs_rgba;
    118 
    119    struct {
    120       void *y;
    121       void *uv;
    122    } fs_weave_yuv;
    123 
    124    struct {
    125       void *rgb;
    126       void *yuv;
    127    } fs_palette;
    128 };
    129 
    130 /**
    131  * initialize this compositor
    132  */
    133 bool
    134 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
    135 
    136 /**
    137  * init state bag
    138  */
    139 bool
    140 vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
    141 
    142 /**
    143  * set yuv -> rgba conversion matrix
    144  */
    145 bool
    146 vl_compositor_set_csc_matrix(struct vl_compositor_state *settings,
    147                              const vl_csc_matrix *matrix,
    148                              float luma_min, float luma_max);
    149 
    150 /**
    151  * reset dirty area, so it's cleared with the clear colour
    152  */
    153 void
    154 vl_compositor_reset_dirty_area(struct u_rect *dirty);
    155 
    156 /**
    157  * set the clear color
    158  */
    159 void
    160 vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
    161 
    162 /**
    163  * get the clear color
    164  */
    165 void
    166 vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
    167 
    168 /**
    169  * set the destination clipping
    170  */
    171 void
    172 vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
    173 
    174 /**
    175  * set overlay samplers
    176  */
    177 /*@{*/
    178 
    179 /**
    180  * reset all currently set layers
    181  */
    182 void
    183 vl_compositor_clear_layers(struct vl_compositor_state *state);
    184 
    185 /**
    186  * set the blender used to render a layer
    187  */
    188 void
    189 vl_compositor_set_layer_blend(struct vl_compositor_state *state,
    190                               unsigned layer, void *blend, bool is_clearing);
    191 
    192 /**
    193  * set the layer destination area
    194  */
    195 void
    196 vl_compositor_set_layer_dst_area(struct vl_compositor_state *settings,
    197                                  unsigned layer, struct u_rect *dst_area);
    198 
    199 /**
    200  * set a video buffer as a layer to render
    201  */
    202 void
    203 vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
    204                                struct vl_compositor *compositor,
    205                                unsigned layer,
    206                                struct pipe_video_buffer *buffer,
    207                                struct u_rect *src_rect,
    208                                struct u_rect *dst_rect,
    209                                enum vl_compositor_deinterlace deinterlace);
    210 
    211 /**
    212  * set a paletted sampler as a layer to render
    213  */
    214 void
    215 vl_compositor_set_palette_layer(struct vl_compositor_state *state,
    216                                 struct vl_compositor *compositor,
    217                                 unsigned layer,
    218                                 struct pipe_sampler_view *indexes,
    219                                 struct pipe_sampler_view *palette,
    220                                 struct u_rect *src_rect,
    221                                 struct u_rect *dst_rect,
    222                                 bool include_color_conversion);
    223 
    224 /**
    225  * set a rgba sampler as a layer to render
    226  */
    227 void
    228 vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
    229                              struct vl_compositor *compositor,
    230                              unsigned layer,
    231                              struct pipe_sampler_view *rgba,
    232                              struct u_rect *src_rect,
    233                              struct u_rect *dst_rect,
    234                              struct vertex4f *colors);
    235 
    236 /**
    237  * set the layer rotation
    238  */
    239 void
    240 vl_compositor_set_layer_rotation(struct vl_compositor_state *state,
    241                                  unsigned layer,
    242                                  enum vl_compositor_rotation rotate);
    243 
    244 /**
    245  * set a layer of y or uv to render
    246  */
    247 void
    248 vl_compositor_set_yuv_layer(struct vl_compositor_state *s,
    249                             struct vl_compositor *c,
    250                             unsigned layer,
    251                             struct pipe_video_buffer *buffer,
    252                             struct u_rect *src_rect,
    253                             struct u_rect *dst_rect,
    254                             bool y);
    255 
    256 /*@}*/
    257 
    258 /**
    259  * render the layers to the frontbuffer
    260  */
    261 void
    262 vl_compositor_render(struct vl_compositor_state *state,
    263                      struct vl_compositor       *compositor,
    264                      struct pipe_surface        *dst_surface,
    265                      struct u_rect              *dirty_area,
    266                      bool                        clear_dirty);
    267 
    268 /**
    269  * destroy this compositor
    270  */
    271 void
    272 vl_compositor_cleanup(struct vl_compositor *compositor);
    273 
    274 /**
    275  * destroy this state bag
    276  */
    277 void
    278 vl_compositor_cleanup_state(struct vl_compositor_state *state);
    279 
    280 #endif /* vl_compositor_h */
    281