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  /device/linaro/bootloader/edk2/AppPkg/Applications/Lua/src/
lfunc.c 40 UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv; local
41 uv->v = &uv->u.value;
42 setnilvalue(uv->v);
43 return uv;
51 UpVal *uv; local
64 uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv;
65 uv->v = level; /* current value lives in the stack *
90 UpVal *uv; local
    [all...]
lfunc.h 28 LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
lstate.h 192 struct UpVal uv; member in union:GCObject
204 #define gco2u(o) (&rawgco2u(o)->uv)
211 #define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
  /external/syslinux/com32/lua/src/
lfunc.c 40 UpVal *uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), NULL, 0)->uv; local
41 uv->v = &uv->u.value;
42 setnilvalue(uv->v);
43 return uv;
51 UpVal *uv; local
64 uv = &luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal), pp, 0)->uv;
65 uv->v = level; /* current value lives in the stack *
90 UpVal *uv; local
    [all...]
lfunc.h 28 LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
lstate.h 192 struct UpVal uv; member in union:GCObject
204 #define gco2u(o) (&rawgco2u(o)->uv)
211 #define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
  /external/eigen/test/
denseLM.cpp 30 VectorType model(const VectorType& uv, VectorType& x)
35 eigen_assert(uv.size()%2 == 0);
36 eigen_assert(uv.size() == n);
40 VectorBlock<const VectorType> u(uv, 0, half);
41 VectorBlock<const VectorType> v(uv, half, half);
56 int operator()(const VectorType& uv, VectorType& fvec)
61 eigen_assert(uv.size()%2 == 0);
62 eigen_assert(uv.size() == n);
65 VectorBlock<const VectorType> u(uv, 0, half);
66 VectorBlock<const VectorType> v(uv, half, half)
    [all...]
sparseLM.cpp 29 VectorType model(const VectorType& uv, VectorType& x)
34 eigen_assert(uv.size()%2 == 0);
35 eigen_assert(uv.size() == n);
39 VectorBlock<const VectorType> u(uv, 0, half);
40 VectorBlock<const VectorType> v(uv, half, half);
59 int operator()(const VectorType& uv, VectorType& fvec)
63 eigen_assert(uv.size()%2 == 0);
64 eigen_assert(uv.size() == n);
66 VectorBlock<const VectorType> u(uv, 0, half);
67 VectorBlock<const VectorType> v(uv, half, half)
    [all...]
  /frameworks/rs/tests/java_api/SampleTest/src/com/android/rs/sample/
sample.rs 36 float2 uv;
37 uv.x = (float)x / destX;
38 uv.y = (float)y / destY;
40 out->xyz = convert_uchar3(rsSample(sourceAlloc, allocSampler, uv * 2.0f).xyz * 255.0f);
  /bionic/libm/upstream-freebsd/lib/msun/src/
e_hypotl.c 25 union IEEEl2bits uv; \
27 uv.e = v; \
28 h = uv.bits.manh; \
29 l = uv.bits.manl; \
102 union IEEEl2bits uv; local
103 uv.e = t1; uv.bits.manl = 0; t1 = uv.e;
109 union IEEEl2bits uv; local
110 uv.e = y1; uv.bits.manl = 0; y1 = uv.e
    [all...]
  /external/autotest/site_utils/admin/scripts/
cli2hbs.sh 25 cp -uv ${AUTOTEST_DIR}/client/setup_modules.py ${TARGET_DIR}/client
26 cp -uv ${AUTOTEST_TOOLS_DIR}/autotest/global_config.ini ${TARGET_DIR}/client
32 cp -uv ${AUTOTEST_DIR}/frontend/common.py \
36 cp -uv ${AUTOTEST_DIR}/frontend/afe/rpc_client_lib.py \
38 cp -uv \
  /external/strace/tests/
nlattr_unix_diag_msg.c 85 static const struct unix_diag_vfs uv = { local
91 UNIX_DIAG_VFS, pattern, uv,
93 major(uv.udiag_vfs_dev),
94 minor(uv.udiag_vfs_dev));
95 PRINT_FIELD_U(", ", uv, udiag_vfs_ino);
  /external/strace/tests-m32/
nlattr_unix_diag_msg.c 85 static const struct unix_diag_vfs uv = { local
91 UNIX_DIAG_VFS, pattern, uv,
93 major(uv.udiag_vfs_dev),
94 minor(uv.udiag_vfs_dev));
95 PRINT_FIELD_U(", ", uv, udiag_vfs_ino);
  /external/strace/tests-mx32/
nlattr_unix_diag_msg.c 85 static const struct unix_diag_vfs uv = { local
91 UNIX_DIAG_VFS, pattern, uv,
93 major(uv.udiag_vfs_dev),
94 minor(uv.udiag_vfs_dev));
95 PRINT_FIELD_U(", ", uv, udiag_vfs_ino);
  /external/skia/src/gpu/effects/
GrAtlasedShaderHelpers.h 20 GrGLSLVarying *uv,
42 args.fVaryingHandler->addVarying("TextureCoords", uv);
43 args.fVertBuilder->codeAppendf("%s = unormTexCoords * %s;", uv->vsOut(), atlasSizeInvName);
  /external/skqp/src/gpu/effects/
GrAtlasedShaderHelpers.h 20 GrGLSLVarying *uv,
40 args.fVaryingHandler->addVarying("TextureCoords", uv);
41 args.fVertBuilder->codeAppendf("%s = unormTexCoords * %s;", uv->vsOut(), atlasSizeInvName);
  /external/strace/
netlink_unix_diag.c 72 struct unix_diag_vfs uv; local
74 if (len < sizeof(uv))
76 if (umove_or_printaddr(tcp, addr, &uv))
79 PRINT_FIELD_DEV("{", uv, udiag_vfs_dev);
80 PRINT_FIELD_U(", ", uv, udiag_vfs_ino);
  /external/clang/test/CXX/expr/expr.post/expr.const.cast/
p1-0x.cpp 33 volatile unsigned uv; member in struct:A
43 unsigned &t3 = const_cast<unsigned&>(a.pred() ? a.ubf : a.uv); // expected-error {{const_cast from bit-field lvalue to reference type}}
  /external/skia/src/gpu/
GrPathUtils.h 51 // A 2x3 matrix that goes from the 2d space coordinates to UV space where
62 * Applies the matrix to vertex positions to compute UV coords. This
70 * UV_OFFSET is the offset of the UV values within each vertex.
85 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); local
86 uv->fX = sx * xy->fX + kx * xy->fY + tx;
87 uv->fY = ky * xy->fX + sy * xy->fY + ty;
  /external/skqp/src/gpu/
GrPathUtils.h 51 // A 2x3 matrix that goes from the 2d space coordinates to UV space where
62 * Applies the matrix to vertex positions to compute UV coords. This
70 * UV_OFFSET is the offset of the UV values within each vertex.
85 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); local
86 uv->fX = sx * xy->fX + kx * xy->fY + tx;
87 uv->fY = ky * xy->fX + sy * xy->fY + ty;
  /frameworks/rs/driver/runtime/
rs_sample.c 424 float uv, uint32_t lod) {
427 float pixelUV = uv * (float)(sourceW);
454 float uv, uint32_t lod) {
457 int32_t iPixel = floor(uv * (float)(sourceW));
468 float2 uv, uint32_t lod) {
473 float pixelU = uv.x * sourceW;
474 float pixelV = uv.y * sourceH;
514 float2 uv, uint32_t lod) {
521 int2 iPixel = convert_int2(floor(uv * dimF));
530 rsSample(rs_allocation a, rs_sampler s, float uv, float lod)
    [all...]
  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shadertoy_shader.cpp 101 vec4 texture2DGrad(sampler2D s, in vec2 uv, vec2 gx, vec2 gy) { return texture2D(s, uv); }
102 vec4 texture2DLod(sampler2D s, in vec2 uv, in float lod) { return texture2D(s, uv); }
  /external/webp/src/dsp/
yuv.h 173 static WEBP_INLINE int VP8ClipUV(int uv, int rounding) {
174 uv = (uv + rounding + (128 << (YUV_FIX + 2))) >> (YUV_FIX + 2);
175 return ((uv & ~0xff) == 0) ? uv : (uv < 0) ? 0 : 255;
  /external/libxcam/cl_kernel/
kernel_defog_dcp.cl 4 * input_uv: UV channel image2d_t as read only
30 float8 uv = convert_float8(as_uchar8(convert_ushort4(read_imageui(input_uv, sampler, (int2)(pos_x, pos_y))))) - 128.0f;
32 uv_r.even = -0.001f * uv.even + 1.402f * uv.odd;
34 uv_g.even = -0.344f * uv.even - 0.714f * uv.odd;
36 uv_b.even = 1.772f * uv.even + 0.001f * uv.odd;
74 * output_uv: uv channel image2d_t as write only
  /external/eigen/demos/opengl/
camera.cpp 246 Vector3f Camera::unProject(const Vector2f& uv, float depth) const
249 return unProject(uv, depth, inv);
252 Vector3f Camera::unProject(const Vector2f& uv, float depth, const Matrix4f& invModelview) const
257 Vector3f a(2.*uv.x()/float(mVpWidth)-1., 2.*uv.y()/float(mVpHeight)-1., 1.);

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