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Searched
defs:vertexBuffersCount
(Results
1 - 3
of
3
) sorted by null
/frameworks/rs/
rsMesh.h
46
uint32_t
vertexBuffersCount
;
59
Mesh(Context *, uint32_t
vertexBuffersCount
, uint32_t primitivesCount);
rsMesh.cpp
31
mHal.state.
vertexBuffersCount
= 0;
39
uint32_t
vertexBuffersCount
,
52
mHal.state.
vertexBuffersCount
=
vertexBuffersCount
;
53
mHal.state.vertexBuffers = new Allocation *[mHal.state.
vertexBuffersCount
];
54
for (uint32_t i = 0; i < mHal.state.
vertexBuffersCount
; i ++) {
58
mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.
vertexBuffersCount
];
87
stream->addU32(mHal.state.
vertexBuffersCount
);
88
for (uint32_t vCount = 0; vCount < mHal.state.
vertexBuffersCount
; vCount ++) {
116
uint32_t
vertexBuffersCount
= stream->loadU32()
[
all
...]
/frameworks/rs/driver/runtime/
rs_structs.h
293
uint32_t
vertexBuffersCount
;
Completed in 2561 milliseconds