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  /external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp 137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH);
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom,
302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
331 m_callLogWrapper.glViewport(viewportX, viewportY, width, height);
335 setGLState(m_callLogWrapper, cmd->state, viewportX, viewportY);
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
371 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
es2fDitheringTests.cpp 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid);
254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
272 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess());
366 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid);
371 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
389 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess());
es2fBlendTests.cpp 211 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportW);
248 glViewport(viewportX, viewportY, m_viewportW, m_viewportH);
268 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
es2fDepthRangeTests.cpp 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
169 glViewport(viewportX, viewportY, viewportW, viewportH);
226 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
296 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
319 glViewport(viewportX, viewportY, viewportW, viewportH);
373 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
es2fShaderBuiltinVarTests.cpp 513 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
516 gl.viewport(viewportX, viewportY, width, height);
525 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess());
586 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
629 gl.viewport(viewportX, viewportY, width/2, height);
633 gl.viewport(viewportX + width/2, viewportY, width-width/2, height);
637 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess());
es2fStencilTests.cpp 290 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width);
292 IVec4 viewport = IVec4(viewportX, viewportY, width, height);
es2fDepthStencilTests.cpp 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY)
427 glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.height);
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY)
466 glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command.rect.height);
615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width);
645 render(m_baseClears, viewportX, viewportY);
649 render(*m_renderer, *cmd, viewportX, viewportY);
652 render(*m_renderer, testCmd, viewportX, viewportY);
656 render(*m_renderer, *cmd, viewportX, viewportY);
696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess())
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es2fTextureUnitTests.cpp 763 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth);
795 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS|sglr::GLCONTEXT_LOG_PROGRAMS, tcu::IVec4(viewportX, viewportY, viewportWidth, viewportHeight));
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  /external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp 137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH);
153 static void setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY)
158 wrapper.glScissor(viewportX+state.scissorRectangle.left, viewportY+state.scissorRectangle.bottom,
302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
331 m_callLogWrapper.glViewport(viewportX, viewportY, width, height);
335 setGLState(m_callLogWrapper, cmd->state, viewportX, viewportY);
343 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
371 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
es3fDitheringTests.cpp 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid);
254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
272 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess());
364 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid);
369 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
387 glu::readPixels(m_renderCtx, viewportX, viewportY, renderedImg.getAccess());
es3fBlendTests.cpp 259 int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth);
296 glViewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight);
316 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
es3fFragDepthTests.cpp 131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
140 gl.viewport(viewportX, viewportY, viewportW, viewportH);
233 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
302 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW);
312 gl.viewport(viewportX, viewportY, viewportW, viewportH);
399 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
es3fStencilTests.cpp 293 int viewportX = rnd.getInt(0, renderTarget.getWidth()-width);
295 IVec4 viewport = IVec4(viewportX, viewportY, width, height);
es3fShaderBuiltinVarTests.cpp 538 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
541 gl.viewport(viewportX, viewportY, width, height);
550 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess());
611 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width);
657 gl.viewport(viewportX, viewportY, width/2, height);
661 gl.viewport(viewportX + width/2, viewportY, width-width/2, height);
665 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess());
976 const int viewportX = rnd.getInt(0, width-viewportW);
984 gl.viewport (viewportX, viewportY, viewportW, viewportH);
1005 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, testImg.getAccess())
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es3fDepthStencilTests.cpp 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY)
427 glScissor(clear.rect.left+viewportX, clear.rect.bottom+viewportY, clear.rect.width, clear.rect.height);
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY)
466 glViewport(command.rect.left+viewportX, command.rect.bottom+viewportY, command.rect.width, command.rect.height);
615 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-m_renderTarget.width);
645 render(m_baseClears, viewportX, viewportY);
649 render(*m_renderer, *cmd, viewportX, viewportY);
652 render(*m_renderer, testCmd, viewportX, viewportY);
656 render(*m_renderer, *cmd, viewportX, viewportY);
696 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess())
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es3fShaderDerivateTests.cpp 653 const int viewportX = useFbo ? 0 : rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportSize.x());
767 gl.viewport(viewportX, viewportY, viewportSize.x(), viewportSize.y());
802 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, result);
811 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY,
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es3fTextureUnitTests.cpp     [all...]
  /external/deqp/external/openglcts/modules/common/
glcFragDepthTests.cpp 148 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
157 gl.viewport(viewportX, viewportY, viewportW, viewportH);
231 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
301 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportW);
311 gl.viewport(viewportX, viewportY, viewportW, viewportH);
384 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedFrame.getAccess());
glcShaderLibraryCase.cpp 275 int viewportX = rnd.getInt(0, renderTarget.getWidth() - width);
282 gl.viewport(viewportX, viewportY, width, height);
473 glu::readPixels(m_renderCtx, viewportX, viewportY, surface.getAccess());
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glcUniformBlockCase.cpp     [all...]
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 162 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - viewportWidth);
260 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
266 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, rendered.getAccess());
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 165 int viewportX = rnd.getInt(0, renderTarget.getWidth() - viewportWidth);
266 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
272 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, rendered.getAccess());
  /external/deqp/modules/gles31/functional/
es31fAdvancedBlendTests.cpp 398 const int viewportX = rnd.getInt(0, m_renderWidth - m_viewportWidth);
452 gl.viewport(viewportX, viewportY, m_viewportWidth, m_viewportHeight);
525 glu::readPixels(renderCtx, viewportX, viewportY, renderedImg.getAccess());
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 477 int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWidth);
545 glViewport(viewportX, viewportY, viewportWidth, viewportHeight);
557 glu::readPixels(m_renderCtx, viewportX, viewportY, readBuf.getAccess());
562 glu::readPixels(m_renderCtx, viewportX, viewportY, rendered.getAccess());
glsUniformBlockCase.cpp     [all...]

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