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    Searched defs:window_h (Results 1 - 7 of 7) sorted by null

  /prebuilts/misc/windows/sdl2/test/
testnative.c 21 #define WINDOW_H 480
130 int window_w, window_h; local
157 native_window = factory->CreateNativeWindow(WINDOW_W, WINDOW_H);
186 SDL_GetWindowSize(window, &window_w, &window_h);
197 positions[i].y = rand() % (window_h - sprite_h);
testspriteminimal.c 91 int window_h = WINDOW_HEIGHT; local
108 if ((position->y < 0) || (position->y >= (window_h - sprite_h))) {
testoverlay2.c 232 int window_h; local
333 window_h = MOOSEPIC_H * scale;
337 window_w, window_h,
390 displayrect.h = window_h;
403 displayrect.h = window_h = event.window.data2;
408 displayrect.y = event.button.y - window_h / 2;
413 displayrect.y = event.motion.y - window_h / 2;
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_test_common.h 67 int window_h; member in struct:__anon272
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_test_common.h 67 int window_h; member in struct:__anon381
  /prebuilts/misc/windows/sdl2/include/
SDL_test_common.h 67 int window_h; member in struct:__anon458
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_test_common.h 67 int window_h; member in struct:__anon554

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