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  /frameworks/av/services/audiopolicy/engineconfigurable/wrapper/config/
audio_policy_criteria.conf 58 InputDevicesMaskType Communication,Ambient,BuiltinMic,BluetoothScoHeadset,WiredHeadset,Hdmi,TelephonyRx,BackMic,RemoteSubmix,AnlgDockHeadset,DgtlDockHeadset,UsbAccessory,UsbDevice,FmTuner,TvTune,Line,Spdif,BluetoothA2dp,Loopback
  /external/mesa3d/src/mesa/main/
light.c 110 if (TEST_EQ_4V(light->Ambient, params))
113 COPY_4V( light->Ambient, params );
334 COPY_4V( params, ctx->Light.Light[l].Ambient );
383 params[0] = FLOAT_TO_INT(ctx->Light.Light[l].Ambient[0]);
384 params[1] = FLOAT_TO_INT(ctx->Light.Light[l].Ambient[1]);
385 params[2] = FLOAT_TO_INT(ctx->Light.Light[l].Ambient[2]);
386 params[3] = FLOAT_TO_INT(ctx->Light.Light[l].Ambient[3]);
448 if (TEST_EQ_4V( ctx->Light.Model.Ambient, params ))
451 COPY_4V( ctx->Light.Model.Ambient, params );
629 SCALE_3V( light->_MatAmbient[0], light->Ambient,
    [all...]
attrib.c     [all...]
mtypes.h 340 GLfloat Ambient[4]; /**< ambient color */
365 GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
377 GLfloat Ambient[4]; /**< ambient color */
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_dump.c 293 "Ambient: (%f %f %f %f)\n"
304 lit->Ambient.r,lit->Ambient.r,lit->Ambient.g,lit->Ambient.a,
318 "Ambient: (%f %f %f %f)\n"
323 mat->Ambient.r,mat->Ambient.r,mat->Ambient.g,mat->Ambient.a
    [all...]
nine_ff.c 210 * CONST[19].xyz MATERIAL.Emissive + Material.Ambient * RS.Ambient
212 * CONST[21] MATERIAL.Ambient
216 * CONST[25] RS.Ambient
235 * CONST[35] LIGHT[0].Ambient
772 * ambient += light.ambient * atten;
    [all...]
  /external/mesa3d/src/mesa/x86/
gen_matypes.c 212 OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
252 OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient );
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c 327 if (USE_COLOR_MATERIAL(AMBIENT)) {
328 COPY_3V(c_scene, ctx->Light.Model.Ambient);
333 ctx->Light.Model.Ambient);
353 float *c_light = (USE_COLOR_MATERIAL(AMBIENT) ?
354 l->Ambient :
nv20_state_tnl.c 244 if (USE_COLOR_MATERIAL(AMBIENT, side)) {
246 COPY_3V(c_factor, ctx->Light.Model.Ambient);
250 ctx->Light.Model.Ambient);
270 float *c_light = (USE_COLOR_MATERIAL(AMBIENT, side) ?
271 l->Ambient :
  /external/mesa3d/src/mesa/program/
prog_statevars.c 106 COPY_4V(value, ctx->Light.Light[ln].Ambient);
151 COPY_4V(value, ctx->Light.Model.Ambient);
158 value[i] = ctx->Light.Model.Ambient[i]
168 value[i] = ctx->Light.Model.Ambient[i]
184 value[i] = ctx->Light.Light[ln].Ambient[i] *
774 append(dst, "lightmodel.ambient");
824 append(dst, ".ambient");
991 append(str, "lightmodel.ambient");
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 197 Ambient = light.Ambient;
Direct3DDevice8.cpp 102 material.Ambient.r = 0.0f;
103 material.Ambient.g = 0.0f;
104 material.Ambient.b = 0.0f;
105 material.Ambient.a = 0.0f;
    [all...]
  /test/vts/runners/host/
utils.py 646 """Set "Ambient Display" in Settings->Display
650 new_state: new state for "Ambient Display". True or False.
  /external/swiftshader/src/D3D9/
Direct3DDevice9.hpp 231 Ambient = light.Ambient;
Direct3DDevice9.cpp 114 material.Ambient.r = 0.0f;
115 material.Ambient.g = 0.0f;
116 material.Ambient.b = 0.0f;
117 material.Ambient.a = 0.0f;
    [all...]
  /tools/test/connectivity/acts/framework/acts/
utils.py 669 """Set "Ambient Display" in Settings->Display
673 new_state: new state for "Ambient Display". True or False.
  /external/swiftshader/include/Direct3D/
d3d8types.h 154 D3DCOLORVALUE Ambient; /* Ambient color RGB */
171 D3DCOLORVALUE Ambient; /* Ambient color of light */
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h     [all...]
d3d9types.h     [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state_init.c     [all...]
radeon_state.c 650 /* Update on colormaterial, material emmissive/ambient,
658 /* Need to do more if both emmissive & ambient are PREMULT:
668 ctx->Light.Model.Ambient,
673 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
693 COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c 833 /* Update on colormaterial, material emmissive/ambient,
841 /* Need to do more if both emmissive & ambient are PREMULT:
852 ctx->Light.Model.Ambient,
857 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
877 COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
    [all...]
r200_state_init.c     [all...]
  /prebuilts/go/darwin-x86/src/syscall/
exec_linux.go 43 AmbientCaps []uintptr // Ambient capabilities (Linux only)
175 // Enable the "keep capabilities" flag to set ambient capabilities later.

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