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Searched
refs:Attenuation0
(Results
1 - 11
of
11
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DDevice8.hpp
202
Attenuation0
= light.
Attenuation0
;
Direct3DDevice8.cpp
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all
...]
/external/swiftshader/src/D3D9/
Direct3DDevice9.hpp
236
Attenuation0
= light.
Attenuation0
;
Direct3DDevice9.cpp
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all
...]
/external/mesa3d/src/gallium/state_trackers/nine/
nine_dump.c
308
lit->
Attenuation0
,lit->Attenuation1,lit->Attenuation2,
nine_ff.c
232
* CONST[32]._yzw LIGHT[0].
Attenuation0
,1,2
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all
...]
device9.c
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all
...]
/external/swiftshader/include/Direct3D/
d3d8types.h
176
float
Attenuation0
; /* Constant attenuation */
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all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h
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all
...]
d3d9types.h
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...]
/external/mesa3d/include/D3D9/
d3d9types.h
[
all
...]
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