/external/mesa3d/src/mesa/swrast/ |
s_blend.c | 538 sR = ctx->Color.BlendColor[0]; 539 sG = ctx->Color.BlendColor[1]; 540 sB = ctx->Color.BlendColor[2]; 543 sR = 1.0F - ctx->Color.BlendColor[0]; 544 sG = 1.0F - ctx->Color.BlendColor[1]; 545 sB = 1.0F - ctx->Color.BlendColor[2]; 548 sR = sG = sB = ctx->Color.BlendColor[3]; 551 sR = sG = sB = 1.0F - ctx->Color.BlendColor[3]; 599 sA = ctx->Color.BlendColor[3]; 602 sA = 1.0F - ctx->Color.BlendColor[3] [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_state_raster.c | 56 PUSH_DATA (push, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | 57 FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 | 58 FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 | 59 FLOAT_TO_UBYTE(ctx->Color.BlendColor[2]) << 0);
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nouveau_state.c | 507 ctx->Driver.BlendColor = nouveau_blend_color;
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/external/mesa3d/src/mesa/main/ |
blend.c | 630 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a 632 * dd_function_table::BlendColor callback. 651 ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F); 652 ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F); 653 ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F); 654 ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F); 656 if (ctx->Driver.BlendColor) 657 ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor); 1021 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ) [all...] |
dd.h | 533 void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]); [all...] |
get.c | 977 COPY_4FV(v->value_float_4, ctx->Color.BlendColor); [all...] |
mtypes.h | 439 GLfloat BlendColor[4]; /**< Blending color */ [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
driverfuncs.c | 125 driver->BlendColor = NULL; 217 ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
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/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 100 GET_PROC(BlendColor); 462 GET_PROC(BlendColor);
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GrGLGpu.cpp | [all...] |
/external/skqp/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 100 GET_PROC(BlendColor); 594 GET_PROC(BlendColor); [all...] |
GrGLGpu.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
entry_points.cpp | 31 void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 280 return es2::BlendColor(red, green, blue, alpha); [all...] |
libGLESv2.cpp | 337 void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_state.c | [all...] |
i915_state.c | [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | 902 { "glBlendColor", _O(BlendColor) }, [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.c | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 120 #define glBlendColor MANGLE(BlendColor) [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | 136 #define glBlendColor MANGLE(BlendColor) [all...] |