/external/swiftshader/src/Reactor/ |
x86.hpp | 53 RValue<Byte8> paddusb(RValue<Byte8> x, RValue<Byte8> y); 54 RValue<Byte8> psubusb(RValue<Byte8> x, RValue<Byte8> y); 63 RValue<Byte8> pcmpgtb(RValue<SByte8> x, RValue<SByte8> y); 64 RValue<Byte8> pcmpeqb(RValue<Byte8> x, RValue<Byte8> y) [all...] |
Main.cpp | 125 *Pointer<Byte8>(out + 16 * 2) = *Pointer<Byte8>(in + 16 * 2); 184 *Pointer<Byte8>(out + 16 * 2) = Byte8(0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20); 288 *Pointer<Short4>(out + 16 * (512 + 4)) = UnpackLow(Byte8(1, 2, 3, 4, 5, 6, 7, 8), Byte8(9, 10, 11, 12, 13, 14, 15, 16)); 289 *Pointer<Short4>(out + 16 * (512 + 5)) = UnpackHigh(Byte8(1, 2, 3, 4, 5, 6, 7, 8), Byte8(9, 10, 11, 12, 13, 14, 15, 16)); 644 *Pointer<Byte8>(out + 16 * 2) = CmpEQ(SByte8(1, 2, 3, 4, 5, 6, 7, 8), SByte8(7, 6, 5, 4, 3, 2, 1, 0)); 648 *Pointer<Byte8>(out + 16 * 5) = CmpGT(SByte8(1, 2, 3, 4, 5, 6, 7, 8), SByte8(7, 6, 5, 4, 3, 2, 1, 0)) [all...] |
Reactor.hpp | 33 class Byte8; 434 explicit Byte4(RValue<Byte8> cast); 521 class Byte8 : public LValue<Byte8> 524 Byte8() = default; 525 Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); 526 Byte8(RValue<Byte8> rhs); 527 Byte8(const Byte8 &rhs) [all...] |
LLVMReactor.cpp | [all...] |
SubzeroReactor.cpp | [all...] |
/external/swiftshader/src/Shader/ |
PixelRoutine.hpp | 71 void stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW); 72 void stencilOperation(Byte8 &newValue, Byte8 &bufferValue, StencilOperation stencilPassOperation, StencilOperation stencilZFailOperation, StencilOperation stencilFailOperation, bool CCW, Int &zMask, Int &sMask); 73 void stencilOperation(Byte8 &output, Byte8 &bufferValue, StencilOperation operation, bool CCW);
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PixelRoutine.cpp | 314 Byte8 value = *Pointer<Byte8>(buffer); 315 Byte8 valueCCW = value; 319 value &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[0].testMaskQ)); 328 valueCCW &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[1].testMaskQ)); 333 value &= *Pointer<Byte8>(primitive + OFFSET(Primitive,clockwiseMask)); 334 valueCCW &= *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)); 341 void PixelRoutine::stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW) 343 Byte8 equal; 348 value = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF) [all...] |
SetupRoutine.cpp | 117 *Pointer<Byte8>(primitive + OFFSET(Primitive,clockwiseMask)) = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); 118 *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); 122 *Pointer<Byte8>(primitive + OFFSET(Primitive,clockwiseMask)) = Byte8(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); 123 *Pointer<Byte8>(primitive + OFFSET(Primitive,invClockwiseMask)) = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); 136 *Pointer<Byte8>(primitive + OFFSET(Primitive,clockwiseMask)) = Byte8(0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF) [all...] |
SamplerCore.cpp | [all...] |