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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #include "Reactor.hpp"
     16 
     17 #include "Optimizer.hpp"
     18 
     19 #include "src/IceTypes.h"
     20 #include "src/IceCfg.h"
     21 #include "src/IceELFStreamer.h"
     22 #include "src/IceGlobalContext.h"
     23 #include "src/IceCfgNode.h"
     24 #include "src/IceELFObjectWriter.h"
     25 #include "src/IceGlobalInits.h"
     26 
     27 #include "llvm/Support/FileSystem.h"
     28 #include "llvm/Support/raw_os_ostream.h"
     29 
     30 #if defined(_WIN32)
     31 #ifndef WIN32_LEAN_AND_MEAN
     32 #define WIN32_LEAN_AND_MEAN
     33 #endif // !WIN32_LEAN_AND_MEAN
     34 #ifndef NOMINMAX
     35 #define NOMINMAX
     36 #endif // !NOMINMAX
     37 #include <Windows.h>
     38 #else
     39 #include <sys/mman.h>
     40 #if !defined(MAP_ANONYMOUS)
     41 #define MAP_ANONYMOUS MAP_ANON
     42 #endif
     43 #endif
     44 
     45 //#include <mutex>
     46 #include <limits>
     47 #include <iostream>
     48 #include <cassert>
     49 
     50 namespace
     51 {
     52 	Ice::GlobalContext *context = nullptr;
     53 	Ice::Cfg *function = nullptr;
     54 	Ice::CfgNode *basicBlock = nullptr;
     55 	Ice::CfgLocalAllocatorScope *allocator = nullptr;
     56 	sw::Routine *routine = nullptr;
     57 
     58 	std::mutex codegenMutex;
     59 
     60 	Ice::ELFFileStreamer *elfFile = nullptr;
     61 	Ice::Fdstream *out = nullptr;
     62 }
     63 
     64 namespace
     65 {
     66 	#if !defined(__i386__) && defined(_M_IX86)
     67 		#define __i386__ 1
     68 	#endif
     69 
     70 	#if !defined(__x86_64__) && (defined(_M_AMD64) || defined (_M_X64))
     71 		#define __x86_64__ 1
     72 	#endif
     73 
     74 	class CPUID
     75 	{
     76 	public:
     77 		const static bool ARM;
     78 		const static bool SSE4_1;
     79 
     80 	private:
     81 		static void cpuid(int registers[4], int info)
     82 		{
     83 			#if defined(__i386__) || defined(__x86_64__)
     84 				#if defined(_WIN32)
     85 					__cpuid(registers, info);
     86 				#else
     87 					__asm volatile("cpuid": "=a" (registers[0]), "=b" (registers[1]), "=c" (registers[2]), "=d" (registers[3]): "a" (info));
     88 				#endif
     89 			#else
     90 				registers[0] = 0;
     91 				registers[1] = 0;
     92 				registers[2] = 0;
     93 				registers[3] = 0;
     94 			#endif
     95 		}
     96 
     97 		static bool detectARM()
     98 		{
     99 			#if defined(__arm__)
    100 				return true;
    101 			#elif defined(__i386__) || defined(__x86_64__)
    102 				return false;
    103 			#else
    104 				#error "Unknown architecture"
    105 			#endif
    106 		}
    107 
    108 		static bool detectSSE4_1()
    109 		{
    110 			#if defined(__i386__) || defined(__x86_64__)
    111 				int registers[4];
    112 				cpuid(registers, 1);
    113 				return (registers[2] & 0x00080000) != 0;
    114 			#else
    115 				return false;
    116 			#endif
    117 		}
    118 	};
    119 
    120 	const bool CPUID::ARM = CPUID::detectARM();
    121 	const bool CPUID::SSE4_1 = CPUID::detectSSE4_1();
    122 	const bool emulateIntrinsics = false;
    123 	const bool emulateMismatchedBitCast = CPUID::ARM;
    124 }
    125 
    126 namespace sw
    127 {
    128 	enum EmulatedType
    129 	{
    130 		EmulatedShift = 16,
    131 		EmulatedV2 = 2 << EmulatedShift,
    132 		EmulatedV4 = 4 << EmulatedShift,
    133 		EmulatedV8 = 8 << EmulatedShift,
    134 		EmulatedBits = EmulatedV2 | EmulatedV4 | EmulatedV8,
    135 
    136 		Type_v2i32 = Ice::IceType_v4i32 | EmulatedV2,
    137 		Type_v4i16 = Ice::IceType_v8i16 | EmulatedV4,
    138 		Type_v2i16 = Ice::IceType_v8i16 | EmulatedV2,
    139 		Type_v8i8 =  Ice::IceType_v16i8 | EmulatedV8,
    140 		Type_v4i8 =  Ice::IceType_v16i8 | EmulatedV4,
    141 		Type_v2f32 = Ice::IceType_v4f32 | EmulatedV2,
    142 	};
    143 
    144 	class Value : public Ice::Operand {};
    145 	class SwitchCases : public Ice::InstSwitch {};
    146 	class BasicBlock : public Ice::CfgNode {};
    147 
    148 	Ice::Type T(Type *t)
    149 	{
    150 		static_assert(static_cast<unsigned int>(Ice::IceType_NUM) < static_cast<unsigned int>(EmulatedBits), "Ice::Type overlaps with our emulated types!");
    151 		return (Ice::Type)(reinterpret_cast<std::intptr_t>(t) & ~EmulatedBits);
    152 	}
    153 
    154 	Type *T(Ice::Type t)
    155 	{
    156 		return reinterpret_cast<Type*>(t);
    157 	}
    158 
    159 	Type *T(EmulatedType t)
    160 	{
    161 		return reinterpret_cast<Type*>(t);
    162 	}
    163 
    164 	Value *V(Ice::Operand *v)
    165 	{
    166 		return reinterpret_cast<Value*>(v);
    167 	}
    168 
    169 	BasicBlock *B(Ice::CfgNode *b)
    170 	{
    171 		return reinterpret_cast<BasicBlock*>(b);
    172 	}
    173 
    174 	static size_t typeSize(Type *type)
    175 	{
    176 		if(reinterpret_cast<std::intptr_t>(type) & EmulatedBits)
    177 		{
    178 			switch(reinterpret_cast<std::intptr_t>(type))
    179 			{
    180 			case Type_v2i32: return 8;
    181 			case Type_v4i16: return 8;
    182 			case Type_v2i16: return 4;
    183 			case Type_v8i8:  return 8;
    184 			case Type_v4i8:  return 4;
    185 			case Type_v2f32: return 8;
    186 			default: assert(false);
    187 			}
    188 		}
    189 
    190 		return Ice::typeWidthInBytes(T(type));
    191 	}
    192 
    193 	Optimization optimization[10] = {InstructionCombining, Disabled};
    194 
    195 	using ElfHeader = std::conditional<sizeof(void*) == 8, Elf64_Ehdr, Elf32_Ehdr>::type;
    196 	using SectionHeader = std::conditional<sizeof(void*) == 8, Elf64_Shdr, Elf32_Shdr>::type;
    197 
    198 	inline const SectionHeader *sectionHeader(const ElfHeader *elfHeader)
    199 	{
    200 		return reinterpret_cast<const SectionHeader*>((intptr_t)elfHeader + elfHeader->e_shoff);
    201 	}
    202 
    203 	inline const SectionHeader *elfSection(const ElfHeader *elfHeader, int index)
    204 	{
    205 		return &sectionHeader(elfHeader)[index];
    206 	}
    207 
    208 	static void *relocateSymbol(const ElfHeader *elfHeader, const Elf32_Rel &relocation, const SectionHeader &relocationTable)
    209 	{
    210 		const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info);
    211 
    212 		intptr_t address = (intptr_t)elfHeader + target->sh_offset;
    213 		int32_t *patchSite = (int*)(address + relocation.r_offset);
    214 		uint32_t index = relocation.getSymbol();
    215 		int table = relocationTable.sh_link;
    216 		void *symbolValue = nullptr;
    217 
    218 		if(index != SHN_UNDEF)
    219 		{
    220 			if(table == SHN_UNDEF) return nullptr;
    221 			const SectionHeader *symbolTable = elfSection(elfHeader, table);
    222 
    223 			uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize;
    224 			if(index >= symtab_entries)
    225 			{
    226 				assert(index < symtab_entries && "Symbol Index out of range");
    227 				return nullptr;
    228 			}
    229 
    230 			intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset;
    231 			Elf32_Sym &symbol = ((Elf32_Sym*)symbolAddress)[index];
    232 			uint16_t section = symbol.st_shndx;
    233 
    234 			if(section != SHN_UNDEF && section < SHN_LORESERVE)
    235 			{
    236 				const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx);
    237 				symbolValue = reinterpret_cast<void*>((intptr_t)elfHeader + symbol.st_value + target->sh_offset);
    238 			}
    239 			else
    240 			{
    241 				return nullptr;
    242 			}
    243 		}
    244 
    245 		if(CPUID::ARM)
    246 		{
    247 			switch(relocation.getType())
    248 			{
    249 			case R_ARM_NONE:
    250 				// No relocation
    251 				break;
    252 			case R_ARM_MOVW_ABS_NC:
    253 				{
    254 					uint32_t thumb = 0;   // Calls to Thumb code not supported.
    255 					uint32_t lo = (uint32_t)(intptr_t)symbolValue | thumb;
    256 					*patchSite = (*patchSite & 0xFFF0F000) | ((lo & 0xF000) << 4) | (lo & 0x0FFF);
    257 				}
    258 				break;
    259 			case R_ARM_MOVT_ABS:
    260 				{
    261 					uint32_t hi = (uint32_t)(intptr_t)(symbolValue) >> 16;
    262 					*patchSite = (*patchSite & 0xFFF0F000) | ((hi & 0xF000) << 4) | (hi & 0x0FFF);
    263 				}
    264 				break;
    265 			default:
    266 				assert(false && "Unsupported relocation type");
    267 				return nullptr;
    268 			}
    269 		}
    270 		else
    271 		{
    272 			switch(relocation.getType())
    273 			{
    274 			case R_386_NONE:
    275 				// No relocation
    276 				break;
    277 			case R_386_32:
    278 				*patchSite = (int32_t)((intptr_t)symbolValue + *patchSite);
    279 				break;
    280 		//	case R_386_PC32:
    281 		//		*patchSite = (int32_t)((intptr_t)symbolValue + *patchSite - (intptr_t)patchSite);
    282 		//		break;
    283 			default:
    284 				assert(false && "Unsupported relocation type");
    285 				return nullptr;
    286 			}
    287 		}
    288 
    289 		return symbolValue;
    290 	}
    291 
    292 	static void *relocateSymbol(const ElfHeader *elfHeader, const Elf64_Rela &relocation, const SectionHeader &relocationTable)
    293 	{
    294 		const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info);
    295 
    296 		intptr_t address = (intptr_t)elfHeader + target->sh_offset;
    297 		int32_t *patchSite = (int*)(address + relocation.r_offset);
    298 		uint32_t index = relocation.getSymbol();
    299 		int table = relocationTable.sh_link;
    300 		void *symbolValue = nullptr;
    301 
    302 		if(index != SHN_UNDEF)
    303 		{
    304 			if(table == SHN_UNDEF) return nullptr;
    305 			const SectionHeader *symbolTable = elfSection(elfHeader, table);
    306 
    307 			uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize;
    308 			if(index >= symtab_entries)
    309 			{
    310 				assert(index < symtab_entries && "Symbol Index out of range");
    311 				return nullptr;
    312 			}
    313 
    314 			intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset;
    315 			Elf64_Sym &symbol = ((Elf64_Sym*)symbolAddress)[index];
    316 			uint16_t section = symbol.st_shndx;
    317 
    318 			if(section != SHN_UNDEF && section < SHN_LORESERVE)
    319 			{
    320 				const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx);
    321 				symbolValue = reinterpret_cast<void*>((intptr_t)elfHeader + symbol.st_value + target->sh_offset);
    322 			}
    323 			else
    324 			{
    325 				return nullptr;
    326 			}
    327 		}
    328 
    329 		switch(relocation.getType())
    330 		{
    331 		case R_X86_64_NONE:
    332 			// No relocation
    333 			break;
    334 		case R_X86_64_64:
    335 			*(int64_t*)patchSite = (int64_t)((intptr_t)symbolValue + *(int64_t*)patchSite) + relocation.r_addend;
    336 			break;
    337 		case R_X86_64_PC32:
    338 			*patchSite = (int32_t)((intptr_t)symbolValue + *patchSite - (intptr_t)patchSite) + relocation.r_addend;
    339 			break;
    340 		case R_X86_64_32S:
    341 			*patchSite = (int32_t)((intptr_t)symbolValue + *patchSite) + relocation.r_addend;
    342 			break;
    343 		default:
    344 			assert(false && "Unsupported relocation type");
    345 			return nullptr;
    346 		}
    347 
    348 		return symbolValue;
    349 	}
    350 
    351 	void *loadImage(uint8_t *const elfImage, size_t &codeSize)
    352 	{
    353 		ElfHeader *elfHeader = (ElfHeader*)elfImage;
    354 
    355 		if(!elfHeader->checkMagic())
    356 		{
    357 			return nullptr;
    358 		}
    359 
    360 		// Expect ELF bitness to match platform
    361 		assert(sizeof(void*) == 8 ? elfHeader->getFileClass() == ELFCLASS64 : elfHeader->getFileClass() == ELFCLASS32);
    362 		#if defined(__i386__)
    363 			assert(sizeof(void*) == 4 && elfHeader->e_machine == EM_386);
    364 		#elif defined(__x86_64__)
    365 			assert(sizeof(void*) == 8 && elfHeader->e_machine == EM_X86_64);
    366 		#elif defined(__arm__)
    367 			assert(sizeof(void*) == 4 && elfHeader->e_machine == EM_ARM);
    368 		#else
    369 			#error "Unsupported platform"
    370 		#endif
    371 
    372 		SectionHeader *sectionHeader = (SectionHeader*)(elfImage + elfHeader->e_shoff);
    373 		void *entry = nullptr;
    374 
    375 		for(int i = 0; i < elfHeader->e_shnum; i++)
    376 		{
    377 			if(sectionHeader[i].sh_type == SHT_PROGBITS)
    378 			{
    379 				if(sectionHeader[i].sh_flags & SHF_EXECINSTR)
    380 				{
    381 					entry = elfImage + sectionHeader[i].sh_offset;
    382 					codeSize = sectionHeader[i].sh_size;
    383 				}
    384 			}
    385 			else if(sectionHeader[i].sh_type == SHT_REL)
    386 			{
    387 				assert(sizeof(void*) == 4 && "UNIMPLEMENTED");   // Only expected/implemented for 32-bit code
    388 
    389 				for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++)
    390 				{
    391 					const Elf32_Rel &relocation = ((const Elf32_Rel*)(elfImage + sectionHeader[i].sh_offset))[index];
    392 					relocateSymbol(elfHeader, relocation, sectionHeader[i]);
    393 				}
    394 			}
    395 			else if(sectionHeader[i].sh_type == SHT_RELA)
    396 			{
    397 				assert(sizeof(void*) == 8 && "UNIMPLEMENTED");   // Only expected/implemented for 64-bit code
    398 
    399 				for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++)
    400 				{
    401 					const Elf64_Rela &relocation = ((const Elf64_Rela*)(elfImage + sectionHeader[i].sh_offset))[index];
    402 					relocateSymbol(elfHeader, relocation, sectionHeader[i]);
    403 				}
    404 			}
    405 		}
    406 
    407 		return entry;
    408 	}
    409 
    410 	template<typename T>
    411 	struct ExecutableAllocator
    412 	{
    413 		ExecutableAllocator() {};
    414 		template<class U> ExecutableAllocator(const ExecutableAllocator<U> &other) {};
    415 
    416 		using value_type = T;
    417 		using size_type = std::size_t;
    418 
    419 		T *allocate(size_type n)
    420 		{
    421 			#if defined(_WIN32)
    422 				return (T*)VirtualAlloc(NULL, sizeof(T) * n, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
    423 			#else
    424 				return (T*)mmap(nullptr, sizeof(T) * n, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
    425 			#endif
    426 		}
    427 
    428 		void deallocate(T *p, size_type n)
    429 		{
    430 			#if defined(_WIN32)
    431 				VirtualFree(p, 0, MEM_RELEASE);
    432 			#else
    433 				munmap(p, sizeof(T) * n);
    434 			#endif
    435 		}
    436 	};
    437 
    438 	class ELFMemoryStreamer : public Ice::ELFStreamer, public Routine
    439 	{
    440 		ELFMemoryStreamer(const ELFMemoryStreamer &) = delete;
    441 		ELFMemoryStreamer &operator=(const ELFMemoryStreamer &) = delete;
    442 
    443 	public:
    444 		ELFMemoryStreamer() : Routine(), entry(nullptr)
    445 		{
    446 			position = 0;
    447 			buffer.reserve(0x1000);
    448 		}
    449 
    450 		~ELFMemoryStreamer() override
    451 		{
    452 			#if defined(_WIN32)
    453 				if(buffer.size() != 0)
    454 				{
    455 					DWORD exeProtection;
    456 					VirtualProtect(&buffer[0], buffer.size(), oldProtection, &exeProtection);
    457 				}
    458 			#endif
    459 		}
    460 
    461 		void write8(uint8_t Value) override
    462 		{
    463 			if(position == (uint64_t)buffer.size())
    464 			{
    465 				buffer.push_back(Value);
    466 				position++;
    467 			}
    468 			else if(position < (uint64_t)buffer.size())
    469 			{
    470 				buffer[position] = Value;
    471 				position++;
    472 			}
    473 			else assert(false && "UNIMPLEMENTED");
    474 		}
    475 
    476 		void writeBytes(llvm::StringRef Bytes) override
    477 		{
    478 			std::size_t oldSize = buffer.size();
    479 			buffer.resize(oldSize + Bytes.size());
    480 			memcpy(&buffer[oldSize], Bytes.begin(), Bytes.size());
    481 			position += Bytes.size();
    482 		}
    483 
    484 		uint64_t tell() const override { return position; }
    485 
    486 		void seek(uint64_t Off) override { position = Off; }
    487 
    488 		const void *getEntry() override
    489 		{
    490 			if(!entry)
    491 			{
    492 				position = std::numeric_limits<std::size_t>::max();   // Can't stream more data after this
    493 
    494 				size_t codeSize = 0;
    495 				entry = loadImage(&buffer[0], codeSize);
    496 
    497 				#if defined(_WIN32)
    498 					VirtualProtect(&buffer[0], buffer.size(), PAGE_EXECUTE_READ, &oldProtection);
    499 					FlushInstructionCache(GetCurrentProcess(), NULL, 0);
    500 				#else
    501 					mprotect(&buffer[0], buffer.size(), PROT_READ | PROT_EXEC);
    502 					__builtin___clear_cache((char*)entry, (char*)entry + codeSize);
    503 				#endif
    504 			}
    505 
    506 			return entry;
    507 		}
    508 
    509 	private:
    510 		void *entry;
    511 		std::vector<uint8_t, ExecutableAllocator<uint8_t>> buffer;
    512 		std::size_t position;
    513 
    514 		#if defined(_WIN32)
    515 		DWORD oldProtection;
    516 		#endif
    517 	};
    518 
    519 	Nucleus::Nucleus()
    520 	{
    521 		::codegenMutex.lock();   // Reactor is currently not thread safe
    522 
    523 		Ice::ClFlags &Flags = Ice::ClFlags::Flags;
    524 		Ice::ClFlags::getParsedClFlags(Flags);
    525 
    526 		#if defined(__arm__)
    527 			Flags.setTargetArch(Ice::Target_ARM32);
    528 			Flags.setTargetInstructionSet(Ice::ARM32InstructionSet_HWDivArm);
    529 		#else   // x86
    530 			Flags.setTargetArch(sizeof(void*) == 8 ? Ice::Target_X8664 : Ice::Target_X8632);
    531 			Flags.setTargetInstructionSet(CPUID::SSE4_1 ? Ice::X86InstructionSet_SSE4_1 : Ice::X86InstructionSet_SSE2);
    532 		#endif
    533 		Flags.setOutFileType(Ice::FT_Elf);
    534 		Flags.setOptLevel(Ice::Opt_2);
    535 		Flags.setApplicationBinaryInterface(Ice::ABI_Platform);
    536 		Flags.setVerbose(false ? Ice::IceV_Most : Ice::IceV_None);
    537 		Flags.setDisableHybridAssembly(true);
    538 
    539 		static llvm::raw_os_ostream cout(std::cout);
    540 		static llvm::raw_os_ostream cerr(std::cerr);
    541 
    542 		if(false)   // Write out to a file
    543 		{
    544 			std::error_code errorCode;
    545 			::out = new Ice::Fdstream("out.o", errorCode, llvm::sys::fs::F_None);
    546 			::elfFile = new Ice::ELFFileStreamer(*out);
    547 			::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfFile);
    548 		}
    549 		else
    550 		{
    551 			ELFMemoryStreamer *elfMemory = new ELFMemoryStreamer();
    552 			::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfMemory);
    553 			::routine = elfMemory;
    554 		}
    555 	}
    556 
    557 	Nucleus::~Nucleus()
    558 	{
    559 		delete ::routine;
    560 
    561 		delete ::allocator;
    562 		delete ::function;
    563 		delete ::context;
    564 
    565 		delete ::elfFile;
    566 		delete ::out;
    567 
    568 		::codegenMutex.unlock();
    569 	}
    570 
    571 	Routine *Nucleus::acquireRoutine(const wchar_t *name, bool runOptimizations)
    572 	{
    573 		if(basicBlock->getInsts().empty() || basicBlock->getInsts().back().getKind() != Ice::Inst::Ret)
    574 		{
    575 			createRetVoid();
    576 		}
    577 
    578 		std::wstring wideName(name);
    579 		std::string asciiName(wideName.begin(), wideName.end());
    580 		::function->setFunctionName(Ice::GlobalString::createWithString(::context, asciiName));
    581 
    582 		optimize();
    583 
    584 		::function->translate();
    585 		assert(!::function->hasError());
    586 
    587 		auto globals = ::function->getGlobalInits();
    588 
    589 		if(globals && !globals->empty())
    590 		{
    591 			::context->getGlobals()->merge(globals.get());
    592 		}
    593 
    594 		::context->emitFileHeader();
    595 		::function->emitIAS();
    596 		auto assembler = ::function->releaseAssembler();
    597 		auto objectWriter = ::context->getObjectWriter();
    598 		assembler->alignFunction();
    599 		objectWriter->writeFunctionCode(::function->getFunctionName(), false, assembler.get());
    600 		::context->lowerGlobals("last");
    601 		::context->lowerConstants();
    602 		::context->lowerJumpTables();
    603 		objectWriter->setUndefinedSyms(::context->getConstantExternSyms());
    604 		objectWriter->writeNonUserSections();
    605 
    606 		Routine *handoffRoutine = ::routine;
    607 		::routine = nullptr;
    608 
    609 		return handoffRoutine;
    610 	}
    611 
    612 	void Nucleus::optimize()
    613 	{
    614 		sw::optimize(::function);
    615 	}
    616 
    617 	Value *Nucleus::allocateStackVariable(Type *t, int arraySize)
    618 	{
    619 		Ice::Type type = T(t);
    620 		int typeSize = Ice::typeWidthInBytes(type);
    621 		int totalSize = typeSize * (arraySize ? arraySize : 1);
    622 
    623 		auto bytes = Ice::ConstantInteger32::create(::context, type, totalSize);
    624 		auto address = ::function->makeVariable(T(getPointerType(t)));
    625 		auto alloca = Ice::InstAlloca::create(::function, address, bytes, typeSize);
    626 		::function->getEntryNode()->getInsts().push_front(alloca);
    627 
    628 		return V(address);
    629 	}
    630 
    631 	BasicBlock *Nucleus::createBasicBlock()
    632 	{
    633 		return B(::function->makeNode());
    634 	}
    635 
    636 	BasicBlock *Nucleus::getInsertBlock()
    637 	{
    638 		return B(::basicBlock);
    639 	}
    640 
    641 	void Nucleus::setInsertBlock(BasicBlock *basicBlock)
    642 	{
    643 	//	assert(::basicBlock->getInsts().back().getTerminatorEdges().size() >= 0 && "Previous basic block must have a terminator");
    644 		::basicBlock = basicBlock;
    645 	}
    646 
    647 	void Nucleus::createFunction(Type *ReturnType, std::vector<Type*> &Params)
    648 	{
    649 		uint32_t sequenceNumber = 0;
    650 		::function = Ice::Cfg::create(::context, sequenceNumber).release();
    651 		::allocator = new Ice::CfgLocalAllocatorScope(::function);
    652 
    653 		for(Type *type : Params)
    654 		{
    655 			Ice::Variable *arg = ::function->makeVariable(T(type));
    656 			::function->addArg(arg);
    657 		}
    658 
    659 		Ice::CfgNode *node = ::function->makeNode();
    660 		::function->setEntryNode(node);
    661 		::basicBlock = node;
    662 	}
    663 
    664 	Value *Nucleus::getArgument(unsigned int index)
    665 	{
    666 		return V(::function->getArgs()[index]);
    667 	}
    668 
    669 	void Nucleus::createRetVoid()
    670 	{
    671 		Ice::InstRet *ret = Ice::InstRet::create(::function);
    672 		::basicBlock->appendInst(ret);
    673 	}
    674 
    675 	void Nucleus::createRet(Value *v)
    676 	{
    677 		Ice::InstRet *ret = Ice::InstRet::create(::function, v);
    678 		::basicBlock->appendInst(ret);
    679 	}
    680 
    681 	void Nucleus::createBr(BasicBlock *dest)
    682 	{
    683 		auto br = Ice::InstBr::create(::function, dest);
    684 		::basicBlock->appendInst(br);
    685 	}
    686 
    687 	void Nucleus::createCondBr(Value *cond, BasicBlock *ifTrue, BasicBlock *ifFalse)
    688 	{
    689 		auto br = Ice::InstBr::create(::function, cond, ifTrue, ifFalse);
    690 		::basicBlock->appendInst(br);
    691 	}
    692 
    693 	static bool isCommutative(Ice::InstArithmetic::OpKind op)
    694 	{
    695 		switch(op)
    696 		{
    697 		case Ice::InstArithmetic::Add:
    698 		case Ice::InstArithmetic::Fadd:
    699 		case Ice::InstArithmetic::Mul:
    700 		case Ice::InstArithmetic::Fmul:
    701 		case Ice::InstArithmetic::And:
    702 		case Ice::InstArithmetic::Or:
    703 		case Ice::InstArithmetic::Xor:
    704 			return true;
    705 		default:
    706 			return false;
    707 		}
    708 	}
    709 
    710 	static Value *createArithmetic(Ice::InstArithmetic::OpKind op, Value *lhs, Value *rhs)
    711 	{
    712 		assert(lhs->getType() == rhs->getType() || llvm::isa<Ice::Constant>(rhs));
    713 
    714 		bool swapOperands = llvm::isa<Ice::Constant>(lhs) && isCommutative(op);
    715 
    716 		Ice::Variable *result = ::function->makeVariable(lhs->getType());
    717 		Ice::InstArithmetic *arithmetic = Ice::InstArithmetic::create(::function, op, result, swapOperands ? rhs : lhs, swapOperands ? lhs : rhs);
    718 		::basicBlock->appendInst(arithmetic);
    719 
    720 		return V(result);
    721 	}
    722 
    723 	Value *Nucleus::createAdd(Value *lhs, Value *rhs)
    724 	{
    725 		return createArithmetic(Ice::InstArithmetic::Add, lhs, rhs);
    726 	}
    727 
    728 	Value *Nucleus::createSub(Value *lhs, Value *rhs)
    729 	{
    730 		return createArithmetic(Ice::InstArithmetic::Sub, lhs, rhs);
    731 	}
    732 
    733 	Value *Nucleus::createMul(Value *lhs, Value *rhs)
    734 	{
    735 		return createArithmetic(Ice::InstArithmetic::Mul, lhs, rhs);
    736 	}
    737 
    738 	Value *Nucleus::createUDiv(Value *lhs, Value *rhs)
    739 	{
    740 		return createArithmetic(Ice::InstArithmetic::Udiv, lhs, rhs);
    741 	}
    742 
    743 	Value *Nucleus::createSDiv(Value *lhs, Value *rhs)
    744 	{
    745 		return createArithmetic(Ice::InstArithmetic::Sdiv, lhs, rhs);
    746 	}
    747 
    748 	Value *Nucleus::createFAdd(Value *lhs, Value *rhs)
    749 	{
    750 		return createArithmetic(Ice::InstArithmetic::Fadd, lhs, rhs);
    751 	}
    752 
    753 	Value *Nucleus::createFSub(Value *lhs, Value *rhs)
    754 	{
    755 		return createArithmetic(Ice::InstArithmetic::Fsub, lhs, rhs);
    756 	}
    757 
    758 	Value *Nucleus::createFMul(Value *lhs, Value *rhs)
    759 	{
    760 		return createArithmetic(Ice::InstArithmetic::Fmul, lhs, rhs);
    761 	}
    762 
    763 	Value *Nucleus::createFDiv(Value *lhs, Value *rhs)
    764 	{
    765 		return createArithmetic(Ice::InstArithmetic::Fdiv, lhs, rhs);
    766 	}
    767 
    768 	Value *Nucleus::createURem(Value *lhs, Value *rhs)
    769 	{
    770 		return createArithmetic(Ice::InstArithmetic::Urem, lhs, rhs);
    771 	}
    772 
    773 	Value *Nucleus::createSRem(Value *lhs, Value *rhs)
    774 	{
    775 		return createArithmetic(Ice::InstArithmetic::Srem, lhs, rhs);
    776 	}
    777 
    778 	Value *Nucleus::createFRem(Value *lhs, Value *rhs)
    779 	{
    780 		return createArithmetic(Ice::InstArithmetic::Frem, lhs, rhs);
    781 	}
    782 
    783 	Value *Nucleus::createShl(Value *lhs, Value *rhs)
    784 	{
    785 		return createArithmetic(Ice::InstArithmetic::Shl, lhs, rhs);
    786 	}
    787 
    788 	Value *Nucleus::createLShr(Value *lhs, Value *rhs)
    789 	{
    790 		return createArithmetic(Ice::InstArithmetic::Lshr, lhs, rhs);
    791 	}
    792 
    793 	Value *Nucleus::createAShr(Value *lhs, Value *rhs)
    794 	{
    795 		return createArithmetic(Ice::InstArithmetic::Ashr, lhs, rhs);
    796 	}
    797 
    798 	Value *Nucleus::createAnd(Value *lhs, Value *rhs)
    799 	{
    800 		return createArithmetic(Ice::InstArithmetic::And, lhs, rhs);
    801 	}
    802 
    803 	Value *Nucleus::createOr(Value *lhs, Value *rhs)
    804 	{
    805 		return createArithmetic(Ice::InstArithmetic::Or, lhs, rhs);
    806 	}
    807 
    808 	Value *Nucleus::createXor(Value *lhs, Value *rhs)
    809 	{
    810 		return createArithmetic(Ice::InstArithmetic::Xor, lhs, rhs);
    811 	}
    812 
    813 	Value *Nucleus::createNeg(Value *v)
    814 	{
    815 		return createSub(createNullValue(T(v->getType())), v);
    816 	}
    817 
    818 	Value *Nucleus::createFNeg(Value *v)
    819 	{
    820 		double c[4] = {-0.0, -0.0, -0.0, -0.0};
    821 		Value *negativeZero = Ice::isVectorType(v->getType()) ?
    822 		                      createConstantVector(c, T(v->getType())) :
    823 		                      V(::context->getConstantFloat(-0.0f));
    824 
    825 		return createFSub(negativeZero, v);
    826 	}
    827 
    828 	Value *Nucleus::createNot(Value *v)
    829 	{
    830 		if(Ice::isScalarIntegerType(v->getType()))
    831 		{
    832 			return createXor(v, V(::context->getConstantInt(v->getType(), -1)));
    833 		}
    834 		else   // Vector
    835 		{
    836 			int64_t c[16] = {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1};
    837 			return createXor(v, createConstantVector(c, T(v->getType())));
    838 		}
    839 	}
    840 
    841 	Value *Nucleus::createLoad(Value *ptr, Type *type, bool isVolatile, unsigned int align)
    842 	{
    843 		int valueType = (int)reinterpret_cast<intptr_t>(type);
    844 		Ice::Variable *result = ::function->makeVariable(T(type));
    845 
    846 		if((valueType & EmulatedBits) && (align != 0))   // Narrow vector not stored on stack.
    847 		{
    848 			if(emulateIntrinsics)
    849 			{
    850 				if(typeSize(type) == 4)
    851 				{
    852 					auto pointer = RValue<Pointer<Byte>>(ptr);
    853 					Int x = *Pointer<Int>(pointer);
    854 
    855 					Int4 vector;
    856 					vector = Insert(vector, x, 0);
    857 
    858 					auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue());
    859 					::basicBlock->appendInst(bitcast);
    860 				}
    861 				else if(typeSize(type) == 8)
    862 				{
    863 					auto pointer = RValue<Pointer<Byte>>(ptr);
    864 					Int x = *Pointer<Int>(pointer);
    865 					Int y = *Pointer<Int>(pointer + 4);
    866 
    867 					Int4 vector;
    868 					vector = Insert(vector, x, 0);
    869 					vector = Insert(vector, y, 1);
    870 
    871 					auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue());
    872 					::basicBlock->appendInst(bitcast);
    873 				}
    874 				else assert(false);
    875 			}
    876 			else
    877 			{
    878 				const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::LoadSubVector, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
    879 				auto target = ::context->getConstantUndef(Ice::IceType_i32);
    880 				auto load = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
    881 				load->addArg(ptr);
    882 				load->addArg(::context->getConstantInt32(typeSize(type)));
    883 				::basicBlock->appendInst(load);
    884 			}
    885 		}
    886 		else
    887 		{
    888 			auto load = Ice::InstLoad::create(::function, result, ptr, align);
    889 			::basicBlock->appendInst(load);
    890 		}
    891 
    892 		return V(result);
    893 	}
    894 
    895 	Value *Nucleus::createStore(Value *value, Value *ptr, Type *type, bool isVolatile, unsigned int align)
    896 	{
    897 		int valueType = (int)reinterpret_cast<intptr_t>(type);
    898 
    899 		if((valueType & EmulatedBits) && (align != 0))   // Narrow vector not stored on stack.
    900 		{
    901 			if(emulateIntrinsics)
    902 			{
    903 				if(typeSize(type) == 4)
    904 				{
    905 					Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32);
    906 					auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value);
    907 					::basicBlock->appendInst(bitcast);
    908 
    909 					RValue<Int4> v(V(vector));
    910 
    911 					auto pointer = RValue<Pointer<Byte>>(ptr);
    912 					Int x = Extract(v, 0);
    913 					*Pointer<Int>(pointer) = x;
    914 				}
    915 				else if(typeSize(type) == 8)
    916 				{
    917 					Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32);
    918 					auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value);
    919 					::basicBlock->appendInst(bitcast);
    920 
    921 					RValue<Int4> v(V(vector));
    922 
    923 					auto pointer = RValue<Pointer<Byte>>(ptr);
    924 					Int x = Extract(v, 0);
    925 					*Pointer<Int>(pointer) = x;
    926 					Int y = Extract(v, 1);
    927 					*Pointer<Int>(pointer + 4) = y;
    928 				}
    929 				else assert(false);
    930 			}
    931 			else
    932 			{
    933 				const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::StoreSubVector, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_T};
    934 				auto target = ::context->getConstantUndef(Ice::IceType_i32);
    935 				auto store = Ice::InstIntrinsicCall::create(::function, 3, nullptr, target, intrinsic);
    936 				store->addArg(value);
    937 				store->addArg(ptr);
    938 				store->addArg(::context->getConstantInt32(typeSize(type)));
    939 				::basicBlock->appendInst(store);
    940 			}
    941 		}
    942 		else
    943 		{
    944 			assert(value->getType() == T(type));
    945 
    946 			auto store = Ice::InstStore::create(::function, value, ptr, align);
    947 			::basicBlock->appendInst(store);
    948 		}
    949 
    950 		return value;
    951 	}
    952 
    953 	Value *Nucleus::createGEP(Value *ptr, Type *type, Value *index, bool unsignedIndex)
    954 	{
    955 		assert(index->getType() == Ice::IceType_i32);
    956 
    957 		if(auto *constant = llvm::dyn_cast<Ice::ConstantInteger32>(index))
    958 		{
    959 			int32_t offset = constant->getValue() * (int)typeSize(type);
    960 
    961 			if(offset == 0)
    962 			{
    963 				return ptr;
    964 			}
    965 
    966 			return createAdd(ptr, createConstantInt(offset));
    967 		}
    968 
    969 		if(!Ice::isByteSizedType(T(type)))
    970 		{
    971 			index = createMul(index, createConstantInt((int)typeSize(type)));
    972 		}
    973 
    974 		if(sizeof(void*) == 8)
    975 		{
    976 			if(unsignedIndex)
    977 			{
    978 				index = createZExt(index, T(Ice::IceType_i64));
    979 			}
    980 			else
    981 			{
    982 				index = createSExt(index, T(Ice::IceType_i64));
    983 			}
    984 		}
    985 
    986 		return createAdd(ptr, index);
    987 	}
    988 
    989 	Value *Nucleus::createAtomicAdd(Value *ptr, Value *value)
    990 	{
    991 		assert(false && "UNIMPLEMENTED"); return nullptr;
    992 	}
    993 
    994 	static Value *createCast(Ice::InstCast::OpKind op, Value *v, Type *destType)
    995 	{
    996 		if(v->getType() == T(destType))
    997 		{
    998 			return v;
    999 		}
   1000 
   1001 		Ice::Variable *result = ::function->makeVariable(T(destType));
   1002 		Ice::InstCast *cast = Ice::InstCast::create(::function, op, result, v);
   1003 		::basicBlock->appendInst(cast);
   1004 
   1005 		return V(result);
   1006 	}
   1007 
   1008 	Value *Nucleus::createTrunc(Value *v, Type *destType)
   1009 	{
   1010 		return createCast(Ice::InstCast::Trunc, v, destType);
   1011 	}
   1012 
   1013 	Value *Nucleus::createZExt(Value *v, Type *destType)
   1014 	{
   1015 		return createCast(Ice::InstCast::Zext, v, destType);
   1016 	}
   1017 
   1018 	Value *Nucleus::createSExt(Value *v, Type *destType)
   1019 	{
   1020 		return createCast(Ice::InstCast::Sext, v, destType);
   1021 	}
   1022 
   1023 	Value *Nucleus::createFPToSI(Value *v, Type *destType)
   1024 	{
   1025 		return createCast(Ice::InstCast::Fptosi, v, destType);
   1026 	}
   1027 
   1028 	Value *Nucleus::createSIToFP(Value *v, Type *destType)
   1029 	{
   1030 		return createCast(Ice::InstCast::Sitofp, v, destType);
   1031 	}
   1032 
   1033 	Value *Nucleus::createFPTrunc(Value *v, Type *destType)
   1034 	{
   1035 		return createCast(Ice::InstCast::Fptrunc, v, destType);
   1036 	}
   1037 
   1038 	Value *Nucleus::createFPExt(Value *v, Type *destType)
   1039 	{
   1040 		return createCast(Ice::InstCast::Fpext, v, destType);
   1041 	}
   1042 
   1043 	Value *Nucleus::createBitCast(Value *v, Type *destType)
   1044 	{
   1045 		// Bitcasts must be between types of the same logical size. But with emulated narrow vectors we need
   1046 		// support for casting between scalars and wide vectors. For platforms where this is not supported,
   1047 		// emulate them by writing to the stack and reading back as the destination type.
   1048 		if(emulateMismatchedBitCast)
   1049 		{
   1050 			if(!Ice::isVectorType(v->getType()) && Ice::isVectorType(T(destType)))
   1051 			{
   1052 				Value *address = allocateStackVariable(destType);
   1053 				createStore(v, address, T(v->getType()));
   1054 				return createLoad(address, destType);
   1055 			}
   1056 			else if(Ice::isVectorType(v->getType()) && !Ice::isVectorType(T(destType)))
   1057 			{
   1058 				Value *address = allocateStackVariable(T(v->getType()));
   1059 				createStore(v, address, T(v->getType()));
   1060 				return createLoad(address, destType);
   1061 			}
   1062 		}
   1063 
   1064 		return createCast(Ice::InstCast::Bitcast, v, destType);
   1065 	}
   1066 
   1067 	static Value *createIntCompare(Ice::InstIcmp::ICond condition, Value *lhs, Value *rhs)
   1068 	{
   1069 		assert(lhs->getType() == rhs->getType());
   1070 
   1071 		auto result = ::function->makeVariable(Ice::isScalarIntegerType(lhs->getType()) ? Ice::IceType_i1 : lhs->getType());
   1072 		auto cmp = Ice::InstIcmp::create(::function, condition, result, lhs, rhs);
   1073 		::basicBlock->appendInst(cmp);
   1074 
   1075 		return V(result);
   1076 	}
   1077 
   1078 	Value *Nucleus::createICmpEQ(Value *lhs, Value *rhs)
   1079 	{
   1080 		return createIntCompare(Ice::InstIcmp::Eq, lhs, rhs);
   1081 	}
   1082 
   1083 	Value *Nucleus::createICmpNE(Value *lhs, Value *rhs)
   1084 	{
   1085 		return createIntCompare(Ice::InstIcmp::Ne, lhs, rhs);
   1086 	}
   1087 
   1088 	Value *Nucleus::createICmpUGT(Value *lhs, Value *rhs)
   1089 	{
   1090 		return createIntCompare(Ice::InstIcmp::Ugt, lhs, rhs);
   1091 	}
   1092 
   1093 	Value *Nucleus::createICmpUGE(Value *lhs, Value *rhs)
   1094 	{
   1095 		return createIntCompare(Ice::InstIcmp::Uge, lhs, rhs);
   1096 	}
   1097 
   1098 	Value *Nucleus::createICmpULT(Value *lhs, Value *rhs)
   1099 	{
   1100 		return createIntCompare(Ice::InstIcmp::Ult, lhs, rhs);
   1101 	}
   1102 
   1103 	Value *Nucleus::createICmpULE(Value *lhs, Value *rhs)
   1104 	{
   1105 		return createIntCompare(Ice::InstIcmp::Ule, lhs, rhs);
   1106 	}
   1107 
   1108 	Value *Nucleus::createICmpSGT(Value *lhs, Value *rhs)
   1109 	{
   1110 		return createIntCompare(Ice::InstIcmp::Sgt, lhs, rhs);
   1111 	}
   1112 
   1113 	Value *Nucleus::createICmpSGE(Value *lhs, Value *rhs)
   1114 	{
   1115 		return createIntCompare(Ice::InstIcmp::Sge, lhs, rhs);
   1116 	}
   1117 
   1118 	Value *Nucleus::createICmpSLT(Value *lhs, Value *rhs)
   1119 	{
   1120 		return createIntCompare(Ice::InstIcmp::Slt, lhs, rhs);
   1121 	}
   1122 
   1123 	Value *Nucleus::createICmpSLE(Value *lhs, Value *rhs)
   1124 	{
   1125 		return createIntCompare(Ice::InstIcmp::Sle, lhs, rhs);
   1126 	}
   1127 
   1128 	static Value *createFloatCompare(Ice::InstFcmp::FCond condition, Value *lhs, Value *rhs)
   1129 	{
   1130 		assert(lhs->getType() == rhs->getType());
   1131 		assert(Ice::isScalarFloatingType(lhs->getType()) || lhs->getType() == Ice::IceType_v4f32);
   1132 
   1133 		auto result = ::function->makeVariable(Ice::isScalarFloatingType(lhs->getType()) ? Ice::IceType_i1 : Ice::IceType_v4i32);
   1134 		auto cmp = Ice::InstFcmp::create(::function, condition, result, lhs, rhs);
   1135 		::basicBlock->appendInst(cmp);
   1136 
   1137 		return V(result);
   1138 	}
   1139 
   1140 	Value *Nucleus::createFCmpOEQ(Value *lhs, Value *rhs)
   1141 	{
   1142 		return createFloatCompare(Ice::InstFcmp::Oeq, lhs, rhs);
   1143 	}
   1144 
   1145 	Value *Nucleus::createFCmpOGT(Value *lhs, Value *rhs)
   1146 	{
   1147 		return createFloatCompare(Ice::InstFcmp::Ogt, lhs, rhs);
   1148 	}
   1149 
   1150 	Value *Nucleus::createFCmpOGE(Value *lhs, Value *rhs)
   1151 	{
   1152 		return createFloatCompare(Ice::InstFcmp::Oge, lhs, rhs);
   1153 	}
   1154 
   1155 	Value *Nucleus::createFCmpOLT(Value *lhs, Value *rhs)
   1156 	{
   1157 		return createFloatCompare(Ice::InstFcmp::Olt, lhs, rhs);
   1158 	}
   1159 
   1160 	Value *Nucleus::createFCmpOLE(Value *lhs, Value *rhs)
   1161 	{
   1162 		return createFloatCompare(Ice::InstFcmp::Ole, lhs, rhs);
   1163 	}
   1164 
   1165 	Value *Nucleus::createFCmpONE(Value *lhs, Value *rhs)
   1166 	{
   1167 		return createFloatCompare(Ice::InstFcmp::One, lhs, rhs);
   1168 	}
   1169 
   1170 	Value *Nucleus::createFCmpORD(Value *lhs, Value *rhs)
   1171 	{
   1172 		return createFloatCompare(Ice::InstFcmp::Ord, lhs, rhs);
   1173 	}
   1174 
   1175 	Value *Nucleus::createFCmpUNO(Value *lhs, Value *rhs)
   1176 	{
   1177 		return createFloatCompare(Ice::InstFcmp::Uno, lhs, rhs);
   1178 	}
   1179 
   1180 	Value *Nucleus::createFCmpUEQ(Value *lhs, Value *rhs)
   1181 	{
   1182 		return createFloatCompare(Ice::InstFcmp::Ueq, lhs, rhs);
   1183 	}
   1184 
   1185 	Value *Nucleus::createFCmpUGT(Value *lhs, Value *rhs)
   1186 	{
   1187 		return createFloatCompare(Ice::InstFcmp::Ugt, lhs, rhs);
   1188 	}
   1189 
   1190 	Value *Nucleus::createFCmpUGE(Value *lhs, Value *rhs)
   1191 	{
   1192 		return createFloatCompare(Ice::InstFcmp::Uge, lhs, rhs);
   1193 	}
   1194 
   1195 	Value *Nucleus::createFCmpULT(Value *lhs, Value *rhs)
   1196 	{
   1197 		return createFloatCompare(Ice::InstFcmp::Ult, lhs, rhs);
   1198 	}
   1199 
   1200 	Value *Nucleus::createFCmpULE(Value *lhs, Value *rhs)
   1201 	{
   1202 		return createFloatCompare(Ice::InstFcmp::Ule, lhs, rhs);
   1203 	}
   1204 
   1205 	Value *Nucleus::createFCmpUNE(Value *lhs, Value *rhs)
   1206 	{
   1207 		return createFloatCompare(Ice::InstFcmp::Une, lhs, rhs);
   1208 	}
   1209 
   1210 	Value *Nucleus::createExtractElement(Value *vector, Type *type, int index)
   1211 	{
   1212 		auto result = ::function->makeVariable(T(type));
   1213 		auto extract = Ice::InstExtractElement::create(::function, result, vector, ::context->getConstantInt32(index));
   1214 		::basicBlock->appendInst(extract);
   1215 
   1216 		return V(result);
   1217 	}
   1218 
   1219 	Value *Nucleus::createInsertElement(Value *vector, Value *element, int index)
   1220 	{
   1221 		auto result = ::function->makeVariable(vector->getType());
   1222 		auto insert = Ice::InstInsertElement::create(::function, result, vector, element, ::context->getConstantInt32(index));
   1223 		::basicBlock->appendInst(insert);
   1224 
   1225 		return V(result);
   1226 	}
   1227 
   1228 	Value *Nucleus::createShuffleVector(Value *V1, Value *V2, const int *select)
   1229 	{
   1230 		assert(V1->getType() == V2->getType());
   1231 
   1232 		int size = Ice::typeNumElements(V1->getType());
   1233 		auto result = ::function->makeVariable(V1->getType());
   1234 		auto shuffle = Ice::InstShuffleVector::create(::function, result, V1, V2);
   1235 
   1236 		for(int i = 0; i < size; i++)
   1237 		{
   1238 			shuffle->addIndex(llvm::cast<Ice::ConstantInteger32>(::context->getConstantInt32(select[i])));
   1239 		}
   1240 
   1241 		::basicBlock->appendInst(shuffle);
   1242 
   1243 		return V(result);
   1244 	}
   1245 
   1246 	Value *Nucleus::createSelect(Value *C, Value *ifTrue, Value *ifFalse)
   1247 	{
   1248 		assert(ifTrue->getType() == ifFalse->getType());
   1249 
   1250 		auto result = ::function->makeVariable(ifTrue->getType());
   1251 		auto *select = Ice::InstSelect::create(::function, result, C, ifTrue, ifFalse);
   1252 		::basicBlock->appendInst(select);
   1253 
   1254 		return V(result);
   1255 	}
   1256 
   1257 	SwitchCases *Nucleus::createSwitch(Value *control, BasicBlock *defaultBranch, unsigned numCases)
   1258 	{
   1259 		auto switchInst = Ice::InstSwitch::create(::function, numCases, control, defaultBranch);
   1260 		::basicBlock->appendInst(switchInst);
   1261 
   1262 		return reinterpret_cast<SwitchCases*>(switchInst);
   1263 	}
   1264 
   1265 	void Nucleus::addSwitchCase(SwitchCases *switchCases, int label, BasicBlock *branch)
   1266 	{
   1267 		switchCases->addBranch(label, label, branch);
   1268 	}
   1269 
   1270 	void Nucleus::createUnreachable()
   1271 	{
   1272 		Ice::InstUnreachable *unreachable = Ice::InstUnreachable::create(::function);
   1273 		::basicBlock->appendInst(unreachable);
   1274 	}
   1275 
   1276 	static Value *createSwizzle4(Value *val, unsigned char select)
   1277 	{
   1278 		int swizzle[4] =
   1279 		{
   1280 			(select >> 0) & 0x03,
   1281 			(select >> 2) & 0x03,
   1282 			(select >> 4) & 0x03,
   1283 			(select >> 6) & 0x03,
   1284 		};
   1285 
   1286 		return Nucleus::createShuffleVector(val, val, swizzle);
   1287 	}
   1288 
   1289 	static Value *createMask4(Value *lhs, Value *rhs, unsigned char select)
   1290 	{
   1291 		int64_t mask[4] = {0, 0, 0, 0};
   1292 
   1293 		mask[(select >> 0) & 0x03] = -1;
   1294 		mask[(select >> 2) & 0x03] = -1;
   1295 		mask[(select >> 4) & 0x03] = -1;
   1296 		mask[(select >> 6) & 0x03] = -1;
   1297 
   1298 		Value *condition = Nucleus::createConstantVector(mask, T(Ice::IceType_v4i1));
   1299 		Value *result = Nucleus::createSelect(condition, rhs, lhs);
   1300 
   1301 		return result;
   1302 	}
   1303 
   1304 	Type *Nucleus::getPointerType(Type *ElementType)
   1305 	{
   1306 		if(sizeof(void*) == 8)
   1307 		{
   1308 			return T(Ice::IceType_i64);
   1309 		}
   1310 		else
   1311 		{
   1312 			return T(Ice::IceType_i32);
   1313 		}
   1314 	}
   1315 
   1316 	Value *Nucleus::createNullValue(Type *Ty)
   1317 	{
   1318 		if(Ice::isVectorType(T(Ty)))
   1319 		{
   1320 			assert(Ice::typeNumElements(T(Ty)) <= 16);
   1321 			int64_t c[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
   1322 			return createConstantVector(c, Ty);
   1323 		}
   1324 		else
   1325 		{
   1326 			return V(::context->getConstantZero(T(Ty)));
   1327 		}
   1328 	}
   1329 
   1330 	Value *Nucleus::createConstantLong(int64_t i)
   1331 	{
   1332 		return V(::context->getConstantInt64(i));
   1333 	}
   1334 
   1335 	Value *Nucleus::createConstantInt(int i)
   1336 	{
   1337 		return V(::context->getConstantInt32(i));
   1338 	}
   1339 
   1340 	Value *Nucleus::createConstantInt(unsigned int i)
   1341 	{
   1342 		return V(::context->getConstantInt32(i));
   1343 	}
   1344 
   1345 	Value *Nucleus::createConstantBool(bool b)
   1346 	{
   1347 		return V(::context->getConstantInt1(b));
   1348 	}
   1349 
   1350 	Value *Nucleus::createConstantByte(signed char i)
   1351 	{
   1352 		return V(::context->getConstantInt8(i));
   1353 	}
   1354 
   1355 	Value *Nucleus::createConstantByte(unsigned char i)
   1356 	{
   1357 		return V(::context->getConstantInt8(i));
   1358 	}
   1359 
   1360 	Value *Nucleus::createConstantShort(short i)
   1361 	{
   1362 		return V(::context->getConstantInt16(i));
   1363 	}
   1364 
   1365 	Value *Nucleus::createConstantShort(unsigned short i)
   1366 	{
   1367 		return V(::context->getConstantInt16(i));
   1368 	}
   1369 
   1370 	Value *Nucleus::createConstantFloat(float x)
   1371 	{
   1372 		return V(::context->getConstantFloat(x));
   1373 	}
   1374 
   1375 	Value *Nucleus::createNullPointer(Type *Ty)
   1376 	{
   1377 		return createNullValue(T(sizeof(void*) == 8 ? Ice::IceType_i64 : Ice::IceType_i32));
   1378 	}
   1379 
   1380 	Value *Nucleus::createConstantVector(const int64_t *constants, Type *type)
   1381 	{
   1382 		const int vectorSize = 16;
   1383 		assert(Ice::typeWidthInBytes(T(type)) == vectorSize);
   1384 		const int alignment = vectorSize;
   1385 		auto globalPool = ::function->getGlobalPool();
   1386 
   1387 		const int64_t *i = constants;
   1388 		const double *f = reinterpret_cast<const double*>(constants);
   1389 		Ice::VariableDeclaration::DataInitializer *dataInitializer = nullptr;
   1390 
   1391 		switch((int)reinterpret_cast<intptr_t>(type))
   1392 		{
   1393 		case Ice::IceType_v4i32:
   1394 		case Ice::IceType_v4i1:
   1395 			{
   1396 				const int initializer[4] = {(int)i[0], (int)i[1], (int)i[2], (int)i[3]};
   1397 				static_assert(sizeof(initializer) == vectorSize, "!");
   1398 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1399 			}
   1400 			break;
   1401 		case Ice::IceType_v4f32:
   1402 			{
   1403 				const float initializer[4] = {(float)f[0], (float)f[1], (float)f[2], (float)f[3]};
   1404 				static_assert(sizeof(initializer) == vectorSize, "!");
   1405 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1406 			}
   1407 			break;
   1408 		case Ice::IceType_v8i16:
   1409 		case Ice::IceType_v8i1:
   1410 			{
   1411 				const short initializer[8] = {(short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[4], (short)i[5], (short)i[6], (short)i[7]};
   1412 				static_assert(sizeof(initializer) == vectorSize, "!");
   1413 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1414 			}
   1415 			break;
   1416 		case Ice::IceType_v16i8:
   1417 		case Ice::IceType_v16i1:
   1418 			{
   1419 				const char initializer[16] = {(char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[8], (char)i[9], (char)i[10], (char)i[11], (char)i[12], (char)i[13], (char)i[14], (char)i[15]};
   1420 				static_assert(sizeof(initializer) == vectorSize, "!");
   1421 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1422 			}
   1423 			break;
   1424 		case Type_v2i32:
   1425 			{
   1426 				const int initializer[4] = {(int)i[0], (int)i[1], (int)i[0], (int)i[1]};
   1427 				static_assert(sizeof(initializer) == vectorSize, "!");
   1428 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1429 			}
   1430 			break;
   1431 		case Type_v2f32:
   1432 			{
   1433 				const float initializer[4] = {(float)f[0], (float)f[1], (float)f[0], (float)f[1]};
   1434 				static_assert(sizeof(initializer) == vectorSize, "!");
   1435 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1436 			}
   1437 			break;
   1438 		case Type_v4i16:
   1439 			{
   1440 				const short initializer[8] = {(short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[0], (short)i[1], (short)i[2], (short)i[3]};
   1441 				static_assert(sizeof(initializer) == vectorSize, "!");
   1442 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1443 			}
   1444 			break;
   1445 		case Type_v8i8:
   1446 			{
   1447 				const char initializer[16] = {(char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7]};
   1448 				static_assert(sizeof(initializer) == vectorSize, "!");
   1449 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1450 			}
   1451 			break;
   1452 		case Type_v4i8:
   1453 			{
   1454 				const char initializer[16] = {(char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3]};
   1455 				static_assert(sizeof(initializer) == vectorSize, "!");
   1456 				dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char*)initializer, vectorSize);
   1457 			}
   1458 			break;
   1459 		default:
   1460 			assert(false && "Unknown constant vector type" && type);
   1461 		}
   1462 
   1463 		auto name = Ice::GlobalString::createWithoutString(::context);
   1464 		auto *variableDeclaration = Ice::VariableDeclaration::create(globalPool);
   1465 		variableDeclaration->setName(name);
   1466 		variableDeclaration->setAlignment(alignment);
   1467 		variableDeclaration->setIsConstant(true);
   1468 		variableDeclaration->addInitializer(dataInitializer);
   1469 
   1470 		::function->addGlobal(variableDeclaration);
   1471 
   1472 		constexpr int32_t offset = 0;
   1473 		Ice::Operand *ptr = ::context->getConstantSym(offset, name);
   1474 
   1475 		Ice::Variable *result = ::function->makeVariable(T(type));
   1476 		auto load = Ice::InstLoad::create(::function, result, ptr, alignment);
   1477 		::basicBlock->appendInst(load);
   1478 
   1479 		return V(result);
   1480 	}
   1481 
   1482 	Value *Nucleus::createConstantVector(const double *constants, Type *type)
   1483 	{
   1484 		return createConstantVector((const int64_t*)constants, type);
   1485 	}
   1486 
   1487 	Type *Void::getType()
   1488 	{
   1489 		return T(Ice::IceType_void);
   1490 	}
   1491 
   1492 	Bool::Bool(Argument<Bool> argument)
   1493 	{
   1494 		storeValue(argument.value);
   1495 	}
   1496 
   1497 	Bool::Bool(bool x)
   1498 	{
   1499 		storeValue(Nucleus::createConstantBool(x));
   1500 	}
   1501 
   1502 	Bool::Bool(RValue<Bool> rhs)
   1503 	{
   1504 		storeValue(rhs.value);
   1505 	}
   1506 
   1507 	Bool::Bool(const Bool &rhs)
   1508 	{
   1509 		Value *value = rhs.loadValue();
   1510 		storeValue(value);
   1511 	}
   1512 
   1513 	Bool::Bool(const Reference<Bool> &rhs)
   1514 	{
   1515 		Value *value = rhs.loadValue();
   1516 		storeValue(value);
   1517 	}
   1518 
   1519 	RValue<Bool> Bool::operator=(RValue<Bool> rhs)
   1520 	{
   1521 		storeValue(rhs.value);
   1522 
   1523 		return rhs;
   1524 	}
   1525 
   1526 	RValue<Bool> Bool::operator=(const Bool &rhs)
   1527 	{
   1528 		Value *value = rhs.loadValue();
   1529 		storeValue(value);
   1530 
   1531 		return RValue<Bool>(value);
   1532 	}
   1533 
   1534 	RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
   1535 	{
   1536 		Value *value = rhs.loadValue();
   1537 		storeValue(value);
   1538 
   1539 		return RValue<Bool>(value);
   1540 	}
   1541 
   1542 	RValue<Bool> operator!(RValue<Bool> val)
   1543 	{
   1544 		return RValue<Bool>(Nucleus::createNot(val.value));
   1545 	}
   1546 
   1547 	RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
   1548 	{
   1549 		return RValue<Bool>(Nucleus::createAnd(lhs.value, rhs.value));
   1550 	}
   1551 
   1552 	RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
   1553 	{
   1554 		return RValue<Bool>(Nucleus::createOr(lhs.value, rhs.value));
   1555 	}
   1556 
   1557 	Type *Bool::getType()
   1558 	{
   1559 		return T(Ice::IceType_i1);
   1560 	}
   1561 
   1562 	Byte::Byte(Argument<Byte> argument)
   1563 	{
   1564 		storeValue(argument.value);
   1565 	}
   1566 
   1567 	Byte::Byte(RValue<Int> cast)
   1568 	{
   1569 		Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
   1570 
   1571 		storeValue(integer);
   1572 	}
   1573 
   1574 	Byte::Byte(RValue<UInt> cast)
   1575 	{
   1576 		Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
   1577 
   1578 		storeValue(integer);
   1579 	}
   1580 
   1581 	Byte::Byte(RValue<UShort> cast)
   1582 	{
   1583 		Value *integer = Nucleus::createTrunc(cast.value, Byte::getType());
   1584 
   1585 		storeValue(integer);
   1586 	}
   1587 
   1588 	Byte::Byte(int x)
   1589 	{
   1590 		storeValue(Nucleus::createConstantByte((unsigned char)x));
   1591 	}
   1592 
   1593 	Byte::Byte(unsigned char x)
   1594 	{
   1595 		storeValue(Nucleus::createConstantByte(x));
   1596 	}
   1597 
   1598 	Byte::Byte(RValue<Byte> rhs)
   1599 	{
   1600 		storeValue(rhs.value);
   1601 	}
   1602 
   1603 	Byte::Byte(const Byte &rhs)
   1604 	{
   1605 		Value *value = rhs.loadValue();
   1606 		storeValue(value);
   1607 	}
   1608 
   1609 	Byte::Byte(const Reference<Byte> &rhs)
   1610 	{
   1611 		Value *value = rhs.loadValue();
   1612 		storeValue(value);
   1613 	}
   1614 
   1615 	RValue<Byte> Byte::operator=(RValue<Byte> rhs)
   1616 	{
   1617 		storeValue(rhs.value);
   1618 
   1619 		return rhs;
   1620 	}
   1621 
   1622 	RValue<Byte> Byte::operator=(const Byte &rhs)
   1623 	{
   1624 		Value *value = rhs.loadValue();
   1625 		storeValue(value);
   1626 
   1627 		return RValue<Byte>(value);
   1628 	}
   1629 
   1630 	RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
   1631 	{
   1632 		Value *value = rhs.loadValue();
   1633 		storeValue(value);
   1634 
   1635 		return RValue<Byte>(value);
   1636 	}
   1637 
   1638 	RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
   1639 	{
   1640 		return RValue<Byte>(Nucleus::createAdd(lhs.value, rhs.value));
   1641 	}
   1642 
   1643 	RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
   1644 	{
   1645 		return RValue<Byte>(Nucleus::createSub(lhs.value, rhs.value));
   1646 	}
   1647 
   1648 	RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
   1649 	{
   1650 		return RValue<Byte>(Nucleus::createMul(lhs.value, rhs.value));
   1651 	}
   1652 
   1653 	RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
   1654 	{
   1655 		return RValue<Byte>(Nucleus::createUDiv(lhs.value, rhs.value));
   1656 	}
   1657 
   1658 	RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
   1659 	{
   1660 		return RValue<Byte>(Nucleus::createURem(lhs.value, rhs.value));
   1661 	}
   1662 
   1663 	RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
   1664 	{
   1665 		return RValue<Byte>(Nucleus::createAnd(lhs.value, rhs.value));
   1666 	}
   1667 
   1668 	RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
   1669 	{
   1670 		return RValue<Byte>(Nucleus::createOr(lhs.value, rhs.value));
   1671 	}
   1672 
   1673 	RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
   1674 	{
   1675 		return RValue<Byte>(Nucleus::createXor(lhs.value, rhs.value));
   1676 	}
   1677 
   1678 	RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
   1679 	{
   1680 		return RValue<Byte>(Nucleus::createShl(lhs.value, rhs.value));
   1681 	}
   1682 
   1683 	RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
   1684 	{
   1685 		return RValue<Byte>(Nucleus::createLShr(lhs.value, rhs.value));
   1686 	}
   1687 
   1688 	RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
   1689 	{
   1690 		return lhs = lhs + rhs;
   1691 	}
   1692 
   1693 	RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
   1694 	{
   1695 		return lhs = lhs - rhs;
   1696 	}
   1697 
   1698 	RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
   1699 	{
   1700 		return lhs = lhs * rhs;
   1701 	}
   1702 
   1703 	RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
   1704 	{
   1705 		return lhs = lhs / rhs;
   1706 	}
   1707 
   1708 	RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
   1709 	{
   1710 		return lhs = lhs % rhs;
   1711 	}
   1712 
   1713 	RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
   1714 	{
   1715 		return lhs = lhs & rhs;
   1716 	}
   1717 
   1718 	RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
   1719 	{
   1720 		return lhs = lhs | rhs;
   1721 	}
   1722 
   1723 	RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
   1724 	{
   1725 		return lhs = lhs ^ rhs;
   1726 	}
   1727 
   1728 	RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
   1729 	{
   1730 		return lhs = lhs << rhs;
   1731 	}
   1732 
   1733 	RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
   1734 	{
   1735 		return lhs = lhs >> rhs;
   1736 	}
   1737 
   1738 	RValue<Byte> operator+(RValue<Byte> val)
   1739 	{
   1740 		return val;
   1741 	}
   1742 
   1743 	RValue<Byte> operator-(RValue<Byte> val)
   1744 	{
   1745 		return RValue<Byte>(Nucleus::createNeg(val.value));
   1746 	}
   1747 
   1748 	RValue<Byte> operator~(RValue<Byte> val)
   1749 	{
   1750 		return RValue<Byte>(Nucleus::createNot(val.value));
   1751 	}
   1752 
   1753 	RValue<Byte> operator++(Byte &val, int)   // Post-increment
   1754 	{
   1755 		RValue<Byte> res = val;
   1756 		val += Byte(1);
   1757 		return res;
   1758 	}
   1759 
   1760 	const Byte &operator++(Byte &val)   // Pre-increment
   1761 	{
   1762 		val += Byte(1);
   1763 		return val;
   1764 	}
   1765 
   1766 	RValue<Byte> operator--(Byte &val, int)   // Post-decrement
   1767 	{
   1768 		RValue<Byte> res = val;
   1769 		val -= Byte(1);
   1770 		return res;
   1771 	}
   1772 
   1773 	const Byte &operator--(Byte &val)   // Pre-decrement
   1774 	{
   1775 		val -= Byte(1);
   1776 		return val;
   1777 	}
   1778 
   1779 	RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
   1780 	{
   1781 		return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
   1782 	}
   1783 
   1784 	RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
   1785 	{
   1786 		return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
   1787 	}
   1788 
   1789 	RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
   1790 	{
   1791 		return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
   1792 	}
   1793 
   1794 	RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
   1795 	{
   1796 		return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
   1797 	}
   1798 
   1799 	RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
   1800 	{
   1801 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   1802 	}
   1803 
   1804 	RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
   1805 	{
   1806 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   1807 	}
   1808 
   1809 	Type *Byte::getType()
   1810 	{
   1811 		return T(Ice::IceType_i8);
   1812 	}
   1813 
   1814 	SByte::SByte(Argument<SByte> argument)
   1815 	{
   1816 		storeValue(argument.value);
   1817 	}
   1818 
   1819 	SByte::SByte(RValue<Int> cast)
   1820 	{
   1821 		Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
   1822 
   1823 		storeValue(integer);
   1824 	}
   1825 
   1826 	SByte::SByte(RValue<Short> cast)
   1827 	{
   1828 		Value *integer = Nucleus::createTrunc(cast.value, SByte::getType());
   1829 
   1830 		storeValue(integer);
   1831 	}
   1832 
   1833 	SByte::SByte(signed char x)
   1834 	{
   1835 		storeValue(Nucleus::createConstantByte(x));
   1836 	}
   1837 
   1838 	SByte::SByte(RValue<SByte> rhs)
   1839 	{
   1840 		storeValue(rhs.value);
   1841 	}
   1842 
   1843 	SByte::SByte(const SByte &rhs)
   1844 	{
   1845 		Value *value = rhs.loadValue();
   1846 		storeValue(value);
   1847 	}
   1848 
   1849 	SByte::SByte(const Reference<SByte> &rhs)
   1850 	{
   1851 		Value *value = rhs.loadValue();
   1852 		storeValue(value);
   1853 	}
   1854 
   1855 	RValue<SByte> SByte::operator=(RValue<SByte> rhs)
   1856 	{
   1857 		storeValue(rhs.value);
   1858 
   1859 		return rhs;
   1860 	}
   1861 
   1862 	RValue<SByte> SByte::operator=(const SByte &rhs)
   1863 	{
   1864 		Value *value = rhs.loadValue();
   1865 		storeValue(value);
   1866 
   1867 		return RValue<SByte>(value);
   1868 	}
   1869 
   1870 	RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
   1871 	{
   1872 		Value *value = rhs.loadValue();
   1873 		storeValue(value);
   1874 
   1875 		return RValue<SByte>(value);
   1876 	}
   1877 
   1878 	RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
   1879 	{
   1880 		return RValue<SByte>(Nucleus::createAdd(lhs.value, rhs.value));
   1881 	}
   1882 
   1883 	RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
   1884 	{
   1885 		return RValue<SByte>(Nucleus::createSub(lhs.value, rhs.value));
   1886 	}
   1887 
   1888 	RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
   1889 	{
   1890 		return RValue<SByte>(Nucleus::createMul(lhs.value, rhs.value));
   1891 	}
   1892 
   1893 	RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
   1894 	{
   1895 		return RValue<SByte>(Nucleus::createSDiv(lhs.value, rhs.value));
   1896 	}
   1897 
   1898 	RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
   1899 	{
   1900 		return RValue<SByte>(Nucleus::createSRem(lhs.value, rhs.value));
   1901 	}
   1902 
   1903 	RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
   1904 	{
   1905 		return RValue<SByte>(Nucleus::createAnd(lhs.value, rhs.value));
   1906 	}
   1907 
   1908 	RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
   1909 	{
   1910 		return RValue<SByte>(Nucleus::createOr(lhs.value, rhs.value));
   1911 	}
   1912 
   1913 	RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
   1914 	{
   1915 		return RValue<SByte>(Nucleus::createXor(lhs.value, rhs.value));
   1916 	}
   1917 
   1918 	RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
   1919 	{
   1920 		return RValue<SByte>(Nucleus::createShl(lhs.value, rhs.value));
   1921 	}
   1922 
   1923 	RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
   1924 	{
   1925 		return RValue<SByte>(Nucleus::createAShr(lhs.value, rhs.value));
   1926 	}
   1927 
   1928 	RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
   1929 	{
   1930 		return lhs = lhs + rhs;
   1931 	}
   1932 
   1933 	RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
   1934 	{
   1935 		return lhs = lhs - rhs;
   1936 	}
   1937 
   1938 	RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
   1939 	{
   1940 		return lhs = lhs * rhs;
   1941 	}
   1942 
   1943 	RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
   1944 	{
   1945 		return lhs = lhs / rhs;
   1946 	}
   1947 
   1948 	RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
   1949 	{
   1950 		return lhs = lhs % rhs;
   1951 	}
   1952 
   1953 	RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
   1954 	{
   1955 		return lhs = lhs & rhs;
   1956 	}
   1957 
   1958 	RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
   1959 	{
   1960 		return lhs = lhs | rhs;
   1961 	}
   1962 
   1963 	RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
   1964 	{
   1965 		return lhs = lhs ^ rhs;
   1966 	}
   1967 
   1968 	RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
   1969 	{
   1970 		return lhs = lhs << rhs;
   1971 	}
   1972 
   1973 	RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
   1974 	{
   1975 		return lhs = lhs >> rhs;
   1976 	}
   1977 
   1978 	RValue<SByte> operator+(RValue<SByte> val)
   1979 	{
   1980 		return val;
   1981 	}
   1982 
   1983 	RValue<SByte> operator-(RValue<SByte> val)
   1984 	{
   1985 		return RValue<SByte>(Nucleus::createNeg(val.value));
   1986 	}
   1987 
   1988 	RValue<SByte> operator~(RValue<SByte> val)
   1989 	{
   1990 		return RValue<SByte>(Nucleus::createNot(val.value));
   1991 	}
   1992 
   1993 	RValue<SByte> operator++(SByte &val, int)   // Post-increment
   1994 	{
   1995 		RValue<SByte> res = val;
   1996 		val += SByte(1);
   1997 		return res;
   1998 	}
   1999 
   2000 	const SByte &operator++(SByte &val)   // Pre-increment
   2001 	{
   2002 		val += SByte(1);
   2003 		return val;
   2004 	}
   2005 
   2006 	RValue<SByte> operator--(SByte &val, int)   // Post-decrement
   2007 	{
   2008 		RValue<SByte> res = val;
   2009 		val -= SByte(1);
   2010 		return res;
   2011 	}
   2012 
   2013 	const SByte &operator--(SByte &val)   // Pre-decrement
   2014 	{
   2015 		val -= SByte(1);
   2016 		return val;
   2017 	}
   2018 
   2019 	RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
   2020 	{
   2021 		return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
   2022 	}
   2023 
   2024 	RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
   2025 	{
   2026 		return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
   2027 	}
   2028 
   2029 	RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
   2030 	{
   2031 		return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
   2032 	}
   2033 
   2034 	RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
   2035 	{
   2036 		return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
   2037 	}
   2038 
   2039 	RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
   2040 	{
   2041 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   2042 	}
   2043 
   2044 	RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
   2045 	{
   2046 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   2047 	}
   2048 
   2049 	Type *SByte::getType()
   2050 	{
   2051 		return T(Ice::IceType_i8);
   2052 	}
   2053 
   2054 	Short::Short(Argument<Short> argument)
   2055 	{
   2056 		storeValue(argument.value);
   2057 	}
   2058 
   2059 	Short::Short(RValue<Int> cast)
   2060 	{
   2061 		Value *integer = Nucleus::createTrunc(cast.value, Short::getType());
   2062 
   2063 		storeValue(integer);
   2064 	}
   2065 
   2066 	Short::Short(short x)
   2067 	{
   2068 		storeValue(Nucleus::createConstantShort(x));
   2069 	}
   2070 
   2071 	Short::Short(RValue<Short> rhs)
   2072 	{
   2073 		storeValue(rhs.value);
   2074 	}
   2075 
   2076 	Short::Short(const Short &rhs)
   2077 	{
   2078 		Value *value = rhs.loadValue();
   2079 		storeValue(value);
   2080 	}
   2081 
   2082 	Short::Short(const Reference<Short> &rhs)
   2083 	{
   2084 		Value *value = rhs.loadValue();
   2085 		storeValue(value);
   2086 	}
   2087 
   2088 	RValue<Short> Short::operator=(RValue<Short> rhs)
   2089 	{
   2090 		storeValue(rhs.value);
   2091 
   2092 		return rhs;
   2093 	}
   2094 
   2095 	RValue<Short> Short::operator=(const Short &rhs)
   2096 	{
   2097 		Value *value = rhs.loadValue();
   2098 		storeValue(value);
   2099 
   2100 		return RValue<Short>(value);
   2101 	}
   2102 
   2103 	RValue<Short> Short::operator=(const Reference<Short> &rhs)
   2104 	{
   2105 		Value *value = rhs.loadValue();
   2106 		storeValue(value);
   2107 
   2108 		return RValue<Short>(value);
   2109 	}
   2110 
   2111 	RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
   2112 	{
   2113 		return RValue<Short>(Nucleus::createAdd(lhs.value, rhs.value));
   2114 	}
   2115 
   2116 	RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
   2117 	{
   2118 		return RValue<Short>(Nucleus::createSub(lhs.value, rhs.value));
   2119 	}
   2120 
   2121 	RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
   2122 	{
   2123 		return RValue<Short>(Nucleus::createMul(lhs.value, rhs.value));
   2124 	}
   2125 
   2126 	RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
   2127 	{
   2128 		return RValue<Short>(Nucleus::createSDiv(lhs.value, rhs.value));
   2129 	}
   2130 
   2131 	RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
   2132 	{
   2133 		return RValue<Short>(Nucleus::createSRem(lhs.value, rhs.value));
   2134 	}
   2135 
   2136 	RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
   2137 	{
   2138 		return RValue<Short>(Nucleus::createAnd(lhs.value, rhs.value));
   2139 	}
   2140 
   2141 	RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
   2142 	{
   2143 		return RValue<Short>(Nucleus::createOr(lhs.value, rhs.value));
   2144 	}
   2145 
   2146 	RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
   2147 	{
   2148 		return RValue<Short>(Nucleus::createXor(lhs.value, rhs.value));
   2149 	}
   2150 
   2151 	RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
   2152 	{
   2153 		return RValue<Short>(Nucleus::createShl(lhs.value, rhs.value));
   2154 	}
   2155 
   2156 	RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
   2157 	{
   2158 		return RValue<Short>(Nucleus::createAShr(lhs.value, rhs.value));
   2159 	}
   2160 
   2161 	RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
   2162 	{
   2163 		return lhs = lhs + rhs;
   2164 	}
   2165 
   2166 	RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
   2167 	{
   2168 		return lhs = lhs - rhs;
   2169 	}
   2170 
   2171 	RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
   2172 	{
   2173 		return lhs = lhs * rhs;
   2174 	}
   2175 
   2176 	RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
   2177 	{
   2178 		return lhs = lhs / rhs;
   2179 	}
   2180 
   2181 	RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
   2182 	{
   2183 		return lhs = lhs % rhs;
   2184 	}
   2185 
   2186 	RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
   2187 	{
   2188 		return lhs = lhs & rhs;
   2189 	}
   2190 
   2191 	RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
   2192 	{
   2193 		return lhs = lhs | rhs;
   2194 	}
   2195 
   2196 	RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
   2197 	{
   2198 		return lhs = lhs ^ rhs;
   2199 	}
   2200 
   2201 	RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
   2202 	{
   2203 		return lhs = lhs << rhs;
   2204 	}
   2205 
   2206 	RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
   2207 	{
   2208 		return lhs = lhs >> rhs;
   2209 	}
   2210 
   2211 	RValue<Short> operator+(RValue<Short> val)
   2212 	{
   2213 		return val;
   2214 	}
   2215 
   2216 	RValue<Short> operator-(RValue<Short> val)
   2217 	{
   2218 		return RValue<Short>(Nucleus::createNeg(val.value));
   2219 	}
   2220 
   2221 	RValue<Short> operator~(RValue<Short> val)
   2222 	{
   2223 		return RValue<Short>(Nucleus::createNot(val.value));
   2224 	}
   2225 
   2226 	RValue<Short> operator++(Short &val, int)   // Post-increment
   2227 	{
   2228 		RValue<Short> res = val;
   2229 		val += Short(1);
   2230 		return res;
   2231 	}
   2232 
   2233 	const Short &operator++(Short &val)   // Pre-increment
   2234 	{
   2235 		val += Short(1);
   2236 		return val;
   2237 	}
   2238 
   2239 	RValue<Short> operator--(Short &val, int)   // Post-decrement
   2240 	{
   2241 		RValue<Short> res = val;
   2242 		val -= Short(1);
   2243 		return res;
   2244 	}
   2245 
   2246 	const Short &operator--(Short &val)   // Pre-decrement
   2247 	{
   2248 		val -= Short(1);
   2249 		return val;
   2250 	}
   2251 
   2252 	RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
   2253 	{
   2254 		return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
   2255 	}
   2256 
   2257 	RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
   2258 	{
   2259 		return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
   2260 	}
   2261 
   2262 	RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
   2263 	{
   2264 		return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
   2265 	}
   2266 
   2267 	RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
   2268 	{
   2269 		return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
   2270 	}
   2271 
   2272 	RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
   2273 	{
   2274 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   2275 	}
   2276 
   2277 	RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
   2278 	{
   2279 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   2280 	}
   2281 
   2282 	Type *Short::getType()
   2283 	{
   2284 		return T(Ice::IceType_i16);
   2285 	}
   2286 
   2287 	UShort::UShort(Argument<UShort> argument)
   2288 	{
   2289 		storeValue(argument.value);
   2290 	}
   2291 
   2292 	UShort::UShort(RValue<UInt> cast)
   2293 	{
   2294 		Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
   2295 
   2296 		storeValue(integer);
   2297 	}
   2298 
   2299 	UShort::UShort(RValue<Int> cast)
   2300 	{
   2301 		Value *integer = Nucleus::createTrunc(cast.value, UShort::getType());
   2302 
   2303 		storeValue(integer);
   2304 	}
   2305 
   2306 	UShort::UShort(unsigned short x)
   2307 	{
   2308 		storeValue(Nucleus::createConstantShort(x));
   2309 	}
   2310 
   2311 	UShort::UShort(RValue<UShort> rhs)
   2312 	{
   2313 		storeValue(rhs.value);
   2314 	}
   2315 
   2316 	UShort::UShort(const UShort &rhs)
   2317 	{
   2318 		Value *value = rhs.loadValue();
   2319 		storeValue(value);
   2320 	}
   2321 
   2322 	UShort::UShort(const Reference<UShort> &rhs)
   2323 	{
   2324 		Value *value = rhs.loadValue();
   2325 		storeValue(value);
   2326 	}
   2327 
   2328 	RValue<UShort> UShort::operator=(RValue<UShort> rhs)
   2329 	{
   2330 		storeValue(rhs.value);
   2331 
   2332 		return rhs;
   2333 	}
   2334 
   2335 	RValue<UShort> UShort::operator=(const UShort &rhs)
   2336 	{
   2337 		Value *value = rhs.loadValue();
   2338 		storeValue(value);
   2339 
   2340 		return RValue<UShort>(value);
   2341 	}
   2342 
   2343 	RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
   2344 	{
   2345 		Value *value = rhs.loadValue();
   2346 		storeValue(value);
   2347 
   2348 		return RValue<UShort>(value);
   2349 	}
   2350 
   2351 	RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
   2352 	{
   2353 		return RValue<UShort>(Nucleus::createAdd(lhs.value, rhs.value));
   2354 	}
   2355 
   2356 	RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
   2357 	{
   2358 		return RValue<UShort>(Nucleus::createSub(lhs.value, rhs.value));
   2359 	}
   2360 
   2361 	RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
   2362 	{
   2363 		return RValue<UShort>(Nucleus::createMul(lhs.value, rhs.value));
   2364 	}
   2365 
   2366 	RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
   2367 	{
   2368 		return RValue<UShort>(Nucleus::createUDiv(lhs.value, rhs.value));
   2369 	}
   2370 
   2371 	RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
   2372 	{
   2373 		return RValue<UShort>(Nucleus::createURem(lhs.value, rhs.value));
   2374 	}
   2375 
   2376 	RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
   2377 	{
   2378 		return RValue<UShort>(Nucleus::createAnd(lhs.value, rhs.value));
   2379 	}
   2380 
   2381 	RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
   2382 	{
   2383 		return RValue<UShort>(Nucleus::createOr(lhs.value, rhs.value));
   2384 	}
   2385 
   2386 	RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
   2387 	{
   2388 		return RValue<UShort>(Nucleus::createXor(lhs.value, rhs.value));
   2389 	}
   2390 
   2391 	RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
   2392 	{
   2393 		return RValue<UShort>(Nucleus::createShl(lhs.value, rhs.value));
   2394 	}
   2395 
   2396 	RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
   2397 	{
   2398 		return RValue<UShort>(Nucleus::createLShr(lhs.value, rhs.value));
   2399 	}
   2400 
   2401 	RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
   2402 	{
   2403 		return lhs = lhs + rhs;
   2404 	}
   2405 
   2406 	RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
   2407 	{
   2408 		return lhs = lhs - rhs;
   2409 	}
   2410 
   2411 	RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
   2412 	{
   2413 		return lhs = lhs * rhs;
   2414 	}
   2415 
   2416 	RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
   2417 	{
   2418 		return lhs = lhs / rhs;
   2419 	}
   2420 
   2421 	RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
   2422 	{
   2423 		return lhs = lhs % rhs;
   2424 	}
   2425 
   2426 	RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
   2427 	{
   2428 		return lhs = lhs & rhs;
   2429 	}
   2430 
   2431 	RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
   2432 	{
   2433 		return lhs = lhs | rhs;
   2434 	}
   2435 
   2436 	RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
   2437 	{
   2438 		return lhs = lhs ^ rhs;
   2439 	}
   2440 
   2441 	RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
   2442 	{
   2443 		return lhs = lhs << rhs;
   2444 	}
   2445 
   2446 	RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
   2447 	{
   2448 		return lhs = lhs >> rhs;
   2449 	}
   2450 
   2451 	RValue<UShort> operator+(RValue<UShort> val)
   2452 	{
   2453 		return val;
   2454 	}
   2455 
   2456 	RValue<UShort> operator-(RValue<UShort> val)
   2457 	{
   2458 		return RValue<UShort>(Nucleus::createNeg(val.value));
   2459 	}
   2460 
   2461 	RValue<UShort> operator~(RValue<UShort> val)
   2462 	{
   2463 		return RValue<UShort>(Nucleus::createNot(val.value));
   2464 	}
   2465 
   2466 	RValue<UShort> operator++(UShort &val, int)   // Post-increment
   2467 	{
   2468 		RValue<UShort> res = val;
   2469 		val += UShort(1);
   2470 		return res;
   2471 	}
   2472 
   2473 	const UShort &operator++(UShort &val)   // Pre-increment
   2474 	{
   2475 		val += UShort(1);
   2476 		return val;
   2477 	}
   2478 
   2479 	RValue<UShort> operator--(UShort &val, int)   // Post-decrement
   2480 	{
   2481 		RValue<UShort> res = val;
   2482 		val -= UShort(1);
   2483 		return res;
   2484 	}
   2485 
   2486 	const UShort &operator--(UShort &val)   // Pre-decrement
   2487 	{
   2488 		val -= UShort(1);
   2489 		return val;
   2490 	}
   2491 
   2492 	RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
   2493 	{
   2494 		return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
   2495 	}
   2496 
   2497 	RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
   2498 	{
   2499 		return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
   2500 	}
   2501 
   2502 	RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
   2503 	{
   2504 		return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
   2505 	}
   2506 
   2507 	RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
   2508 	{
   2509 		return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
   2510 	}
   2511 
   2512 	RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
   2513 	{
   2514 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   2515 	}
   2516 
   2517 	RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
   2518 	{
   2519 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   2520 	}
   2521 
   2522 	Type *UShort::getType()
   2523 	{
   2524 		return T(Ice::IceType_i16);
   2525 	}
   2526 
   2527 	Byte4::Byte4(RValue<Byte8> cast)
   2528 	{
   2529 		storeValue(Nucleus::createBitCast(cast.value, getType()));
   2530 	}
   2531 
   2532 	Byte4::Byte4(const Reference<Byte4> &rhs)
   2533 	{
   2534 		Value *value = rhs.loadValue();
   2535 		storeValue(value);
   2536 	}
   2537 
   2538 	Type *Byte4::getType()
   2539 	{
   2540 		return T(Type_v4i8);
   2541 	}
   2542 
   2543 	Type *SByte4::getType()
   2544 	{
   2545 		return T(Type_v4i8);
   2546 	}
   2547 
   2548 	Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
   2549 	{
   2550 		int64_t constantVector[8] = {x0, x1, x2, x3, x4, x5, x6, x7};
   2551 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   2552 	}
   2553 
   2554 	Byte8::Byte8(RValue<Byte8> rhs)
   2555 	{
   2556 		storeValue(rhs.value);
   2557 	}
   2558 
   2559 	Byte8::Byte8(const Byte8 &rhs)
   2560 	{
   2561 		Value *value = rhs.loadValue();
   2562 		storeValue(value);
   2563 	}
   2564 
   2565 	Byte8::Byte8(const Reference<Byte8> &rhs)
   2566 	{
   2567 		Value *value = rhs.loadValue();
   2568 		storeValue(value);
   2569 	}
   2570 
   2571 	RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
   2572 	{
   2573 		storeValue(rhs.value);
   2574 
   2575 		return rhs;
   2576 	}
   2577 
   2578 	RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
   2579 	{
   2580 		Value *value = rhs.loadValue();
   2581 		storeValue(value);
   2582 
   2583 		return RValue<Byte8>(value);
   2584 	}
   2585 
   2586 	RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
   2587 	{
   2588 		Value *value = rhs.loadValue();
   2589 		storeValue(value);
   2590 
   2591 		return RValue<Byte8>(value);
   2592 	}
   2593 
   2594 	RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2595 	{
   2596 		return RValue<Byte8>(Nucleus::createAdd(lhs.value, rhs.value));
   2597 	}
   2598 
   2599 	RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2600 	{
   2601 		return RValue<Byte8>(Nucleus::createSub(lhs.value, rhs.value));
   2602 	}
   2603 
   2604 //	RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2605 //	{
   2606 //		return RValue<Byte8>(Nucleus::createMul(lhs.value, rhs.value));
   2607 //	}
   2608 
   2609 //	RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2610 //	{
   2611 //		return RValue<Byte8>(Nucleus::createUDiv(lhs.value, rhs.value));
   2612 //	}
   2613 
   2614 //	RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2615 //	{
   2616 //		return RValue<Byte8>(Nucleus::createURem(lhs.value, rhs.value));
   2617 //	}
   2618 
   2619 	RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2620 	{
   2621 		return RValue<Byte8>(Nucleus::createAnd(lhs.value, rhs.value));
   2622 	}
   2623 
   2624 	RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2625 	{
   2626 		return RValue<Byte8>(Nucleus::createOr(lhs.value, rhs.value));
   2627 	}
   2628 
   2629 	RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
   2630 	{
   2631 		return RValue<Byte8>(Nucleus::createXor(lhs.value, rhs.value));
   2632 	}
   2633 
   2634 //	RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
   2635 //	{
   2636 //		return RValue<Byte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   2637 //	}
   2638 
   2639 //	RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
   2640 //	{
   2641 //		return RValue<Byte8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
   2642 //	}
   2643 
   2644 	RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
   2645 	{
   2646 		return lhs = lhs + rhs;
   2647 	}
   2648 
   2649 	RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
   2650 	{
   2651 		return lhs = lhs - rhs;
   2652 	}
   2653 
   2654 //	RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
   2655 //	{
   2656 //		return lhs = lhs * rhs;
   2657 //	}
   2658 
   2659 //	RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
   2660 //	{
   2661 //		return lhs = lhs / rhs;
   2662 //	}
   2663 
   2664 //	RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
   2665 //	{
   2666 //		return lhs = lhs % rhs;
   2667 //	}
   2668 
   2669 	RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
   2670 	{
   2671 		return lhs = lhs & rhs;
   2672 	}
   2673 
   2674 	RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
   2675 	{
   2676 		return lhs = lhs | rhs;
   2677 	}
   2678 
   2679 	RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
   2680 	{
   2681 		return lhs = lhs ^ rhs;
   2682 	}
   2683 
   2684 //	RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
   2685 //	{
   2686 //		return lhs = lhs << rhs;
   2687 //	}
   2688 
   2689 //	RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
   2690 //	{
   2691 //		return lhs = lhs >> rhs;
   2692 //	}
   2693 
   2694 //	RValue<Byte8> operator+(RValue<Byte8> val)
   2695 //	{
   2696 //		return val;
   2697 //	}
   2698 
   2699 //	RValue<Byte8> operator-(RValue<Byte8> val)
   2700 //	{
   2701 //		return RValue<Byte8>(Nucleus::createNeg(val.value));
   2702 //	}
   2703 
   2704 	RValue<Byte8> operator~(RValue<Byte8> val)
   2705 	{
   2706 		return RValue<Byte8>(Nucleus::createNot(val.value));
   2707 	}
   2708 
   2709 	RValue<Byte> Extract(RValue<Byte8> val, int i)
   2710 	{
   2711 		return RValue<Byte>(Nucleus::createExtractElement(val.value, Byte::getType(), i));
   2712 	}
   2713 
   2714 	RValue<Byte8> Insert(RValue<Byte8> val, RValue<Byte> element, int i)
   2715 	{
   2716 		return RValue<Byte8>(Nucleus::createInsertElement(val.value, element.value, i));
   2717 	}
   2718 
   2719 	RValue<Byte> SaturateUnsigned(RValue<Short> x)
   2720 	{
   2721 		return Byte(IfThenElse(Int(x) > 0xFF, Int(0xFF), IfThenElse(Int(x) < 0, Int(0), Int(x))));
   2722 	}
   2723 
   2724 	RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y)
   2725 	{
   2726 		if(emulateIntrinsics)
   2727 		{
   2728 			Byte8 result;
   2729 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
   2730 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
   2731 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
   2732 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
   2733 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
   2734 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
   2735 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
   2736 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
   2737 
   2738 			return result;
   2739 		}
   2740 		else
   2741 		{
   2742 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   2743 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   2744 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   2745 			auto paddusb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   2746 			paddusb->addArg(x.value);
   2747 			paddusb->addArg(y.value);
   2748 			::basicBlock->appendInst(paddusb);
   2749 
   2750 			return RValue<Byte8>(V(result));
   2751 		}
   2752 	}
   2753 
   2754 	RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y)
   2755 	{
   2756 		if(emulateIntrinsics)
   2757 		{
   2758 			Byte8 result;
   2759 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
   2760 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
   2761 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
   2762 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
   2763 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
   2764 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
   2765 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
   2766 			result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
   2767 
   2768 			return result;
   2769 		}
   2770 		else
   2771 		{
   2772 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   2773 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   2774 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   2775 			auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   2776 			psubusw->addArg(x.value);
   2777 			psubusw->addArg(y.value);
   2778 			::basicBlock->appendInst(psubusw);
   2779 
   2780 			return RValue<Byte8>(V(result));
   2781 		}
   2782 	}
   2783 
   2784 	RValue<Short4> Unpack(RValue<Byte4> x)
   2785 	{
   2786 		int shuffle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};   // Real type is v16i8
   2787 		return As<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
   2788 	}
   2789 
   2790 	RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
   2791 	{
   2792 		return UnpackLow(As<Byte8>(x), As<Byte8>(y));
   2793 	}
   2794 
   2795 	RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
   2796 	{
   2797 		int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
   2798 		return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   2799 	}
   2800 
   2801 	RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
   2802 	{
   2803 		int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
   2804 		auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   2805 		return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
   2806 	}
   2807 
   2808 	RValue<SByte> Extract(RValue<SByte8> val, int i)
   2809 	{
   2810 		return RValue<SByte>(Nucleus::createExtractElement(val.value, SByte::getType(), i));
   2811 	}
   2812 
   2813 	RValue<SByte8> Insert(RValue<SByte8> val, RValue<SByte> element, int i)
   2814 	{
   2815 		return RValue<SByte8>(Nucleus::createInsertElement(val.value, element.value, i));
   2816 	}
   2817 
   2818 	RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
   2819 	{
   2820 		if(emulateIntrinsics)
   2821 		{
   2822 			SByte8 result;
   2823 			result = Insert(result, Extract(lhs, 0) >> SByte(rhs), 0);
   2824 			result = Insert(result, Extract(lhs, 1) >> SByte(rhs), 1);
   2825 			result = Insert(result, Extract(lhs, 2) >> SByte(rhs), 2);
   2826 			result = Insert(result, Extract(lhs, 3) >> SByte(rhs), 3);
   2827 			result = Insert(result, Extract(lhs, 4) >> SByte(rhs), 4);
   2828 			result = Insert(result, Extract(lhs, 5) >> SByte(rhs), 5);
   2829 			result = Insert(result, Extract(lhs, 6) >> SByte(rhs), 6);
   2830 			result = Insert(result, Extract(lhs, 7) >> SByte(rhs), 7);
   2831 
   2832 			return result;
   2833 		}
   2834 		else
   2835 		{
   2836 			#if defined(__i386__) || defined(__x86_64__)
   2837 				// SSE2 doesn't support byte vector shifts, so shift as shorts and recombine.
   2838 				RValue<Short4> hi = (As<Short4>(lhs) >> rhs) & Short4(0xFF00u);
   2839 				RValue<Short4> lo = As<Short4>(As<UShort4>((As<Short4>(lhs) << 8) >> rhs) >> 8);
   2840 
   2841 				return As<SByte8>(hi | lo);
   2842 			#else
   2843 				return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   2844 			#endif
   2845 		}
   2846 	}
   2847 
   2848 	RValue<Int> SignMask(RValue<Byte8> x)
   2849 	{
   2850 		if(emulateIntrinsics || CPUID::ARM)
   2851 		{
   2852 			Byte8 xx = As<Byte8>(As<SByte8>(x) >> 7) & Byte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
   2853 			return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
   2854 		}
   2855 		else
   2856 		{
   2857 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
   2858 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   2859 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   2860 			auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   2861 			movmsk->addArg(x.value);
   2862 			::basicBlock->appendInst(movmsk);
   2863 
   2864 			return RValue<Int>(V(result)) & 0xFF;
   2865 		}
   2866 	}
   2867 
   2868 //	RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y)
   2869 //	{
   2870 //		return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Ugt, x.value, y.value));
   2871 //	}
   2872 
   2873 	RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y)
   2874 	{
   2875 		return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
   2876 	}
   2877 
   2878 	Type *Byte8::getType()
   2879 	{
   2880 		return T(Type_v8i8);
   2881 	}
   2882 
   2883 	SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
   2884 	{
   2885 		int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
   2886 		Value *vector = V(Nucleus::createConstantVector(constantVector, getType()));
   2887 
   2888 		storeValue(Nucleus::createBitCast(vector, getType()));
   2889 	}
   2890 
   2891 	SByte8::SByte8(RValue<SByte8> rhs)
   2892 	{
   2893 		storeValue(rhs.value);
   2894 	}
   2895 
   2896 	SByte8::SByte8(const SByte8 &rhs)
   2897 	{
   2898 		Value *value = rhs.loadValue();
   2899 		storeValue(value);
   2900 	}
   2901 
   2902 	SByte8::SByte8(const Reference<SByte8> &rhs)
   2903 	{
   2904 		Value *value = rhs.loadValue();
   2905 		storeValue(value);
   2906 	}
   2907 
   2908 	RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
   2909 	{
   2910 		storeValue(rhs.value);
   2911 
   2912 		return rhs;
   2913 	}
   2914 
   2915 	RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
   2916 	{
   2917 		Value *value = rhs.loadValue();
   2918 		storeValue(value);
   2919 
   2920 		return RValue<SByte8>(value);
   2921 	}
   2922 
   2923 	RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
   2924 	{
   2925 		Value *value = rhs.loadValue();
   2926 		storeValue(value);
   2927 
   2928 		return RValue<SByte8>(value);
   2929 	}
   2930 
   2931 	RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2932 	{
   2933 		return RValue<SByte8>(Nucleus::createAdd(lhs.value, rhs.value));
   2934 	}
   2935 
   2936 	RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2937 	{
   2938 		return RValue<SByte8>(Nucleus::createSub(lhs.value, rhs.value));
   2939 	}
   2940 
   2941 //	RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2942 //	{
   2943 //		return RValue<SByte8>(Nucleus::createMul(lhs.value, rhs.value));
   2944 //	}
   2945 
   2946 //	RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2947 //	{
   2948 //		return RValue<SByte8>(Nucleus::createSDiv(lhs.value, rhs.value));
   2949 //	}
   2950 
   2951 //	RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2952 //	{
   2953 //		return RValue<SByte8>(Nucleus::createSRem(lhs.value, rhs.value));
   2954 //	}
   2955 
   2956 	RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2957 	{
   2958 		return RValue<SByte8>(Nucleus::createAnd(lhs.value, rhs.value));
   2959 	}
   2960 
   2961 	RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2962 	{
   2963 		return RValue<SByte8>(Nucleus::createOr(lhs.value, rhs.value));
   2964 	}
   2965 
   2966 	RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
   2967 	{
   2968 		return RValue<SByte8>(Nucleus::createXor(lhs.value, rhs.value));
   2969 	}
   2970 
   2971 //	RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
   2972 //	{
   2973 //		return RValue<SByte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   2974 //	}
   2975 
   2976 //	RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
   2977 //	{
   2978 //		return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   2979 //	}
   2980 
   2981 	RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
   2982 	{
   2983 		return lhs = lhs + rhs;
   2984 	}
   2985 
   2986 	RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
   2987 	{
   2988 		return lhs = lhs - rhs;
   2989 	}
   2990 
   2991 //	RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
   2992 //	{
   2993 //		return lhs = lhs * rhs;
   2994 //	}
   2995 
   2996 //	RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
   2997 //	{
   2998 //		return lhs = lhs / rhs;
   2999 //	}
   3000 
   3001 //	RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
   3002 //	{
   3003 //		return lhs = lhs % rhs;
   3004 //	}
   3005 
   3006 	RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
   3007 	{
   3008 		return lhs = lhs & rhs;
   3009 	}
   3010 
   3011 	RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
   3012 	{
   3013 		return lhs = lhs | rhs;
   3014 	}
   3015 
   3016 	RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
   3017 	{
   3018 		return lhs = lhs ^ rhs;
   3019 	}
   3020 
   3021 //	RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
   3022 //	{
   3023 //		return lhs = lhs << rhs;
   3024 //	}
   3025 
   3026 //	RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
   3027 //	{
   3028 //		return lhs = lhs >> rhs;
   3029 //	}
   3030 
   3031 //	RValue<SByte8> operator+(RValue<SByte8> val)
   3032 //	{
   3033 //		return val;
   3034 //	}
   3035 
   3036 //	RValue<SByte8> operator-(RValue<SByte8> val)
   3037 //	{
   3038 //		return RValue<SByte8>(Nucleus::createNeg(val.value));
   3039 //	}
   3040 
   3041 	RValue<SByte8> operator~(RValue<SByte8> val)
   3042 	{
   3043 		return RValue<SByte8>(Nucleus::createNot(val.value));
   3044 	}
   3045 
   3046 	RValue<SByte> SaturateSigned(RValue<Short> x)
   3047 	{
   3048 		return SByte(IfThenElse(Int(x) > 0x7F, Int(0x7F), IfThenElse(Int(x) < -0x80, Int(0x80), Int(x))));
   3049 	}
   3050 
   3051 	RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y)
   3052 	{
   3053 		if(emulateIntrinsics)
   3054 		{
   3055 			SByte8 result;
   3056 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0);
   3057 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1);
   3058 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2);
   3059 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3);
   3060 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4);
   3061 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5);
   3062 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6);
   3063 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7);
   3064 
   3065 			return result;
   3066 		}
   3067 		else
   3068 		{
   3069 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   3070 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3071 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3072 			auto paddsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3073 			paddsb->addArg(x.value);
   3074 			paddsb->addArg(y.value);
   3075 			::basicBlock->appendInst(paddsb);
   3076 
   3077 			return RValue<SByte8>(V(result));
   3078 		}
   3079 	}
   3080 
   3081 	RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y)
   3082 	{
   3083 		if(emulateIntrinsics)
   3084 		{
   3085 			SByte8 result;
   3086 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0);
   3087 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1);
   3088 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2);
   3089 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3);
   3090 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4);
   3091 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5);
   3092 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6);
   3093 			result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7);
   3094 
   3095 			return result;
   3096 		}
   3097 		else
   3098 		{
   3099 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   3100 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3101 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3102 			auto psubsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3103 			psubsb->addArg(x.value);
   3104 			psubsb->addArg(y.value);
   3105 			::basicBlock->appendInst(psubsb);
   3106 
   3107 			return RValue<SByte8>(V(result));
   3108 		}
   3109 	}
   3110 
   3111 	RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
   3112 	{
   3113 		int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
   3114 		return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   3115 	}
   3116 
   3117 	RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
   3118 	{
   3119 		int shuffle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};   // Real type is v16i8
   3120 		auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   3121 		return As<Short4>(Swizzle(As<Int4>(lowHigh), 0xEE));
   3122 	}
   3123 
   3124 	RValue<Int> SignMask(RValue<SByte8> x)
   3125 	{
   3126 		if(emulateIntrinsics || CPUID::ARM)
   3127 		{
   3128 			SByte8 xx = (x >> 7) & SByte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80);
   3129 			return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7));
   3130 		}
   3131 		else
   3132 		{
   3133 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
   3134 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3135 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3136 			auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   3137 			movmsk->addArg(x.value);
   3138 			::basicBlock->appendInst(movmsk);
   3139 
   3140 			return RValue<Int>(V(result)) & 0xFF;
   3141 		}
   3142 	}
   3143 
   3144 	RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y)
   3145 	{
   3146 		return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
   3147 	}
   3148 
   3149 	RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y)
   3150 	{
   3151 		return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value));
   3152 	}
   3153 
   3154 	Type *SByte8::getType()
   3155 	{
   3156 		return T(Type_v8i8);
   3157 	}
   3158 
   3159 	Byte16::Byte16(RValue<Byte16> rhs)
   3160 	{
   3161 		storeValue(rhs.value);
   3162 	}
   3163 
   3164 	Byte16::Byte16(const Byte16 &rhs)
   3165 	{
   3166 		Value *value = rhs.loadValue();
   3167 		storeValue(value);
   3168 	}
   3169 
   3170 	Byte16::Byte16(const Reference<Byte16> &rhs)
   3171 	{
   3172 		Value *value = rhs.loadValue();
   3173 		storeValue(value);
   3174 	}
   3175 
   3176 	RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
   3177 	{
   3178 		storeValue(rhs.value);
   3179 
   3180 		return rhs;
   3181 	}
   3182 
   3183 	RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
   3184 	{
   3185 		Value *value = rhs.loadValue();
   3186 		storeValue(value);
   3187 
   3188 		return RValue<Byte16>(value);
   3189 	}
   3190 
   3191 	RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
   3192 	{
   3193 		Value *value = rhs.loadValue();
   3194 		storeValue(value);
   3195 
   3196 		return RValue<Byte16>(value);
   3197 	}
   3198 
   3199 	Type *Byte16::getType()
   3200 	{
   3201 		return T(Ice::IceType_v16i8);
   3202 	}
   3203 
   3204 	Type *SByte16::getType()
   3205 	{
   3206 		return T(Ice::IceType_v16i8);
   3207 	}
   3208 
   3209 	Short2::Short2(RValue<Short4> cast)
   3210 	{
   3211 		storeValue(Nucleus::createBitCast(cast.value, getType()));
   3212 	}
   3213 
   3214 	Type *Short2::getType()
   3215 	{
   3216 		return T(Type_v2i16);
   3217 	}
   3218 
   3219 	UShort2::UShort2(RValue<UShort4> cast)
   3220 	{
   3221 		storeValue(Nucleus::createBitCast(cast.value, getType()));
   3222 	}
   3223 
   3224 	Type *UShort2::getType()
   3225 	{
   3226 		return T(Type_v2i16);
   3227 	}
   3228 
   3229 	Short4::Short4(RValue<Int> cast)
   3230 	{
   3231 		Value *vector = loadValue();
   3232 		Value *element = Nucleus::createTrunc(cast.value, Short::getType());
   3233 		Value *insert = Nucleus::createInsertElement(vector, element, 0);
   3234 		Value *swizzle = Swizzle(RValue<Short4>(insert), 0x00).value;
   3235 
   3236 		storeValue(swizzle);
   3237 	}
   3238 
   3239 	Short4::Short4(RValue<Int4> cast)
   3240 	{
   3241 		int select[8] = {0, 2, 4, 6, 0, 2, 4, 6};
   3242 		Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType());
   3243 		Value *packed = Nucleus::createShuffleVector(short8, short8, select);
   3244 
   3245 		Value *int2 = RValue<Int2>(Int2(As<Int4>(packed))).value;
   3246 		Value *short4 = Nucleus::createBitCast(int2, Short4::getType());
   3247 
   3248 		storeValue(short4);
   3249 	}
   3250 
   3251 //	Short4::Short4(RValue<Float> cast)
   3252 //	{
   3253 //	}
   3254 
   3255 	Short4::Short4(RValue<Float4> cast)
   3256 	{
   3257 		assert(false && "UNIMPLEMENTED");
   3258 	}
   3259 
   3260 	Short4::Short4(short xyzw)
   3261 	{
   3262 		int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
   3263 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   3264 	}
   3265 
   3266 	Short4::Short4(short x, short y, short z, short w)
   3267 	{
   3268 		int64_t constantVector[4] = {x, y, z, w};
   3269 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   3270 	}
   3271 
   3272 	Short4::Short4(RValue<Short4> rhs)
   3273 	{
   3274 		storeValue(rhs.value);
   3275 	}
   3276 
   3277 	Short4::Short4(const Short4 &rhs)
   3278 	{
   3279 		Value *value = rhs.loadValue();
   3280 		storeValue(value);
   3281 	}
   3282 
   3283 	Short4::Short4(const Reference<Short4> &rhs)
   3284 	{
   3285 		Value *value = rhs.loadValue();
   3286 		storeValue(value);
   3287 	}
   3288 
   3289 	Short4::Short4(RValue<UShort4> rhs)
   3290 	{
   3291 		storeValue(rhs.value);
   3292 	}
   3293 
   3294 	Short4::Short4(const UShort4 &rhs)
   3295 	{
   3296 		storeValue(rhs.loadValue());
   3297 	}
   3298 
   3299 	Short4::Short4(const Reference<UShort4> &rhs)
   3300 	{
   3301 		storeValue(rhs.loadValue());
   3302 	}
   3303 
   3304 	RValue<Short4> Short4::operator=(RValue<Short4> rhs)
   3305 	{
   3306 		storeValue(rhs.value);
   3307 
   3308 		return rhs;
   3309 	}
   3310 
   3311 	RValue<Short4> Short4::operator=(const Short4 &rhs)
   3312 	{
   3313 		Value *value = rhs.loadValue();
   3314 		storeValue(value);
   3315 
   3316 		return RValue<Short4>(value);
   3317 	}
   3318 
   3319 	RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
   3320 	{
   3321 		Value *value = rhs.loadValue();
   3322 		storeValue(value);
   3323 
   3324 		return RValue<Short4>(value);
   3325 	}
   3326 
   3327 	RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
   3328 	{
   3329 		storeValue(rhs.value);
   3330 
   3331 		return RValue<Short4>(rhs);
   3332 	}
   3333 
   3334 	RValue<Short4> Short4::operator=(const UShort4 &rhs)
   3335 	{
   3336 		Value *value = rhs.loadValue();
   3337 		storeValue(value);
   3338 
   3339 		return RValue<Short4>(value);
   3340 	}
   3341 
   3342 	RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
   3343 	{
   3344 		Value *value = rhs.loadValue();
   3345 		storeValue(value);
   3346 
   3347 		return RValue<Short4>(value);
   3348 	}
   3349 
   3350 	RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
   3351 	{
   3352 		return RValue<Short4>(Nucleus::createAdd(lhs.value, rhs.value));
   3353 	}
   3354 
   3355 	RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
   3356 	{
   3357 		return RValue<Short4>(Nucleus::createSub(lhs.value, rhs.value));
   3358 	}
   3359 
   3360 	RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
   3361 	{
   3362 		return RValue<Short4>(Nucleus::createMul(lhs.value, rhs.value));
   3363 	}
   3364 
   3365 //	RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
   3366 //	{
   3367 //		return RValue<Short4>(Nucleus::createSDiv(lhs.value, rhs.value));
   3368 //	}
   3369 
   3370 //	RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
   3371 //	{
   3372 //		return RValue<Short4>(Nucleus::createSRem(lhs.value, rhs.value));
   3373 //	}
   3374 
   3375 	RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
   3376 	{
   3377 		return RValue<Short4>(Nucleus::createAnd(lhs.value, rhs.value));
   3378 	}
   3379 
   3380 	RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
   3381 	{
   3382 		return RValue<Short4>(Nucleus::createOr(lhs.value, rhs.value));
   3383 	}
   3384 
   3385 	RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
   3386 	{
   3387 		return RValue<Short4>(Nucleus::createXor(lhs.value, rhs.value));
   3388 	}
   3389 
   3390 	RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs)
   3391 	{
   3392 		if(emulateIntrinsics)
   3393 		{
   3394 			Short4 result;
   3395 			result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
   3396 			result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
   3397 			result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
   3398 			result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
   3399 
   3400 			return result;
   3401 		}
   3402 		else
   3403 		{
   3404 			return RValue<Short4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   3405 		}
   3406 	}
   3407 
   3408 	RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs)
   3409 	{
   3410 		if(emulateIntrinsics)
   3411 		{
   3412 			Short4 result;
   3413 			result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
   3414 			result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
   3415 			result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
   3416 			result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
   3417 
   3418 			return result;
   3419 		}
   3420 		else
   3421 		{
   3422 			return RValue<Short4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   3423 		}
   3424 	}
   3425 
   3426 	RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
   3427 	{
   3428 		return lhs = lhs + rhs;
   3429 	}
   3430 
   3431 	RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
   3432 	{
   3433 		return lhs = lhs - rhs;
   3434 	}
   3435 
   3436 	RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
   3437 	{
   3438 		return lhs = lhs * rhs;
   3439 	}
   3440 
   3441 //	RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
   3442 //	{
   3443 //		return lhs = lhs / rhs;
   3444 //	}
   3445 
   3446 //	RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
   3447 //	{
   3448 //		return lhs = lhs % rhs;
   3449 //	}
   3450 
   3451 	RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
   3452 	{
   3453 		return lhs = lhs & rhs;
   3454 	}
   3455 
   3456 	RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
   3457 	{
   3458 		return lhs = lhs | rhs;
   3459 	}
   3460 
   3461 	RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
   3462 	{
   3463 		return lhs = lhs ^ rhs;
   3464 	}
   3465 
   3466 	RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
   3467 	{
   3468 		return lhs = lhs << rhs;
   3469 	}
   3470 
   3471 	RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
   3472 	{
   3473 		return lhs = lhs >> rhs;
   3474 	}
   3475 
   3476 //	RValue<Short4> operator+(RValue<Short4> val)
   3477 //	{
   3478 //		return val;
   3479 //	}
   3480 
   3481 	RValue<Short4> operator-(RValue<Short4> val)
   3482 	{
   3483 		return RValue<Short4>(Nucleus::createNeg(val.value));
   3484 	}
   3485 
   3486 	RValue<Short4> operator~(RValue<Short4> val)
   3487 	{
   3488 		return RValue<Short4>(Nucleus::createNot(val.value));
   3489 	}
   3490 
   3491 	RValue<Short4> RoundShort4(RValue<Float4> cast)
   3492 	{
   3493 		RValue<Int4> int4 = RoundInt(cast);
   3494 		return As<Short4>(PackSigned(int4, int4));
   3495 	}
   3496 
   3497 	RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y)
   3498 	{
   3499 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
   3500 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
   3501 		::basicBlock->appendInst(cmp);
   3502 
   3503 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3504 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   3505 		::basicBlock->appendInst(select);
   3506 
   3507 		return RValue<Short4>(V(result));
   3508 	}
   3509 
   3510 	RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y)
   3511 	{
   3512 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
   3513 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
   3514 		::basicBlock->appendInst(cmp);
   3515 
   3516 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3517 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   3518 		::basicBlock->appendInst(select);
   3519 
   3520 		return RValue<Short4>(V(result));
   3521 	}
   3522 
   3523 	RValue<Short> SaturateSigned(RValue<Int> x)
   3524 	{
   3525 		return Short(IfThenElse(x > 0x7FFF, Int(0x7FFF), IfThenElse(x < -0x8000, Int(0x8000), x)));
   3526 	}
   3527 
   3528 	RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y)
   3529 	{
   3530 		if(emulateIntrinsics)
   3531 		{
   3532 			Short4 result;
   3533 			result = Insert(result, SaturateSigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
   3534 			result = Insert(result, SaturateSigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
   3535 			result = Insert(result, SaturateSigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
   3536 			result = Insert(result, SaturateSigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
   3537 
   3538 			return result;
   3539 		}
   3540 		else
   3541 		{
   3542 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3543 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3544 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3545 			auto paddsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3546 			paddsw->addArg(x.value);
   3547 			paddsw->addArg(y.value);
   3548 			::basicBlock->appendInst(paddsw);
   3549 
   3550 			return RValue<Short4>(V(result));
   3551 		}
   3552 	}
   3553 
   3554 	RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y)
   3555 	{
   3556 		if(emulateIntrinsics)
   3557 		{
   3558 			Short4 result;
   3559 			result = Insert(result, SaturateSigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
   3560 			result = Insert(result, SaturateSigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
   3561 			result = Insert(result, SaturateSigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
   3562 			result = Insert(result, SaturateSigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
   3563 
   3564 			return result;
   3565 		}
   3566 		else
   3567 		{
   3568 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3569 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3570 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3571 			auto psubsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3572 			psubsw->addArg(x.value);
   3573 			psubsw->addArg(y.value);
   3574 			::basicBlock->appendInst(psubsw);
   3575 
   3576 			return RValue<Short4>(V(result));
   3577 		}
   3578 	}
   3579 
   3580 	RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y)
   3581 	{
   3582 		if(emulateIntrinsics)
   3583 		{
   3584 			Short4 result;
   3585 			result = Insert(result, Short((Int(Extract(x, 0)) * Int(Extract(y, 0))) >> 16), 0);
   3586 			result = Insert(result, Short((Int(Extract(x, 1)) * Int(Extract(y, 1))) >> 16), 1);
   3587 			result = Insert(result, Short((Int(Extract(x, 2)) * Int(Extract(y, 2))) >> 16), 2);
   3588 			result = Insert(result, Short((Int(Extract(x, 3)) * Int(Extract(y, 3))) >> 16), 3);
   3589 
   3590 			return result;
   3591 		}
   3592 		else
   3593 		{
   3594 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3595 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3596 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3597 			auto pmulhw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3598 			pmulhw->addArg(x.value);
   3599 			pmulhw->addArg(y.value);
   3600 			::basicBlock->appendInst(pmulhw);
   3601 
   3602 			return RValue<Short4>(V(result));
   3603 		}
   3604 	}
   3605 
   3606 	RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y)
   3607 	{
   3608 		if(emulateIntrinsics)
   3609 		{
   3610 			Int2 result;
   3611 			result = Insert(result, Int(Extract(x, 0)) * Int(Extract(y, 0)) + Int(Extract(x, 1)) * Int(Extract(y, 1)), 0);
   3612 			result = Insert(result, Int(Extract(x, 2)) * Int(Extract(y, 2)) + Int(Extract(x, 3)) * Int(Extract(y, 3)), 1);
   3613 
   3614 			return result;
   3615 		}
   3616 		else
   3617 		{
   3618 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3619 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyAddPairs, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3620 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3621 			auto pmaddwd = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3622 			pmaddwd->addArg(x.value);
   3623 			pmaddwd->addArg(y.value);
   3624 			::basicBlock->appendInst(pmaddwd);
   3625 
   3626 			return As<Int2>(V(result));
   3627 		}
   3628 	}
   3629 
   3630 	RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y)
   3631 	{
   3632 		if(emulateIntrinsics)
   3633 		{
   3634 			SByte8 result;
   3635 			result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
   3636 			result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
   3637 			result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
   3638 			result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
   3639 			result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
   3640 			result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
   3641 			result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
   3642 			result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
   3643 
   3644 			return result;
   3645 		}
   3646 		else
   3647 		{
   3648 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   3649 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3650 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3651 			auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3652 			pack->addArg(x.value);
   3653 			pack->addArg(y.value);
   3654 			::basicBlock->appendInst(pack);
   3655 
   3656 			return As<SByte8>(Swizzle(As<Int4>(V(result)), 0x88));
   3657 		}
   3658 	}
   3659 
   3660 	RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y)
   3661 	{
   3662 		if(emulateIntrinsics)
   3663 		{
   3664 			Byte8 result;
   3665 			result = Insert(result, SaturateUnsigned(Extract(x, 0)), 0);
   3666 			result = Insert(result, SaturateUnsigned(Extract(x, 1)), 1);
   3667 			result = Insert(result, SaturateUnsigned(Extract(x, 2)), 2);
   3668 			result = Insert(result, SaturateUnsigned(Extract(x, 3)), 3);
   3669 			result = Insert(result, SaturateUnsigned(Extract(y, 0)), 4);
   3670 			result = Insert(result, SaturateUnsigned(Extract(y, 1)), 5);
   3671 			result = Insert(result, SaturateUnsigned(Extract(y, 2)), 6);
   3672 			result = Insert(result, SaturateUnsigned(Extract(y, 3)), 7);
   3673 
   3674 			return result;
   3675 		}
   3676 		else
   3677 		{
   3678 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
   3679 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   3680 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   3681 			auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   3682 			pack->addArg(x.value);
   3683 			pack->addArg(y.value);
   3684 			::basicBlock->appendInst(pack);
   3685 
   3686 			return As<Byte8>(Swizzle(As<Int4>(V(result)), 0x88));
   3687 		}
   3688 	}
   3689 
   3690 	RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
   3691 	{
   3692 		int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
   3693 		return As<Int2>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   3694 	}
   3695 
   3696 	RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
   3697 	{
   3698 		int shuffle[8] = {0, 8, 1, 9, 2, 10, 3, 11};   // Real type is v8i16
   3699 		auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   3700 		return As<Int2>(Swizzle(As<Int4>(lowHigh), 0xEE));
   3701 	}
   3702 
   3703 	RValue<Short4> Swizzle(RValue<Short4> x, unsigned char select)
   3704 	{
   3705 		// Real type is v8i16
   3706 		int shuffle[8] =
   3707 		{
   3708 			(select >> 0) & 0x03,
   3709 			(select >> 2) & 0x03,
   3710 			(select >> 4) & 0x03,
   3711 			(select >> 6) & 0x03,
   3712 			(select >> 0) & 0x03,
   3713 			(select >> 2) & 0x03,
   3714 			(select >> 4) & 0x03,
   3715 			(select >> 6) & 0x03,
   3716 		};
   3717 
   3718 		return RValue<Short4>(Nucleus::createShuffleVector(x.value, x.value, shuffle));
   3719 	}
   3720 
   3721 	RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
   3722 	{
   3723 		return RValue<Short4>(Nucleus::createInsertElement(val.value, element.value, i));
   3724 	}
   3725 
   3726 	RValue<Short> Extract(RValue<Short4> val, int i)
   3727 	{
   3728 		return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
   3729 	}
   3730 
   3731 	RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y)
   3732 	{
   3733 		return RValue<Short4>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value));
   3734 	}
   3735 
   3736 	RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y)
   3737 	{
   3738 		return RValue<Short4>(Nucleus::createICmpEQ(x.value, y.value));
   3739 	}
   3740 
   3741 	Type *Short4::getType()
   3742 	{
   3743 		return T(Type_v4i16);
   3744 	}
   3745 
   3746 	UShort4::UShort4(RValue<Int4> cast)
   3747 	{
   3748 		*this = Short4(cast);
   3749 	}
   3750 
   3751 	UShort4::UShort4(RValue<Float4> cast, bool saturate)
   3752 	{
   3753 		if(saturate)
   3754 		{
   3755 			if(CPUID::SSE4_1)
   3756 			{
   3757 				// x86 produces 0x80000000 on 32-bit integer overflow/underflow.
   3758 				// PackUnsigned takes care of 0x0000 saturation.
   3759 				Int4 int4(Min(cast, Float4(0xFFFF)));
   3760 				*this = As<UShort4>(PackUnsigned(int4, int4));
   3761 			}
   3762 			else if(CPUID::ARM)
   3763 			{
   3764 				// ARM saturates the 32-bit integer result on overflow/undeflow.
   3765 				Int4 int4(cast);
   3766 				*this = As<UShort4>(PackUnsigned(int4, int4));
   3767 			}
   3768 			else
   3769 			{
   3770 				*this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000))));
   3771 			}
   3772 		}
   3773 		else
   3774 		{
   3775 			*this = Short4(Int4(cast));
   3776 		}
   3777 	}
   3778 
   3779 	UShort4::UShort4(unsigned short xyzw)
   3780 	{
   3781 		int64_t constantVector[4] = {xyzw, xyzw, xyzw, xyzw};
   3782 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   3783 	}
   3784 
   3785 	UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
   3786 	{
   3787 		int64_t constantVector[4] = {x, y, z, w};
   3788 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   3789 	}
   3790 
   3791 	UShort4::UShort4(RValue<UShort4> rhs)
   3792 	{
   3793 		storeValue(rhs.value);
   3794 	}
   3795 
   3796 	UShort4::UShort4(const UShort4 &rhs)
   3797 	{
   3798 		Value *value = rhs.loadValue();
   3799 		storeValue(value);
   3800 	}
   3801 
   3802 	UShort4::UShort4(const Reference<UShort4> &rhs)
   3803 	{
   3804 		Value *value = rhs.loadValue();
   3805 		storeValue(value);
   3806 	}
   3807 
   3808 	UShort4::UShort4(RValue<Short4> rhs)
   3809 	{
   3810 		storeValue(rhs.value);
   3811 	}
   3812 
   3813 	UShort4::UShort4(const Short4 &rhs)
   3814 	{
   3815 		Value *value = rhs.loadValue();
   3816 		storeValue(value);
   3817 	}
   3818 
   3819 	UShort4::UShort4(const Reference<Short4> &rhs)
   3820 	{
   3821 		Value *value = rhs.loadValue();
   3822 		storeValue(value);
   3823 	}
   3824 
   3825 	RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
   3826 	{
   3827 		storeValue(rhs.value);
   3828 
   3829 		return rhs;
   3830 	}
   3831 
   3832 	RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
   3833 	{
   3834 		Value *value = rhs.loadValue();
   3835 		storeValue(value);
   3836 
   3837 		return RValue<UShort4>(value);
   3838 	}
   3839 
   3840 	RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
   3841 	{
   3842 		Value *value = rhs.loadValue();
   3843 		storeValue(value);
   3844 
   3845 		return RValue<UShort4>(value);
   3846 	}
   3847 
   3848 	RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
   3849 	{
   3850 		storeValue(rhs.value);
   3851 
   3852 		return RValue<UShort4>(rhs);
   3853 	}
   3854 
   3855 	RValue<UShort4> UShort4::operator=(const Short4 &rhs)
   3856 	{
   3857 		Value *value = rhs.loadValue();
   3858 		storeValue(value);
   3859 
   3860 		return RValue<UShort4>(value);
   3861 	}
   3862 
   3863 	RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
   3864 	{
   3865 		Value *value = rhs.loadValue();
   3866 		storeValue(value);
   3867 
   3868 		return RValue<UShort4>(value);
   3869 	}
   3870 
   3871 	RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3872 	{
   3873 		return RValue<UShort4>(Nucleus::createAdd(lhs.value, rhs.value));
   3874 	}
   3875 
   3876 	RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3877 	{
   3878 		return RValue<UShort4>(Nucleus::createSub(lhs.value, rhs.value));
   3879 	}
   3880 
   3881 	RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3882 	{
   3883 		return RValue<UShort4>(Nucleus::createMul(lhs.value, rhs.value));
   3884 	}
   3885 
   3886 	RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3887 	{
   3888 		return RValue<UShort4>(Nucleus::createAnd(lhs.value, rhs.value));
   3889 	}
   3890 
   3891 	RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3892 	{
   3893 		return RValue<UShort4>(Nucleus::createOr(lhs.value, rhs.value));
   3894 	}
   3895 
   3896 	RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
   3897 	{
   3898 		return RValue<UShort4>(Nucleus::createXor(lhs.value, rhs.value));
   3899 	}
   3900 
   3901 	RValue<UShort> Extract(RValue<UShort4> val, int i)
   3902 	{
   3903 		return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
   3904 	}
   3905 
   3906 	RValue<UShort4> Insert(RValue<UShort4> val, RValue<UShort> element, int i)
   3907 	{
   3908 		return RValue<UShort4>(Nucleus::createInsertElement(val.value, element.value, i));
   3909 	}
   3910 
   3911 	RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs)
   3912 	{
   3913 		if(emulateIntrinsics)
   3914 		{
   3915 			UShort4 result;
   3916 			result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
   3917 			result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
   3918 			result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
   3919 			result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
   3920 
   3921 			return result;
   3922 		}
   3923 		else
   3924 		{
   3925 			return RValue<UShort4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   3926 		}
   3927 	}
   3928 
   3929 	RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs)
   3930 	{
   3931 		if(emulateIntrinsics)
   3932 		{
   3933 			UShort4 result;
   3934 			result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
   3935 			result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
   3936 			result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
   3937 			result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
   3938 
   3939 			return result;
   3940 		}
   3941 		else
   3942 		{
   3943 			return RValue<UShort4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
   3944 		}
   3945 	}
   3946 
   3947 	RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
   3948 	{
   3949 		return lhs = lhs << rhs;
   3950 	}
   3951 
   3952 	RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
   3953 	{
   3954 		return lhs = lhs >> rhs;
   3955 	}
   3956 
   3957 	RValue<UShort4> operator~(RValue<UShort4> val)
   3958 	{
   3959 		return RValue<UShort4>(Nucleus::createNot(val.value));
   3960 	}
   3961 
   3962 	RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y)
   3963 	{
   3964 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
   3965 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
   3966 		::basicBlock->appendInst(cmp);
   3967 
   3968 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3969 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   3970 		::basicBlock->appendInst(select);
   3971 
   3972 		return RValue<UShort4>(V(result));
   3973 	}
   3974 
   3975 	RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y)
   3976 	{
   3977 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1);
   3978 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
   3979 		::basicBlock->appendInst(cmp);
   3980 
   3981 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   3982 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   3983 		::basicBlock->appendInst(select);
   3984 
   3985 		return RValue<UShort4>(V(result));
   3986 	}
   3987 
   3988 	RValue<UShort> SaturateUnsigned(RValue<Int> x)
   3989 	{
   3990 		return UShort(IfThenElse(x > 0xFFFF, Int(0xFFFF), IfThenElse(x < 0, Int(0), x)));
   3991 	}
   3992 
   3993 	RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y)
   3994 	{
   3995 		if(emulateIntrinsics)
   3996 		{
   3997 			UShort4 result;
   3998 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0);
   3999 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1);
   4000 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2);
   4001 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3);
   4002 
   4003 			return result;
   4004 		}
   4005 		else
   4006 		{
   4007 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   4008 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   4009 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   4010 			auto paddusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   4011 			paddusw->addArg(x.value);
   4012 			paddusw->addArg(y.value);
   4013 			::basicBlock->appendInst(paddusw);
   4014 
   4015 			return RValue<UShort4>(V(result));
   4016 		}
   4017 	}
   4018 
   4019 	RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y)
   4020 	{
   4021 		if(emulateIntrinsics)
   4022 		{
   4023 			UShort4 result;
   4024 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0);
   4025 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1);
   4026 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2);
   4027 			result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3);
   4028 
   4029 			return result;
   4030 		}
   4031 		else
   4032 		{
   4033 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   4034 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   4035 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   4036 			auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   4037 			psubusw->addArg(x.value);
   4038 			psubusw->addArg(y.value);
   4039 			::basicBlock->appendInst(psubusw);
   4040 
   4041 			return RValue<UShort4>(V(result));
   4042 		}
   4043 	}
   4044 
   4045 	RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y)
   4046 	{
   4047 		if(emulateIntrinsics)
   4048 		{
   4049 			UShort4 result;
   4050 			result = Insert(result, UShort((UInt(Extract(x, 0)) * UInt(Extract(y, 0))) >> 16), 0);
   4051 			result = Insert(result, UShort((UInt(Extract(x, 1)) * UInt(Extract(y, 1))) >> 16), 1);
   4052 			result = Insert(result, UShort((UInt(Extract(x, 2)) * UInt(Extract(y, 2))) >> 16), 2);
   4053 			result = Insert(result, UShort((UInt(Extract(x, 3)) * UInt(Extract(y, 3))) >> 16), 3);
   4054 
   4055 			return result;
   4056 		}
   4057 		else
   4058 		{
   4059 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   4060 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::MultiplyHighUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   4061 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   4062 			auto pmulhuw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   4063 			pmulhuw->addArg(x.value);
   4064 			pmulhuw->addArg(y.value);
   4065 			::basicBlock->appendInst(pmulhuw);
   4066 
   4067 			return RValue<UShort4>(V(result));
   4068 		}
   4069 	}
   4070 
   4071 	RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)
   4072 	{
   4073 		assert(false && "UNIMPLEMENTED"); return RValue<UShort4>(V(nullptr));
   4074 	}
   4075 
   4076 	Type *UShort4::getType()
   4077 	{
   4078 		return T(Type_v4i16);
   4079 	}
   4080 
   4081 	Short8::Short8(short c)
   4082 	{
   4083 		int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
   4084 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   4085 	}
   4086 
   4087 	Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
   4088 	{
   4089 		int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
   4090 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   4091 	}
   4092 
   4093 	Short8::Short8(RValue<Short8> rhs)
   4094 	{
   4095 		storeValue(rhs.value);
   4096 	}
   4097 
   4098 	Short8::Short8(const Reference<Short8> &rhs)
   4099 	{
   4100 		Value *value = rhs.loadValue();
   4101 		storeValue(value);
   4102 	}
   4103 
   4104 	Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
   4105 	{
   4106 		int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
   4107 		Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
   4108 
   4109 		storeValue(packed);
   4110 	}
   4111 
   4112 	RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
   4113 	{
   4114 		return RValue<Short8>(Nucleus::createAdd(lhs.value, rhs.value));
   4115 	}
   4116 
   4117 	RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
   4118 	{
   4119 		return RValue<Short8>(Nucleus::createAnd(lhs.value, rhs.value));
   4120 	}
   4121 
   4122 	RValue<Short> Extract(RValue<Short8> val, int i)
   4123 	{
   4124 		return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i));
   4125 	}
   4126 
   4127 	RValue<Short8> Insert(RValue<Short8> val, RValue<Short> element, int i)
   4128 	{
   4129 		return RValue<Short8>(Nucleus::createInsertElement(val.value, element.value, i));
   4130 	}
   4131 
   4132 	RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs)
   4133 	{
   4134 		if(emulateIntrinsics)
   4135 		{
   4136 			Short8 result;
   4137 			result = Insert(result, Extract(lhs, 0) << Short(rhs), 0);
   4138 			result = Insert(result, Extract(lhs, 1) << Short(rhs), 1);
   4139 			result = Insert(result, Extract(lhs, 2) << Short(rhs), 2);
   4140 			result = Insert(result, Extract(lhs, 3) << Short(rhs), 3);
   4141 			result = Insert(result, Extract(lhs, 4) << Short(rhs), 4);
   4142 			result = Insert(result, Extract(lhs, 5) << Short(rhs), 5);
   4143 			result = Insert(result, Extract(lhs, 6) << Short(rhs), 6);
   4144 			result = Insert(result, Extract(lhs, 7) << Short(rhs), 7);
   4145 
   4146 			return result;
   4147 		}
   4148 		else
   4149 		{
   4150 			return RValue<Short8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   4151 		}
   4152 	}
   4153 
   4154 	RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs)
   4155 	{
   4156 		if(emulateIntrinsics)
   4157 		{
   4158 			Short8 result;
   4159 			result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0);
   4160 			result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1);
   4161 			result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2);
   4162 			result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3);
   4163 			result = Insert(result, Extract(lhs, 4) >> Short(rhs), 4);
   4164 			result = Insert(result, Extract(lhs, 5) >> Short(rhs), 5);
   4165 			result = Insert(result, Extract(lhs, 6) >> Short(rhs), 6);
   4166 			result = Insert(result, Extract(lhs, 7) >> Short(rhs), 7);
   4167 
   4168 			return result;
   4169 		}
   4170 		else
   4171 		{
   4172 			return RValue<Short8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   4173 		}
   4174 	}
   4175 
   4176 	RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)
   4177 	{
   4178 		assert(false && "UNIMPLEMENTED"); return RValue<Int4>(V(nullptr));
   4179 	}
   4180 
   4181 	RValue<Int4> Abs(RValue<Int4> x)
   4182 	{
   4183 		auto negative = x >> 31;
   4184 		return (x ^ negative) - negative;
   4185 	}
   4186 
   4187 	RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)
   4188 	{
   4189 		assert(false && "UNIMPLEMENTED"); return RValue<Short8>(V(nullptr));
   4190 	}
   4191 
   4192 	Type *Short8::getType()
   4193 	{
   4194 		return T(Ice::IceType_v8i16);
   4195 	}
   4196 
   4197 	UShort8::UShort8(unsigned short c)
   4198 	{
   4199 		int64_t constantVector[8] = {c, c, c, c, c, c, c, c};
   4200 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   4201 	}
   4202 
   4203 	UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
   4204 	{
   4205 		int64_t constantVector[8] = {c0, c1, c2, c3, c4, c5, c6, c7};
   4206 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   4207 	}
   4208 
   4209 	UShort8::UShort8(RValue<UShort8> rhs)
   4210 	{
   4211 		storeValue(rhs.value);
   4212 	}
   4213 
   4214 	UShort8::UShort8(const Reference<UShort8> &rhs)
   4215 	{
   4216 		Value *value = rhs.loadValue();
   4217 		storeValue(value);
   4218 	}
   4219 
   4220 	UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
   4221 	{
   4222 		int shuffle[8] = {0, 1, 2, 3, 8, 9, 10, 11};   // Real type is v8i16
   4223 		Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
   4224 
   4225 		storeValue(packed);
   4226 	}
   4227 
   4228 	RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
   4229 	{
   4230 		storeValue(rhs.value);
   4231 
   4232 		return rhs;
   4233 	}
   4234 
   4235 	RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
   4236 	{
   4237 		Value *value = rhs.loadValue();
   4238 		storeValue(value);
   4239 
   4240 		return RValue<UShort8>(value);
   4241 	}
   4242 
   4243 	RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
   4244 	{
   4245 		Value *value = rhs.loadValue();
   4246 		storeValue(value);
   4247 
   4248 		return RValue<UShort8>(value);
   4249 	}
   4250 
   4251 	RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
   4252 	{
   4253 		return RValue<UShort8>(Nucleus::createAnd(lhs.value, rhs.value));
   4254 	}
   4255 
   4256 	RValue<UShort> Extract(RValue<UShort8> val, int i)
   4257 	{
   4258 		return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i));
   4259 	}
   4260 
   4261 	RValue<UShort8> Insert(RValue<UShort8> val, RValue<UShort> element, int i)
   4262 	{
   4263 		return RValue<UShort8>(Nucleus::createInsertElement(val.value, element.value, i));
   4264 	}
   4265 
   4266 	RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs)
   4267 	{
   4268 		if(emulateIntrinsics)
   4269 		{
   4270 			UShort8 result;
   4271 			result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0);
   4272 			result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1);
   4273 			result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2);
   4274 			result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3);
   4275 			result = Insert(result, Extract(lhs, 4) << UShort(rhs), 4);
   4276 			result = Insert(result, Extract(lhs, 5) << UShort(rhs), 5);
   4277 			result = Insert(result, Extract(lhs, 6) << UShort(rhs), 6);
   4278 			result = Insert(result, Extract(lhs, 7) << UShort(rhs), 7);
   4279 
   4280 			return result;
   4281 		}
   4282 		else
   4283 		{
   4284 			return RValue<UShort8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   4285 		}
   4286 	}
   4287 
   4288 	RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs)
   4289 	{
   4290 		if(emulateIntrinsics)
   4291 		{
   4292 			UShort8 result;
   4293 			result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0);
   4294 			result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1);
   4295 			result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2);
   4296 			result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3);
   4297 			result = Insert(result, Extract(lhs, 4) >> UShort(rhs), 4);
   4298 			result = Insert(result, Extract(lhs, 5) >> UShort(rhs), 5);
   4299 			result = Insert(result, Extract(lhs, 6) >> UShort(rhs), 6);
   4300 			result = Insert(result, Extract(lhs, 7) >> UShort(rhs), 7);
   4301 
   4302 			return result;
   4303 		}
   4304 		else
   4305 		{
   4306 			return RValue<UShort8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
   4307 		}
   4308 	}
   4309 
   4310 	RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
   4311 	{
   4312 		return RValue<UShort8>(Nucleus::createAdd(lhs.value, rhs.value));
   4313 	}
   4314 
   4315 	RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
   4316 	{
   4317 		return RValue<UShort8>(Nucleus::createMul(lhs.value, rhs.value));
   4318 	}
   4319 
   4320 	RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
   4321 	{
   4322 		return lhs = lhs + rhs;
   4323 	}
   4324 
   4325 	RValue<UShort8> operator~(RValue<UShort8> val)
   4326 	{
   4327 		return RValue<UShort8>(Nucleus::createNot(val.value));
   4328 	}
   4329 
   4330 	RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)
   4331 	{
   4332 		assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
   4333 	}
   4334 
   4335 	RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)
   4336 	{
   4337 		assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
   4338 	}
   4339 
   4340 	// FIXME: Implement as Shuffle(x, y, Select(i0, ..., i16)) and Shuffle(x, y, SELECT_PACK_REPEAT(element))
   4341 //	RValue<UShort8> PackRepeat(RValue<Byte16> x, RValue<Byte16> y, int element)
   4342 //	{
   4343 //		assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
   4344 //	}
   4345 
   4346 	Type *UShort8::getType()
   4347 	{
   4348 		return T(Ice::IceType_v8i16);
   4349 	}
   4350 
   4351 	Int::Int(Argument<Int> argument)
   4352 	{
   4353 		storeValue(argument.value);
   4354 	}
   4355 
   4356 	Int::Int(RValue<Byte> cast)
   4357 	{
   4358 		Value *integer = Nucleus::createZExt(cast.value, Int::getType());
   4359 
   4360 		storeValue(integer);
   4361 	}
   4362 
   4363 	Int::Int(RValue<SByte> cast)
   4364 	{
   4365 		Value *integer = Nucleus::createSExt(cast.value, Int::getType());
   4366 
   4367 		storeValue(integer);
   4368 	}
   4369 
   4370 	Int::Int(RValue<Short> cast)
   4371 	{
   4372 		Value *integer = Nucleus::createSExt(cast.value, Int::getType());
   4373 
   4374 		storeValue(integer);
   4375 	}
   4376 
   4377 	Int::Int(RValue<UShort> cast)
   4378 	{
   4379 		Value *integer = Nucleus::createZExt(cast.value, Int::getType());
   4380 
   4381 		storeValue(integer);
   4382 	}
   4383 
   4384 	Int::Int(RValue<Int2> cast)
   4385 	{
   4386 		*this = Extract(cast, 0);
   4387 	}
   4388 
   4389 	Int::Int(RValue<Long> cast)
   4390 	{
   4391 		Value *integer = Nucleus::createTrunc(cast.value, Int::getType());
   4392 
   4393 		storeValue(integer);
   4394 	}
   4395 
   4396 	Int::Int(RValue<Float> cast)
   4397 	{
   4398 		Value *integer = Nucleus::createFPToSI(cast.value, Int::getType());
   4399 
   4400 		storeValue(integer);
   4401 	}
   4402 
   4403 	Int::Int(int x)
   4404 	{
   4405 		storeValue(Nucleus::createConstantInt(x));
   4406 	}
   4407 
   4408 	Int::Int(RValue<Int> rhs)
   4409 	{
   4410 		storeValue(rhs.value);
   4411 	}
   4412 
   4413 	Int::Int(RValue<UInt> rhs)
   4414 	{
   4415 		storeValue(rhs.value);
   4416 	}
   4417 
   4418 	Int::Int(const Int &rhs)
   4419 	{
   4420 		Value *value = rhs.loadValue();
   4421 		storeValue(value);
   4422 	}
   4423 
   4424 	Int::Int(const Reference<Int> &rhs)
   4425 	{
   4426 		Value *value = rhs.loadValue();
   4427 		storeValue(value);
   4428 	}
   4429 
   4430 	Int::Int(const UInt &rhs)
   4431 	{
   4432 		Value *value = rhs.loadValue();
   4433 		storeValue(value);
   4434 	}
   4435 
   4436 	Int::Int(const Reference<UInt> &rhs)
   4437 	{
   4438 		Value *value = rhs.loadValue();
   4439 		storeValue(value);
   4440 	}
   4441 
   4442 	RValue<Int> Int::operator=(int rhs)
   4443 	{
   4444 		return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
   4445 	}
   4446 
   4447 	RValue<Int> Int::operator=(RValue<Int> rhs)
   4448 	{
   4449 		storeValue(rhs.value);
   4450 
   4451 		return rhs;
   4452 	}
   4453 
   4454 	RValue<Int> Int::operator=(RValue<UInt> rhs)
   4455 	{
   4456 		storeValue(rhs.value);
   4457 
   4458 		return RValue<Int>(rhs);
   4459 	}
   4460 
   4461 	RValue<Int> Int::operator=(const Int &rhs)
   4462 	{
   4463 		Value *value = rhs.loadValue();
   4464 		storeValue(value);
   4465 
   4466 		return RValue<Int>(value);
   4467 	}
   4468 
   4469 	RValue<Int> Int::operator=(const Reference<Int> &rhs)
   4470 	{
   4471 		Value *value = rhs.loadValue();
   4472 		storeValue(value);
   4473 
   4474 		return RValue<Int>(value);
   4475 	}
   4476 
   4477 	RValue<Int> Int::operator=(const UInt &rhs)
   4478 	{
   4479 		Value *value = rhs.loadValue();
   4480 		storeValue(value);
   4481 
   4482 		return RValue<Int>(value);
   4483 	}
   4484 
   4485 	RValue<Int> Int::operator=(const Reference<UInt> &rhs)
   4486 	{
   4487 		Value *value = rhs.loadValue();
   4488 		storeValue(value);
   4489 
   4490 		return RValue<Int>(value);
   4491 	}
   4492 
   4493 	RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
   4494 	{
   4495 		return RValue<Int>(Nucleus::createAdd(lhs.value, rhs.value));
   4496 	}
   4497 
   4498 	RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
   4499 	{
   4500 		return RValue<Int>(Nucleus::createSub(lhs.value, rhs.value));
   4501 	}
   4502 
   4503 	RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
   4504 	{
   4505 		return RValue<Int>(Nucleus::createMul(lhs.value, rhs.value));
   4506 	}
   4507 
   4508 	RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
   4509 	{
   4510 		return RValue<Int>(Nucleus::createSDiv(lhs.value, rhs.value));
   4511 	}
   4512 
   4513 	RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
   4514 	{
   4515 		return RValue<Int>(Nucleus::createSRem(lhs.value, rhs.value));
   4516 	}
   4517 
   4518 	RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
   4519 	{
   4520 		return RValue<Int>(Nucleus::createAnd(lhs.value, rhs.value));
   4521 	}
   4522 
   4523 	RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
   4524 	{
   4525 		return RValue<Int>(Nucleus::createOr(lhs.value, rhs.value));
   4526 	}
   4527 
   4528 	RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
   4529 	{
   4530 		return RValue<Int>(Nucleus::createXor(lhs.value, rhs.value));
   4531 	}
   4532 
   4533 	RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
   4534 	{
   4535 		return RValue<Int>(Nucleus::createShl(lhs.value, rhs.value));
   4536 	}
   4537 
   4538 	RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
   4539 	{
   4540 		return RValue<Int>(Nucleus::createAShr(lhs.value, rhs.value));
   4541 	}
   4542 
   4543 	RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
   4544 	{
   4545 		return lhs = lhs + rhs;
   4546 	}
   4547 
   4548 	RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
   4549 	{
   4550 		return lhs = lhs - rhs;
   4551 	}
   4552 
   4553 	RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
   4554 	{
   4555 		return lhs = lhs * rhs;
   4556 	}
   4557 
   4558 	RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
   4559 	{
   4560 		return lhs = lhs / rhs;
   4561 	}
   4562 
   4563 	RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
   4564 	{
   4565 		return lhs = lhs % rhs;
   4566 	}
   4567 
   4568 	RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
   4569 	{
   4570 		return lhs = lhs & rhs;
   4571 	}
   4572 
   4573 	RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
   4574 	{
   4575 		return lhs = lhs | rhs;
   4576 	}
   4577 
   4578 	RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
   4579 	{
   4580 		return lhs = lhs ^ rhs;
   4581 	}
   4582 
   4583 	RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
   4584 	{
   4585 		return lhs = lhs << rhs;
   4586 	}
   4587 
   4588 	RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
   4589 	{
   4590 		return lhs = lhs >> rhs;
   4591 	}
   4592 
   4593 	RValue<Int> operator+(RValue<Int> val)
   4594 	{
   4595 		return val;
   4596 	}
   4597 
   4598 	RValue<Int> operator-(RValue<Int> val)
   4599 	{
   4600 		return RValue<Int>(Nucleus::createNeg(val.value));
   4601 	}
   4602 
   4603 	RValue<Int> operator~(RValue<Int> val)
   4604 	{
   4605 		return RValue<Int>(Nucleus::createNot(val.value));
   4606 	}
   4607 
   4608 	RValue<Int> operator++(Int &val, int)   // Post-increment
   4609 	{
   4610 		RValue<Int> res = val;
   4611 		val += 1;
   4612 		return res;
   4613 	}
   4614 
   4615 	const Int &operator++(Int &val)   // Pre-increment
   4616 	{
   4617 		val += 1;
   4618 		return val;
   4619 	}
   4620 
   4621 	RValue<Int> operator--(Int &val, int)   // Post-decrement
   4622 	{
   4623 		RValue<Int> res = val;
   4624 		val -= 1;
   4625 		return res;
   4626 	}
   4627 
   4628 	const Int &operator--(Int &val)   // Pre-decrement
   4629 	{
   4630 		val -= 1;
   4631 		return val;
   4632 	}
   4633 
   4634 	RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
   4635 	{
   4636 		return RValue<Bool>(Nucleus::createICmpSLT(lhs.value, rhs.value));
   4637 	}
   4638 
   4639 	RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
   4640 	{
   4641 		return RValue<Bool>(Nucleus::createICmpSLE(lhs.value, rhs.value));
   4642 	}
   4643 
   4644 	RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
   4645 	{
   4646 		return RValue<Bool>(Nucleus::createICmpSGT(lhs.value, rhs.value));
   4647 	}
   4648 
   4649 	RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
   4650 	{
   4651 		return RValue<Bool>(Nucleus::createICmpSGE(lhs.value, rhs.value));
   4652 	}
   4653 
   4654 	RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
   4655 	{
   4656 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   4657 	}
   4658 
   4659 	RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
   4660 	{
   4661 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   4662 	}
   4663 
   4664 	RValue<Int> Max(RValue<Int> x, RValue<Int> y)
   4665 	{
   4666 		return IfThenElse(x > y, x, y);
   4667 	}
   4668 
   4669 	RValue<Int> Min(RValue<Int> x, RValue<Int> y)
   4670 	{
   4671 		return IfThenElse(x < y, x, y);
   4672 	}
   4673 
   4674 	RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
   4675 	{
   4676 		return Min(Max(x, min), max);
   4677 	}
   4678 
   4679 	RValue<Int> RoundInt(RValue<Float> cast)
   4680 	{
   4681 		if(emulateIntrinsics || CPUID::ARM)
   4682 		{
   4683 			// Push the fractional part off the mantissa. Accurate up to +/-2^22.
   4684 			return Int((cast + Float(0x00C00000)) - Float(0x00C00000));
   4685 		}
   4686 		else
   4687 		{
   4688 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
   4689 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   4690 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   4691 			auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   4692 			nearbyint->addArg(cast.value);
   4693 			::basicBlock->appendInst(nearbyint);
   4694 
   4695 			return RValue<Int>(V(result));
   4696 		}
   4697 	}
   4698 
   4699 	Type *Int::getType()
   4700 	{
   4701 		return T(Ice::IceType_i32);
   4702 	}
   4703 
   4704 	Long::Long(RValue<Int> cast)
   4705 	{
   4706 		Value *integer = Nucleus::createSExt(cast.value, Long::getType());
   4707 
   4708 		storeValue(integer);
   4709 	}
   4710 
   4711 	Long::Long(RValue<UInt> cast)
   4712 	{
   4713 		Value *integer = Nucleus::createZExt(cast.value, Long::getType());
   4714 
   4715 		storeValue(integer);
   4716 	}
   4717 
   4718 	Long::Long(RValue<Long> rhs)
   4719 	{
   4720 		storeValue(rhs.value);
   4721 	}
   4722 
   4723 	RValue<Long> Long::operator=(int64_t rhs)
   4724 	{
   4725 		return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
   4726 	}
   4727 
   4728 	RValue<Long> Long::operator=(RValue<Long> rhs)
   4729 	{
   4730 		storeValue(rhs.value);
   4731 
   4732 		return rhs;
   4733 	}
   4734 
   4735 	RValue<Long> Long::operator=(const Long &rhs)
   4736 	{
   4737 		Value *value = rhs.loadValue();
   4738 		storeValue(value);
   4739 
   4740 		return RValue<Long>(value);
   4741 	}
   4742 
   4743 	RValue<Long> Long::operator=(const Reference<Long> &rhs)
   4744 	{
   4745 		Value *value = rhs.loadValue();
   4746 		storeValue(value);
   4747 
   4748 		return RValue<Long>(value);
   4749 	}
   4750 
   4751 	RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
   4752 	{
   4753 		return RValue<Long>(Nucleus::createAdd(lhs.value, rhs.value));
   4754 	}
   4755 
   4756 	RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
   4757 	{
   4758 		return RValue<Long>(Nucleus::createSub(lhs.value, rhs.value));
   4759 	}
   4760 
   4761 	RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
   4762 	{
   4763 		return lhs = lhs + rhs;
   4764 	}
   4765 
   4766 	RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
   4767 	{
   4768 		return lhs = lhs - rhs;
   4769 	}
   4770 
   4771 	RValue<Long> AddAtomic(RValue<Pointer<Long> > x, RValue<Long> y)
   4772 	{
   4773 		return RValue<Long>(Nucleus::createAtomicAdd(x.value, y.value));
   4774 	}
   4775 
   4776 	Type *Long::getType()
   4777 	{
   4778 		return T(Ice::IceType_i64);
   4779 	}
   4780 
   4781 	UInt::UInt(Argument<UInt> argument)
   4782 	{
   4783 		storeValue(argument.value);
   4784 	}
   4785 
   4786 	UInt::UInt(RValue<UShort> cast)
   4787 	{
   4788 		Value *integer = Nucleus::createZExt(cast.value, UInt::getType());
   4789 
   4790 		storeValue(integer);
   4791 	}
   4792 
   4793 	UInt::UInt(RValue<Long> cast)
   4794 	{
   4795 		Value *integer = Nucleus::createTrunc(cast.value, UInt::getType());
   4796 
   4797 		storeValue(integer);
   4798 	}
   4799 
   4800 	UInt::UInt(RValue<Float> cast)
   4801 	{
   4802 		// Smallest positive value representable in UInt, but not in Int
   4803 		const unsigned int ustart = 0x80000000u;
   4804 		const float ustartf = float(ustart);
   4805 
   4806 		// If the value is negative, store 0, otherwise store the result of the conversion
   4807 		storeValue((~(As<Int>(cast) >> 31) &
   4808 		// Check if the value can be represented as an Int
   4809 			IfThenElse(cast >= ustartf,
   4810 		// If the value is too large, subtract ustart and re-add it after conversion.
   4811 				As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)),
   4812 		// Otherwise, just convert normally
   4813 				Int(cast))).value);
   4814 	}
   4815 
   4816 	UInt::UInt(int x)
   4817 	{
   4818 		storeValue(Nucleus::createConstantInt(x));
   4819 	}
   4820 
   4821 	UInt::UInt(unsigned int x)
   4822 	{
   4823 		storeValue(Nucleus::createConstantInt(x));
   4824 	}
   4825 
   4826 	UInt::UInt(RValue<UInt> rhs)
   4827 	{
   4828 		storeValue(rhs.value);
   4829 	}
   4830 
   4831 	UInt::UInt(RValue<Int> rhs)
   4832 	{
   4833 		storeValue(rhs.value);
   4834 	}
   4835 
   4836 	UInt::UInt(const UInt &rhs)
   4837 	{
   4838 		Value *value = rhs.loadValue();
   4839 		storeValue(value);
   4840 	}
   4841 
   4842 	UInt::UInt(const Reference<UInt> &rhs)
   4843 	{
   4844 		Value *value = rhs.loadValue();
   4845 		storeValue(value);
   4846 	}
   4847 
   4848 	UInt::UInt(const Int &rhs)
   4849 	{
   4850 		Value *value = rhs.loadValue();
   4851 		storeValue(value);
   4852 	}
   4853 
   4854 	UInt::UInt(const Reference<Int> &rhs)
   4855 	{
   4856 		Value *value = rhs.loadValue();
   4857 		storeValue(value);
   4858 	}
   4859 
   4860 	RValue<UInt> UInt::operator=(unsigned int rhs)
   4861 	{
   4862 		return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
   4863 	}
   4864 
   4865 	RValue<UInt> UInt::operator=(RValue<UInt> rhs)
   4866 	{
   4867 		storeValue(rhs.value);
   4868 
   4869 		return rhs;
   4870 	}
   4871 
   4872 	RValue<UInt> UInt::operator=(RValue<Int> rhs)
   4873 	{
   4874 		storeValue(rhs.value);
   4875 
   4876 		return RValue<UInt>(rhs);
   4877 	}
   4878 
   4879 	RValue<UInt> UInt::operator=(const UInt &rhs)
   4880 	{
   4881 		Value *value = rhs.loadValue();
   4882 		storeValue(value);
   4883 
   4884 		return RValue<UInt>(value);
   4885 	}
   4886 
   4887 	RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
   4888 	{
   4889 		Value *value = rhs.loadValue();
   4890 		storeValue(value);
   4891 
   4892 		return RValue<UInt>(value);
   4893 	}
   4894 
   4895 	RValue<UInt> UInt::operator=(const Int &rhs)
   4896 	{
   4897 		Value *value = rhs.loadValue();
   4898 		storeValue(value);
   4899 
   4900 		return RValue<UInt>(value);
   4901 	}
   4902 
   4903 	RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
   4904 	{
   4905 		Value *value = rhs.loadValue();
   4906 		storeValue(value);
   4907 
   4908 		return RValue<UInt>(value);
   4909 	}
   4910 
   4911 	RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
   4912 	{
   4913 		return RValue<UInt>(Nucleus::createAdd(lhs.value, rhs.value));
   4914 	}
   4915 
   4916 	RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
   4917 	{
   4918 		return RValue<UInt>(Nucleus::createSub(lhs.value, rhs.value));
   4919 	}
   4920 
   4921 	RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
   4922 	{
   4923 		return RValue<UInt>(Nucleus::createMul(lhs.value, rhs.value));
   4924 	}
   4925 
   4926 	RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
   4927 	{
   4928 		return RValue<UInt>(Nucleus::createUDiv(lhs.value, rhs.value));
   4929 	}
   4930 
   4931 	RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
   4932 	{
   4933 		return RValue<UInt>(Nucleus::createURem(lhs.value, rhs.value));
   4934 	}
   4935 
   4936 	RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
   4937 	{
   4938 		return RValue<UInt>(Nucleus::createAnd(lhs.value, rhs.value));
   4939 	}
   4940 
   4941 	RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
   4942 	{
   4943 		return RValue<UInt>(Nucleus::createOr(lhs.value, rhs.value));
   4944 	}
   4945 
   4946 	RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
   4947 	{
   4948 		return RValue<UInt>(Nucleus::createXor(lhs.value, rhs.value));
   4949 	}
   4950 
   4951 	RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
   4952 	{
   4953 		return RValue<UInt>(Nucleus::createShl(lhs.value, rhs.value));
   4954 	}
   4955 
   4956 	RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
   4957 	{
   4958 		return RValue<UInt>(Nucleus::createLShr(lhs.value, rhs.value));
   4959 	}
   4960 
   4961 	RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
   4962 	{
   4963 		return lhs = lhs + rhs;
   4964 	}
   4965 
   4966 	RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
   4967 	{
   4968 		return lhs = lhs - rhs;
   4969 	}
   4970 
   4971 	RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
   4972 	{
   4973 		return lhs = lhs * rhs;
   4974 	}
   4975 
   4976 	RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
   4977 	{
   4978 		return lhs = lhs / rhs;
   4979 	}
   4980 
   4981 	RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
   4982 	{
   4983 		return lhs = lhs % rhs;
   4984 	}
   4985 
   4986 	RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
   4987 	{
   4988 		return lhs = lhs & rhs;
   4989 	}
   4990 
   4991 	RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
   4992 	{
   4993 		return lhs = lhs | rhs;
   4994 	}
   4995 
   4996 	RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
   4997 	{
   4998 		return lhs = lhs ^ rhs;
   4999 	}
   5000 
   5001 	RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
   5002 	{
   5003 		return lhs = lhs << rhs;
   5004 	}
   5005 
   5006 	RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
   5007 	{
   5008 		return lhs = lhs >> rhs;
   5009 	}
   5010 
   5011 	RValue<UInt> operator+(RValue<UInt> val)
   5012 	{
   5013 		return val;
   5014 	}
   5015 
   5016 	RValue<UInt> operator-(RValue<UInt> val)
   5017 	{
   5018 		return RValue<UInt>(Nucleus::createNeg(val.value));
   5019 	}
   5020 
   5021 	RValue<UInt> operator~(RValue<UInt> val)
   5022 	{
   5023 		return RValue<UInt>(Nucleus::createNot(val.value));
   5024 	}
   5025 
   5026 	RValue<UInt> operator++(UInt &val, int)   // Post-increment
   5027 	{
   5028 		RValue<UInt> res = val;
   5029 		val += 1;
   5030 		return res;
   5031 	}
   5032 
   5033 	const UInt &operator++(UInt &val)   // Pre-increment
   5034 	{
   5035 		val += 1;
   5036 		return val;
   5037 	}
   5038 
   5039 	RValue<UInt> operator--(UInt &val, int)   // Post-decrement
   5040 	{
   5041 		RValue<UInt> res = val;
   5042 		val -= 1;
   5043 		return res;
   5044 	}
   5045 
   5046 	const UInt &operator--(UInt &val)   // Pre-decrement
   5047 	{
   5048 		val -= 1;
   5049 		return val;
   5050 	}
   5051 
   5052 	RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
   5053 	{
   5054 		return IfThenElse(x > y, x, y);
   5055 	}
   5056 
   5057 	RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
   5058 	{
   5059 		return IfThenElse(x < y, x, y);
   5060 	}
   5061 
   5062 	RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
   5063 	{
   5064 		return Min(Max(x, min), max);
   5065 	}
   5066 
   5067 	RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
   5068 	{
   5069 		return RValue<Bool>(Nucleus::createICmpULT(lhs.value, rhs.value));
   5070 	}
   5071 
   5072 	RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
   5073 	{
   5074 		return RValue<Bool>(Nucleus::createICmpULE(lhs.value, rhs.value));
   5075 	}
   5076 
   5077 	RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
   5078 	{
   5079 		return RValue<Bool>(Nucleus::createICmpUGT(lhs.value, rhs.value));
   5080 	}
   5081 
   5082 	RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
   5083 	{
   5084 		return RValue<Bool>(Nucleus::createICmpUGE(lhs.value, rhs.value));
   5085 	}
   5086 
   5087 	RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
   5088 	{
   5089 		return RValue<Bool>(Nucleus::createICmpNE(lhs.value, rhs.value));
   5090 	}
   5091 
   5092 	RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
   5093 	{
   5094 		return RValue<Bool>(Nucleus::createICmpEQ(lhs.value, rhs.value));
   5095 	}
   5096 
   5097 //	RValue<UInt> RoundUInt(RValue<Float> cast)
   5098 //	{
   5099 //		assert(false && "UNIMPLEMENTED"); return RValue<UInt>(V(nullptr));
   5100 //	}
   5101 
   5102 	Type *UInt::getType()
   5103 	{
   5104 		return T(Ice::IceType_i32);
   5105 	}
   5106 
   5107 //	Int2::Int2(RValue<Int> cast)
   5108 //	{
   5109 //		Value *extend = Nucleus::createZExt(cast.value, Long::getType());
   5110 //		Value *vector = Nucleus::createBitCast(extend, Int2::getType());
   5111 //
   5112 //		Constant *shuffle[2];
   5113 //		shuffle[0] = Nucleus::createConstantInt(0);
   5114 //		shuffle[1] = Nucleus::createConstantInt(0);
   5115 //
   5116 //		Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2));
   5117 //
   5118 //		storeValue(replicate);
   5119 //	}
   5120 
   5121 	Int2::Int2(RValue<Int4> cast)
   5122 	{
   5123 		storeValue(Nucleus::createBitCast(cast.value, getType()));
   5124 	}
   5125 
   5126 	Int2::Int2(int x, int y)
   5127 	{
   5128 		int64_t constantVector[2] = {x, y};
   5129 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   5130 	}
   5131 
   5132 	Int2::Int2(RValue<Int2> rhs)
   5133 	{
   5134 		storeValue(rhs.value);
   5135 	}
   5136 
   5137 	Int2::Int2(const Int2 &rhs)
   5138 	{
   5139 		Value *value = rhs.loadValue();
   5140 		storeValue(value);
   5141 	}
   5142 
   5143 	Int2::Int2(const Reference<Int2> &rhs)
   5144 	{
   5145 		Value *value = rhs.loadValue();
   5146 		storeValue(value);
   5147 	}
   5148 
   5149 	Int2::Int2(RValue<Int> lo, RValue<Int> hi)
   5150 	{
   5151 		int shuffle[4] = {0, 4, 1, 5};
   5152 		Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
   5153 
   5154 		storeValue(Nucleus::createBitCast(packed, Int2::getType()));
   5155 	}
   5156 
   5157 	RValue<Int2> Int2::operator=(RValue<Int2> rhs)
   5158 	{
   5159 		storeValue(rhs.value);
   5160 
   5161 		return rhs;
   5162 	}
   5163 
   5164 	RValue<Int2> Int2::operator=(const Int2 &rhs)
   5165 	{
   5166 		Value *value = rhs.loadValue();
   5167 		storeValue(value);
   5168 
   5169 		return RValue<Int2>(value);
   5170 	}
   5171 
   5172 	RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
   5173 	{
   5174 		Value *value = rhs.loadValue();
   5175 		storeValue(value);
   5176 
   5177 		return RValue<Int2>(value);
   5178 	}
   5179 
   5180 	RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
   5181 	{
   5182 		return RValue<Int2>(Nucleus::createAdd(lhs.value, rhs.value));
   5183 	}
   5184 
   5185 	RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
   5186 	{
   5187 		return RValue<Int2>(Nucleus::createSub(lhs.value, rhs.value));
   5188 	}
   5189 
   5190 //	RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
   5191 //	{
   5192 //		return RValue<Int2>(Nucleus::createMul(lhs.value, rhs.value));
   5193 //	}
   5194 
   5195 //	RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
   5196 //	{
   5197 //		return RValue<Int2>(Nucleus::createSDiv(lhs.value, rhs.value));
   5198 //	}
   5199 
   5200 //	RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
   5201 //	{
   5202 //		return RValue<Int2>(Nucleus::createSRem(lhs.value, rhs.value));
   5203 //	}
   5204 
   5205 	RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
   5206 	{
   5207 		return RValue<Int2>(Nucleus::createAnd(lhs.value, rhs.value));
   5208 	}
   5209 
   5210 	RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
   5211 	{
   5212 		return RValue<Int2>(Nucleus::createOr(lhs.value, rhs.value));
   5213 	}
   5214 
   5215 	RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
   5216 	{
   5217 		return RValue<Int2>(Nucleus::createXor(lhs.value, rhs.value));
   5218 	}
   5219 
   5220 	RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs)
   5221 	{
   5222 		if(emulateIntrinsics)
   5223 		{
   5224 			Int2 result;
   5225 			result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
   5226 			result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
   5227 
   5228 			return result;
   5229 		}
   5230 		else
   5231 		{
   5232 			return RValue<Int2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   5233 		}
   5234 	}
   5235 
   5236 	RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs)
   5237 	{
   5238 		if(emulateIntrinsics)
   5239 		{
   5240 			Int2 result;
   5241 			result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
   5242 			result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
   5243 
   5244 			return result;
   5245 		}
   5246 		else
   5247 		{
   5248 			return RValue<Int2>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   5249 		}
   5250 	}
   5251 
   5252 	RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
   5253 	{
   5254 		return lhs = lhs + rhs;
   5255 	}
   5256 
   5257 	RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
   5258 	{
   5259 		return lhs = lhs - rhs;
   5260 	}
   5261 
   5262 //	RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
   5263 //	{
   5264 //		return lhs = lhs * rhs;
   5265 //	}
   5266 
   5267 //	RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
   5268 //	{
   5269 //		return lhs = lhs / rhs;
   5270 //	}
   5271 
   5272 //	RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
   5273 //	{
   5274 //		return lhs = lhs % rhs;
   5275 //	}
   5276 
   5277 	RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
   5278 	{
   5279 		return lhs = lhs & rhs;
   5280 	}
   5281 
   5282 	RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
   5283 	{
   5284 		return lhs = lhs | rhs;
   5285 	}
   5286 
   5287 	RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
   5288 	{
   5289 		return lhs = lhs ^ rhs;
   5290 	}
   5291 
   5292 	RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
   5293 	{
   5294 		return lhs = lhs << rhs;
   5295 	}
   5296 
   5297 	RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
   5298 	{
   5299 		return lhs = lhs >> rhs;
   5300 	}
   5301 
   5302 //	RValue<Int2> operator+(RValue<Int2> val)
   5303 //	{
   5304 //		return val;
   5305 //	}
   5306 
   5307 //	RValue<Int2> operator-(RValue<Int2> val)
   5308 //	{
   5309 //		return RValue<Int2>(Nucleus::createNeg(val.value));
   5310 //	}
   5311 
   5312 	RValue<Int2> operator~(RValue<Int2> val)
   5313 	{
   5314 		return RValue<Int2>(Nucleus::createNot(val.value));
   5315 	}
   5316 
   5317 	RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
   5318 	{
   5319 		int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
   5320 		return As<Short4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   5321 	}
   5322 
   5323 	RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
   5324 	{
   5325 		int shuffle[4] = {0, 4, 1, 5};   // Real type is v4i32
   5326 		auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   5327 		return As<Short4>(Swizzle(lowHigh, 0xEE));
   5328 	}
   5329 
   5330 	RValue<Int> Extract(RValue<Int2> val, int i)
   5331 	{
   5332 		return RValue<Int>(Nucleus::createExtractElement(val.value, Int::getType(), i));
   5333 	}
   5334 
   5335 	RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
   5336 	{
   5337 		return RValue<Int2>(Nucleus::createInsertElement(val.value, element.value, i));
   5338 	}
   5339 
   5340 	Type *Int2::getType()
   5341 	{
   5342 		return T(Type_v2i32);
   5343 	}
   5344 
   5345 	UInt2::UInt2(unsigned int x, unsigned int y)
   5346 	{
   5347 		int64_t constantVector[2] = {x, y};
   5348 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   5349 	}
   5350 
   5351 	UInt2::UInt2(RValue<UInt2> rhs)
   5352 	{
   5353 		storeValue(rhs.value);
   5354 	}
   5355 
   5356 	UInt2::UInt2(const UInt2 &rhs)
   5357 	{
   5358 		Value *value = rhs.loadValue();
   5359 		storeValue(value);
   5360 	}
   5361 
   5362 	UInt2::UInt2(const Reference<UInt2> &rhs)
   5363 	{
   5364 		Value *value = rhs.loadValue();
   5365 		storeValue(value);
   5366 	}
   5367 
   5368 	RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
   5369 	{
   5370 		storeValue(rhs.value);
   5371 
   5372 		return rhs;
   5373 	}
   5374 
   5375 	RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
   5376 	{
   5377 		Value *value = rhs.loadValue();
   5378 		storeValue(value);
   5379 
   5380 		return RValue<UInt2>(value);
   5381 	}
   5382 
   5383 	RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
   5384 	{
   5385 		Value *value = rhs.loadValue();
   5386 		storeValue(value);
   5387 
   5388 		return RValue<UInt2>(value);
   5389 	}
   5390 
   5391 	RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5392 	{
   5393 		return RValue<UInt2>(Nucleus::createAdd(lhs.value, rhs.value));
   5394 	}
   5395 
   5396 	RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5397 	{
   5398 		return RValue<UInt2>(Nucleus::createSub(lhs.value, rhs.value));
   5399 	}
   5400 
   5401 //	RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5402 //	{
   5403 //		return RValue<UInt2>(Nucleus::createMul(lhs.value, rhs.value));
   5404 //	}
   5405 
   5406 //	RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5407 //	{
   5408 //		return RValue<UInt2>(Nucleus::createUDiv(lhs.value, rhs.value));
   5409 //	}
   5410 
   5411 //	RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5412 //	{
   5413 //		return RValue<UInt2>(Nucleus::createURem(lhs.value, rhs.value));
   5414 //	}
   5415 
   5416 	RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5417 	{
   5418 		return RValue<UInt2>(Nucleus::createAnd(lhs.value, rhs.value));
   5419 	}
   5420 
   5421 	RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5422 	{
   5423 		return RValue<UInt2>(Nucleus::createOr(lhs.value, rhs.value));
   5424 	}
   5425 
   5426 	RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
   5427 	{
   5428 		return RValue<UInt2>(Nucleus::createXor(lhs.value, rhs.value));
   5429 	}
   5430 
   5431 	RValue<UInt> Extract(RValue<UInt2> val, int i)
   5432 	{
   5433 		return RValue<UInt>(Nucleus::createExtractElement(val.value, UInt::getType(), i));
   5434 	}
   5435 
   5436 	RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i)
   5437 	{
   5438 		return RValue<UInt2>(Nucleus::createInsertElement(val.value, element.value, i));
   5439 	}
   5440 
   5441 	RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs)
   5442 	{
   5443 		if(emulateIntrinsics)
   5444 		{
   5445 			UInt2 result;
   5446 			result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0);
   5447 			result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1);
   5448 
   5449 			return result;
   5450 		}
   5451 		else
   5452 		{
   5453 			return RValue<UInt2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   5454 		}
   5455 	}
   5456 
   5457 	RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs)
   5458 	{
   5459 		if(emulateIntrinsics)
   5460 		{
   5461 			UInt2 result;
   5462 			result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0);
   5463 			result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1);
   5464 
   5465 			return result;
   5466 		}
   5467 		else
   5468 		{
   5469 			return RValue<UInt2>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
   5470 		}
   5471 	}
   5472 
   5473 	RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
   5474 	{
   5475 		return lhs = lhs + rhs;
   5476 	}
   5477 
   5478 	RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
   5479 	{
   5480 		return lhs = lhs - rhs;
   5481 	}
   5482 
   5483 //	RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
   5484 //	{
   5485 //		return lhs = lhs * rhs;
   5486 //	}
   5487 
   5488 //	RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
   5489 //	{
   5490 //		return lhs = lhs / rhs;
   5491 //	}
   5492 
   5493 //	RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
   5494 //	{
   5495 //		return lhs = lhs % rhs;
   5496 //	}
   5497 
   5498 	RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
   5499 	{
   5500 		return lhs = lhs & rhs;
   5501 	}
   5502 
   5503 	RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
   5504 	{
   5505 		return lhs = lhs | rhs;
   5506 	}
   5507 
   5508 	RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
   5509 	{
   5510 		return lhs = lhs ^ rhs;
   5511 	}
   5512 
   5513 	RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
   5514 	{
   5515 		return lhs = lhs << rhs;
   5516 	}
   5517 
   5518 	RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
   5519 	{
   5520 		return lhs = lhs >> rhs;
   5521 	}
   5522 
   5523 //	RValue<UInt2> operator+(RValue<UInt2> val)
   5524 //	{
   5525 //		return val;
   5526 //	}
   5527 
   5528 //	RValue<UInt2> operator-(RValue<UInt2> val)
   5529 //	{
   5530 //		return RValue<UInt2>(Nucleus::createNeg(val.value));
   5531 //	}
   5532 
   5533 	RValue<UInt2> operator~(RValue<UInt2> val)
   5534 	{
   5535 		return RValue<UInt2>(Nucleus::createNot(val.value));
   5536 	}
   5537 
   5538 	Type *UInt2::getType()
   5539 	{
   5540 		return T(Type_v2i32);
   5541 	}
   5542 
   5543 	Int4::Int4() : XYZW(this)
   5544 	{
   5545 	}
   5546 
   5547 	Int4::Int4(RValue<Byte4> cast) : XYZW(this)
   5548 	{
   5549 		Value *x = Nucleus::createBitCast(cast.value, Int::getType());
   5550 		Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
   5551 
   5552 		Value *e;
   5553 		int swizzle[16] = {0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23};
   5554 		Value *b = Nucleus::createBitCast(a, Byte16::getType());
   5555 		Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), swizzle);
   5556 
   5557 		int swizzle2[8] = {0, 8, 1, 9, 2, 10, 3, 11};
   5558 		Value *d = Nucleus::createBitCast(c, Short8::getType());
   5559 		e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), swizzle2);
   5560 
   5561 		Value *f = Nucleus::createBitCast(e, Int4::getType());
   5562 		storeValue(f);
   5563 	}
   5564 
   5565 	Int4::Int4(RValue<SByte4> cast) : XYZW(this)
   5566 	{
   5567 		Value *x = Nucleus::createBitCast(cast.value, Int::getType());
   5568 		Value *a = Nucleus::createInsertElement(loadValue(), x, 0);
   5569 
   5570 		int swizzle[16] = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7};
   5571 		Value *b = Nucleus::createBitCast(a, Byte16::getType());
   5572 		Value *c = Nucleus::createShuffleVector(b, b, swizzle);
   5573 
   5574 		int swizzle2[8] = {0, 0, 1, 1, 2, 2, 3, 3};
   5575 		Value *d = Nucleus::createBitCast(c, Short8::getType());
   5576 		Value *e = Nucleus::createShuffleVector(d, d, swizzle2);
   5577 
   5578 		*this = As<Int4>(e) >> 24;
   5579 	}
   5580 
   5581 	Int4::Int4(RValue<Float4> cast) : XYZW(this)
   5582 	{
   5583 		Value *xyzw = Nucleus::createFPToSI(cast.value, Int4::getType());
   5584 
   5585 		storeValue(xyzw);
   5586 	}
   5587 
   5588 	Int4::Int4(RValue<Short4> cast) : XYZW(this)
   5589 	{
   5590 		int swizzle[8] = {0, 0, 1, 1, 2, 2, 3, 3};
   5591 		Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle);
   5592 
   5593 		*this = As<Int4>(c) >> 16;
   5594 	}
   5595 
   5596 	Int4::Int4(RValue<UShort4> cast) : XYZW(this)
   5597 	{
   5598 		int swizzle[8] = {0, 8, 1, 9, 2, 10, 3, 11};
   5599 		Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle);
   5600 		Value *d = Nucleus::createBitCast(c, Int4::getType());
   5601 		storeValue(d);
   5602 	}
   5603 
   5604 	Int4::Int4(int xyzw) : XYZW(this)
   5605 	{
   5606 		constant(xyzw, xyzw, xyzw, xyzw);
   5607 	}
   5608 
   5609 	Int4::Int4(int x, int yzw) : XYZW(this)
   5610 	{
   5611 		constant(x, yzw, yzw, yzw);
   5612 	}
   5613 
   5614 	Int4::Int4(int x, int y, int zw) : XYZW(this)
   5615 	{
   5616 		constant(x, y, zw, zw);
   5617 	}
   5618 
   5619 	Int4::Int4(int x, int y, int z, int w) : XYZW(this)
   5620 	{
   5621 		constant(x, y, z, w);
   5622 	}
   5623 
   5624 	void Int4::constant(int x, int y, int z, int w)
   5625 	{
   5626 		int64_t constantVector[4] = {x, y, z, w};
   5627 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   5628 	}
   5629 
   5630 	Int4::Int4(RValue<Int4> rhs) : XYZW(this)
   5631 	{
   5632 		storeValue(rhs.value);
   5633 	}
   5634 
   5635 	Int4::Int4(const Int4 &rhs) : XYZW(this)
   5636 	{
   5637 		Value *value = rhs.loadValue();
   5638 		storeValue(value);
   5639 	}
   5640 
   5641 	Int4::Int4(const Reference<Int4> &rhs) : XYZW(this)
   5642 	{
   5643 		Value *value = rhs.loadValue();
   5644 		storeValue(value);
   5645 	}
   5646 
   5647 	Int4::Int4(RValue<UInt4> rhs) : XYZW(this)
   5648 	{
   5649 		storeValue(rhs.value);
   5650 	}
   5651 
   5652 	Int4::Int4(const UInt4 &rhs) : XYZW(this)
   5653 	{
   5654 		Value *value = rhs.loadValue();
   5655 		storeValue(value);
   5656 	}
   5657 
   5658 	Int4::Int4(const Reference<UInt4> &rhs) : XYZW(this)
   5659 	{
   5660 		Value *value = rhs.loadValue();
   5661 		storeValue(value);
   5662 	}
   5663 
   5664 	Int4::Int4(RValue<Int2> lo, RValue<Int2> hi) : XYZW(this)
   5665 	{
   5666 		int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
   5667 		Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
   5668 
   5669 		storeValue(packed);
   5670 	}
   5671 
   5672 	Int4::Int4(RValue<Int> rhs) : XYZW(this)
   5673 	{
   5674 		Value *vector = Nucleus::createBitCast(rhs.value, Int4::getType());
   5675 
   5676 		int swizzle[4] = {0, 0, 0, 0};
   5677 		Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle);
   5678 
   5679 		storeValue(replicate);
   5680 	}
   5681 
   5682 	Int4::Int4(const Int &rhs) : XYZW(this)
   5683 	{
   5684 		*this = RValue<Int>(rhs.loadValue());
   5685 	}
   5686 
   5687 	Int4::Int4(const Reference<Int> &rhs) : XYZW(this)
   5688 	{
   5689 		*this = RValue<Int>(rhs.loadValue());
   5690 	}
   5691 
   5692 	RValue<Int4> Int4::operator=(RValue<Int4> rhs)
   5693 	{
   5694 		storeValue(rhs.value);
   5695 
   5696 		return rhs;
   5697 	}
   5698 
   5699 	RValue<Int4> Int4::operator=(const Int4 &rhs)
   5700 	{
   5701 		Value *value = rhs.loadValue();
   5702 		storeValue(value);
   5703 
   5704 		return RValue<Int4>(value);
   5705 	}
   5706 
   5707 	RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
   5708 	{
   5709 		Value *value = rhs.loadValue();
   5710 		storeValue(value);
   5711 
   5712 		return RValue<Int4>(value);
   5713 	}
   5714 
   5715 	RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
   5716 	{
   5717 		return RValue<Int4>(Nucleus::createAdd(lhs.value, rhs.value));
   5718 	}
   5719 
   5720 	RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
   5721 	{
   5722 		return RValue<Int4>(Nucleus::createSub(lhs.value, rhs.value));
   5723 	}
   5724 
   5725 	RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
   5726 	{
   5727 		return RValue<Int4>(Nucleus::createMul(lhs.value, rhs.value));
   5728 	}
   5729 
   5730 	RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
   5731 	{
   5732 		return RValue<Int4>(Nucleus::createSDiv(lhs.value, rhs.value));
   5733 	}
   5734 
   5735 	RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
   5736 	{
   5737 		return RValue<Int4>(Nucleus::createSRem(lhs.value, rhs.value));
   5738 	}
   5739 
   5740 	RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
   5741 	{
   5742 		return RValue<Int4>(Nucleus::createAnd(lhs.value, rhs.value));
   5743 	}
   5744 
   5745 	RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
   5746 	{
   5747 		return RValue<Int4>(Nucleus::createOr(lhs.value, rhs.value));
   5748 	}
   5749 
   5750 	RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
   5751 	{
   5752 		return RValue<Int4>(Nucleus::createXor(lhs.value, rhs.value));
   5753 	}
   5754 
   5755 	RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs)
   5756 	{
   5757 		if(emulateIntrinsics)
   5758 		{
   5759 			Int4 result;
   5760 			result = Insert(result, Extract(lhs, 0) << Int(rhs), 0);
   5761 			result = Insert(result, Extract(lhs, 1) << Int(rhs), 1);
   5762 			result = Insert(result, Extract(lhs, 2) << Int(rhs), 2);
   5763 			result = Insert(result, Extract(lhs, 3) << Int(rhs), 3);
   5764 
   5765 			return result;
   5766 		}
   5767 		else
   5768 		{
   5769 			return RValue<Int4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   5770 		}
   5771 	}
   5772 
   5773 	RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs)
   5774 	{
   5775 		if(emulateIntrinsics)
   5776 		{
   5777 			Int4 result;
   5778 			result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0);
   5779 			result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1);
   5780 			result = Insert(result, Extract(lhs, 2) >> Int(rhs), 2);
   5781 			result = Insert(result, Extract(lhs, 3) >> Int(rhs), 3);
   5782 
   5783 			return result;
   5784 		}
   5785 		else
   5786 		{
   5787 			return RValue<Int4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs))));
   5788 		}
   5789 	}
   5790 
   5791 	RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
   5792 	{
   5793 		return RValue<Int4>(Nucleus::createShl(lhs.value, rhs.value));
   5794 	}
   5795 
   5796 	RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
   5797 	{
   5798 		return RValue<Int4>(Nucleus::createAShr(lhs.value, rhs.value));
   5799 	}
   5800 
   5801 	RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
   5802 	{
   5803 		return lhs = lhs + rhs;
   5804 	}
   5805 
   5806 	RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
   5807 	{
   5808 		return lhs = lhs - rhs;
   5809 	}
   5810 
   5811 	RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
   5812 	{
   5813 		return lhs = lhs * rhs;
   5814 	}
   5815 
   5816 //	RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
   5817 //	{
   5818 //		return lhs = lhs / rhs;
   5819 //	}
   5820 
   5821 //	RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
   5822 //	{
   5823 //		return lhs = lhs % rhs;
   5824 //	}
   5825 
   5826 	RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
   5827 	{
   5828 		return lhs = lhs & rhs;
   5829 	}
   5830 
   5831 	RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
   5832 	{
   5833 		return lhs = lhs | rhs;
   5834 	}
   5835 
   5836 	RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
   5837 	{
   5838 		return lhs = lhs ^ rhs;
   5839 	}
   5840 
   5841 	RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
   5842 	{
   5843 		return lhs = lhs << rhs;
   5844 	}
   5845 
   5846 	RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
   5847 	{
   5848 		return lhs = lhs >> rhs;
   5849 	}
   5850 
   5851 	RValue<Int4> operator+(RValue<Int4> val)
   5852 	{
   5853 		return val;
   5854 	}
   5855 
   5856 	RValue<Int4> operator-(RValue<Int4> val)
   5857 	{
   5858 		return RValue<Int4>(Nucleus::createNeg(val.value));
   5859 	}
   5860 
   5861 	RValue<Int4> operator~(RValue<Int4> val)
   5862 	{
   5863 		return RValue<Int4>(Nucleus::createNot(val.value));
   5864 	}
   5865 
   5866 	RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y)
   5867 	{
   5868 		return RValue<Int4>(Nucleus::createICmpEQ(x.value, y.value));
   5869 	}
   5870 
   5871 	RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y)
   5872 	{
   5873 		return RValue<Int4>(Nucleus::createICmpSLT(x.value, y.value));
   5874 	}
   5875 
   5876 	RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y)
   5877 	{
   5878 		return RValue<Int4>(Nucleus::createICmpSLE(x.value, y.value));
   5879 	}
   5880 
   5881 	RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y)
   5882 	{
   5883 		return RValue<Int4>(Nucleus::createICmpNE(x.value, y.value));
   5884 	}
   5885 
   5886 	RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y)
   5887 	{
   5888 		return RValue<Int4>(Nucleus::createICmpSGE(x.value, y.value));
   5889 	}
   5890 
   5891 	RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y)
   5892 	{
   5893 		return RValue<Int4>(Nucleus::createICmpSGT(x.value, y.value));
   5894 	}
   5895 
   5896 	RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y)
   5897 	{
   5898 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   5899 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value);
   5900 		::basicBlock->appendInst(cmp);
   5901 
   5902 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
   5903 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   5904 		::basicBlock->appendInst(select);
   5905 
   5906 		return RValue<Int4>(V(result));
   5907 	}
   5908 
   5909 	RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y)
   5910 	{
   5911 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   5912 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value);
   5913 		::basicBlock->appendInst(cmp);
   5914 
   5915 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
   5916 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   5917 		::basicBlock->appendInst(select);
   5918 
   5919 		return RValue<Int4>(V(result));
   5920 	}
   5921 
   5922 	RValue<Int4> RoundInt(RValue<Float4> cast)
   5923 	{
   5924 		if(emulateIntrinsics || CPUID::ARM)
   5925 		{
   5926 			// Push the fractional part off the mantissa. Accurate up to +/-2^22.
   5927 			return Int4((cast + Float4(0x00C00000)) - Float4(0x00C00000));
   5928 		}
   5929 		else
   5930 		{
   5931 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
   5932 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   5933 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   5934 			auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   5935 			nearbyint->addArg(cast.value);
   5936 			::basicBlock->appendInst(nearbyint);
   5937 
   5938 			return RValue<Int4>(V(result));
   5939 		}
   5940 	}
   5941 
   5942 	RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y)
   5943 	{
   5944 		if(emulateIntrinsics)
   5945 		{
   5946 			Short8 result;
   5947 			result = Insert(result, SaturateSigned(Extract(x, 0)), 0);
   5948 			result = Insert(result, SaturateSigned(Extract(x, 1)), 1);
   5949 			result = Insert(result, SaturateSigned(Extract(x, 2)), 2);
   5950 			result = Insert(result, SaturateSigned(Extract(x, 3)), 3);
   5951 			result = Insert(result, SaturateSigned(Extract(y, 0)), 4);
   5952 			result = Insert(result, SaturateSigned(Extract(y, 1)), 5);
   5953 			result = Insert(result, SaturateSigned(Extract(y, 2)), 6);
   5954 			result = Insert(result, SaturateSigned(Extract(y, 3)), 7);
   5955 
   5956 			return result;
   5957 		}
   5958 		else
   5959 		{
   5960 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   5961 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   5962 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   5963 			auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   5964 			pack->addArg(x.value);
   5965 			pack->addArg(y.value);
   5966 			::basicBlock->appendInst(pack);
   5967 
   5968 			return RValue<Short8>(V(result));
   5969 		}
   5970 	}
   5971 
   5972 	RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y)
   5973 	{
   5974 		if(emulateIntrinsics || !(CPUID::SSE4_1 || CPUID::ARM))
   5975 		{
   5976 			RValue<Int4> sx = As<Int4>(x);
   5977 			RValue<Int4> bx = (sx & ~(sx >> 31)) - Int4(0x8000);
   5978 
   5979 			RValue<Int4> sy = As<Int4>(y);
   5980 			RValue<Int4> by = (sy & ~(sy >> 31)) - Int4(0x8000);
   5981 
   5982 			return As<UShort8>(PackSigned(bx, by) + Short8(0x8000u));
   5983 		}
   5984 		else
   5985 		{
   5986 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
   5987 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   5988 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   5989 			auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   5990 			pack->addArg(x.value);
   5991 			pack->addArg(y.value);
   5992 			::basicBlock->appendInst(pack);
   5993 
   5994 			return RValue<UShort8>(V(result));
   5995 		}
   5996 	}
   5997 
   5998 	RValue<Int> Extract(RValue<Int4> x, int i)
   5999 	{
   6000 		return RValue<Int>(Nucleus::createExtractElement(x.value, Int::getType(), i));
   6001 	}
   6002 
   6003 	RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
   6004 	{
   6005 		return RValue<Int4>(Nucleus::createInsertElement(x.value, element.value, i));
   6006 	}
   6007 
   6008 	RValue<Int> SignMask(RValue<Int4> x)
   6009 	{
   6010 		if(emulateIntrinsics || CPUID::ARM)
   6011 		{
   6012 			Int4 xx = (x >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008);
   6013 			return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3);
   6014 		}
   6015 		else
   6016 		{
   6017 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
   6018 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   6019 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   6020 			auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   6021 			movmsk->addArg(x.value);
   6022 			::basicBlock->appendInst(movmsk);
   6023 
   6024 			return RValue<Int>(V(result));
   6025 		}
   6026 	}
   6027 
   6028 	RValue<Int4> Swizzle(RValue<Int4> x, unsigned char select)
   6029 	{
   6030 		return RValue<Int4>(createSwizzle4(x.value, select));
   6031 	}
   6032 
   6033 	Type *Int4::getType()
   6034 	{
   6035 		return T(Ice::IceType_v4i32);
   6036 	}
   6037 
   6038 	UInt4::UInt4() : XYZW(this)
   6039 	{
   6040 	}
   6041 
   6042 	UInt4::UInt4(RValue<Float4> cast) : XYZW(this)
   6043 	{
   6044 		// Smallest positive value representable in UInt, but not in Int
   6045 		const unsigned int ustart = 0x80000000u;
   6046 		const float ustartf = float(ustart);
   6047 
   6048 		// Check if the value can be represented as an Int
   6049 		Int4 uiValue = CmpNLT(cast, Float4(ustartf));
   6050 		// If the value is too large, subtract ustart and re-add it after conversion.
   6051 		uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) |
   6052 		// Otherwise, just convert normally
   6053 		          (~uiValue & Int4(cast));
   6054 		// If the value is negative, store 0, otherwise store the result of the conversion
   6055 		storeValue((~(As<Int4>(cast) >> 31) & uiValue).value);
   6056 	}
   6057 
   6058 	UInt4::UInt4(int xyzw) : XYZW(this)
   6059 	{
   6060 		constant(xyzw, xyzw, xyzw, xyzw);
   6061 	}
   6062 
   6063 	UInt4::UInt4(int x, int yzw) : XYZW(this)
   6064 	{
   6065 		constant(x, yzw, yzw, yzw);
   6066 	}
   6067 
   6068 	UInt4::UInt4(int x, int y, int zw) : XYZW(this)
   6069 	{
   6070 		constant(x, y, zw, zw);
   6071 	}
   6072 
   6073 	UInt4::UInt4(int x, int y, int z, int w) : XYZW(this)
   6074 	{
   6075 		constant(x, y, z, w);
   6076 	}
   6077 
   6078 	void UInt4::constant(int x, int y, int z, int w)
   6079 	{
   6080 		int64_t constantVector[4] = {x, y, z, w};
   6081 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   6082 	}
   6083 
   6084 	UInt4::UInt4(RValue<UInt4> rhs) : XYZW(this)
   6085 	{
   6086 		storeValue(rhs.value);
   6087 	}
   6088 
   6089 	UInt4::UInt4(const UInt4 &rhs) : XYZW(this)
   6090 	{
   6091 		Value *value = rhs.loadValue();
   6092 		storeValue(value);
   6093 	}
   6094 
   6095 	UInt4::UInt4(const Reference<UInt4> &rhs) : XYZW(this)
   6096 	{
   6097 		Value *value = rhs.loadValue();
   6098 		storeValue(value);
   6099 	}
   6100 
   6101 	UInt4::UInt4(RValue<Int4> rhs) : XYZW(this)
   6102 	{
   6103 		storeValue(rhs.value);
   6104 	}
   6105 
   6106 	UInt4::UInt4(const Int4 &rhs) : XYZW(this)
   6107 	{
   6108 		Value *value = rhs.loadValue();
   6109 		storeValue(value);
   6110 	}
   6111 
   6112 	UInt4::UInt4(const Reference<Int4> &rhs) : XYZW(this)
   6113 	{
   6114 		Value *value = rhs.loadValue();
   6115 		storeValue(value);
   6116 	}
   6117 
   6118 	UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi) : XYZW(this)
   6119 	{
   6120 		int shuffle[4] = {0, 1, 4, 5};   // Real type is v4i32
   6121 		Value *packed = Nucleus::createShuffleVector(lo.value, hi.value, shuffle);
   6122 
   6123 		storeValue(packed);
   6124 	}
   6125 
   6126 	RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
   6127 	{
   6128 		storeValue(rhs.value);
   6129 
   6130 		return rhs;
   6131 	}
   6132 
   6133 	RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
   6134 	{
   6135 		Value *value = rhs.loadValue();
   6136 		storeValue(value);
   6137 
   6138 		return RValue<UInt4>(value);
   6139 	}
   6140 
   6141 	RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
   6142 	{
   6143 		Value *value = rhs.loadValue();
   6144 		storeValue(value);
   6145 
   6146 		return RValue<UInt4>(value);
   6147 	}
   6148 
   6149 	RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6150 	{
   6151 		return RValue<UInt4>(Nucleus::createAdd(lhs.value, rhs.value));
   6152 	}
   6153 
   6154 	RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6155 	{
   6156 		return RValue<UInt4>(Nucleus::createSub(lhs.value, rhs.value));
   6157 	}
   6158 
   6159 	RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6160 	{
   6161 		return RValue<UInt4>(Nucleus::createMul(lhs.value, rhs.value));
   6162 	}
   6163 
   6164 	RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6165 	{
   6166 		return RValue<UInt4>(Nucleus::createUDiv(lhs.value, rhs.value));
   6167 	}
   6168 
   6169 	RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6170 	{
   6171 		return RValue<UInt4>(Nucleus::createURem(lhs.value, rhs.value));
   6172 	}
   6173 
   6174 	RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6175 	{
   6176 		return RValue<UInt4>(Nucleus::createAnd(lhs.value, rhs.value));
   6177 	}
   6178 
   6179 	RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6180 	{
   6181 		return RValue<UInt4>(Nucleus::createOr(lhs.value, rhs.value));
   6182 	}
   6183 
   6184 	RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6185 	{
   6186 		return RValue<UInt4>(Nucleus::createXor(lhs.value, rhs.value));
   6187 	}
   6188 
   6189 	RValue<UInt> Extract(RValue<UInt4> x, int i)
   6190 	{
   6191 		return RValue<UInt>(Nucleus::createExtractElement(x.value, UInt::getType(), i));
   6192 	}
   6193 
   6194 	RValue<UInt4> Insert(RValue<UInt4> x, RValue<UInt> element, int i)
   6195 	{
   6196 		return RValue<UInt4>(Nucleus::createInsertElement(x.value, element.value, i));
   6197 	}
   6198 
   6199 	RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs)
   6200 	{
   6201 		if(emulateIntrinsics)
   6202 		{
   6203 			UInt4 result;
   6204 			result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0);
   6205 			result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1);
   6206 			result = Insert(result, Extract(lhs, 2) << UInt(rhs), 2);
   6207 			result = Insert(result, Extract(lhs, 3) << UInt(rhs), 3);
   6208 
   6209 			return result;
   6210 		}
   6211 		else
   6212 		{
   6213 			return RValue<UInt4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs))));
   6214 		}
   6215 	}
   6216 
   6217 	RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs)
   6218 	{
   6219 		if(emulateIntrinsics)
   6220 		{
   6221 			UInt4 result;
   6222 			result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0);
   6223 			result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1);
   6224 			result = Insert(result, Extract(lhs, 2) >> UInt(rhs), 2);
   6225 			result = Insert(result, Extract(lhs, 3) >> UInt(rhs), 3);
   6226 
   6227 			return result;
   6228 		}
   6229 		else
   6230 		{
   6231 			return RValue<UInt4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs))));
   6232 		}
   6233 	}
   6234 
   6235 	RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6236 	{
   6237 		return RValue<UInt4>(Nucleus::createShl(lhs.value, rhs.value));
   6238 	}
   6239 
   6240 	RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
   6241 	{
   6242 		return RValue<UInt4>(Nucleus::createLShr(lhs.value, rhs.value));
   6243 	}
   6244 
   6245 	RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
   6246 	{
   6247 		return lhs = lhs + rhs;
   6248 	}
   6249 
   6250 	RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
   6251 	{
   6252 		return lhs = lhs - rhs;
   6253 	}
   6254 
   6255 	RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
   6256 	{
   6257 		return lhs = lhs * rhs;
   6258 	}
   6259 
   6260 //	RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
   6261 //	{
   6262 //		return lhs = lhs / rhs;
   6263 //	}
   6264 
   6265 //	RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
   6266 //	{
   6267 //		return lhs = lhs % rhs;
   6268 //	}
   6269 
   6270 	RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
   6271 	{
   6272 		return lhs = lhs & rhs;
   6273 	}
   6274 
   6275 	RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
   6276 	{
   6277 		return lhs = lhs | rhs;
   6278 	}
   6279 
   6280 	RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
   6281 	{
   6282 		return lhs = lhs ^ rhs;
   6283 	}
   6284 
   6285 	RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
   6286 	{
   6287 		return lhs = lhs << rhs;
   6288 	}
   6289 
   6290 	RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
   6291 	{
   6292 		return lhs = lhs >> rhs;
   6293 	}
   6294 
   6295 	RValue<UInt4> operator+(RValue<UInt4> val)
   6296 	{
   6297 		return val;
   6298 	}
   6299 
   6300 	RValue<UInt4> operator-(RValue<UInt4> val)
   6301 	{
   6302 		return RValue<UInt4>(Nucleus::createNeg(val.value));
   6303 	}
   6304 
   6305 	RValue<UInt4> operator~(RValue<UInt4> val)
   6306 	{
   6307 		return RValue<UInt4>(Nucleus::createNot(val.value));
   6308 	}
   6309 
   6310 	RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y)
   6311 	{
   6312 		return RValue<UInt4>(Nucleus::createICmpEQ(x.value, y.value));
   6313 	}
   6314 
   6315 	RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y)
   6316 	{
   6317 		return RValue<UInt4>(Nucleus::createICmpULT(x.value, y.value));
   6318 	}
   6319 
   6320 	RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y)
   6321 	{
   6322 		return RValue<UInt4>(Nucleus::createICmpULE(x.value, y.value));
   6323 	}
   6324 
   6325 	RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y)
   6326 	{
   6327 		return RValue<UInt4>(Nucleus::createICmpNE(x.value, y.value));
   6328 	}
   6329 
   6330 	RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y)
   6331 	{
   6332 		return RValue<UInt4>(Nucleus::createICmpUGE(x.value, y.value));
   6333 	}
   6334 
   6335 	RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y)
   6336 	{
   6337 		return RValue<UInt4>(Nucleus::createICmpUGT(x.value, y.value));
   6338 	}
   6339 
   6340 	RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y)
   6341 	{
   6342 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   6343 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value);
   6344 		::basicBlock->appendInst(cmp);
   6345 
   6346 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
   6347 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   6348 		::basicBlock->appendInst(select);
   6349 
   6350 		return RValue<UInt4>(V(result));
   6351 	}
   6352 
   6353 	RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y)
   6354 	{
   6355 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   6356 		auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value);
   6357 		::basicBlock->appendInst(cmp);
   6358 
   6359 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32);
   6360 		auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value);
   6361 		::basicBlock->appendInst(select);
   6362 
   6363 		return RValue<UInt4>(V(result));
   6364 	}
   6365 
   6366 	Type *UInt4::getType()
   6367 	{
   6368 		return T(Ice::IceType_v4i32);
   6369 	}
   6370 
   6371 	Float::Float(RValue<Int> cast)
   6372 	{
   6373 		Value *integer = Nucleus::createSIToFP(cast.value, Float::getType());
   6374 
   6375 		storeValue(integer);
   6376 	}
   6377 
   6378 	Float::Float(RValue<UInt> cast)
   6379 	{
   6380 		RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
   6381 		                       As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
   6382 
   6383 		storeValue(result.value);
   6384 	}
   6385 
   6386 	Float::Float(float x)
   6387 	{
   6388 		storeValue(Nucleus::createConstantFloat(x));
   6389 	}
   6390 
   6391 	Float::Float(RValue<Float> rhs)
   6392 	{
   6393 		storeValue(rhs.value);
   6394 	}
   6395 
   6396 	Float::Float(const Float &rhs)
   6397 	{
   6398 		Value *value = rhs.loadValue();
   6399 		storeValue(value);
   6400 	}
   6401 
   6402 	Float::Float(const Reference<Float> &rhs)
   6403 	{
   6404 		Value *value = rhs.loadValue();
   6405 		storeValue(value);
   6406 	}
   6407 
   6408 	RValue<Float> Float::operator=(RValue<Float> rhs)
   6409 	{
   6410 		storeValue(rhs.value);
   6411 
   6412 		return rhs;
   6413 	}
   6414 
   6415 	RValue<Float> Float::operator=(const Float &rhs)
   6416 	{
   6417 		Value *value = rhs.loadValue();
   6418 		storeValue(value);
   6419 
   6420 		return RValue<Float>(value);
   6421 	}
   6422 
   6423 	RValue<Float> Float::operator=(const Reference<Float> &rhs)
   6424 	{
   6425 		Value *value = rhs.loadValue();
   6426 		storeValue(value);
   6427 
   6428 		return RValue<Float>(value);
   6429 	}
   6430 
   6431 	RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
   6432 	{
   6433 		return RValue<Float>(Nucleus::createFAdd(lhs.value, rhs.value));
   6434 	}
   6435 
   6436 	RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
   6437 	{
   6438 		return RValue<Float>(Nucleus::createFSub(lhs.value, rhs.value));
   6439 	}
   6440 
   6441 	RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
   6442 	{
   6443 		return RValue<Float>(Nucleus::createFMul(lhs.value, rhs.value));
   6444 	}
   6445 
   6446 	RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
   6447 	{
   6448 		return RValue<Float>(Nucleus::createFDiv(lhs.value, rhs.value));
   6449 	}
   6450 
   6451 	RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
   6452 	{
   6453 		return lhs = lhs + rhs;
   6454 	}
   6455 
   6456 	RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
   6457 	{
   6458 		return lhs = lhs - rhs;
   6459 	}
   6460 
   6461 	RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
   6462 	{
   6463 		return lhs = lhs * rhs;
   6464 	}
   6465 
   6466 	RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
   6467 	{
   6468 		return lhs = lhs / rhs;
   6469 	}
   6470 
   6471 	RValue<Float> operator+(RValue<Float> val)
   6472 	{
   6473 		return val;
   6474 	}
   6475 
   6476 	RValue<Float> operator-(RValue<Float> val)
   6477 	{
   6478 		return RValue<Float>(Nucleus::createFNeg(val.value));
   6479 	}
   6480 
   6481 	RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
   6482 	{
   6483 		return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value, rhs.value));
   6484 	}
   6485 
   6486 	RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
   6487 	{
   6488 		return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value, rhs.value));
   6489 	}
   6490 
   6491 	RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
   6492 	{
   6493 		return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value, rhs.value));
   6494 	}
   6495 
   6496 	RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
   6497 	{
   6498 		return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value, rhs.value));
   6499 	}
   6500 
   6501 	RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
   6502 	{
   6503 		return RValue<Bool>(Nucleus::createFCmpONE(lhs.value, rhs.value));
   6504 	}
   6505 
   6506 	RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
   6507 	{
   6508 		return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value, rhs.value));
   6509 	}
   6510 
   6511 	RValue<Float> Abs(RValue<Float> x)
   6512 	{
   6513 		return IfThenElse(x > 0.0f, x, -x);
   6514 	}
   6515 
   6516 	RValue<Float> Max(RValue<Float> x, RValue<Float> y)
   6517 	{
   6518 		return IfThenElse(x > y, x, y);
   6519 	}
   6520 
   6521 	RValue<Float> Min(RValue<Float> x, RValue<Float> y)
   6522 	{
   6523 		return IfThenElse(x < y, x, y);
   6524 	}
   6525 
   6526 	RValue<Float> Rcp_pp(RValue<Float> x, bool exactAtPow2)
   6527 	{
   6528 		return 1.0f / x;
   6529 	}
   6530 
   6531 	RValue<Float> RcpSqrt_pp(RValue<Float> x)
   6532 	{
   6533 		return Rcp_pp(Sqrt(x));
   6534 	}
   6535 
   6536 	RValue<Float> Sqrt(RValue<Float> x)
   6537 	{
   6538 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_f32);
   6539 		const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   6540 		auto target = ::context->getConstantUndef(Ice::IceType_i32);
   6541 		auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   6542 		sqrt->addArg(x.value);
   6543 		::basicBlock->appendInst(sqrt);
   6544 
   6545 		return RValue<Float>(V(result));
   6546 	}
   6547 
   6548 	RValue<Float> Round(RValue<Float> x)
   6549 	{
   6550 		return Float4(Round(Float4(x))).x;
   6551 	}
   6552 
   6553 	RValue<Float> Trunc(RValue<Float> x)
   6554 	{
   6555 		return Float4(Trunc(Float4(x))).x;
   6556 	}
   6557 
   6558 	RValue<Float> Frac(RValue<Float> x)
   6559 	{
   6560 		return Float4(Frac(Float4(x))).x;
   6561 	}
   6562 
   6563 	RValue<Float> Floor(RValue<Float> x)
   6564 	{
   6565 		return Float4(Floor(Float4(x))).x;
   6566 	}
   6567 
   6568 	RValue<Float> Ceil(RValue<Float> x)
   6569 	{
   6570 		return Float4(Ceil(Float4(x))).x;
   6571 	}
   6572 
   6573 	Type *Float::getType()
   6574 	{
   6575 		return T(Ice::IceType_f32);
   6576 	}
   6577 
   6578 	Float2::Float2(RValue<Float4> cast)
   6579 	{
   6580 		storeValue(Nucleus::createBitCast(cast.value, getType()));
   6581 	}
   6582 
   6583 	Type *Float2::getType()
   6584 	{
   6585 		return T(Type_v2f32);
   6586 	}
   6587 
   6588 	Float4::Float4(RValue<Byte4> cast) : XYZW(this)
   6589 	{
   6590 		Value *a = Int4(cast).loadValue();
   6591 		Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
   6592 
   6593 		storeValue(xyzw);
   6594 	}
   6595 
   6596 	Float4::Float4(RValue<SByte4> cast) : XYZW(this)
   6597 	{
   6598 		Value *a = Int4(cast).loadValue();
   6599 		Value *xyzw = Nucleus::createSIToFP(a, Float4::getType());
   6600 
   6601 		storeValue(xyzw);
   6602 	}
   6603 
   6604 	Float4::Float4(RValue<Short4> cast) : XYZW(this)
   6605 	{
   6606 		Int4 c(cast);
   6607 		storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
   6608 	}
   6609 
   6610 	Float4::Float4(RValue<UShort4> cast) : XYZW(this)
   6611 	{
   6612 		Int4 c(cast);
   6613 		storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value, Float4::getType()));
   6614 	}
   6615 
   6616 	Float4::Float4(RValue<Int4> cast) : XYZW(this)
   6617 	{
   6618 		Value *xyzw = Nucleus::createSIToFP(cast.value, Float4::getType());
   6619 
   6620 		storeValue(xyzw);
   6621 	}
   6622 
   6623 	Float4::Float4(RValue<UInt4> cast) : XYZW(this)
   6624 	{
   6625 		RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
   6626 		                        As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
   6627 
   6628 		storeValue(result.value);
   6629 	}
   6630 
   6631 	Float4::Float4() : XYZW(this)
   6632 	{
   6633 	}
   6634 
   6635 	Float4::Float4(float xyzw) : XYZW(this)
   6636 	{
   6637 		constant(xyzw, xyzw, xyzw, xyzw);
   6638 	}
   6639 
   6640 	Float4::Float4(float x, float yzw) : XYZW(this)
   6641 	{
   6642 		constant(x, yzw, yzw, yzw);
   6643 	}
   6644 
   6645 	Float4::Float4(float x, float y, float zw) : XYZW(this)
   6646 	{
   6647 		constant(x, y, zw, zw);
   6648 	}
   6649 
   6650 	Float4::Float4(float x, float y, float z, float w) : XYZW(this)
   6651 	{
   6652 		constant(x, y, z, w);
   6653 	}
   6654 
   6655 	void Float4::constant(float x, float y, float z, float w)
   6656 	{
   6657 		double constantVector[4] = {x, y, z, w};
   6658 		storeValue(Nucleus::createConstantVector(constantVector, getType()));
   6659 	}
   6660 
   6661 	Float4::Float4(RValue<Float4> rhs) : XYZW(this)
   6662 	{
   6663 		storeValue(rhs.value);
   6664 	}
   6665 
   6666 	Float4::Float4(const Float4 &rhs) : XYZW(this)
   6667 	{
   6668 		Value *value = rhs.loadValue();
   6669 		storeValue(value);
   6670 	}
   6671 
   6672 	Float4::Float4(const Reference<Float4> &rhs) : XYZW(this)
   6673 	{
   6674 		Value *value = rhs.loadValue();
   6675 		storeValue(value);
   6676 	}
   6677 
   6678 	Float4::Float4(RValue<Float> rhs) : XYZW(this)
   6679 	{
   6680 		Value *vector = Nucleus::createBitCast(rhs.value, Float4::getType());
   6681 
   6682 		int swizzle[4] = {0, 0, 0, 0};
   6683 		Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle);
   6684 
   6685 		storeValue(replicate);
   6686 	}
   6687 
   6688 	Float4::Float4(const Float &rhs) : XYZW(this)
   6689 	{
   6690 		*this = RValue<Float>(rhs.loadValue());
   6691 	}
   6692 
   6693 	Float4::Float4(const Reference<Float> &rhs) : XYZW(this)
   6694 	{
   6695 		*this = RValue<Float>(rhs.loadValue());
   6696 	}
   6697 
   6698 	RValue<Float4> Float4::operator=(float x)
   6699 	{
   6700 		return *this = Float4(x, x, x, x);
   6701 	}
   6702 
   6703 	RValue<Float4> Float4::operator=(RValue<Float4> rhs)
   6704 	{
   6705 		storeValue(rhs.value);
   6706 
   6707 		return rhs;
   6708 	}
   6709 
   6710 	RValue<Float4> Float4::operator=(const Float4 &rhs)
   6711 	{
   6712 		Value *value = rhs.loadValue();
   6713 		storeValue(value);
   6714 
   6715 		return RValue<Float4>(value);
   6716 	}
   6717 
   6718 	RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
   6719 	{
   6720 		Value *value = rhs.loadValue();
   6721 		storeValue(value);
   6722 
   6723 		return RValue<Float4>(value);
   6724 	}
   6725 
   6726 	RValue<Float4> Float4::operator=(RValue<Float> rhs)
   6727 	{
   6728 		return *this = Float4(rhs);
   6729 	}
   6730 
   6731 	RValue<Float4> Float4::operator=(const Float &rhs)
   6732 	{
   6733 		return *this = Float4(rhs);
   6734 	}
   6735 
   6736 	RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
   6737 	{
   6738 		return *this = Float4(rhs);
   6739 	}
   6740 
   6741 	RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
   6742 	{
   6743 		return RValue<Float4>(Nucleus::createFAdd(lhs.value, rhs.value));
   6744 	}
   6745 
   6746 	RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
   6747 	{
   6748 		return RValue<Float4>(Nucleus::createFSub(lhs.value, rhs.value));
   6749 	}
   6750 
   6751 	RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
   6752 	{
   6753 		return RValue<Float4>(Nucleus::createFMul(lhs.value, rhs.value));
   6754 	}
   6755 
   6756 	RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
   6757 	{
   6758 		return RValue<Float4>(Nucleus::createFDiv(lhs.value, rhs.value));
   6759 	}
   6760 
   6761 	RValue<Float4> operator%(RValue<Float4> lhs, RValue<Float4> rhs)
   6762 	{
   6763 		return RValue<Float4>(Nucleus::createFRem(lhs.value, rhs.value));
   6764 	}
   6765 
   6766 	RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
   6767 	{
   6768 		return lhs = lhs + rhs;
   6769 	}
   6770 
   6771 	RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
   6772 	{
   6773 		return lhs = lhs - rhs;
   6774 	}
   6775 
   6776 	RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
   6777 	{
   6778 		return lhs = lhs * rhs;
   6779 	}
   6780 
   6781 	RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
   6782 	{
   6783 		return lhs = lhs / rhs;
   6784 	}
   6785 
   6786 	RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
   6787 	{
   6788 		return lhs = lhs % rhs;
   6789 	}
   6790 
   6791 	RValue<Float4> operator+(RValue<Float4> val)
   6792 	{
   6793 		return val;
   6794 	}
   6795 
   6796 	RValue<Float4> operator-(RValue<Float4> val)
   6797 	{
   6798 		return RValue<Float4>(Nucleus::createFNeg(val.value));
   6799 	}
   6800 
   6801 	RValue<Float4> Abs(RValue<Float4> x)
   6802 	{
   6803 		Value *vector = Nucleus::createBitCast(x.value, Int4::getType());
   6804 		int64_t constantVector[4] = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
   6805 		Value *result = Nucleus::createAnd(vector, V(Nucleus::createConstantVector(constantVector, Int4::getType())));
   6806 
   6807 		return As<Float4>(result);
   6808 	}
   6809 
   6810 	RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y)
   6811 	{
   6812 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   6813 		auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Ogt, condition, x.value, y.value);
   6814 		::basicBlock->appendInst(cmp);
   6815 
   6816 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   6817 		auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value);
   6818 		::basicBlock->appendInst(select);
   6819 
   6820 		return RValue<Float4>(V(result));
   6821 	}
   6822 
   6823 	RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y)
   6824 	{
   6825 		Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1);
   6826 		auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Olt, condition, x.value, y.value);
   6827 		::basicBlock->appendInst(cmp);
   6828 
   6829 		Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   6830 		auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value);
   6831 		::basicBlock->appendInst(select);
   6832 
   6833 		return RValue<Float4>(V(result));
   6834 	}
   6835 
   6836 	RValue<Float4> Rcp_pp(RValue<Float4> x, bool exactAtPow2)
   6837 	{
   6838 		return Float4(1.0f) / x;
   6839 	}
   6840 
   6841 	RValue<Float4> RcpSqrt_pp(RValue<Float4> x)
   6842 	{
   6843 		return Rcp_pp(Sqrt(x));
   6844 	}
   6845 
   6846 	RValue<Float4> Sqrt(RValue<Float4> x)
   6847 	{
   6848 		if(emulateIntrinsics || CPUID::ARM)
   6849 		{
   6850 			Float4 result;
   6851 			result.x = Sqrt(Float(Float4(x).x));
   6852 			result.y = Sqrt(Float(Float4(x).y));
   6853 			result.z = Sqrt(Float(Float4(x).z));
   6854 			result.w = Sqrt(Float(Float4(x).w));
   6855 
   6856 			return result;
   6857 		}
   6858 		else
   6859 		{
   6860 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   6861 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   6862 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   6863 			auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   6864 			sqrt->addArg(x.value);
   6865 			::basicBlock->appendInst(sqrt);
   6866 
   6867 			return RValue<Float4>(V(result));
   6868 		}
   6869 	}
   6870 
   6871 	RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
   6872 	{
   6873 		return RValue<Float4>(Nucleus::createInsertElement(x.value, element.value, i));
   6874 	}
   6875 
   6876 	RValue<Float> Extract(RValue<Float4> x, int i)
   6877 	{
   6878 		return RValue<Float>(Nucleus::createExtractElement(x.value, Float::getType(), i));
   6879 	}
   6880 
   6881 	RValue<Float4> Swizzle(RValue<Float4> x, unsigned char select)
   6882 	{
   6883 		return RValue<Float4>(createSwizzle4(x.value, select));
   6884 	}
   6885 
   6886 	RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, unsigned char imm)
   6887 	{
   6888 		int shuffle[4] =
   6889 		{
   6890 			((imm >> 0) & 0x03) + 0,
   6891 			((imm >> 2) & 0x03) + 0,
   6892 			((imm >> 4) & 0x03) + 4,
   6893 			((imm >> 6) & 0x03) + 4,
   6894 		};
   6895 
   6896 		return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   6897 	}
   6898 
   6899 	RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
   6900 	{
   6901 		int shuffle[4] = {0, 4, 1, 5};
   6902 		return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   6903 	}
   6904 
   6905 	RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
   6906 	{
   6907 		int shuffle[4] = {2, 6, 3, 7};
   6908 		return RValue<Float4>(Nucleus::createShuffleVector(x.value, y.value, shuffle));
   6909 	}
   6910 
   6911 	RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, unsigned char select)
   6912 	{
   6913 		Value *vector = lhs.loadValue();
   6914 		Value *result = createMask4(vector, rhs.value, select);
   6915 		lhs.storeValue(result);
   6916 
   6917 		return RValue<Float4>(result);
   6918 	}
   6919 
   6920 	RValue<Int> SignMask(RValue<Float4> x)
   6921 	{
   6922 		if(emulateIntrinsics || CPUID::ARM)
   6923 		{
   6924 			Int4 xx = (As<Int4>(x) >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008);
   6925 			return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3);
   6926 		}
   6927 		else
   6928 		{
   6929 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32);
   6930 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   6931 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   6932 			auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic);
   6933 			movmsk->addArg(x.value);
   6934 			::basicBlock->appendInst(movmsk);
   6935 
   6936 			return RValue<Int>(V(result));
   6937 		}
   6938 	}
   6939 
   6940 	RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y)
   6941 	{
   6942 		return RValue<Int4>(Nucleus::createFCmpOEQ(x.value, y.value));
   6943 	}
   6944 
   6945 	RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y)
   6946 	{
   6947 		return RValue<Int4>(Nucleus::createFCmpOLT(x.value, y.value));
   6948 	}
   6949 
   6950 	RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y)
   6951 	{
   6952 		return RValue<Int4>(Nucleus::createFCmpOLE(x.value, y.value));
   6953 	}
   6954 
   6955 	RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y)
   6956 	{
   6957 		return RValue<Int4>(Nucleus::createFCmpONE(x.value, y.value));
   6958 	}
   6959 
   6960 	RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y)
   6961 	{
   6962 		return RValue<Int4>(Nucleus::createFCmpOGE(x.value, y.value));
   6963 	}
   6964 
   6965 	RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y)
   6966 	{
   6967 		return RValue<Int4>(Nucleus::createFCmpOGT(x.value, y.value));
   6968 	}
   6969 
   6970 	RValue<Int4> IsInf(RValue<Float4> x)
   6971 	{
   6972 		return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
   6973 	}
   6974 
   6975 	RValue<Int4> IsNan(RValue<Float4> x)
   6976 	{
   6977 		return ~CmpEQ(x, x);
   6978 	}
   6979 
   6980 	RValue<Float4> Round(RValue<Float4> x)
   6981 	{
   6982 		if(emulateIntrinsics || CPUID::ARM)
   6983 		{
   6984 			// Push the fractional part off the mantissa. Accurate up to +/-2^22.
   6985 			return (x + Float4(0x00C00000)) - Float4(0x00C00000);
   6986 		}
   6987 		else if(CPUID::SSE4_1)
   6988 		{
   6989 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   6990 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   6991 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   6992 			auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   6993 			round->addArg(x.value);
   6994 			round->addArg(::context->getConstantInt32(0));
   6995 			::basicBlock->appendInst(round);
   6996 
   6997 			return RValue<Float4>(V(result));
   6998 		}
   6999 		else
   7000 		{
   7001 			return Float4(RoundInt(x));
   7002 		}
   7003 	}
   7004 
   7005 	RValue<Float4> Trunc(RValue<Float4> x)
   7006 	{
   7007 		if(CPUID::SSE4_1)
   7008 		{
   7009 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   7010 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   7011 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   7012 			auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   7013 			round->addArg(x.value);
   7014 			round->addArg(::context->getConstantInt32(3));
   7015 			::basicBlock->appendInst(round);
   7016 
   7017 			return RValue<Float4>(V(result));
   7018 		}
   7019 		else
   7020 		{
   7021 			return Float4(Int4(x));
   7022 		}
   7023 	}
   7024 
   7025 	RValue<Float4> Frac(RValue<Float4> x)
   7026 	{
   7027 		Float4 frc;
   7028 
   7029 		if(CPUID::SSE4_1)
   7030 		{
   7031 			frc = x - Floor(x);
   7032 		}
   7033 		else
   7034 		{
   7035 			frc = x - Float4(Int4(x));   // Signed fractional part.
   7036 
   7037 			frc += As<Float4>(As<Int4>(CmpNLE(Float4(0.0f), frc)) & As<Int4>(Float4(1, 1, 1, 1)));   // Add 1.0 if negative.
   7038 		}
   7039 
   7040 		// x - floor(x) can be 1.0 for very small negative x.
   7041 		// Clamp against the value just below 1.0.
   7042 		return Min(frc, As<Float4>(Int4(0x3F7FFFFF)));
   7043 	}
   7044 
   7045 	RValue<Float4> Floor(RValue<Float4> x)
   7046 	{
   7047 		if(CPUID::SSE4_1)
   7048 		{
   7049 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   7050 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   7051 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   7052 			auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   7053 			round->addArg(x.value);
   7054 			round->addArg(::context->getConstantInt32(1));
   7055 			::basicBlock->appendInst(round);
   7056 
   7057 			return RValue<Float4>(V(result));
   7058 		}
   7059 		else
   7060 		{
   7061 			return x - Frac(x);
   7062 		}
   7063 	}
   7064 
   7065 	RValue<Float4> Ceil(RValue<Float4> x)
   7066 	{
   7067 		if(CPUID::SSE4_1)
   7068 		{
   7069 			Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32);
   7070 			const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
   7071 			auto target = ::context->getConstantUndef(Ice::IceType_i32);
   7072 			auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
   7073 			round->addArg(x.value);
   7074 			round->addArg(::context->getConstantInt32(2));
   7075 			::basicBlock->appendInst(round);
   7076 
   7077 			return RValue<Float4>(V(result));
   7078 		}
   7079 		else
   7080 		{
   7081 			return -Floor(-x);
   7082 		}
   7083 	}
   7084 
   7085 	Type *Float4::getType()
   7086 	{
   7087 		return T(Ice::IceType_v4f32);
   7088 	}
   7089 
   7090 	RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
   7091 	{
   7092 		return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
   7093 	}
   7094 
   7095 	RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
   7096 	{
   7097 		return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, false));
   7098 	}
   7099 
   7100 	RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
   7101 	{
   7102 		return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value, Byte::getType(), offset.value, true));
   7103 	}
   7104 
   7105 	RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
   7106 	{
   7107 		return lhs = lhs + offset;
   7108 	}
   7109 
   7110 	RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
   7111 	{
   7112 		return lhs = lhs + offset;
   7113 	}
   7114 
   7115 	RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
   7116 	{
   7117 		return lhs = lhs + offset;
   7118 	}
   7119 
   7120 	RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
   7121 	{
   7122 		return lhs + -offset;
   7123 	}
   7124 
   7125 	RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
   7126 	{
   7127 		return lhs + -offset;
   7128 	}
   7129 
   7130 	RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
   7131 	{
   7132 		return lhs + -offset;
   7133 	}
   7134 
   7135 	RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
   7136 	{
   7137 		return lhs = lhs - offset;
   7138 	}
   7139 
   7140 	RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
   7141 	{
   7142 		return lhs = lhs - offset;
   7143 	}
   7144 
   7145 	RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
   7146 	{
   7147 		return lhs = lhs - offset;
   7148 	}
   7149 
   7150 	void Return()
   7151 	{
   7152 		Nucleus::createRetVoid();
   7153 		Nucleus::setInsertBlock(Nucleus::createBasicBlock());
   7154 		Nucleus::createUnreachable();
   7155 	}
   7156 
   7157 	void Return(RValue<Int> ret)
   7158 	{
   7159 		Nucleus::createRet(ret.value);
   7160 		Nucleus::setInsertBlock(Nucleus::createBasicBlock());
   7161 		Nucleus::createUnreachable();
   7162 	}
   7163 
   7164 	void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
   7165 	{
   7166 		Nucleus::createCondBr(cmp.value, bodyBB, endBB);
   7167 		Nucleus::setInsertBlock(bodyBB);
   7168 	}
   7169 
   7170 	RValue<Long> Ticks()
   7171 	{
   7172 		assert(false && "UNIMPLEMENTED"); return RValue<Long>(V(nullptr));
   7173 	}
   7174 }
   7175