/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dx9tex.h | 117 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 120 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 125 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 128 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 133 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 137 const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey); 142 DWORD filter, D3DCOLOR color_key); 158 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 161 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); 166 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo) [all...] |
d3drmdef.h | 428 D3DCOLOR color; 455 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE); 456 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE); 457 D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR); 458 D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR); 459 D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR); 460 D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
|
d3dtypes.h | 56 #define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) 69 #define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) 70 #define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) 71 #define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) 87 typedef DWORD D3DCOLOR, *LPD3DCOLOR; 228 D3DCOLOR color; 229 D3DCOLOR dcColor; 232 D3DCOLOR specular; 233 D3DCOLOR dcSpecular; 246 _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, D3DCOLOR _color, D3DCOLOR _specular, float _tu, float _tv) [all...] |
d3dx9core.h | 154 INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE; 156 INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE; 224 STDMETHOD(Draw)(THIS_ const D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE; 226 const D3DXMATRIX *transform, D3DCOLOR color) PURE; 431 const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) PURE;
|
vmr9.idl | 29 typedef struct { char dummy; } D3DCOLOR; 522 [in] REFERENCE_TIME start, [in] REFERENCE_TIME stop, D3DCOLOR back,
|
d3drmobj.h | 189 D3DCOLOR dcColor; [all...] |
d3d8types.h | 41 #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xffu)<<24)|(((r)&0xffu)<<16)|(((g)&0xffu)<<8)|((b)&0xffu))) [all...] |
d3d9types.h | 42 #define D3DCOLOR_ARGB(a,r,g,b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) [all...] |
dinput.h | [all...] |
d3drm.h | 69 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; 208 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; 351 STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; [all...] |
dxvahd.h | 339 D3DCOLOR *pEntries;
|
vmr9.h | 123 } D3DCOLOR; [all...] |
d3d9.h | [all...] |
dsound.h | 41 typedef DWORD D3DCOLOR, *LPD3DCOLOR; [all...] |
/external/swiftshader/src/D3D9/ |
D3D9.cpp | 241 int __stdcall D3DPERF_BeginEvent(D3DCOLOR color, const wchar_t *name) 277 void __stdcall D3DPERF_SetMarker(D3DCOLOR color, const wchar_t *name) 291 void __stdcall D3DPERF_SetRegion(D3DCOLOR color, const wchar_t *name)
|
Direct3DDevice9Ex.hpp | 92 long __stdcall ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) override;
|
Direct3DDevice9.hpp | 68 long __stdcall ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) override;
|
Direct3DDevice9Ex.cpp | 117 long Direct3DDevice9Ex::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) 119 TRACE("IDirect3DSurface9 *surface = 0x%0.8p, const RECT *rect = 0x%0.8p, D3DCOLOR color = 0x%0.8X", surface, rect, color); [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_state.h | 488 D3DCOLOR Color, float Z, DWORD Stencil); 540 D3DCOLOR color,
|
nine_pipe.h | 536 d3dcolor_to_rgba(float *rgba, D3DCOLOR color) 545 d3dcolor_to_pipe_color_union(union pipe_color_union *rgba, D3DCOLOR color)
|
device9.h | 417 D3DCOLOR color ); 457 D3DCOLOR Color,
|
nine_lock.c | 941 D3DCOLOR color ) [all...] |
/external/swiftshader/include/Direct3D/ |
d3d8types.h | 30 // D3DCOLOR is equivalent to D3DFMT_A8R8G8B8
32 typedef DWORD D3DCOLOR;
36 // maps unsigned 8 bits/channel to D3DCOLOR
38 ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff)))
42 // maps floating point channels (0.f to 1.f range) to D3DCOLOR
344 D3DRS_FOGCOLOR = 34, /* D3DCOLOR */
360 D3DRS_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */
453 D3DTSS_BORDERCOLOR = 15, /* D3DCOLOR */
[all...] |
/external/mesa3d/include/D3D9/ |
d3d9types.h | 365 ((D3DCOLOR)( \ 391 typedef DWORD D3DCOLOR; [all...] |
d3d9.h | 193 virtual HRESULT WINAPI ColorFill(IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color) = 0; 201 virtual HRESULT WINAPI Clear(DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) = 0; [all...] |