1 #undef INTERFACE 2 /* 3 * Copyright (C) 2002-2003 Jason Edmeades 4 * Raphael Junqueira 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #ifndef _D3D9_H_ 22 #define _D3D9_H_ 23 24 #ifndef DIRECT3D_VERSION 25 #define DIRECT3D_VERSION 0x0900 26 #endif 27 28 #include <stdlib.h> 29 30 #define COM_NO_WINDOWS_H 31 #include <objbase.h> 32 #include <windows.h> 33 #include <d3d9types.h> 34 #include <d3d9caps.h> 35 36 /***************************************************************************** 37 * Behavior Flags for IDirect3D8::CreateDevice 38 */ 39 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002) 40 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004) 41 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010) 42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020) 43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040) 44 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080) 45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100) 46 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200) 47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400) 48 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800) 49 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000) 50 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000) 51 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000) 52 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000) 53 54 /***************************************************************************** 55 * Flags for SetPrivateData 56 */ 57 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001) 58 59 60 /***************************************************************************** 61 * #defines and error codes 62 */ 63 #define D3D_SDK_VERSION 32 64 #define D3DADAPTER_DEFAULT 0 65 #define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002) 66 #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1) 67 #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2) 68 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3) 69 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000) 70 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001) 71 72 #define _FACD3D 0x876 73 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 74 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 75 76 /***************************************************************************** 77 * Direct3D Errors 78 */ 79 #define D3D_OK S_OK 80 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 81 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 82 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 83 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 84 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 85 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 86 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 87 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 88 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 89 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 90 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 91 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 92 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 93 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 94 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 95 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 96 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 97 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 98 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 99 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 100 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 101 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 102 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 103 104 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 105 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 106 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 107 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 108 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 109 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 110 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 111 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 112 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 113 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 114 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 115 116 117 /***************************************************************************** 118 * Predeclare the interfaces 119 */ 120 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 121 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 122 123 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 124 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 125 126 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 127 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 128 129 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 130 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 131 132 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 133 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 134 135 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 136 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 137 138 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 139 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 140 141 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 142 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 143 144 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 145 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 146 147 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 148 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 149 150 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 151 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 152 153 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 154 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 155 156 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 157 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 158 159 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 160 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 161 162 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 163 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 164 165 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 166 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 167 168 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 169 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 170 171 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 172 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 173 174 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 175 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 176 177 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 178 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 179 180 /***************************************************************************** 181 * IDirect3D9 interface 182 */ 183 #undef INTERFACE 184 #define INTERFACE IDirect3D9 185 DECLARE_INTERFACE_(IDirect3D9,IUnknown) 186 { 187 /*** IUnknown methods ***/ 188 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 189 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 190 STDMETHOD_(ULONG,Release)(THIS) PURE; 191 /*** IDirect3D9 methods ***/ 192 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 193 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 194 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 195 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 196 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 197 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 198 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 199 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 200 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 201 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 202 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 203 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 204 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 205 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 206 }; 207 #undef INTERFACE 208 209 #ifdef __CRT_UUID_DECL 210 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 211 #endif 212 213 #if !defined(__cplusplus) || defined(CINTERFACE) 214 /*** IUnknown methods ***/ 215 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 216 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 217 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 218 /*** IDirect3D9 methods ***/ 219 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 220 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 221 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 222 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 223 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 224 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 225 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 226 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 227 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 228 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 229 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 230 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 231 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 232 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 233 #else 234 /*** IUnknown methods ***/ 235 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 236 #define IDirect3D9_AddRef(p) (p)->AddRef() 237 #define IDirect3D9_Release(p) (p)->Release() 238 /*** IDirect3D9 methods ***/ 239 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 240 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 241 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 242 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 243 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 244 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 245 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 246 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 247 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 248 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 249 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 250 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 251 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 252 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 253 #endif 254 255 /***************************************************************************** 256 * IDirect3D9Ex interface 257 */ 258 #define INTERFACE IDirect3D9Ex 259 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9) 260 { 261 /*** IUnknown methods ***/ 262 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 263 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 264 STDMETHOD_(ULONG,Release)(THIS) PURE; 265 /*** IDirect3D9 methods ***/ 266 267 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that 268 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's 269 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9. 270 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the 271 * C++ interface compatible, and nobody uses the C interface in Windows world. 272 */ 273 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 274 275 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 276 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 277 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 278 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 279 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 280 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 281 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 282 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 283 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 284 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 285 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 286 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 287 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 288 /*** IDirect3D9Ex methods ***/ 289 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE; 290 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter, 291 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE; 292 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 293 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE; 294 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE; 295 }; 296 #undef INTERFACE 297 298 #ifdef __CRT_UUID_DECL 299 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 300 #endif 301 302 #if !defined(__cplusplus) || defined(CINTERFACE) 303 /*** IUnknown methods ***/ 304 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 305 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 306 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 307 /*** IDirect3D9 methods ***/ 308 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 309 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 310 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 311 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 312 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 313 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 314 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 315 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 316 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 317 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 318 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 319 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 320 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 321 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 322 /*** IDirect3D9Ex methods ***/ 323 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 324 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 325 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 326 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 327 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 328 #else 329 /*** IUnknown methods ***/ 330 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 331 #define IDirect3D9Ex_AddRef(p) (p)->AddRef() 332 #define IDirect3D9Ex_Release(p) (p)->Release() 333 /*** IDirect3D9 methods ***/ 334 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 335 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 336 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 337 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 338 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 339 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 340 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 341 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 342 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 343 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 344 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 345 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 346 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 347 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 348 #endif 349 350 /***************************************************************************** 351 * IDirect3DVolume9 interface 352 */ 353 #define INTERFACE IDirect3DVolume9 354 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) 355 { 356 /*** IUnknown methods ***/ 357 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 358 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 359 STDMETHOD_(ULONG,Release)(THIS) PURE; 360 /*** IDirect3DVolume9 methods ***/ 361 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 362 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 363 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 364 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 365 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 366 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 367 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 368 STDMETHOD(UnlockBox)(THIS) PURE; 369 }; 370 #undef INTERFACE 371 372 #ifdef __CRT_UUID_DECL 373 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 374 #endif 375 376 #if !defined(__cplusplus) || defined(CINTERFACE) 377 /*** IUnknown methods ***/ 378 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 379 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 380 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 381 /*** IDirect3DVolume9 methods ***/ 382 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 383 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 384 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 385 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 386 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 387 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 388 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 389 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 390 #else 391 /*** IUnknown methods ***/ 392 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 393 #define IDirect3DVolume9_AddRef(p) (p)->AddRef() 394 #define IDirect3DVolume9_Release(p) (p)->Release() 395 /*** IDirect3DVolume9 methods ***/ 396 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 397 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 398 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 399 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 400 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 401 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 402 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 403 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 404 #endif 405 406 /***************************************************************************** 407 * IDirect3DSwapChain9 interface 408 */ 409 #define INTERFACE IDirect3DSwapChain9 410 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) 411 { 412 /*** IUnknown methods ***/ 413 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 414 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 415 STDMETHOD_(ULONG,Release)(THIS) PURE; 416 /*** IDirect3DSwapChain9 methods ***/ 417 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 418 const RGNDATA *dirty_region, DWORD flags) PURE; 419 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 420 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 421 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 422 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 423 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 424 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 425 }; 426 #undef INTERFACE 427 428 #ifdef __CRT_UUID_DECL 429 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 430 #endif 431 432 #if !defined(__cplusplus) || defined(CINTERFACE) 433 /*** IUnknown methods ***/ 434 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 435 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 436 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 437 /*** IDirect3DSwapChain9 methods ***/ 438 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 439 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 440 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 441 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 442 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 443 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 444 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 445 #else 446 /*** IUnknown methods ***/ 447 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 448 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 449 #define IDirect3DSwapChain9_Release(p) (p)->Release() 450 /*** IDirect3DSwapChain9 methods ***/ 451 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 452 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 453 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 454 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 455 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 456 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 457 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 458 #endif 459 460 /***************************************************************************** 461 * IDirect3DSwapChain9Ex interface 462 */ 463 #define INTERFACE IDirect3DSwapChain9Ex 464 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9) 465 { 466 /*** IUnknown methods ***/ 467 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 468 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 469 STDMETHOD_(ULONG,Release)(THIS) PURE; 470 /*** IDirect3DSwapChain9 methods ***/ 471 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 472 const RGNDATA *dirty_region, DWORD flags) PURE; 473 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 474 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 475 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 476 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 477 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 478 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 479 /*** IDirect3DSwapChain9Ex methods ***/ 480 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE; 481 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE; 482 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 483 }; 484 #undef INTERFACE 485 486 #ifdef __CRT_UUID_DECL 487 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 488 #endif 489 490 #if !defined(__cplusplus) || defined(CINTERFACE) 491 /*** IUnknown methods ***/ 492 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 493 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 494 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) 495 /*** IDirect3DSwapChain9 methods ***/ 496 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 497 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 498 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 499 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 500 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 501 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 502 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 503 /*** IDirect3DSwapChain9Ex methods ***/ 504 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) 505 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) 506 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) 507 #else 508 /*** IUnknown methods ***/ 509 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 510 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef() 511 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release() 512 /*** IDirect3DSwapChain9 methods ***/ 513 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 514 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 515 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 516 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 517 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 518 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a) 519 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 520 /*** IDirect3DSwapChain9Ex methods ***/ 521 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a) 522 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a) 523 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b) 524 #endif 525 526 /***************************************************************************** 527 * IDirect3DResource9 interface 528 */ 529 #define INTERFACE IDirect3DResource9 530 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) 531 { 532 /*** IUnknown methods ***/ 533 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 534 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 535 STDMETHOD_(ULONG,Release)(THIS) PURE; 536 /*** IDirect3DResource9 methods ***/ 537 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 538 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 539 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 540 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 541 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 542 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 543 STDMETHOD_(void, PreLoad)(THIS) PURE; 544 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 545 }; 546 #undef INTERFACE 547 548 #ifdef __CRT_UUID_DECL 549 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 550 #endif 551 552 #if !defined(__cplusplus) || defined(CINTERFACE) 553 /*** IUnknown methods ***/ 554 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 555 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 556 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 557 /*** IDirect3DResource9 methods ***/ 558 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 559 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 560 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 561 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 562 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 563 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 564 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 565 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 566 #else 567 /*** IUnknown methods ***/ 568 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 569 #define IDirect3DResource9_AddRef(p) (p)->AddRef() 570 #define IDirect3DResource9_Release(p) (p)->Release() 571 /*** IDirect3DResource9 methods ***/ 572 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 573 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 574 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 575 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 576 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 577 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 578 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 579 #define IDirect3DResource9_GetType(p) (p)->GetType() 580 #endif 581 582 /***************************************************************************** 583 * IDirect3DSurface9 interface 584 */ 585 #define INTERFACE IDirect3DSurface9 586 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) 587 { 588 /*** IUnknown methods ***/ 589 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 590 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 591 STDMETHOD_(ULONG,Release)(THIS) PURE; 592 /*** IDirect3DResource9 methods ***/ 593 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 594 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 595 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 596 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 597 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 598 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 599 STDMETHOD_(void, PreLoad)(THIS) PURE; 600 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 601 /*** IDirect3DSurface9 methods ***/ 602 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 603 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 604 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 605 STDMETHOD(UnlockRect)(THIS) PURE; 606 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 607 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 608 }; 609 #undef INTERFACE 610 611 #ifdef __CRT_UUID_DECL 612 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 613 #endif 614 615 #if !defined(__cplusplus) || defined(CINTERFACE) 616 /*** IUnknown methods ***/ 617 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 618 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 619 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 620 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 621 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 622 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 623 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 624 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 625 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 626 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 627 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 628 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 629 /*** IDirect3DSurface9 methods ***/ 630 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 631 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 632 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 633 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 634 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 635 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 636 #else 637 /*** IUnknown methods ***/ 638 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 639 #define IDirect3DSurface9_AddRef(p) (p)->AddRef() 640 #define IDirect3DSurface9_Release(p) (p)->Release() 641 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 642 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 643 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 644 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 645 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 646 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 647 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 648 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 649 #define IDirect3DSurface9_GetType(p) (p)->GetType() 650 /*** IDirect3DSurface9 methods ***/ 651 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 652 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 653 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 654 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 655 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 656 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 657 #endif 658 659 /***************************************************************************** 660 * IDirect3DVertexBuffer9 interface 661 */ 662 #define INTERFACE IDirect3DVertexBuffer9 663 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) 664 { 665 /*** IUnknown methods ***/ 666 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 667 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 668 STDMETHOD_(ULONG,Release)(THIS) PURE; 669 /*** IDirect3DResource9 methods ***/ 670 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 671 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 672 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 673 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 674 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 675 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 676 STDMETHOD_(void, PreLoad)(THIS) PURE; 677 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 678 /*** IDirect3DVertexBuffer9 methods ***/ 679 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 680 STDMETHOD(Unlock)(THIS) PURE; 681 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 682 }; 683 #undef INTERFACE 684 685 #ifdef __CRT_UUID_DECL 686 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 687 #endif 688 689 #if !defined(__cplusplus) || defined(CINTERFACE) 690 /*** IUnknown methods ***/ 691 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 692 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 693 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 694 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 695 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 696 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 697 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 698 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 699 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 700 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 701 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 702 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 703 /*** IDirect3DVertexBuffer9 methods ***/ 704 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 705 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 706 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 707 #else 708 /*** IUnknown methods ***/ 709 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 710 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 711 #define IDirect3DVertexBuffer9_Release(p) (p)->Release() 712 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 713 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 714 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 715 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 716 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 717 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 718 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 719 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 720 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 721 /*** IDirect3DVertexBuffer9 methods ***/ 722 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 723 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 724 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 725 #endif 726 727 /***************************************************************************** 728 * IDirect3DIndexBuffer9 interface 729 */ 730 #define INTERFACE IDirect3DIndexBuffer9 731 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) 732 { 733 /*** IUnknown methods ***/ 734 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 735 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 736 STDMETHOD_(ULONG,Release)(THIS) PURE; 737 /*** IDirect3DResource9 methods ***/ 738 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 739 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 740 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 741 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 742 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 743 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 744 STDMETHOD_(void, PreLoad)(THIS) PURE; 745 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 746 /*** IDirect3DIndexBuffer9 methods ***/ 747 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 748 STDMETHOD(Unlock)(THIS) PURE; 749 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 750 }; 751 #undef INTERFACE 752 753 #ifdef __CRT_UUID_DECL 754 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 755 #endif 756 757 #if !defined(__cplusplus) || defined(CINTERFACE) 758 /*** IUnknown methods ***/ 759 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 760 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 761 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 762 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 763 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 764 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 765 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 766 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 767 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 768 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 769 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 770 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 771 /*** IDirect3DIndexBuffer9 methods ***/ 772 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 773 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 774 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 775 #else 776 /*** IUnknown methods ***/ 777 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 778 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 779 #define IDirect3DIndexBuffer9_Release(p) (p)->Release() 780 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 781 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 782 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 783 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 784 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 785 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 786 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 787 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 788 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 789 /*** IDirect3DIndexBuffer9 methods ***/ 790 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 791 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 792 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 793 #endif 794 795 /***************************************************************************** 796 * IDirect3DBaseTexture9 interface 797 */ 798 #define INTERFACE IDirect3DBaseTexture9 799 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) 800 { 801 /*** IUnknown methods ***/ 802 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 803 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 804 STDMETHOD_(ULONG,Release)(THIS) PURE; 805 /*** IDirect3DResource9 methods ***/ 806 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 807 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 808 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 809 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 810 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 811 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 812 STDMETHOD_(void, PreLoad)(THIS) PURE; 813 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 814 /*** IDirect3DBaseTexture9 methods ***/ 815 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 816 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 817 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 818 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 819 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 820 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 821 }; 822 #undef INTERFACE 823 824 #ifdef __CRT_UUID_DECL 825 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 826 #endif 827 828 #if !defined(__cplusplus) || defined(CINTERFACE) 829 /*** IUnknown methods ***/ 830 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 831 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 832 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 833 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 834 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 835 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 836 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 837 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 838 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 839 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 840 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 841 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 842 /*** IDirect3DBaseTexture9 methods ***/ 843 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 844 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 845 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 846 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 847 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 848 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 849 #else 850 /*** IUnknown methods ***/ 851 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 852 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 853 #define IDirect3DBaseTexture9_Release(p) (p)->Release() 854 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 855 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 856 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 857 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 858 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 859 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 860 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 861 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 862 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 863 /*** IDirect3DBaseTexture9 methods ***/ 864 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 865 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 866 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 867 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 868 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 869 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 870 #endif 871 872 /***************************************************************************** 873 * IDirect3DCubeTexture9 interface 874 */ 875 #define INTERFACE IDirect3DCubeTexture9 876 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) 877 { 878 /*** IUnknown methods ***/ 879 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 880 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 881 STDMETHOD_(ULONG,Release)(THIS) PURE; 882 /*** IDirect3DResource9 methods ***/ 883 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 884 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 885 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 886 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 887 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 888 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 889 STDMETHOD_(void, PreLoad)(THIS) PURE; 890 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 891 /*** IDirect3DBaseTexture9 methods ***/ 892 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 893 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 894 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 895 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 896 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 897 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 898 /*** IDirect3DCubeTexture9 methods ***/ 899 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 900 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 901 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, 902 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 903 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 904 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; 905 }; 906 #undef INTERFACE 907 908 #ifdef __CRT_UUID_DECL 909 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 910 #endif 911 912 #if !defined(__cplusplus) || defined(CINTERFACE) 913 /*** IUnknown methods ***/ 914 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 915 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 916 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 917 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 918 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 919 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 920 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 921 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 922 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 923 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 924 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 925 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 926 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 927 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 928 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 929 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 930 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 931 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 932 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 933 /*** IDirect3DCubeTexture9 methods ***/ 934 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 935 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 936 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 937 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 938 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 939 #else 940 /*** IUnknown methods ***/ 941 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 942 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 943 #define IDirect3DCubeTexture9_Release(p) (p)->Release() 944 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 945 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 946 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 947 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 948 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 949 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 950 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 951 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 952 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 953 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 954 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 955 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 956 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 957 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 958 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 959 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 960 /*** IDirect3DCubeTexture9 methods ***/ 961 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 962 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 963 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 964 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 965 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 966 #endif 967 968 /***************************************************************************** 969 * IDirect3DTexture9 interface 970 */ 971 #define INTERFACE IDirect3DTexture9 972 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) 973 { 974 /*** IUnknown methods ***/ 975 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 976 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 977 STDMETHOD_(ULONG,Release)(THIS) PURE; 978 /*** IDirect3DResource9 methods ***/ 979 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 980 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 981 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 982 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 983 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 984 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 985 STDMETHOD_(void, PreLoad)(THIS) PURE; 986 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 987 /*** IDirect3DBaseTexture9 methods ***/ 988 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 989 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 990 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 991 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 992 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 993 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 994 /*** IDirect3DTexture9 methods ***/ 995 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 996 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 997 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 998 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 999 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; 1000 }; 1001 #undef INTERFACE 1002 1003 #ifdef __CRT_UUID_DECL 1004 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 1005 #endif 1006 1007 #if !defined(__cplusplus) || defined(CINTERFACE) 1008 /*** IUnknown methods ***/ 1009 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1010 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1011 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 1012 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1013 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1014 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1015 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1016 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1017 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1018 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1019 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1020 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1021 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1022 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1023 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1024 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1025 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1026 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1027 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1028 /*** IDirect3DTexture9 methods ***/ 1029 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1030 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 1031 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 1032 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 1033 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 1034 #else 1035 /*** IUnknown methods ***/ 1036 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1037 #define IDirect3DTexture9_AddRef(p) (p)->AddRef() 1038 #define IDirect3DTexture9_Release(p) (p)->Release() 1039 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1040 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 1041 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1042 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1043 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1044 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 1045 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 1046 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 1047 #define IDirect3DTexture9_GetType(p) (p)->GetType() 1048 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1049 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 1050 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 1051 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 1052 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1053 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1054 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1055 /*** IDirect3DTexture9 methods ***/ 1056 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1057 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 1058 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 1059 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 1060 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 1061 #endif 1062 1063 /***************************************************************************** 1064 * IDirect3DVolumeTexture9 interface 1065 */ 1066 #define INTERFACE IDirect3DVolumeTexture9 1067 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) 1068 { 1069 /*** IUnknown methods ***/ 1070 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1071 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1072 STDMETHOD_(ULONG,Release)(THIS) PURE; 1073 /*** IDirect3DResource9 methods ***/ 1074 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1075 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 1076 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 1077 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 1078 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 1079 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 1080 STDMETHOD_(void, PreLoad)(THIS) PURE; 1081 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 1082 /*** IDirect3DBaseTexture9 methods ***/ 1083 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 1084 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 1085 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 1086 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 1087 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 1088 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 1089 /*** IDirect3DVolumeTexture9 methods ***/ 1090 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 1091 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 1092 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 1093 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 1094 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; 1095 }; 1096 #undef INTERFACE 1097 1098 #ifdef __CRT_UUID_DECL 1099 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 1100 #endif 1101 1102 #if !defined(__cplusplus) || defined(CINTERFACE) 1103 /*** IUnknown methods ***/ 1104 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1105 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1106 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 1107 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1108 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1109 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1110 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1111 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1112 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1113 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1114 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1115 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1116 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1117 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1118 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1119 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1120 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1121 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1122 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1123 /*** IDirect3DVolumeTexture9 methods ***/ 1124 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1125 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 1126 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 1127 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 1128 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 1129 #else 1130 /*** IUnknown methods ***/ 1131 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1132 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 1133 #define IDirect3DVolumeTexture9_Release(p) (p)->Release() 1134 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1135 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 1136 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1137 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1138 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1139 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 1140 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 1141 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 1142 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 1143 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1144 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 1145 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 1146 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 1147 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1148 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1149 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1150 /*** IDirect3DVolumeTexture9 methods ***/ 1151 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1152 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 1153 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1154 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 1155 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 1156 #endif 1157 1158 /***************************************************************************** 1159 * IDirect3DVertexDeclaration9 interface 1160 */ 1161 #define INTERFACE IDirect3DVertexDeclaration9 1162 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) 1163 { 1164 /*** IUnknown methods ***/ 1165 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1166 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1167 STDMETHOD_(ULONG,Release)(THIS) PURE; 1168 /*** IDirect3DVertexDeclaration9 methods ***/ 1169 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1170 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1171 }; 1172 #undef INTERFACE 1173 1174 #ifdef __CRT_UUID_DECL 1175 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 1176 #endif 1177 1178 #if !defined(__cplusplus) || defined(CINTERFACE) 1179 /*** IUnknown methods ***/ 1180 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1181 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1182 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1183 /*** IDirect3DVertexShader9 methods ***/ 1184 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1185 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1186 #else 1187 /*** IUnknown methods ***/ 1188 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1189 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1190 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1191 /*** IDirect3DVertexShader9 methods ***/ 1192 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1193 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1194 #endif 1195 1196 /***************************************************************************** 1197 * IDirect3DVertexShader9 interface 1198 */ 1199 #define INTERFACE IDirect3DVertexShader9 1200 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) 1201 { 1202 /*** IUnknown methods ***/ 1203 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1204 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1205 STDMETHOD_(ULONG,Release)(THIS) PURE; 1206 /*** IDirect3DVertexShader9 methods ***/ 1207 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1208 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1209 }; 1210 #undef INTERFACE 1211 1212 #ifdef __CRT_UUID_DECL 1213 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 1214 #endif 1215 1216 #if !defined(__cplusplus) || defined(CINTERFACE) 1217 /*** IUnknown methods ***/ 1218 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1219 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1220 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1221 /*** IDirect3DVertexShader9 methods ***/ 1222 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1223 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1224 #else 1225 /*** IUnknown methods ***/ 1226 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1227 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1228 #define IDirect3DVertexShader9_Release(p) (p)->Release() 1229 /*** IDirect3DVertexShader9 methods ***/ 1230 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1231 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1232 #endif 1233 1234 /***************************************************************************** 1235 * IDirect3DPixelShader9 interface 1236 */ 1237 #define INTERFACE IDirect3DPixelShader9 1238 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) 1239 { 1240 /*** IUnknown methods ***/ 1241 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1242 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1243 STDMETHOD_(ULONG,Release)(THIS) PURE; 1244 /*** IDirect3DPixelShader9 methods ***/ 1245 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1246 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1247 }; 1248 #undef INTERFACE 1249 1250 #ifdef __CRT_UUID_DECL 1251 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 1252 #endif 1253 1254 #if !defined(__cplusplus) || defined(CINTERFACE) 1255 /*** IUnknown methods ***/ 1256 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1257 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1258 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1259 /*** IDirect3DPixelShader9 methods ***/ 1260 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1261 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1262 #else 1263 /*** IUnknown methods ***/ 1264 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1265 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1266 #define IDirect3DPixelShader9_Release(p) (p)->Release() 1267 /*** IDirect3DPixelShader9 methods ***/ 1268 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1269 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1270 #endif 1271 1272 /***************************************************************************** 1273 * IDirect3DStateBlock9 interface 1274 */ 1275 #define INTERFACE IDirect3DStateBlock9 1276 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) 1277 { 1278 /*** IUnknown methods ***/ 1279 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1280 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1281 STDMETHOD_(ULONG,Release)(THIS) PURE; 1282 /*** IDirect3DStateBlock9 methods ***/ 1283 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1284 STDMETHOD(Capture)(THIS) PURE; 1285 STDMETHOD(Apply)(THIS) PURE; 1286 }; 1287 #undef INTERFACE 1288 1289 #ifdef __CRT_UUID_DECL 1290 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 1291 #endif 1292 1293 #if !defined(__cplusplus) || defined(CINTERFACE) 1294 /*** IUnknown methods ***/ 1295 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1296 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1297 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1298 /*** IDirect3DStateBlock9 methods ***/ 1299 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1300 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1301 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1302 #else 1303 /*** IUnknown methods ***/ 1304 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1305 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1306 #define IDirect3DStateBlock9_Release(p) (p)->Release() 1307 /*** IDirect3DStateBlock9 methods ***/ 1308 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1309 #define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1310 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1311 #endif 1312 1313 /***************************************************************************** 1314 * IDirect3DQuery9 interface 1315 */ 1316 #define INTERFACE IDirect3DQuery9 1317 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) 1318 { 1319 /*** IUnknown methods ***/ 1320 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1321 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1322 STDMETHOD_(ULONG,Release)(THIS) PURE; 1323 /*** IDirect3DQuery9 methods ***/ 1324 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1325 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1326 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1327 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1328 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1329 }; 1330 #undef INTERFACE 1331 1332 #ifdef __CRT_UUID_DECL 1333 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 1334 #endif 1335 1336 #if !defined(__cplusplus) || defined(CINTERFACE) 1337 /*** IUnknown methods ***/ 1338 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1339 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1340 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1341 /*** IDirect3DQuery9 ***/ 1342 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1343 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1344 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1345 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1346 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1347 #else 1348 /*** IUnknown methods ***/ 1349 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1350 #define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1351 #define IDirect3DQuery9_Release(p) (p)->Release() 1352 /*** IDirect3DQuery9 ***/ 1353 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1354 #define IDirect3DQuery9_GetType(p) (p)->GetType() 1355 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1356 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1357 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1358 #endif 1359 1360 /***************************************************************************** 1361 * IDirect3DDevice9 interface 1362 */ 1363 #define INTERFACE IDirect3DDevice9 1364 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) 1365 { 1366 /*** IUnknown methods ***/ 1367 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1368 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1369 STDMETHOD_(ULONG,Release)(THIS) PURE; 1370 /*** IDirect3DDevice9 methods ***/ 1371 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1372 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1373 STDMETHOD(EvictManagedResources)(THIS) PURE; 1374 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1375 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1376 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1377 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1378 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1379 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1380 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1381 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1382 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1383 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1384 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1385 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1386 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1387 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1388 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1389 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1390 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1391 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1392 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1393 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1394 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1395 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1396 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1397 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1398 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1399 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1400 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1401 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1402 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1403 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1404 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1405 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1406 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1407 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1408 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1409 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1410 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1411 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1412 STDMETHOD(BeginScene)(THIS) PURE; 1413 STDMETHOD(EndScene)(THIS) PURE; 1414 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1415 D3DCOLOR color, float z, DWORD stencil) PURE; 1416 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1417 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1418 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1419 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1420 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1421 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1422 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1423 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1424 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1425 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1426 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1427 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1428 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1429 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1430 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1431 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1432 STDMETHOD(BeginStateBlock)(THIS) PURE; 1433 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1434 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1435 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1436 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1437 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1438 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1439 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1440 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1441 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1442 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1443 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1444 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1445 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1446 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1447 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1448 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1449 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1450 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1451 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1452 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1453 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1454 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1455 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1456 UINT primitive_count, const void *data, UINT stride) PURE; 1457 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1458 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1459 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1460 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1461 IDirect3DVertexDeclaration9 **declaration) PURE; 1462 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1463 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1464 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1465 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1466 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1467 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1468 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1469 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1470 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1471 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1472 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1473 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1474 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1475 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1476 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1477 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1478 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1479 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1480 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1481 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1482 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1483 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1484 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1485 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1486 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1487 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1488 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1489 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1490 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1491 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1492 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1493 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1494 }; 1495 #undef INTERFACE 1496 1497 #ifdef __CRT_UUID_DECL 1498 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 1499 #endif 1500 1501 #if !defined(__cplusplus) || defined(CINTERFACE) 1502 /*** IUnknown methods ***/ 1503 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1504 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1505 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1506 /*** IDirect3DDevice9 methods ***/ 1507 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1508 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1509 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1510 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1511 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1512 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1513 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1514 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1515 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1516 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1517 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1518 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1519 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1520 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1521 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1522 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1523 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1524 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1525 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1526 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1527 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1528 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1529 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1530 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1531 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1532 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1533 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1534 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1535 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1536 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1537 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1538 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1539 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1540 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1541 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1542 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1543 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1544 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1545 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1546 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1547 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1548 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1549 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1550 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1551 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1552 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1553 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1554 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1555 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1556 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1557 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1558 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1559 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1560 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1561 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1562 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1563 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1564 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1565 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1566 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1567 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1568 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1569 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1570 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1571 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1572 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1573 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1574 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1575 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1576 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1577 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1578 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1579 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1580 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1581 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1582 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1583 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1584 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1585 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1586 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1587 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1588 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1589 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1590 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1591 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1592 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1593 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1594 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1595 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1596 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1597 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1598 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1599 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1600 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1601 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1602 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1603 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1604 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1605 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1606 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1607 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1608 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1609 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1610 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1611 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1612 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1613 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1614 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1615 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1616 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1617 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1618 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1619 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1620 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1621 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1622 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1623 #else 1624 /*** IUnknown methods ***/ 1625 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1626 #define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1627 #define IDirect3DDevice9_Release(p) (p)->Release() 1628 /*** IDirect3DDevice9 methods ***/ 1629 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1630 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1631 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1632 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1633 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1634 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1635 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1636 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1637 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1638 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1639 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1640 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1641 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1642 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1643 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1644 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1645 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1646 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1647 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1648 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1649 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1650 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1651 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1652 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1653 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1654 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1655 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1656 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1657 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1658 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1659 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1660 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1661 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1662 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1663 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1664 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1665 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1666 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1667 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1668 #define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1669 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1670 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1671 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1672 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1673 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1674 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1675 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1676 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1677 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1678 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1679 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1680 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1681 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1682 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1683 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1684 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1685 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1686 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1687 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1688 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1689 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1690 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1691 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1692 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1693 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1694 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1695 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1696 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1697 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1698 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1699 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1700 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1701 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1702 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1703 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1704 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1705 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1706 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1707 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1708 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1709 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1710 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1711 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1712 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1713 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1714 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1715 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1716 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1717 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1718 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1719 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1720 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1721 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1722 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1723 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1724 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1725 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1726 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1727 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1728 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1729 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1730 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1731 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1732 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1733 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1734 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1735 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1736 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1737 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1738 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1739 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1740 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1741 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1742 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1743 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1744 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1745 #endif 1746 1747 1748 /***************************************************************************** 1749 * IDirect3DDevice9Ex interface 1750 */ 1751 #define INTERFACE IDirect3DDevice9Ex 1752 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9) 1753 { 1754 /*** IUnknown methods ***/ 1755 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1756 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1757 STDMETHOD_(ULONG,Release)(THIS) PURE; 1758 /*** IDirect3DDevice9 methods ***/ 1759 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1760 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1761 STDMETHOD(EvictManagedResources)(THIS) PURE; 1762 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1763 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1764 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1765 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1766 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1767 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1768 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1769 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1770 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1771 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1772 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1773 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1774 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1775 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1776 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1777 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1778 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1779 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1780 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1781 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1782 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1783 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1784 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1785 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1786 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1787 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1788 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1789 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1790 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1791 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1792 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1793 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1794 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1795 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1796 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1797 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1798 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1799 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1800 STDMETHOD(BeginScene)(THIS) PURE; 1801 STDMETHOD(EndScene)(THIS) PURE; 1802 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1803 D3DCOLOR color, float z, DWORD stencil) PURE; 1804 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1805 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1806 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1807 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1808 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1809 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1810 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1811 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1812 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1813 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1814 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1815 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1816 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1817 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1818 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1819 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1820 STDMETHOD(BeginStateBlock)(THIS) PURE; 1821 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1822 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1823 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1824 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1825 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1826 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1827 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1828 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1829 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1830 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1831 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1832 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1833 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1834 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1835 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1836 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1837 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1838 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1839 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1840 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1841 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1842 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1843 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1844 UINT primitive_count, const void *data, UINT stride) PURE; 1845 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1846 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1847 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1848 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1849 IDirect3DVertexDeclaration9 **declaration) PURE; 1850 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1851 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1852 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1853 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1854 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE; 1855 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1856 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1857 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1858 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1859 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1860 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1861 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1862 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1863 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1864 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1865 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1866 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1867 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1868 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1869 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1870 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1871 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1872 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1873 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1874 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1875 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1876 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1877 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1878 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1879 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1880 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1881 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1882 /* IDirect3DDevice9Ex methods */ 1883 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1884 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1885 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1886 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1887 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1888 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE; 1889 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE; 1890 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE; 1891 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE; 1892 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1893 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE; 1894 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE; 1895 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1896 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1897 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1898 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1899 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard, 1900 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1901 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE; 1902 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 1903 }; 1904 #undef INTERFACE 1905 1906 #ifdef __CRT_UUID_DECL 1907 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1908 #endif 1909 1910 #if !defined(__cplusplus) || defined(CINTERFACE) 1911 /*** IUnknown methods ***/ 1912 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1913 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1914 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1915 /*** IDirect3DDevice9 methods ***/ 1916 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1917 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1918 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1919 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1920 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1921 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1922 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1923 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1924 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1925 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1926 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1927 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1928 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1929 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1930 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1931 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1932 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1933 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1934 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1935 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1936 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1937 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1938 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1939 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1940 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1941 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1942 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1943 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1944 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1945 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1946 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1947 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1948 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1949 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1950 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1951 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1952 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1953 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1954 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1955 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1956 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1957 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1958 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1959 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1960 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1961 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1962 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1963 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1964 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1965 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1966 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1967 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1968 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1969 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1970 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1971 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1972 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1973 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1974 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1975 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1976 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1977 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1978 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1979 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1980 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1981 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1982 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1983 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1984 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1985 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1986 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1987 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1988 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1989 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1990 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1991 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1992 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1993 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1994 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1995 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1996 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1997 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1998 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1999 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 2000 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 2001 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 2002 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 2003 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 2004 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 2005 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 2006 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 2007 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 2008 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 2009 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 2010 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 2011 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 2012 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 2013 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 2014 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 2015 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 2016 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 2017 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 2018 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 2019 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 2020 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 2021 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 2022 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 2023 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 2024 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2025 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 2026 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 2027 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 2028 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 2029 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 2030 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 2031 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 2032 /* IDirect3DDevice9Ex */ 2033 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 2034 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 2035 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 2036 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 2037 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 2038 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 2039 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 2040 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 2041 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 2042 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 2043 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 2044 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 2045 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 2046 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 2047 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 2048 #else 2049 /*** IUnknown methods ***/ 2050 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2051 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 2052 #define IDirect3DDevice9Ex_Release(p) (p)->Release() 2053 /*** IDirect3DDevice9 methods ***/ 2054 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 2055 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 2056 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 2057 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 2058 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 2059 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 2060 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 2061 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 2062 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 2063 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 2064 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 2065 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 2066 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 2067 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 2068 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 2069 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 2070 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 2071 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 2072 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 2073 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 2074 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 2075 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 2076 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 2077 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 2078 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 2079 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 2080 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 2081 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 2082 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 2083 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 2084 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 2085 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 2086 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 2087 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 2088 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 2089 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 2090 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 2091 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 2092 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 2093 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 2094 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 2095 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 2096 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 2097 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 2098 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 2099 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 2100 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 2101 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 2102 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 2103 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 2104 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 2105 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 2106 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 2107 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 2108 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 2109 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 2110 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 2111 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 2112 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 2113 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 2114 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 2115 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 2116 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 2117 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 2118 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 2119 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 2120 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 2121 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 2122 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 2123 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 2124 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 2125 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 2126 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 2127 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 2128 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 2129 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 2130 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 2131 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 2132 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 2133 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 2134 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 2135 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 2136 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 2137 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 2138 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 2139 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 2140 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 2141 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 2142 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 2143 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 2144 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 2145 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 2146 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 2147 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 2148 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 2149 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 2150 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 2151 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 2152 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 2153 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 2154 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 2155 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 2156 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 2157 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 2158 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 2159 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 2160 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 2161 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2162 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2163 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2164 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2165 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2166 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2167 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2168 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2169 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2170 /* IDirect3DDevice9Ex */ 2171 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2172 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2173 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2174 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2175 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2176 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2177 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2178 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2179 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2180 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2181 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2182 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2183 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2184 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2185 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2186 #endif 2187 2188 #ifdef __cplusplus 2189 extern "C" { 2190 #endif /* defined(__cplusplus) */ 2191 2192 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2193 int WINAPI D3DPERF_EndEvent(void); 2194 DWORD WINAPI D3DPERF_GetStatus(void); 2195 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2196 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2197 void WINAPI D3DPERF_SetOptions(DWORD options); 2198 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name); 2199 2200 /* Define the main entrypoint as well */ 2201 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); 2202 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); 2203 2204 #ifdef __cplusplus 2205 } /* extern "C" */ 2206 #endif /* defined(__cplusplus) */ 2207 2208 2209 #endif /* _D3D9_H_ */ 2210