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      1 #undef INTERFACE
      2 /*
      3  * Copyright (C) 2002-2003 Jason Edmeades
      4  *                         Raphael Junqueira
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Lesser General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2.1 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Lesser General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Lesser General Public
     17  * License along with this library; if not, write to the Free Software
     18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     19  */
     20 
     21 #ifndef _D3D9_H_
     22 #define _D3D9_H_
     23 
     24 #ifndef DIRECT3D_VERSION
     25 #define DIRECT3D_VERSION  0x0900
     26 #endif
     27 
     28 #include <stdlib.h>
     29 
     30 #define COM_NO_WINDOWS_H
     31 #include <objbase.h>
     32 #include <windows.h>
     33 #include <d3d9types.h>
     34 #include <d3d9caps.h>
     35 
     36 /*****************************************************************************
     37  * Behavior Flags for IDirect3D8::CreateDevice
     38  */
     39 #define D3DCREATE_FPU_PRESERVE                  __MSABI_LONG(0x00000002)
     40 #define D3DCREATE_MULTITHREADED                 __MSABI_LONG(0x00000004)
     41 #define D3DCREATE_PUREDEVICE                    __MSABI_LONG(0x00000010)
     42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000020)
     43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000040)
     44 #define D3DCREATE_MIXED_VERTEXPROCESSING        __MSABI_LONG(0x00000080)
     45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     __MSABI_LONG(0x00000100)
     46 #define D3DCREATE_ADAPTERGROUP_DEVICE           __MSABI_LONG(0x00000200)
     47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  __MSABI_LONG(0x00000400)
     48 #define D3DCREATE_NOWINDOWCHANGES               __MSABI_LONG(0x00000800)
     49 #define D3DCREATE_DISABLE_PSGP_THREADING        __MSABI_LONG(0x00002000)
     50 #define D3DCREATE_ENABLE_PRESENTSTATS           __MSABI_LONG(0x00004000)
     51 #define D3DCREATE_DISABLE_PRINTSCREEN           __MSABI_LONG(0x00008000)
     52 #define D3DCREATE_SCREENSAVER                   __MSABI_LONG(0x10000000)
     53 
     54 /*****************************************************************************
     55  * Flags for SetPrivateData
     56  */
     57 #define D3DSPD_IUNKNOWN                         __MSABI_LONG(0x00000001)
     58 
     59 
     60 /*****************************************************************************
     61  * #defines and error codes
     62  */
     63 #define D3D_SDK_VERSION                         32
     64 #define D3DADAPTER_DEFAULT                      0
     65 #define D3DENUM_NO_WHQL_LEVEL                   __MSABI_LONG(0x00000002)
     66 #define D3DPRESENT_DONOTWAIT                    __MSABI_LONG(1)
     67 #define D3DPRESENT_LINEAR_CONTENT               __MSABI_LONG(2)
     68 #define D3DPRESENT_BACK_BUFFERS_MAX             __MSABI_LONG(3)
     69 #define D3DSGR_NO_CALIBRATION                   __MSABI_LONG(0x00000000)
     70 #define D3DSGR_CALIBRATE                        __MSABI_LONG(0x00000001)
     71 
     72 #define _FACD3D  0x876
     73 #define MAKE_D3DHRESULT( code )                 MAKE_HRESULT( 1, _FACD3D, code )
     74 #define MAKE_D3DSTATUS( code )                  MAKE_HRESULT( 0, _FACD3D, code )
     75 
     76 /*****************************************************************************
     77  * Direct3D Errors
     78  */
     79 #define D3D_OK                                  S_OK
     80 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
     81 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
     82 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
     83 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
     84 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
     85 #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
     86 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
     87 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
     88 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
     89 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
     90 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
     91 #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
     92 #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
     93 #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
     94 #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
     95 #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
     96 #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
     97 #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
     98 #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
     99 #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
    100 #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
    101 #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
    102 #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
    103 
    104 #define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
    105 #define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
    106 #define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
    107 #define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
    108 #define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
    109 #define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
    110 #define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
    111 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
    112 #define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
    113 #define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
    114 #define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
    115 
    116 
    117 /*****************************************************************************
    118  * Predeclare the interfaces
    119  */
    120 DEFINE_GUID(IID_IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
    121 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
    122 
    123 DEFINE_GUID(IID_IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
    124 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
    125 
    126 DEFINE_GUID(IID_IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
    127 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
    128 
    129 DEFINE_GUID(IID_IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
    130 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
    131 
    132 DEFINE_GUID(IID_IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
    133 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
    134 
    135 DEFINE_GUID(IID_IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
    136 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
    137 
    138 DEFINE_GUID(IID_IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
    139 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
    140 
    141 DEFINE_GUID(IID_IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
    142 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
    143 
    144 DEFINE_GUID(IID_IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
    145 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
    146 
    147 DEFINE_GUID(IID_IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
    148 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
    149 
    150 DEFINE_GUID(IID_IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
    151 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
    152 
    153 DEFINE_GUID(IID_IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
    154 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
    155 
    156 DEFINE_GUID(IID_IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
    157 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
    158 
    159 DEFINE_GUID(IID_IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
    160 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
    161 
    162 DEFINE_GUID(IID_IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
    163 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
    164 
    165 DEFINE_GUID(IID_IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
    166 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
    167 
    168 DEFINE_GUID(IID_IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
    169 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
    170 
    171 DEFINE_GUID(IID_IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
    172 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
    173 
    174 DEFINE_GUID(IID_IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
    175 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
    176 
    177 DEFINE_GUID(IID_IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
    178 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
    179 
    180 /*****************************************************************************
    181  * IDirect3D9 interface
    182  */
    183 #undef INTERFACE
    184 #define INTERFACE IDirect3D9
    185 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
    186 {
    187     /*** IUnknown methods ***/
    188     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    189     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    190     STDMETHOD_(ULONG,Release)(THIS) PURE;
    191     /*** IDirect3D9 methods ***/
    192     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
    193     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
    194     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
    195     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
    196     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
    197     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
    198     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
    199     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
    200     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
    201     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
    202     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
    203     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
    204     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
    205     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
    206 };
    207 #undef INTERFACE
    208 
    209 #ifdef __CRT_UUID_DECL
    210 __CRT_UUID_DECL(IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
    211 #endif
    212 
    213 #if !defined(__cplusplus) || defined(CINTERFACE)
    214 /*** IUnknown methods ***/
    215 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    216 #define IDirect3D9_AddRef(p)             (p)->lpVtbl->AddRef(p)
    217 #define IDirect3D9_Release(p)            (p)->lpVtbl->Release(p)
    218 /*** IDirect3D9 methods ***/
    219 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
    220 #define IDirect3D9_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
    221 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
    222 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
    223 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
    224 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
    225 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
    226 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
    227 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
    228 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
    229 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
    230 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
    231 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
    232 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
    233 #else
    234 /*** IUnknown methods ***/
    235 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    236 #define IDirect3D9_AddRef(p)             (p)->AddRef()
    237 #define IDirect3D9_Release(p)            (p)->Release()
    238 /*** IDirect3D9 methods ***/
    239 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
    240 #define IDirect3D9_GetAdapterCount(p)                         (p)->GetAdapterCount()
    241 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
    242 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
    243 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
    244 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
    245 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
    246 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
    247 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
    248 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
    249 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
    250 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
    251 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
    252 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
    253 #endif
    254 
    255 /*****************************************************************************
    256  * IDirect3D9Ex interface
    257  */
    258 #define INTERFACE IDirect3D9Ex
    259 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
    260 {
    261     /*** IUnknown methods ***/
    262     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    263     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    264     STDMETHOD_(ULONG,Release)(THIS) PURE;
    265     /*** IDirect3D9 methods ***/
    266 
    267     /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
    268      * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
    269      * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
    270      * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
    271      * C++ interface compatible, and nobody uses the C interface in Windows world.
    272      */
    273     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
    274 
    275     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
    276     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
    277     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
    278     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
    279     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
    280     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
    281     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
    282     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
    283     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
    284     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
    285     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
    286     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
    287     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
    288     /*** IDirect3D9Ex methods ***/
    289     STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
    290     STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
    291             UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
    292     STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
    293     STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
    294     STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
    295 };
    296 #undef INTERFACE
    297 
    298 #ifdef __CRT_UUID_DECL
    299 __CRT_UUID_DECL(IDirect3D9Ex,                 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
    300 #endif
    301 
    302 #if !defined(__cplusplus) || defined(CINTERFACE)
    303 /*** IUnknown methods ***/
    304 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    305 #define IDirect3D9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
    306 #define IDirect3D9Ex_Release(p)            (p)->lpVtbl->Release(p)
    307 /*** IDirect3D9 methods ***/
    308 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
    309 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
    310 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
    311 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
    312 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
    313 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
    314 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
    315 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
    316 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
    317 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
    318 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
    319 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
    320 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
    321 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
    322 /*** IDirect3D9Ex methods ***/
    323 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
    324 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
    325 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
    326 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
    327 #define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->lpVtbl->GetAdapterLUID(p,a,b)
    328 #else
    329 /*** IUnknown methods ***/
    330 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    331 #define IDirect3D9Ex_AddRef(p)             (p)->AddRef()
    332 #define IDirect3D9Ex_Release(p)            (p)->Release()
    333 /*** IDirect3D9 methods ***/
    334 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
    335 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->GetAdapterCount()
    336 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
    337 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
    338 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
    339 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
    340 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
    341 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
    342 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
    343 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
    344 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
    345 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
    346 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
    347 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
    348 #endif
    349 
    350 /*****************************************************************************
    351  * IDirect3DVolume9 interface
    352  */
    353 #define INTERFACE IDirect3DVolume9
    354 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
    355 {
    356     /*** IUnknown methods ***/
    357     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    358     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    359     STDMETHOD_(ULONG,Release)(THIS) PURE;
    360     /*** IDirect3DVolume9 methods ***/
    361     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    362     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    363     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    364     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    365     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    366     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
    367     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
    368     STDMETHOD(UnlockBox)(THIS) PURE;
    369 };
    370 #undef INTERFACE
    371 
    372 #ifdef __CRT_UUID_DECL
    373 __CRT_UUID_DECL(IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
    374 #endif
    375 
    376 #if !defined(__cplusplus) || defined(CINTERFACE)
    377 /*** IUnknown methods ***/
    378 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    379 #define IDirect3DVolume9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    380 #define IDirect3DVolume9_Release(p)                   (p)->lpVtbl->Release(p)
    381 /*** IDirect3DVolume9 methods ***/
    382 #define IDirect3DVolume9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    383 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    384 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    385 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    386 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    387 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    388 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c)
    389 #define IDirect3DVolume9_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p)
    390 #else
    391 /*** IUnknown methods ***/
    392 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    393 #define IDirect3DVolume9_AddRef(p)                    (p)->AddRef()
    394 #define IDirect3DVolume9_Release(p)                   (p)->Release()
    395 /*** IDirect3DVolume9 methods ***/
    396 #define IDirect3DVolume9_GetDevice(p,a)               (p)->GetDevice(a)
    397 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    398 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    399 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    400 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    401 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->GetDesc(a)
    402 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->LockBox(a,b,c)
    403 #define IDirect3DVolume9_UnlockBox(p)                 (p)->UnlockBox()
    404 #endif
    405 
    406 /*****************************************************************************
    407  * IDirect3DSwapChain9 interface
    408  */
    409 #define INTERFACE IDirect3DSwapChain9
    410 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
    411 {
    412     /*** IUnknown methods ***/
    413     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
    414     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    415     STDMETHOD_(ULONG,Release)(THIS) PURE;
    416     /*** IDirect3DSwapChain9 methods ***/
    417     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
    418             const RGNDATA *dirty_region, DWORD flags) PURE;
    419     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
    420     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
    421     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
    422     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
    423     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
    424     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
    425 };
    426 #undef INTERFACE
    427 
    428 #ifdef __CRT_UUID_DECL
    429 __CRT_UUID_DECL(IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
    430 #endif
    431 
    432 #if !defined(__cplusplus) || defined(CINTERFACE)
    433 /*** IUnknown methods ***/
    434 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    435 #define IDirect3DSwapChain9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    436 #define IDirect3DSwapChain9_Release(p)                   (p)->lpVtbl->Release(p)
    437 /*** IDirect3DSwapChain9 methods ***/
    438 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->lpVtbl->Present(p,a,b,c,d,e)
    439 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->lpVtbl->GetFrontBufferData(p,a)
    440 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c)
    441 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->lpVtbl->GetRasterStatus(p,a)
    442 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->lpVtbl->GetDisplayMode(p,a)
    443 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    444 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->lpVtbl->GetPresentParameters(p,a)
    445 #else
    446 /*** IUnknown methods ***/
    447 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    448 #define IDirect3DSwapChain9_AddRef(p)                    (p)->AddRef()
    449 #define IDirect3DSwapChain9_Release(p)                   (p)->Release()
    450 /*** IDirect3DSwapChain9 methods ***/
    451 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->Present(a,b,c,d,e)
    452 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->GetFrontBufferData(a)
    453 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c)
    454 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->GetRasterStatus(a)
    455 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->GetDisplayMode(a)
    456 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->GetDevice(a)
    457 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->GetPresentParameters(a)
    458 #endif
    459 
    460 /*****************************************************************************
    461  * IDirect3DSwapChain9Ex interface
    462  */
    463 #define INTERFACE IDirect3DSwapChain9Ex
    464 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)
    465 {
    466     /*** IUnknown methods ***/
    467     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
    468     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    469     STDMETHOD_(ULONG,Release)(THIS) PURE;
    470     /*** IDirect3DSwapChain9 methods ***/
    471     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
    472             const RGNDATA *dirty_region, DWORD flags) PURE;
    473     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
    474     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
    475     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
    476     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
    477     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
    478     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
    479     /*** IDirect3DSwapChain9Ex methods ***/
    480     STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
    481     STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
    482     STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
    483 };
    484 #undef INTERFACE
    485 
    486 #ifdef __CRT_UUID_DECL
    487 __CRT_UUID_DECL(IDirect3DSwapChain9Ex,        0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
    488 #endif
    489 
    490 #if !defined(__cplusplus) || defined(CINTERFACE)
    491 /*** IUnknown methods ***/
    492 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
    493 #define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->lpVtbl->AddRef(p)
    494 #define IDirect3DSwapChain9Ex_Release(p)                 (p)->lpVtbl->Release(p)
    495 /*** IDirect3DSwapChain9 methods ***/
    496 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->lpVtbl->Present(p,a,b,c,d,e)
    497 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->lpVtbl->GetFrontBufferData(p,a)
    498 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->lpVtbl->GetBackBuffer(p,a,b,c)
    499 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->lpVtbl->GetRasterStatus(p,a)
    500 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->lpVtbl->GetDisplayMode(p,a)
    501 #define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    502 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->lpVtbl->GetPresentParameters(p,a)
    503 /*** IDirect3DSwapChain9Ex methods ***/
    504 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->lpVtbl->GetLastPresentCount(p,a)
    505 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->lpVtbl->GetPresentStats(p,a)
    506 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->lpVtbl->GetDisplayModeEx(p,a,b)
    507 #else
    508 /*** IUnknown methods ***/
    509 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
    510 #define IDirect3DSwapChain9Ex_AddRef(p)                  (p)->AddRef()
    511 #define IDirect3DSwapChain9Ex_Release(p)                 (p)->Release()
    512 /*** IDirect3DSwapChain9 methods ***/
    513 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)       (p)->Present(a,b,c,d,e)
    514 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)    (p)->GetFrontBufferData(a)
    515 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)     (p)->GetBackBuffer(a,b,c)
    516 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)       (p)->GetRasterStatus(a)
    517 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)        (p)->GetDisplayMode(a)
    518 #define IDirect3DSwapChain9Ex_GetDevice(p,a)             (p)->GetDevice(a)
    519 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)  (p)->GetPresentParameters(a)
    520 /*** IDirect3DSwapChain9Ex methods ***/
    521 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)   (p)->GetLastPresentCount(a)
    522 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)       (p)->GetPresentStats(a)
    523 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)    (p)->GetDisplayModeEx(a,b)
    524 #endif
    525 
    526 /*****************************************************************************
    527  * IDirect3DResource9 interface
    528  */
    529 #define INTERFACE IDirect3DResource9
    530 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
    531 {
    532     /*** IUnknown methods ***/
    533     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    534     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    535     STDMETHOD_(ULONG,Release)(THIS) PURE;
    536     /*** IDirect3DResource9 methods ***/
    537     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    538     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    539     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    540     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    541     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    542     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    543     STDMETHOD_(void, PreLoad)(THIS) PURE;
    544     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    545 };
    546 #undef INTERFACE
    547 
    548 #ifdef __CRT_UUID_DECL
    549 __CRT_UUID_DECL(IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
    550 #endif
    551 
    552 #if !defined(__cplusplus) || defined(CINTERFACE)
    553 /*** IUnknown methods ***/
    554 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    555 #define IDirect3DResource9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    556 #define IDirect3DResource9_Release(p)                   (p)->lpVtbl->Release(p)
    557 /*** IDirect3DResource9 methods ***/
    558 #define IDirect3DResource9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    559 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    560 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    561 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    562 #define IDirect3DResource9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    563 #define IDirect3DResource9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    564 #define IDirect3DResource9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    565 #define IDirect3DResource9_GetType(p)                   (p)->lpVtbl->GetType(p)
    566 #else
    567 /*** IUnknown methods ***/
    568 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    569 #define IDirect3DResource9_AddRef(p)                    (p)->AddRef()
    570 #define IDirect3DResource9_Release(p)                   (p)->Release()
    571 /*** IDirect3DResource9 methods ***/
    572 #define IDirect3DResource9_GetDevice(p,a)               (p)->GetDevice(a)
    573 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    574 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    575 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    576 #define IDirect3DResource9_SetPriority(p,a)             (p)->SetPriority(a)
    577 #define IDirect3DResource9_GetPriority(p)               (p)->GetPriority()
    578 #define IDirect3DResource9_PreLoad(p)                   (p)->PreLoad()
    579 #define IDirect3DResource9_GetType(p)                   (p)->GetType()
    580 #endif
    581 
    582 /*****************************************************************************
    583  * IDirect3DSurface9 interface
    584  */
    585 #define INTERFACE IDirect3DSurface9
    586 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
    587 {
    588     /*** IUnknown methods ***/
    589     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    590     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    591     STDMETHOD_(ULONG,Release)(THIS) PURE;
    592     /*** IDirect3DResource9 methods ***/
    593     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    594     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    595     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    596     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    597     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    598     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    599     STDMETHOD_(void, PreLoad)(THIS) PURE;
    600     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    601     /*** IDirect3DSurface9 methods ***/
    602     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    603     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
    604     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    605     STDMETHOD(UnlockRect)(THIS) PURE;
    606     STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
    607     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
    608 };
    609 #undef INTERFACE
    610 
    611 #ifdef __CRT_UUID_DECL
    612 __CRT_UUID_DECL(IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
    613 #endif
    614 
    615 #if !defined(__cplusplus) || defined(CINTERFACE)
    616 /*** IUnknown methods ***/
    617 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    618 #define IDirect3DSurface9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    619 #define IDirect3DSurface9_Release(p)                   (p)->lpVtbl->Release(p)
    620 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    621 #define IDirect3DSurface9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    622 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    623 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    624 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    625 #define IDirect3DSurface9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    626 #define IDirect3DSurface9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    627 #define IDirect3DSurface9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    628 #define IDirect3DSurface9_GetType(p)                   (p)->lpVtbl->GetType(p)
    629 /*** IDirect3DSurface9 methods ***/
    630 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    631 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    632 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
    633 #define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
    634 #define IDirect3DSurface9_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
    635 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
    636 #else
    637 /*** IUnknown methods ***/
    638 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    639 #define IDirect3DSurface9_AddRef(p)                    (p)->AddRef()
    640 #define IDirect3DSurface9_Release(p)                   (p)->Release()
    641 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    642 #define IDirect3DSurface9_GetDevice(p,a)               (p)->GetDevice(a)
    643 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    644 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    645 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    646 #define IDirect3DSurface9_SetPriority(p,a)             (p)->SetPriority(a)
    647 #define IDirect3DSurface9_GetPriority(p)               (p)->GetPriority()
    648 #define IDirect3DSurface9_PreLoad(p)                   (p)->PreLoad()
    649 #define IDirect3DSurface9_GetType(p)                   (p)->GetType()
    650 /*** IDirect3DSurface9 methods ***/
    651 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    652 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->GetDesc(a)
    653 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->LockRect(a,b,c)
    654 #define IDirect3DSurface9_UnlockRect(p)                (p)->UnlockRect()
    655 #define IDirect3DSurface9_GetDC(p,a)                   (p)->GetDC(a)
    656 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->ReleaseDC(a)
    657 #endif
    658 
    659 /*****************************************************************************
    660  * IDirect3DVertexBuffer9 interface
    661  */
    662 #define INTERFACE IDirect3DVertexBuffer9
    663 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
    664 {
    665     /*** IUnknown methods ***/
    666     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    667     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    668     STDMETHOD_(ULONG,Release)(THIS) PURE;
    669     /*** IDirect3DResource9 methods ***/
    670     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    671     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    672     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    673     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    674     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    675     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    676     STDMETHOD_(void, PreLoad)(THIS) PURE;
    677     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    678     /*** IDirect3DVertexBuffer9 methods ***/
    679     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    680     STDMETHOD(Unlock)(THIS) PURE;
    681     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
    682 };
    683 #undef INTERFACE
    684 
    685 #ifdef __CRT_UUID_DECL
    686 __CRT_UUID_DECL(IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
    687 #endif
    688 
    689 #if !defined(__cplusplus) || defined(CINTERFACE)
    690 /*** IUnknown methods ***/
    691 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    692 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    693 #define IDirect3DVertexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    694 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    695 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    696 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    697 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    698 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    699 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    700 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    701 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    702 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    703 /*** IDirect3DVertexBuffer9 methods ***/
    704 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    705 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    706 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    707 #else
    708 /*** IUnknown methods ***/
    709 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    710 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->AddRef()
    711 #define IDirect3DVertexBuffer9_Release(p)                   (p)->Release()
    712 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    713 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    714 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    715 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    716 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    717 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    718 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->GetPriority()
    719 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->PreLoad()
    720 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->GetType()
    721 /*** IDirect3DVertexBuffer9 methods ***/
    722 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    723 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->Unlock()
    724 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    725 #endif
    726 
    727 /*****************************************************************************
    728  * IDirect3DIndexBuffer9 interface
    729  */
    730 #define INTERFACE IDirect3DIndexBuffer9
    731 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
    732 {
    733     /*** IUnknown methods ***/
    734     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    735     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    736     STDMETHOD_(ULONG,Release)(THIS) PURE;
    737     /*** IDirect3DResource9 methods ***/
    738     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    739     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    740     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    741     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    742     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    743     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    744     STDMETHOD_(void, PreLoad)(THIS) PURE;
    745     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    746     /*** IDirect3DIndexBuffer9 methods ***/
    747     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    748     STDMETHOD(Unlock)(THIS) PURE;
    749     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
    750 };
    751 #undef INTERFACE
    752 
    753 #ifdef __CRT_UUID_DECL
    754 __CRT_UUID_DECL(IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
    755 #endif
    756 
    757 #if !defined(__cplusplus) || defined(CINTERFACE)
    758 /*** IUnknown methods ***/
    759 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    760 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    761 #define IDirect3DIndexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    762 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    763 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    764 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    765 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    766 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    767 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    768 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    769 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    770 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    771 /*** IDirect3DIndexBuffer9 methods ***/
    772 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    773 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    774 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    775 #else
    776 /*** IUnknown methods ***/
    777 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    778 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->AddRef()
    779 #define IDirect3DIndexBuffer9_Release(p)                   (p)->Release()
    780 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    781 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    782 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    783 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    784 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    785 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    786 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->GetPriority()
    787 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->PreLoad()
    788 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->GetType()
    789 /*** IDirect3DIndexBuffer9 methods ***/
    790 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    791 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->Unlock()
    792 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    793 #endif
    794 
    795 /*****************************************************************************
    796  * IDirect3DBaseTexture9 interface
    797  */
    798 #define INTERFACE IDirect3DBaseTexture9
    799 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
    800 {
    801     /*** IUnknown methods ***/
    802     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    803     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    804     STDMETHOD_(ULONG,Release)(THIS) PURE;
    805     /*** IDirect3DResource9 methods ***/
    806     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    807     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    808     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    809     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    810     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    811     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    812     STDMETHOD_(void, PreLoad)(THIS) PURE;
    813     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    814     /*** IDirect3DBaseTexture9 methods ***/
    815     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    816     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    817     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    818     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    819     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    820     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    821 };
    822 #undef INTERFACE
    823 
    824 #ifdef __CRT_UUID_DECL
    825 __CRT_UUID_DECL(IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
    826 #endif
    827 
    828 #if !defined(__cplusplus) || defined(CINTERFACE)
    829 /*** IUnknown methods ***/
    830 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
    831 #define IDirect3DBaseTexture9_AddRef(p)              (p)->lpVtbl->AddRef(p)
    832 #define IDirect3DBaseTexture9_Release(p)             (p)->lpVtbl->Release(p)
    833 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    834 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    835 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    836 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
    837 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
    838 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
    839 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
    840 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
    841 #define IDirect3DBaseTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
    842 /*** IDirect3DBaseTexture9 methods ***/
    843 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
    844 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
    845 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
    846 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
    847 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
    848 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
    849 #else
    850 /*** IUnknown methods ***/
    851 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
    852 #define IDirect3DBaseTexture9_AddRef(p)              (p)->AddRef()
    853 #define IDirect3DBaseTexture9_Release(p)             (p)->Release()
    854 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    855 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->GetDevice(a)
    856 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
    857 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
    858 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
    859 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->SetPriority(a)
    860 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->GetPriority()
    861 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->PreLoad()
    862 #define IDirect3DBaseTexture9_GetType(p)                 (p)->GetType()
    863 /*** IDirect3DBaseTexture9 methods ***/
    864 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->SetLOD(a)
    865 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->GetLOD()
    866 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->GetLevelCount()
    867 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
    868 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
    869 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
    870 #endif
    871 
    872 /*****************************************************************************
    873  * IDirect3DCubeTexture9 interface
    874  */
    875 #define INTERFACE IDirect3DCubeTexture9
    876 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
    877 {
    878     /*** IUnknown methods ***/
    879     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    880     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    881     STDMETHOD_(ULONG,Release)(THIS) PURE;
    882     /*** IDirect3DResource9 methods ***/
    883     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    884     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    885     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    886     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    887     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    888     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    889     STDMETHOD_(void, PreLoad)(THIS) PURE;
    890     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    891     /*** IDirect3DBaseTexture9 methods ***/
    892     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    893     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    894     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    895     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    896     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    897     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    898     /*** IDirect3DCubeTexture9 methods ***/
    899     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
    900     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
    901     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
    902             D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    903     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
    904     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
    905 };
    906 #undef INTERFACE
    907 
    908 #ifdef __CRT_UUID_DECL
    909 __CRT_UUID_DECL(IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
    910 #endif
    911 
    912 #if !defined(__cplusplus) || defined(CINTERFACE)
    913 /*** IUnknown methods ***/
    914 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
    915 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->lpVtbl->AddRef(p)
    916 #define IDirect3DCubeTexture9_Release(p)                  (p)->lpVtbl->Release(p)
    917 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    918 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->lpVtbl->GetDevice(p,a)
    919 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    920 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
    921 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
    922 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->lpVtbl->SetPriority(p,a)
    923 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->lpVtbl->GetPriority(p)
    924 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->lpVtbl->PreLoad(p)
    925 #define IDirect3DCubeTexture9_GetType(p)                  (p)->lpVtbl->GetType(p)
    926 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    927 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->lpVtbl->SetLOD(p,a)
    928 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->lpVtbl->GetLOD(p)
    929 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->lpVtbl->GetLevelCount(p)
    930 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
    931 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->lpVtbl->GetAutoGenFilterType(p)
    932 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->lpVtbl->GenerateMipSubLevels(p)
    933 /*** IDirect3DCubeTexture9 methods ***/
    934 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->lpVtbl->GetLevelDesc(p,a,b)
    935 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
    936 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->lpVtbl->LockRect(p,a,b,c,d,e)
    937 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->lpVtbl->UnlockRect(p,a,b)
    938 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->lpVtbl->AddDirtyRect(p,a,b)
    939 #else
    940 /*** IUnknown methods ***/
    941 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
    942 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->AddRef()
    943 #define IDirect3DCubeTexture9_Release(p)                  (p)->Release()
    944 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    945 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->GetDevice(a)
    946 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
    947 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
    948 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->FreePrivateData(a)
    949 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->SetPriority(a)
    950 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->GetPriority()
    951 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->PreLoad()
    952 #define IDirect3DCubeTexture9_GetType(p)                  (p)->GetType()
    953 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    954 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->SetLOD(a)
    955 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->GetLOD()
    956 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->GetLevelCount()
    957 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->SetAutoGenFilterType(a)
    958 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->GetAutoGenFilterType()
    959 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->GenerateMipSubLevels()
    960 /*** IDirect3DCubeTexture9 methods ***/
    961 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->GetLevelDesc(a,b)
    962 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->GetCubeMapSurface(a,b,c)
    963 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->LockRect(a,b,c,d,e)
    964 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->UnlockRect(a,b)
    965 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->AddDirtyRect(a,b)
    966 #endif
    967 
    968 /*****************************************************************************
    969  * IDirect3DTexture9 interface
    970  */
    971 #define INTERFACE IDirect3DTexture9
    972 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
    973 {
    974     /*** IUnknown methods ***/
    975     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    976     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    977     STDMETHOD_(ULONG,Release)(THIS) PURE;
    978     /*** IDirect3DResource9 methods ***/
    979     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    980     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    981     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    982     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    983     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    984     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    985     STDMETHOD_(void, PreLoad)(THIS) PURE;
    986     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    987     /*** IDirect3DBaseTexture9 methods ***/
    988     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    989     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    990     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    991     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    992     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    993     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    994     /*** IDirect3DTexture9 methods ***/
    995     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
    996     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
    997     STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    998     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
    999     STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
   1000 };
   1001 #undef INTERFACE
   1002 
   1003 #ifdef __CRT_UUID_DECL
   1004 __CRT_UUID_DECL(IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
   1005 #endif
   1006 
   1007 #if !defined(__cplusplus) || defined(CINTERFACE)
   1008 /*** IUnknown methods ***/
   1009 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
   1010 #define IDirect3DTexture9_AddRef(p)                  (p)->lpVtbl->AddRef(p)
   1011 #define IDirect3DTexture9_Release(p)                 (p)->lpVtbl->Release(p)
   1012 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
   1013 #define IDirect3DTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
   1014 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
   1015 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
   1016 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
   1017 #define IDirect3DTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
   1018 #define IDirect3DTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
   1019 #define IDirect3DTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
   1020 #define IDirect3DTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
   1021 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
   1022 #define IDirect3DTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
   1023 #define IDirect3DTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
   1024 #define IDirect3DTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
   1025 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
   1026 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
   1027 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
   1028 /*** IDirect3DTexture9 methods ***/
   1029 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->lpVtbl->GetLevelDesc(p,a,b)
   1030 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->lpVtbl->GetSurfaceLevel(p,a,b)
   1031 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->lpVtbl->LockRect(p,a,b,c,d)
   1032 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->lpVtbl->UnlockRect(p,a)
   1033 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->lpVtbl->AddDirtyRect(p,a)
   1034 #else
   1035 /*** IUnknown methods ***/
   1036 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
   1037 #define IDirect3DTexture9_AddRef(p)                  (p)->AddRef()
   1038 #define IDirect3DTexture9_Release(p)                 (p)->Release()
   1039 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
   1040 #define IDirect3DTexture9_GetDevice(p,a)             (p)->GetDevice(a)
   1041 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
   1042 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
   1043 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
   1044 #define IDirect3DTexture9_SetPriority(p,a)           (p)->SetPriority(a)
   1045 #define IDirect3DTexture9_GetPriority(p)             (p)->GetPriority()
   1046 #define IDirect3DTexture9_PreLoad(p)                 (p)->PreLoad()
   1047 #define IDirect3DTexture9_GetType(p)                 (p)->GetType()
   1048 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
   1049 #define IDirect3DTexture9_SetLOD(p,a)                (p)->SetLOD(a)
   1050 #define IDirect3DTexture9_GetLOD(p)                  (p)->GetLOD()
   1051 #define IDirect3DTexture9_GetLevelCount(p)           (p)->GetLevelCount()
   1052 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
   1053 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
   1054 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
   1055 /*** IDirect3DTexture9 methods ***/
   1056 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->GetLevelDesc(a,b)
   1057 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->GetSurfaceLevel(a,b)
   1058 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->LockRect(a,b,c,d)
   1059 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->UnlockRect(a)
   1060 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->AddDirtyRect(a)
   1061 #endif
   1062 
   1063 /*****************************************************************************
   1064  * IDirect3DVolumeTexture9 interface
   1065  */
   1066 #define INTERFACE IDirect3DVolumeTexture9
   1067 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
   1068 {
   1069     /*** IUnknown methods ***/
   1070     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1071     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1072     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1073     /*** IDirect3DResource9 methods ***/
   1074     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1075     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
   1076     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
   1077     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
   1078     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
   1079     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
   1080     STDMETHOD_(void, PreLoad)(THIS) PURE;
   1081     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
   1082     /*** IDirect3DBaseTexture9 methods ***/
   1083     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
   1084     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
   1085     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
   1086     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
   1087     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
   1088     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
   1089     /*** IDirect3DVolumeTexture9 methods ***/
   1090     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
   1091     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
   1092     STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
   1093     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
   1094     STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
   1095 };
   1096 #undef INTERFACE
   1097 
   1098 #ifdef __CRT_UUID_DECL
   1099 __CRT_UUID_DECL(IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
   1100 #endif
   1101 
   1102 #if !defined(__cplusplus) || defined(CINTERFACE)
   1103 /*** IUnknown methods ***/
   1104 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1105 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
   1106 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
   1107 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
   1108 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
   1109 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
   1110 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
   1111 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
   1112 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
   1113 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
   1114 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
   1115 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
   1116 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
   1117 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
   1118 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
   1119 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
   1120 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
   1121 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
   1122 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
   1123 /*** IDirect3DVolumeTexture9 methods ***/
   1124 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
   1125 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
   1126 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
   1127 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
   1128 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
   1129 #else
   1130 /*** IUnknown methods ***/
   1131 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1132 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
   1133 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
   1134 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
   1135 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
   1136 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
   1137 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
   1138 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
   1139 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
   1140 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
   1141 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
   1142 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
   1143 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
   1144 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
   1145 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
   1146 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
   1147 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
   1148 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
   1149 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
   1150 /*** IDirect3DVolumeTexture9 methods ***/
   1151 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
   1152 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
   1153 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
   1154 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
   1155 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
   1156 #endif
   1157 
   1158 /*****************************************************************************
   1159  * IDirect3DVertexDeclaration9 interface
   1160  */
   1161 #define INTERFACE IDirect3DVertexDeclaration9
   1162 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
   1163 {
   1164     /*** IUnknown methods ***/
   1165     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1166     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1167     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1168     /*** IDirect3DVertexDeclaration9 methods ***/
   1169     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1170     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
   1171 };
   1172 #undef INTERFACE
   1173 
   1174 #ifdef __CRT_UUID_DECL
   1175 __CRT_UUID_DECL(IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
   1176 #endif
   1177 
   1178 #if !defined(__cplusplus) || defined(CINTERFACE)
   1179 /*** IUnknown methods ***/
   1180 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1181 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1182 #define IDirect3DVertexDeclaration9_Release(p)             (p)->lpVtbl->Release(p)
   1183 /*** IDirect3DVertexShader9 methods ***/
   1184 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1185 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->lpVtbl->GetDeclaration(p,a,b)
   1186 #else
   1187 /*** IUnknown methods ***/
   1188 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1189 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->AddRef()
   1190 #define IDirect3DVertexDeclaration9_Release(p)             (p)->Release()
   1191 /*** IDirect3DVertexShader9 methods ***/
   1192 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->GetDevice(a)
   1193 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->GetDeclaration(a,b)
   1194 #endif
   1195 
   1196 /*****************************************************************************
   1197  * IDirect3DVertexShader9 interface
   1198  */
   1199 #define INTERFACE IDirect3DVertexShader9
   1200 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
   1201 {
   1202     /*** IUnknown methods ***/
   1203     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1204     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1205     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1206     /*** IDirect3DVertexShader9 methods ***/
   1207     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1208     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1209 };
   1210 #undef INTERFACE
   1211 
   1212 #ifdef __CRT_UUID_DECL
   1213 __CRT_UUID_DECL(IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
   1214 #endif
   1215 
   1216 #if !defined(__cplusplus) || defined(CINTERFACE)
   1217 /*** IUnknown methods ***/
   1218 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1219 #define IDirect3DVertexShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1220 #define IDirect3DVertexShader9_Release(p)             (p)->lpVtbl->Release(p)
   1221 /*** IDirect3DVertexShader9 methods ***/
   1222 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1223 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1224 #else
   1225 /*** IUnknown methods ***/
   1226 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1227 #define IDirect3DVertexShader9_AddRef(p)              (p)->AddRef()
   1228 #define IDirect3DVertexShader9_Release(p)             (p)->Release()
   1229 /*** IDirect3DVertexShader9 methods ***/
   1230 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1231 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1232 #endif
   1233 
   1234 /*****************************************************************************
   1235  * IDirect3DPixelShader9 interface
   1236  */
   1237 #define INTERFACE IDirect3DPixelShader9
   1238 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
   1239 {
   1240     /*** IUnknown methods ***/
   1241     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1242     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1243     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1244     /*** IDirect3DPixelShader9 methods ***/
   1245     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1246     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1247 };
   1248 #undef INTERFACE
   1249 
   1250 #ifdef __CRT_UUID_DECL
   1251 __CRT_UUID_DECL(IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
   1252 #endif
   1253 
   1254 #if !defined(__cplusplus) || defined(CINTERFACE)
   1255 /*** IUnknown methods ***/
   1256 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1257 #define IDirect3DPixelShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1258 #define IDirect3DPixelShader9_Release(p)             (p)->lpVtbl->Release(p)
   1259 /*** IDirect3DPixelShader9 methods ***/
   1260 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1261 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1262 #else
   1263 /*** IUnknown methods ***/
   1264 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1265 #define IDirect3DPixelShader9_AddRef(p)              (p)->AddRef()
   1266 #define IDirect3DPixelShader9_Release(p)             (p)->Release()
   1267 /*** IDirect3DPixelShader9 methods ***/
   1268 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1269 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1270 #endif
   1271 
   1272 /*****************************************************************************
   1273  * IDirect3DStateBlock9 interface
   1274  */
   1275 #define INTERFACE IDirect3DStateBlock9
   1276 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
   1277 {
   1278     /*** IUnknown methods ***/
   1279     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1280     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1281     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1282     /*** IDirect3DStateBlock9 methods ***/
   1283     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1284     STDMETHOD(Capture)(THIS) PURE;
   1285     STDMETHOD(Apply)(THIS) PURE;
   1286 };
   1287 #undef INTERFACE
   1288 
   1289 #ifdef __CRT_UUID_DECL
   1290 __CRT_UUID_DECL(IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
   1291 #endif
   1292 
   1293 #if !defined(__cplusplus) || defined(CINTERFACE)
   1294 /*** IUnknown methods ***/
   1295 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1296 #define IDirect3DStateBlock9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1297 #define IDirect3DStateBlock9_Release(p)             (p)->lpVtbl->Release(p)
   1298 /*** IDirect3DStateBlock9 methods ***/
   1299 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1300 #define IDirect3DStateBlock9_Capture(p)             (p)->lpVtbl->Capture(p)
   1301 #define IDirect3DStateBlock9_Apply(p)               (p)->lpVtbl->Apply(p)
   1302 #else
   1303 /*** IUnknown methods ***/
   1304 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1305 #define IDirect3DStateBlock9_AddRef(p)              (p)->AddRef()
   1306 #define IDirect3DStateBlock9_Release(p)             (p)->Release()
   1307 /*** IDirect3DStateBlock9 methods ***/
   1308 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->GetDevice(a)
   1309 #define IDirect3DStateBlock9_Capture(p)             (p)->Capture()
   1310 #define IDirect3DStateBlock9_Apply(p)               (p)->Apply()
   1311 #endif
   1312 
   1313 /*****************************************************************************
   1314  * IDirect3DQuery9 interface
   1315  */
   1316 #define INTERFACE IDirect3DQuery9
   1317 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
   1318 {
   1319     /*** IUnknown methods ***/
   1320     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1321     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1322     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1323     /*** IDirect3DQuery9 methods ***/
   1324     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1325     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
   1326     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
   1327     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
   1328     STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
   1329 };
   1330 #undef INTERFACE
   1331 
   1332 #ifdef __CRT_UUID_DECL
   1333 __CRT_UUID_DECL(IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
   1334 #endif
   1335 
   1336 #if !defined(__cplusplus) || defined(CINTERFACE)
   1337 /*** IUnknown methods ***/
   1338 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1339 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
   1340 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
   1341 /*** IDirect3DQuery9 ***/
   1342 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
   1343 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
   1344 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
   1345 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
   1346 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
   1347 #else
   1348 /*** IUnknown methods ***/
   1349 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1350 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
   1351 #define IDirect3DQuery9_Release(p) (p)->Release()
   1352 /*** IDirect3DQuery9 ***/
   1353 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
   1354 #define IDirect3DQuery9_GetType(p) (p)->GetType()
   1355 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
   1356 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
   1357 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
   1358 #endif
   1359 
   1360 /*****************************************************************************
   1361  * IDirect3DDevice9 interface
   1362  */
   1363 #define INTERFACE IDirect3DDevice9
   1364 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
   1365 {
   1366     /*** IUnknown methods ***/
   1367     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1368     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1369     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1370     /*** IDirect3DDevice9 methods ***/
   1371     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1372     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1373     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1374     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
   1375     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
   1376     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
   1377     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
   1378     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
   1379     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
   1380     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
   1381     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
   1382     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
   1383     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1384     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
   1385     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1386             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
   1387     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
   1388     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
   1389     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
   1390     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
   1391     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
   1392     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
   1393     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
   1394     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
   1395     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
   1396     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
   1397     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1398     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1399     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1400             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
   1401     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
   1402     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
   1403     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
   1404     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1405             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
   1406     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
   1407     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1408     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
   1409     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
   1410     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
   1411     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
   1412     STDMETHOD(BeginScene)(THIS) PURE;
   1413     STDMETHOD(EndScene)(THIS) PURE;
   1414     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
   1415             D3DCOLOR color, float z, DWORD stencil) PURE;
   1416     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1417     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
   1418     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1419     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
   1420     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
   1421     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
   1422     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
   1423     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
   1424     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
   1425     STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
   1426     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
   1427     STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
   1428     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
   1429     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
   1430     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
   1431     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
   1432     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1433     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
   1434     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
   1435     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
   1436     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
   1437     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
   1438     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
   1439     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
   1440     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
   1441     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
   1442     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
   1443     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
   1444     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
   1445     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
   1446     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
   1447     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
   1448     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
   1449     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
   1450     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1451     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
   1452     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1453     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
   1454     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
   1455     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
   1456             UINT primitive_count, const void *data, UINT stride) PURE;
   1457     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
   1458             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
   1459     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
   1460     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
   1461             IDirect3DVertexDeclaration9 **declaration) PURE;
   1462     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
   1463     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
   1464     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
   1465     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
   1466     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
   1467     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
   1468     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
   1469     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1470     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1471     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1472     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1473     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1474     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1475     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
   1476     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
   1477     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
   1478     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
   1479     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
   1480     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
   1481     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
   1482     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
   1483     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
   1484     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1485     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1486     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1487     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1488     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1489     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1490     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
   1491     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
   1492     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
   1493     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
   1494 };
   1495 #undef INTERFACE
   1496 
   1497 #ifdef __CRT_UUID_DECL
   1498 __CRT_UUID_DECL(IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
   1499 #endif
   1500 
   1501 #if !defined(__cplusplus) || defined(CINTERFACE)
   1502 /*** IUnknown methods ***/
   1503 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1504 #define IDirect3DDevice9_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1505 #define IDirect3DDevice9_Release(p)            (p)->lpVtbl->Release(p)
   1506 /*** IDirect3DDevice9 methods ***/
   1507 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
   1508 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
   1509 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
   1510 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
   1511 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
   1512 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
   1513 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
   1514 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1515 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1516 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
   1517 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1518 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
   1519 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
   1520 #define IDirect3DDevice9_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
   1521 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
   1522 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1523 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
   1524 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
   1525 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1526 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
   1527 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1528 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1529 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1530 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1531 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1532 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1533 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1534 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1535 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
   1536 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1537 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1538 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1539 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
   1540 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1541 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
   1542 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
   1543 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1544 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1545 #define IDirect3DDevice9_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
   1546 #define IDirect3DDevice9_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
   1547 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1548 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
   1549 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
   1550 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
   1551 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
   1552 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
   1553 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
   1554 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
   1555 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
   1556 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
   1557 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
   1558 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
   1559 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
   1560 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
   1561 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
   1562 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
   1563 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
   1564 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
   1565 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
   1566 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
   1567 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
   1568 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
   1569 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
   1570 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1571 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1572 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1573 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
   1574 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
   1575 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
   1576 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
   1577 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   1578 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   1579 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
   1580 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
   1581 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   1582 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   1583 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
   1584 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
   1585 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   1586 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   1587 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   1588 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   1589 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   1590 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   1591 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
   1592 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
   1593 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
   1594 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
   1595 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
   1596 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
   1597 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
   1598 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   1599 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   1600 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   1601 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   1602 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   1603 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   1604 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   1605 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   1606 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   1607 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   1608 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
   1609 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
   1610 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
   1611 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
   1612 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
   1613 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   1614 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   1615 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   1616 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   1617 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   1618 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   1619 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   1620 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   1621 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
   1622 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
   1623 #else
   1624 /*** IUnknown methods ***/
   1625 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1626 #define IDirect3DDevice9_AddRef(p)             (p)->AddRef()
   1627 #define IDirect3DDevice9_Release(p)            (p)->Release()
   1628 /*** IDirect3DDevice9 methods ***/
   1629 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
   1630 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
   1631 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->EvictManagedResources()
   1632 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
   1633 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
   1634 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
   1635 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
   1636 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
   1637 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
   1638 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->ShowCursor(a)
   1639 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
   1640 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
   1641 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
   1642 #define IDirect3DDevice9_Reset(p,a)                                    (p)->Reset(a)
   1643 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
   1644 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
   1645 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
   1646 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
   1647 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
   1648 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
   1649 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
   1650 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   1651 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   1652 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
   1653 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
   1654 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   1655 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   1656 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
   1657 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
   1658 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
   1659 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
   1660 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
   1661 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
   1662 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   1663 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
   1664 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
   1665 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
   1666 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
   1667 #define IDirect3DDevice9_BeginScene(p)                                 (p)->BeginScene()
   1668 #define IDirect3DDevice9_EndScene(p)                                   (p)->EndScene()
   1669 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
   1670 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
   1671 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
   1672 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
   1673 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->SetViewport(a)
   1674 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->GetViewport(a)
   1675 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->SetMaterial(a)
   1676 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->GetMaterial(a)
   1677 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->SetLight(a,b)
   1678 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->GetLight(a,b)
   1679 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
   1680 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
   1681 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
   1682 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
   1683 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
   1684 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
   1685 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
   1686 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->BeginStateBlock()
   1687 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
   1688 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
   1689 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
   1690 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
   1691 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
   1692 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
   1693 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
   1694 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
   1695 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
   1696 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
   1697 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
   1698 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
   1699 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
   1700 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
   1701 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
   1702 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
   1703 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
   1704 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
   1705 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
   1706 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->GetNPatchMode()
   1707 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
   1708 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   1709 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
   1710 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   1711 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
   1712 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
   1713 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
   1714 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
   1715 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->SetFVF(a)
   1716 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->GetFVF(a)
   1717 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
   1718 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
   1719 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
   1720 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
   1721 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
   1722 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
   1723 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
   1724 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
   1725 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
   1726 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
   1727 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
   1728 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
   1729 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
   1730 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->SetIndices(a)
   1731 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->GetIndices(a)
   1732 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
   1733 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
   1734 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
   1735 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
   1736 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
   1737 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
   1738 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
   1739 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
   1740 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
   1741 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
   1742 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
   1743 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->DeletePatch(a)
   1744 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
   1745 #endif
   1746 
   1747 
   1748 /*****************************************************************************
   1749  * IDirect3DDevice9Ex interface
   1750  */
   1751 #define INTERFACE IDirect3DDevice9Ex
   1752 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
   1753 {
   1754     /*** IUnknown methods ***/
   1755     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1756     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1757     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1758     /*** IDirect3DDevice9 methods ***/
   1759     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1760     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1761     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1762     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
   1763     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
   1764     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
   1765     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
   1766     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
   1767     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
   1768     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
   1769     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
   1770     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
   1771     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1772     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
   1773     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1774             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
   1775     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
   1776     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
   1777     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
   1778     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
   1779     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
   1780     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
   1781     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
   1782     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
   1783     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
   1784     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
   1785     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1786     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1787     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1788             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
   1789     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
   1790     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
   1791     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
   1792     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1793             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
   1794     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
   1795     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1796     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
   1797     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
   1798     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
   1799     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
   1800     STDMETHOD(BeginScene)(THIS) PURE;
   1801     STDMETHOD(EndScene)(THIS) PURE;
   1802     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
   1803             D3DCOLOR color, float z, DWORD stencil) PURE;
   1804     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1805     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
   1806     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1807     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
   1808     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
   1809     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
   1810     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
   1811     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
   1812     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
   1813     STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
   1814     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
   1815     STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
   1816     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
   1817     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
   1818     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
   1819     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
   1820     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1821     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
   1822     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
   1823     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
   1824     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
   1825     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
   1826     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
   1827     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
   1828     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
   1829     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
   1830     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
   1831     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
   1832     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
   1833     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
   1834     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
   1835     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
   1836     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
   1837     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
   1838     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1839     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
   1840     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1841     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
   1842     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
   1843     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
   1844             UINT primitive_count, const void *data, UINT stride) PURE;
   1845     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
   1846             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
   1847     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
   1848     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
   1849             IDirect3DVertexDeclaration9 **declaration) PURE;
   1850     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
   1851     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
   1852     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
   1853     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
   1854     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
   1855     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
   1856     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
   1857     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1858     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1859     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1860     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1861     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1862     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1863     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
   1864     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
   1865     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
   1866     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
   1867     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
   1868     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
   1869     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
   1870     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
   1871     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
   1872     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1873     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1874     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1875     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1876     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1877     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1878     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
   1879     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
   1880     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
   1881     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
   1882     /* IDirect3DDevice9Ex methods */
   1883     STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
   1884     STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
   1885             IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
   1886             D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
   1887     STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1888             HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
   1889     STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
   1890     STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
   1891     STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
   1892     STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
   1893     STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
   1894     STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
   1895     STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
   1896     STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
   1897     STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
   1898     STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1899             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
   1900             IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
   1901     STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
   1902     STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
   1903 };
   1904 #undef INTERFACE
   1905 
   1906 #ifdef __CRT_UUID_DECL
   1907 __CRT_UUID_DECL(IDirect3DDevice9Ex,           0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
   1908 #endif
   1909 
   1910 #if !defined(__cplusplus) || defined(CINTERFACE)
   1911 /*** IUnknown methods ***/
   1912 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1913 #define IDirect3DDevice9Ex_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1914 #define IDirect3DDevice9Ex_Release(p)            (p)->lpVtbl->Release(p)
   1915 /*** IDirect3DDevice9 methods ***/
   1916 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
   1917 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
   1918 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
   1919 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
   1920 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
   1921 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
   1922 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
   1923 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1924 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1925 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
   1926 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1927 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
   1928 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
   1929 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
   1930 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
   1931 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1932 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
   1933 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
   1934 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1935 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
   1936 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1937 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1938 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1939 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1940 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1941 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1942 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1943 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1944 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
   1945 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1946 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1947 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1948 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
   1949 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1950 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
   1951 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
   1952 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1953 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1954 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
   1955 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
   1956 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1957 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
   1958 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
   1959 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
   1960 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
   1961 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
   1962 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
   1963 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
   1964 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
   1965 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
   1966 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
   1967 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
   1968 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
   1969 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
   1970 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
   1971 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
   1972 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
   1973 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
   1974 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
   1975 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
   1976 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
   1977 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
   1978 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
   1979 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1980 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1981 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1982 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
   1983 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
   1984 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
   1985 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
   1986 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   1987 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   1988 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
   1989 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
   1990 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   1991 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   1992 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
   1993 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
   1994 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   1995 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   1996 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   1997 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   1998 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   1999 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   2000 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
   2001 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
   2002 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
   2003 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
   2004 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
   2005 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
   2006 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
   2007 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   2008 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   2009 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   2010 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   2011 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   2012 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   2013 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   2014 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   2015 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   2016 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   2017 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
   2018 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
   2019 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
   2020 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
   2021 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
   2022 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   2023 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   2024 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   2025 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   2026 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   2027 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   2028 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   2029 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   2030 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
   2031 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
   2032 /* IDirect3DDevice9Ex */
   2033 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
   2034 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
   2035 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
   2036 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->lpVtbl->GetGPUThreadPriority(p,a)
   2037 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->lpVtbl->SetGPUThreadPriority(p,a)
   2038 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->lpVtbl->WaitForVBlank(p,a)
   2039 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->lpVtbl->CheckResourceResidency(p,a,b)
   2040 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->lpVtbl->SetMaximumFrameLatency(p,a)
   2041 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->lpVtbl->GetMaximumFrameLatency(p,a)
   2042 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->lpVtbl->CheckDeviceState(p,a)
   2043 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
   2044 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
   2045 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
   2046 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                 (p)->lpVtbl->ResetEx(p,a,b)
   2047 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
   2048 #else
   2049 /*** IUnknown methods ***/
   2050 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   2051 #define IDirect3DDevice9Ex_AddRef(p)             (p)->AddRef()
   2052 #define IDirect3DDevice9Ex_Release(p)            (p)->Release()
   2053 /*** IDirect3DDevice9 methods ***/
   2054 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
   2055 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
   2056 #define IDirect3DDevice9Ex_EvictManagedResources(p)                      (p)->EvictManagedResources()
   2057 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
   2058 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
   2059 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
   2060 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
   2061 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
   2062 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
   2063 #define IDirect3DDevice9Ex_ShowCursor(p,a)                               (p)->ShowCursor(a)
   2064 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
   2065 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
   2066 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
   2067 #define IDirect3DDevice9Ex_Reset(p,a)                                    (p)->Reset(a)
   2068 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
   2069 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
   2070 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
   2071 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
   2072 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
   2073 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
   2074 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
   2075 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   2076 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   2077 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
   2078 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
   2079 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   2080 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   2081 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
   2082 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
   2083 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
   2084 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
   2085 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
   2086 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
   2087 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   2088 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
   2089 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
   2090 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
   2091 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
   2092 #define IDirect3DDevice9Ex_BeginScene(p)                                 (p)->BeginScene()
   2093 #define IDirect3DDevice9Ex_EndScene(p)                                   (p)->EndScene()
   2094 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
   2095 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
   2096 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
   2097 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
   2098 #define IDirect3DDevice9Ex_SetViewport(p,a)                              (p)->SetViewport(a)
   2099 #define IDirect3DDevice9Ex_GetViewport(p,a)                              (p)->GetViewport(a)
   2100 #define IDirect3DDevice9Ex_SetMaterial(p,a)                              (p)->SetMaterial(a)
   2101 #define IDirect3DDevice9Ex_GetMaterial(p,a)                              (p)->GetMaterial(a)
   2102 #define IDirect3DDevice9Ex_SetLight(p,a,b)                               (p)->SetLight(a,b)
   2103 #define IDirect3DDevice9Ex_GetLight(p,a,b)                               (p)->GetLight(a,b)
   2104 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
   2105 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
   2106 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
   2107 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
   2108 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
   2109 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
   2110 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
   2111 #define IDirect3DDevice9Ex_BeginStateBlock(p)                            (p)->BeginStateBlock()
   2112 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
   2113 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
   2114 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
   2115 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
   2116 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
   2117 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
   2118 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
   2119 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
   2120 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
   2121 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
   2122 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
   2123 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
   2124 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
   2125 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
   2126 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
   2127 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
   2128 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
   2129 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
   2130 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
   2131 #define IDirect3DDevice9Ex_GetNPatchMode(p)                              (p)->GetNPatchMode()
   2132 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
   2133 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   2134 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
   2135 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   2136 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
   2137 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
   2138 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
   2139 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
   2140 #define IDirect3DDevice9Ex_SetFVF(p,a)                                   (p)->SetFVF(a)
   2141 #define IDirect3DDevice9Ex_GetFVF(p,a)                                   (p)->GetFVF(a)
   2142 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
   2143 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
   2144 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
   2145 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
   2146 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
   2147 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
   2148 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
   2149 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
   2150 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
   2151 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
   2152 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
   2153 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
   2154 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
   2155 #define IDirect3DDevice9Ex_SetIndices(p,a)                               (p)->SetIndices(a)
   2156 #define IDirect3DDevice9Ex_GetIndices(p,a)                               (p)->GetIndices(a)
   2157 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
   2158 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
   2159 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
   2160 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
   2161 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
   2162 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
   2163 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
   2164 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
   2165 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
   2166 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
   2167 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
   2168 #define IDirect3DDevice9Ex_DeletePatch(p,a)                              (p)->DeletePatch(a)
   2169 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
   2170 /* IDirect3DDevice9Ex */
   2171 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)           (p)->SetConvolutionMonoKernel(a,b,c,d)
   2172 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)               (p)->ComposeRects(a,b,c,d,e,f,g,h)
   2173 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                        (p)->PresentEx(a,b,c,d,e)
   2174 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                     (p)->GetGPUThreadPriority(a)
   2175 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                     (p)->SetGPUThreadPriority(a)
   2176 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                            (p)->WaitForVBlank(a)
   2177 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                 (p)->CheckResourceResidency(a,b)
   2178 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                   (p)->SetMaximumFrameLatency(a)
   2179 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                   (p)->GetMaximumFrameLatency(a)
   2180 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                         (p)->CheckDeviceState(a)
   2181 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)     (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
   2182 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
   2183 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
   2184 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                (p)->ResetEx(a,b)
   2185 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                     (p)->GetDisplayModeEx(a,b,c)
   2186 #endif
   2187 
   2188 #ifdef __cplusplus
   2189 extern "C" {
   2190 #endif  /* defined(__cplusplus) */
   2191 
   2192 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
   2193 int WINAPI D3DPERF_EndEvent(void);
   2194 DWORD WINAPI D3DPERF_GetStatus(void);
   2195 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void);
   2196 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
   2197 void WINAPI D3DPERF_SetOptions(DWORD options);
   2198 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
   2199 
   2200 /* Define the main entrypoint as well */
   2201 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
   2202 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
   2203 
   2204 #ifdef __cplusplus
   2205 } /* extern "C" */
   2206 #endif /* defined(__cplusplus) */
   2207 
   2208 
   2209 #endif /* _D3D9_H_ */
   2210