/external/mesa3d/src/gallium/state_trackers/nine/ |
nineexoverlayextension.c | 35 D3DDISPLAYROTATION DisplayRotation,
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nineexoverlayextension.h | 46 D3DDISPLAYROTATION DisplayRotation,
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swapchain9ex.h | 59 D3DDISPLAYROTATION *pRotation );
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swapchain9ex.c | 71 D3DDISPLAYROTATION *pRotation ) 73 D3DDISPLAYROTATION rot;
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device9ex.h | 159 D3DDISPLAYROTATION *pRotation );
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device9ex.c | 275 D3DDISPLAYROTATION *pRotation )
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nine_lock.c | [all...] |
swapchain9.c | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3D9Ex.hpp | 58 long __stdcall GetAdapterDisplayModeEx(unsigned int adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) override;
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Direct3D9Ex.cpp | 289 long __stdcall Direct3D9Ex::GetAdapterDisplayModeEx(unsigned int adapter, D3DDISPLAYMODEEX *modeEx, D3DDISPLAYROTATION *rotation) 291 TRACE("unsigned int adapter = %d, D3DDISPLAYMODEEX *modeEx = 0x%0.8p, D3DDISPLAYROTATION *rotation = 0x%0.8p", adapter, modeEx, rotation);
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Direct3DDevice9Ex.hpp | 192 long __stdcall GetDisplayModeEx(unsigned int swapChain, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) override;
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Direct3DDevice9Ex.cpp | [all...] |
/external/mesa3d/include/d3dadapter/ |
present.h | 83 HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d9types.h | [all...] |
d3d9.h | 292 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 482 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; [all...] |
/external/mesa3d/include/D3D9/ |
d3d9types.h | 396 typedef enum D3DDISPLAYROTATION { 401 } D3DDISPLAYROTATION; [all...] |
d3d9.h | 105 virtual HRESULT WINAPI GetAdapterDisplayModeEx(UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; 112 virtual HRESULT WINAPI CheckDeviceOverlayType(UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps) = 0; 295 virtual HRESULT WINAPI GetDisplayModeEx(UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; 359 virtual HRESULT WINAPI GetDisplayModeEx(D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) = 0; [all...] |