/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_ff.h | 14 nine_d3d_matrix_matrix_mul(D3DMATRIX *, const D3DMATRIX *, const D3DMATRIX *); 17 nine_d3d_vector4_matrix_mul(D3DVECTOR *, const D3DVECTOR *, const D3DMATRIX *); 19 nine_d3d_vector3_matrix_mul(D3DVECTOR *, const D3DVECTOR *, const D3DMATRIX *); 22 nine_d3d_matrix_det(const D3DMATRIX *); 25 nine_d3d_matrix_inverse(D3DMATRIX *, const D3DMATRIX *); 28 nine_d3d_matrix_transpose(D3DMATRIX *, const D3DMATRIX *); [all...] |
nine_state.h | 146 D3DMATRIX *transform; /* access only via nine_state_access_transform */ 441 const D3DMATRIX *pMatrix); 609 D3DMATRIX *
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nine_ff.c | [all...] |
device9.h | 464 const D3DMATRIX *pMatrix ); 469 D3DMATRIX *pMatrix ); 474 const D3DMATRIX *pMatrix );
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device9.c | [all...] |
nine_lock.c | [all...] |
nine_state.c | [all...] |
stateblock9.c | 498 src->ff.transform, src->ff.num_transforms * sizeof(D3DMATRIX));
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/external/swiftshader/src/D3D8/ |
Direct3DStateBlock8.hpp | 62 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix); 130 D3DMATRIX transform[512];
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Direct3DDevice8.hpp | 116 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 123 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 145 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 184 D3DMATRIX matrix[512];
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Direct3DStateBlock8.cpp | 378 void Direct3DStateBlock8::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix)
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Direct3DDevice8.cpp | 118 D3DMATRIX identity = {1, 0, 0, 0, [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DStateBlock9.hpp | 72 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix); 158 D3DMATRIX transform[512];
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Direct3DDevice9Ex.hpp | 101 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 102 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 103 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
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Direct3DDevice9.hpp | 129 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override; 137 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 168 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override; 216 D3DMATRIX matrix[512];
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Direct3DDevice9Ex.cpp | 544 long Direct3DDevice9Ex::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) 546 TRACE("D3DTRANSFORMSTATETYPE state = %d, D3DMATRIX *matrix = 0x%0.8p", state, matrix); 600 long Direct3DDevice9Ex::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) 602 TRACE("D3DTRANSFORMSTATETYPE state = %d, const D3DMATRIX *matrix = 0x%0.8p", state, matrix); [all...] |
Direct3DStateBlock9.cpp | 767 void Direct3DStateBlock9::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dhal.h | 470 D3DMATRIX matrix;
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dcomp.h | 172 STDMETHOD(SetMatrix)(THIS_ const D3DMATRIX&) PURE;
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d3d.h | [all...] |
d3dx9math.h | 133 typedef struct D3DXMATRIX : public D3DMATRIX 137 D3DXMATRIX(const D3DMATRIX& mat);
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d3d8types.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
d3dhal.h | 554 D3DMATRIX matrix;
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/external/mesa3d/include/D3D9/ |
d3d9.h | 202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0; 203 virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0; 204 virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0; [all...] |
/external/swiftshader/include/Direct3D/ |
d3d8types.h | 88 } D3DMATRIX;
[all...] |