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    Searched refs:D3DMATRIX (Results 1 - 25 of 34) sorted by null

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  /external/mesa3d/src/gallium/state_trackers/nine/
nine_ff.h 14 nine_d3d_matrix_matrix_mul(D3DMATRIX *, const D3DMATRIX *, const D3DMATRIX *);
17 nine_d3d_vector4_matrix_mul(D3DVECTOR *, const D3DVECTOR *, const D3DMATRIX *);
19 nine_d3d_vector3_matrix_mul(D3DVECTOR *, const D3DVECTOR *, const D3DMATRIX *);
22 nine_d3d_matrix_det(const D3DMATRIX *);
25 nine_d3d_matrix_inverse(D3DMATRIX *, const D3DMATRIX *);
28 nine_d3d_matrix_transpose(D3DMATRIX *, const D3DMATRIX *);
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nine_state.h 146 D3DMATRIX *transform; /* access only via nine_state_access_transform */
441 const D3DMATRIX *pMatrix);
609 D3DMATRIX *
nine_ff.c     [all...]
device9.h 464 const D3DMATRIX *pMatrix );
469 D3DMATRIX *pMatrix );
474 const D3DMATRIX *pMatrix );
device9.c     [all...]
nine_lock.c     [all...]
nine_state.c     [all...]
stateblock9.c 498 src->ff.transform, src->ff.num_transforms * sizeof(D3DMATRIX));
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 62 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix);
130 D3DMATRIX transform[512];
Direct3DDevice8.hpp 116 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
123 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
145 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
184 D3DMATRIX matrix[512];
Direct3DStateBlock8.cpp 378 void Direct3DStateBlock8::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix)
Direct3DDevice8.cpp 118 D3DMATRIX identity = {1, 0, 0, 0,
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  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 72 void setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix);
158 D3DMATRIX transform[512];
Direct3DDevice9Ex.hpp 101 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
102 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
103 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
Direct3DDevice9.hpp 129 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
137 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
168 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
216 D3DMATRIX matrix[512];
Direct3DDevice9Ex.cpp 544 long Direct3DDevice9Ex::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix)
546 TRACE("D3DTRANSFORMSTATETYPE state = %d, D3DMATRIX *matrix = 0x%0.8p", state, matrix);
600 long Direct3DDevice9Ex::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix)
602 TRACE("D3DTRANSFORMSTATETYPE state = %d, const D3DMATRIX *matrix = 0x%0.8p", state, matrix);
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Direct3DStateBlock9.cpp 767 void Direct3DStateBlock9::setTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dhal.h 470 D3DMATRIX matrix;
dcomp.h 172 STDMETHOD(SetMatrix)(THIS_ const D3DMATRIX&) PURE;
d3d.h     [all...]
d3dx9math.h 133 typedef struct D3DXMATRIX : public D3DMATRIX
137 D3DXMATRIX(const D3DMATRIX& mat);
d3d8types.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
d3dhal.h 554 D3DMATRIX matrix;
  /external/mesa3d/include/D3D9/
d3d9.h 202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0;
203 virtual HRESULT WINAPI GetTransform(D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix) = 0;
204 virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0;
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  /external/swiftshader/include/Direct3D/
d3d8types.h 88 } D3DMATRIX;
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