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      1 #undef INTERFACE
      2 /*
      3  * Copyright (C) the Wine project
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Lesser General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2.1 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Lesser General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Lesser General Public
     16  * License along with this library; if not, write to the Free Software
     17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     18  */
     19 
     20 #ifndef __WINE_D3D_H
     21 #define __WINE_D3D_H
     22 
     23 #include <stdlib.h>
     24 
     25 #define COM_NO_WINDOWS_H
     26 #include <objbase.h>
     27 #include <d3dtypes.h> /* must precede d3dcaps.h */
     28 #include <d3dcaps.h>
     29 
     30 /*****************************************************************************
     31  * Predeclare the interfaces
     32  */
     33 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
     34 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
     35 DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
     36 DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
     37 
     38 DEFINE_GUID(IID_IDirect3DRampDevice,	0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
     39 DEFINE_GUID(IID_IDirect3DRGBDevice,	0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
     40 DEFINE_GUID(IID_IDirect3DHALDevice,	0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
     41 DEFINE_GUID(IID_IDirect3DMMXDevice,	0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
     42 DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
     43 DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
     44 DEFINE_GUID(IID_IDirect3DNullDevice,    0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
     45 
     46 DEFINE_GUID(IID_IDirect3DDevice,	0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
     47 DEFINE_GUID(IID_IDirect3DDevice2,	0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
     48 DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
     49 DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
     50 
     51 DEFINE_GUID(IID_IDirect3DTexture,	0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
     52 DEFINE_GUID(IID_IDirect3DTexture2,	0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
     53 
     54 DEFINE_GUID(IID_IDirect3DLight,		0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
     55 
     56 DEFINE_GUID(IID_IDirect3DMaterial,	0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
     57 DEFINE_GUID(IID_IDirect3DMaterial2,	0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
     58 DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
     59 
     60 DEFINE_GUID(IID_IDirect3DExecuteBuffer,	0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
     61 
     62 DEFINE_GUID(IID_IDirect3DViewport,	0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
     63 DEFINE_GUID(IID_IDirect3DViewport2,	0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
     64 DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
     65 
     66 DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
     67 DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
     68 
     69 
     70 typedef struct IDirect3D *LPDIRECT3D;
     71 typedef struct IDirect3D2 *LPDIRECT3D2;
     72 typedef struct IDirect3D3 *LPDIRECT3D3;
     73 typedef struct IDirect3D7 *LPDIRECT3D7;
     74 
     75 typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
     76 
     77 typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
     78 typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
     79 typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
     80 typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
     81 
     82 typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
     83 typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
     84 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
     85 
     86 typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
     87 typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
     88 typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
     89 
     90 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
     91 typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
     92 
     93 typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
     94 
     95 typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
     96 typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
     97 
     98 /* ********************************************************************
     99    Error Codes
    100    ******************************************************************** */
    101 #define D3D_OK                          DD_OK
    102 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
    103 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
    104 #define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
    105 #define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
    106 #define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
    107 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
    108 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
    109 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
    110 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
    111 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
    112 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
    113 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
    114 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
    115 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
    116 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
    117 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
    118 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
    119 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
    120 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
    121 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
    122 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
    123 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
    124 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
    125 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
    126 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
    127 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
    128 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
    129 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
    130 #define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
    131 #define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
    132 #define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
    133 #define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
    134 #define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
    135 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
    136 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
    137 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
    138 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
    139 #define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
    140 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
    141 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
    142 #define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
    143 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
    144 #define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
    145 #define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
    146 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
    147 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
    148 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
    149 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
    150 #define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
    151 #define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
    152 #define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
    153 #define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
    154 #define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
    155 #define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
    156 #define D3DERR_INVALIDVERTEXFORMAT	MAKE_DDHRESULT(2048)
    157 #define D3DERR_COLORKEYATTACHED         MAKE_DDHRESULT(2050)
    158 #define D3DERR_VERTEXBUFFEROPTIMIZED	MAKE_DDHRESULT(2060)
    159 #define D3DERR_VBUF_CREATE_FAILED	MAKE_DDHRESULT(2061)
    160 #define D3DERR_VERTEXBUFFERLOCKED	MAKE_DDHRESULT(2062)
    161 #define D3DERR_VERTEXBUFFERUNLOCKFAILED	MAKE_DDHRESULT(2063)
    162 #define D3DERR_ZBUFFER_NOTPRESENT	MAKE_DDHRESULT(2070)
    163 #define D3DERR_STENCILBUFFER_NOTPRESENT	MAKE_DDHRESULT(2071)
    164 
    165 #define D3DERR_WRONGTEXTUREFORMAT		MAKE_DDHRESULT(2072)
    166 #define D3DERR_UNSUPPORTEDCOLOROPERATION	MAKE_DDHRESULT(2073)
    167 #define D3DERR_UNSUPPORTEDCOLORARG		MAKE_DDHRESULT(2074)
    168 #define D3DERR_UNSUPPORTEDALPHAOPERATION	MAKE_DDHRESULT(2075)
    169 #define D3DERR_UNSUPPORTEDALPHAARG		MAKE_DDHRESULT(2076)
    170 #define D3DERR_TOOMANYOPERATIONS		MAKE_DDHRESULT(2077)
    171 #define D3DERR_CONFLICTINGTEXTUREFILTER		MAKE_DDHRESULT(2078)
    172 #define D3DERR_UNSUPPORTEDFACTORVALUE		MAKE_DDHRESULT(2079)
    173 #define D3DERR_CONFLICTINGRENDERSTATE		MAKE_DDHRESULT(2081)
    174 #define D3DERR_UNSUPPORTEDTEXTUREFILTER		MAKE_DDHRESULT(2082)
    175 #define D3DERR_TOOMANYPRIMITIVES		MAKE_DDHRESULT(2083)
    176 #define D3DERR_INVALIDMATRIX			MAKE_DDHRESULT(2084)
    177 #define D3DERR_TOOMANYVERTICES			MAKE_DDHRESULT(2085)
    178 #define D3DERR_CONFLICTINGTEXTUREPALETTE	MAKE_DDHRESULT(2086)
    179 
    180 #define D3DERR_INVALIDSTATEBLOCK	MAKE_DDHRESULT(2100)
    181 #define D3DERR_INBEGINSTATEBLOCK	MAKE_DDHRESULT(2101)
    182 #define D3DERR_NOTINBEGINSTATEBLOCK	MAKE_DDHRESULT(2102)
    183 
    184 /* ********************************************************************
    185    Enums
    186    ******************************************************************** */
    187 #define D3DNEXT_NEXT __MSABI_LONG(0x01)
    188 #define D3DNEXT_HEAD __MSABI_LONG(0x02)
    189 #define D3DNEXT_TAIL __MSABI_LONG(0x04)
    190 
    191 #define D3DDP_WAIT               __MSABI_LONG(0x00000001)
    192 #define D3DDP_OUTOFORDER         __MSABI_LONG(0x00000002)
    193 #define D3DDP_DONOTCLIP          __MSABI_LONG(0x00000004)
    194 #define D3DDP_DONOTUPDATEEXTENTS __MSABI_LONG(0x00000008)
    195 #define D3DDP_DONOTLIGHT         __MSABI_LONG(0x00000010)
    196 
    197 /* ********************************************************************
    198    Types and structures
    199    ******************************************************************** */
    200 typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
    201 
    202 
    203 /*****************************************************************************
    204  * IDirect3D interface
    205  */
    206 #undef INTERFACE
    207 #define INTERFACE IDirect3D
    208 DECLARE_INTERFACE_(IDirect3D,IUnknown)
    209 {
    210     /*** IUnknown methods ***/
    211     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    212     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    213     STDMETHOD_(ULONG,Release)(THIS) PURE;
    214     /*** IDirect3D methods ***/
    215     STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
    216     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
    217     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
    218     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial **material, IUnknown *outer) PURE;
    219     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport **viewport, IUnknown *outer) PURE;
    220     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
    221 };
    222 #undef INTERFACE
    223 
    224 #if !defined(__cplusplus) || defined(CINTERFACE)
    225 /*** IUnknown methods ***/
    226 #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    227 #define IDirect3D_AddRef(p)             (p)->lpVtbl->AddRef(p)
    228 #define IDirect3D_Release(p)            (p)->lpVtbl->Release(p)
    229 /*** IDirect3D methods ***/
    230 #define IDirect3D_Initialize(p,a)       (p)->lpVtbl->Initialize(p,a)
    231 #define IDirect3D_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
    232 #define IDirect3D_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
    233 #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
    234 #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
    235 #define IDirect3D_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
    236 #else
    237 /*** IUnknown methods ***/
    238 #define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    239 #define IDirect3D_AddRef(p)             (p)->AddRef()
    240 #define IDirect3D_Release(p)            (p)->Release()
    241 /*** IDirect3D methods ***/
    242 #define IDirect3D_Initialize(p,a)       (p)->Initialize(a)
    243 #define IDirect3D_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
    244 #define IDirect3D_CreateLight(p,a,b)    (p)->CreateLight(a,b)
    245 #define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
    246 #define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
    247 #define IDirect3D_FindDevice(p,a,b)     (p)->FindDevice(a,b)
    248 #endif
    249 
    250 
    251 /*****************************************************************************
    252  * IDirect3D2 interface
    253  */
    254 #define INTERFACE IDirect3D2
    255 DECLARE_INTERFACE_(IDirect3D2,IUnknown)
    256 {
    257     /*** IUnknown methods ***/
    258     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    259     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    260     STDMETHOD_(ULONG,Release)(THIS) PURE;
    261     /*** IDirect3D2 methods ***/
    262     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
    263     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
    264     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial2 **material, IUnknown *outer) PURE;
    265     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport2 **viewport, IUnknown *outer) PURE;
    266     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
    267     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface *surface,
    268             struct IDirect3DDevice2 **device) PURE;
    269 };
    270 #undef INTERFACE
    271 
    272 #if !defined(__cplusplus) || defined(CINTERFACE)
    273 /*** IUnknown methods ***/
    274 #define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    275 #define IDirect3D2_AddRef(p)             (p)->lpVtbl->AddRef(p)
    276 #define IDirect3D2_Release(p)            (p)->lpVtbl->Release(p)
    277 /*** IDirect3D2 methods ***/
    278 #define IDirect3D2_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
    279 #define IDirect3D2_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
    280 #define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
    281 #define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
    282 #define IDirect3D2_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
    283 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
    284 #else
    285 /*** IUnknown methods ***/
    286 #define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    287 #define IDirect3D2_AddRef(p)             (p)->AddRef()
    288 #define IDirect3D2_Release(p)            (p)->Release()
    289 /*** IDirect3D2 methods ***/
    290 #define IDirect3D2_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
    291 #define IDirect3D2_CreateLight(p,a,b)    (p)->CreateLight(a,b)
    292 #define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
    293 #define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
    294 #define IDirect3D2_FindDevice(p,a,b)     (p)->FindDevice(a,b)
    295 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
    296 #endif
    297 
    298 
    299 /*****************************************************************************
    300  * IDirect3D3 interface
    301  */
    302 #define INTERFACE IDirect3D3
    303 DECLARE_INTERFACE_(IDirect3D3,IUnknown)
    304 {
    305     /*** IUnknown methods ***/
    306     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    307     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    308     STDMETHOD_(ULONG,Release)(THIS) PURE;
    309     /*** IDirect3D3 methods ***/
    310     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK cb, void *ctx) PURE;
    311     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
    312     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial3 **material, IUnknown *outer) PURE;
    313     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport3 **viewport, IUnknown *outer) PURE;
    314     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
    315     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface4 *surface,
    316             struct IDirect3DDevice3 **device, IUnknown *outer) PURE;
    317     STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc, struct IDirect3DVertexBuffer **buffer,
    318             DWORD flags, IUnknown *outer) PURE;
    319     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
    320     STDMETHOD(EvictManagedTextures)(THIS) PURE;
    321 };
    322 #undef INTERFACE
    323 
    324 #if !defined(__cplusplus) || defined(CINTERFACE)
    325 /*** IUnknown methods ***/
    326 #define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    327 #define IDirect3D3_AddRef(p)             (p)->lpVtbl->AddRef(p)
    328 #define IDirect3D3_Release(p)            (p)->lpVtbl->Release(p)
    329 /*** IDirect3D3 methods ***/
    330 #define IDirect3D3_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
    331 #define IDirect3D3_CreateLight(p,a,b)            (p)->lpVtbl->CreateLight(p,a,b)
    332 #define IDirect3D3_CreateMaterial(p,a,b)         (p)->lpVtbl->CreateMaterial(p,a,b)
    333 #define IDirect3D3_CreateViewport(p,a,b)         (p)->lpVtbl->CreateViewport(p,a,b)
    334 #define IDirect3D3_FindDevice(p,a,b)             (p)->lpVtbl->FindDevice(p,a,b)
    335 #define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->lpVtbl->CreateDevice(p,a,b,c,d)
    336 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
    337 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
    338 #define IDirect3D3_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
    339 #else
    340 /*** IUnknown methods ***/
    341 #define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    342 #define IDirect3D3_AddRef(p)             (p)->AddRef()
    343 #define IDirect3D3_Release(p)            (p)->Release()
    344 /*** IDirect3D3 methods ***/
    345 #define IDirect3D3_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
    346 #define IDirect3D3_CreateLight(p,a,b)            (p)->CreateLight(a,b)
    347 #define IDirect3D3_CreateMaterial(p,a,b)         (p)->CreateMaterial(a,b)
    348 #define IDirect3D3_CreateViewport(p,a,b)         (p)->CreateViewport(a,b)
    349 #define IDirect3D3_FindDevice(p,a,b)             (p)->FindDevice(a,b)
    350 #define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->CreateDevice(a,b,c,d)
    351 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
    352 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
    353 #define IDirect3D3_EvictManagedTextures(p)       (p)->EvictManagedTextures()
    354 #endif
    355 
    356 /*****************************************************************************
    357  * IDirect3D7 interface
    358  */
    359 #define INTERFACE IDirect3D7
    360 DECLARE_INTERFACE_(IDirect3D7,IUnknown)
    361 {
    362     /*** IUnknown methods ***/
    363     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    364     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    365     STDMETHOD_(ULONG,Release)(THIS) PURE;
    366     /*** IDirect3D7 methods ***/
    367     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 cb, void *ctx) PURE;
    368     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface7 *surface,
    369             struct IDirect3DDevice7 **device) PURE;
    370     STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc,
    371             struct IDirect3DVertexBuffer7 **buffer, DWORD flags) PURE;
    372     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID device_iid, LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
    373     STDMETHOD(EvictManagedTextures)(THIS) PURE;
    374 };
    375 #undef INTERFACE
    376 
    377 #if !defined(__cplusplus) || defined(CINTERFACE)
    378 /*** IUnknown methods ***/
    379 #define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    380 #define IDirect3D7_AddRef(p)             (p)->lpVtbl->AddRef(p)
    381 #define IDirect3D7_Release(p)            (p)->lpVtbl->Release(p)
    382 /*** IDirect3D3 methods ***/
    383 #define IDirect3D7_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
    384 #define IDirect3D7_CreateDevice(p,a,b,c)         (p)->lpVtbl->CreateDevice(p,a,b,c)
    385 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
    386 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
    387 #define IDirect3D7_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
    388 #else
    389 /*** IUnknown methods ***/
    390 #define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    391 #define IDirect3D7_AddRef(p)             (p)->AddRef()
    392 #define IDirect3D7_Release(p)            (p)->Release()
    393 /*** IDirect3D3 methods ***/
    394 #define IDirect3D7_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
    395 #define IDirect3D7_CreateDevice(p,a,b,c)         (p)->CreateDevice(a,b,c)
    396 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->CreateVertexBuffer(a,b,c)
    397 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
    398 #define IDirect3D7_EvictManagedTextures(p)       (p)->EvictManagedTextures()
    399 #endif
    400 
    401 
    402 /*****************************************************************************
    403  * IDirect3DLight interface
    404  */
    405 #define INTERFACE IDirect3DLight
    406 DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
    407 {
    408     /*** IUnknown methods ***/
    409     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    410     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    411     STDMETHOD_(ULONG,Release)(THIS) PURE;
    412     /*** IDirect3DLight methods ***/
    413     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
    414     STDMETHOD(SetLight)(THIS_ D3DLIGHT *data) PURE;
    415     STDMETHOD(GetLight)(THIS_ D3DLIGHT *data) PURE;
    416 };
    417 #undef INTERFACE
    418 
    419 #if !defined(__cplusplus) || defined(CINTERFACE)
    420 /*** IUnknown methods ***/
    421 #define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    422 #define IDirect3DLight_AddRef(p)             (p)->lpVtbl->AddRef(p)
    423 #define IDirect3DLight_Release(p)            (p)->lpVtbl->Release(p)
    424 /*** IDirect3DLight methods ***/
    425 #define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
    426 #define IDirect3DLight_SetLight(p,a)   (p)->lpVtbl->SetLight(p,a)
    427 #define IDirect3DLight_GetLight(p,a)   (p)->lpVtbl->GetLight(p,a)
    428 #else
    429 /*** IUnknown methods ***/
    430 #define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    431 #define IDirect3DLight_AddRef(p)             (p)->AddRef()
    432 #define IDirect3DLight_Release(p)            (p)->Release()
    433 /*** IDirect3DLight methods ***/
    434 #define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
    435 #define IDirect3DLight_SetLight(p,a)   (p)->SetLight(a)
    436 #define IDirect3DLight_GetLight(p,a)   (p)->GetLight(a)
    437 #endif
    438 
    439 
    440 /*****************************************************************************
    441  * IDirect3DMaterial interface
    442  */
    443 #define INTERFACE IDirect3DMaterial
    444 DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
    445 {
    446     /*** IUnknown methods ***/
    447     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    448     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    449     STDMETHOD_(ULONG,Release)(THIS) PURE;
    450     /*** IDirect3DMaterial methods ***/
    451     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
    452     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    453     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    454     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DMATERIALHANDLE *handle) PURE;
    455     STDMETHOD(Reserve)(THIS) PURE;
    456     STDMETHOD(Unreserve)(THIS) PURE;
    457 };
    458 #undef INTERFACE
    459 
    460 #if !defined(__cplusplus) || defined(CINTERFACE)
    461 /*** IUnknown methods ***/
    462 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    463 #define IDirect3DMaterial_AddRef(p)             (p)->lpVtbl->AddRef(p)
    464 #define IDirect3DMaterial_Release(p)            (p)->lpVtbl->Release(p)
    465 /*** IDirect3DMaterial methods ***/
    466 #define IDirect3DMaterial_Initialize(p,a)  (p)->lpVtbl->Initialize(p,a)
    467 #define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
    468 #define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
    469 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
    470 #define IDirect3DMaterial_Reserve(p)       (p)->lpVtbl->Reserve(p)
    471 #define IDirect3DMaterial_Unreserve(p)     (p)->lpVtbl->Unreserve(p)
    472 #else
    473 /*** IUnknown methods ***/
    474 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    475 #define IDirect3DMaterial_AddRef(p)             (p)->AddRef()
    476 #define IDirect3DMaterial_Release(p)            (p)->Release()
    477 /*** IDirect3DMaterial methods ***/
    478 #define IDirect3DMaterial_Initialize(p,a)  (p)->Initialize(a)
    479 #define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
    480 #define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
    481 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
    482 #define IDirect3DMaterial_Reserve(p)       (p)->Reserve()
    483 #define IDirect3DMaterial_Unreserve(p)     (p)->Unreserve()
    484 #endif
    485 
    486 
    487 /*****************************************************************************
    488  * IDirect3DMaterial2 interface
    489  */
    490 #define INTERFACE IDirect3DMaterial2
    491 DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
    492 {
    493     /*** IUnknown methods ***/
    494     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    495     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    496     STDMETHOD_(ULONG,Release)(THIS) PURE;
    497     /*** IDirect3DMaterial2 methods ***/
    498     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    499     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    500     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
    501 };
    502 #undef INTERFACE
    503 
    504 #if !defined(__cplusplus) || defined(CINTERFACE)
    505 /*** IUnknown methods ***/
    506 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    507 #define IDirect3DMaterial2_AddRef(p)             (p)->lpVtbl->AddRef(p)
    508 #define IDirect3DMaterial2_Release(p)            (p)->lpVtbl->Release(p)
    509 /*** IDirect3DMaterial2 methods ***/
    510 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
    511 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
    512 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
    513 #else
    514 /*** IUnknown methods ***/
    515 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    516 #define IDirect3DMaterial2_AddRef(p)             (p)->AddRef()
    517 #define IDirect3DMaterial2_Release(p)            (p)->Release()
    518 /*** IDirect3DMaterial2 methods ***/
    519 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
    520 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
    521 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
    522 #endif
    523 
    524 
    525 /*****************************************************************************
    526  * IDirect3DMaterial3 interface
    527  */
    528 #define INTERFACE IDirect3DMaterial3
    529 DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
    530 {
    531     /*** IUnknown methods ***/
    532     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    533     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    534     STDMETHOD_(ULONG,Release)(THIS) PURE;
    535     /*** IDirect3DMaterial3 methods ***/
    536     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    537     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
    538     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle) PURE;
    539 };
    540 #undef INTERFACE
    541 
    542 #if !defined(__cplusplus) || defined(CINTERFACE)
    543 /*** IUnknown methods ***/
    544 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    545 #define IDirect3DMaterial3_AddRef(p)             (p)->lpVtbl->AddRef(p)
    546 #define IDirect3DMaterial3_Release(p)            (p)->lpVtbl->Release(p)
    547 /*** IDirect3DMaterial3 methods ***/
    548 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
    549 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
    550 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
    551 #else
    552 /*** IUnknown methods ***/
    553 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    554 #define IDirect3DMaterial3_AddRef(p)             (p)->AddRef()
    555 #define IDirect3DMaterial3_Release(p)            (p)->Release()
    556 /*** IDirect3DMaterial3 methods ***/
    557 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
    558 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
    559 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
    560 #endif
    561 
    562 
    563 /*****************************************************************************
    564  * IDirect3DTexture interface
    565  */
    566 #define INTERFACE IDirect3DTexture
    567 DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
    568 {
    569     /*** IUnknown methods ***/
    570     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    571     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    572     STDMETHOD_(ULONG,Release)(THIS) PURE;
    573     /*** IDirect3DTexture methods ***/
    574     STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, IDirectDrawSurface *surface) PURE;
    575     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE;
    576     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
    577     STDMETHOD(Load)(THIS_ IDirect3DTexture *texture) PURE;
    578     STDMETHOD(Unload)(THIS) PURE;
    579 };
    580 #undef INTERFACE
    581 
    582 #if !defined(__cplusplus) || defined(CINTERFACE)
    583 /*** IUnknown methods ***/
    584 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    585 #define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
    586 #define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
    587 /*** IDirect3DTexture methods ***/
    588 #define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
    589 #define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
    590 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
    591 #define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
    592 #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
    593 #else
    594 /*** IUnknown methods ***/
    595 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    596 #define IDirect3DTexture_AddRef(p)             (p)->AddRef()
    597 #define IDirect3DTexture_Release(p)            (p)->Release()
    598 /*** IDirect3DTexture methods ***/
    599 #define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
    600 #define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
    601 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
    602 #define IDirect3DTexture_Load(p,a) (p)->Load(a)
    603 #define IDirect3DTexture_Unload(p) (p)->Unload()
    604 #endif
    605 
    606 
    607 /*****************************************************************************
    608  * IDirect3DTexture2 interface
    609  */
    610 #define INTERFACE IDirect3DTexture2
    611 DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
    612 {
    613     /*** IUnknown methods ***/
    614     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    615     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    616     STDMETHOD_(ULONG,Release)(THIS) PURE;
    617     /*** IDirect3DTexture2 methods ***/
    618     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
    619     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
    620     STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
    621 };
    622 #undef INTERFACE
    623 
    624 #if !defined(__cplusplus) || defined(CINTERFACE)
    625 /*** IUnknown methods ***/
    626 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    627 #define IDirect3DTexture2_AddRef(p)             (p)->lpVtbl->AddRef(p)
    628 #define IDirect3DTexture2_Release(p)            (p)->lpVtbl->Release(p)
    629 /*** IDirect3DTexture2 methods ***/
    630 #define IDirect3DTexture2_GetHandle(p,a,b)      (p)->lpVtbl->GetHandle(p,a,b)
    631 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
    632 #define IDirect3DTexture2_Load(p,a)             (p)->lpVtbl->Load(p,a)
    633 #else
    634 /*** IUnknown methods ***/
    635 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    636 #define IDirect3DTexture2_AddRef(p)             (p)->AddRef()
    637 #define IDirect3DTexture2_Release(p)            (p)->Release()
    638 /*** IDirect3DTexture2 methods ***/
    639 #define IDirect3DTexture2_GetHandle(p,a,b)      (p)->GetHandle(a,b)
    640 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
    641 #define IDirect3DTexture2_Load(p,a)             (p)->Load(a)
    642 #endif
    643 
    644 
    645 /*****************************************************************************
    646  * IDirect3DViewport interface
    647  */
    648 #define INTERFACE IDirect3DViewport
    649 DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
    650 {
    651     /*** IUnknown methods ***/
    652     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    653     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    654     STDMETHOD_(ULONG,Release)(THIS) PURE;
    655     /*** IDirect3DViewport methods ***/
    656     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
    657     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    658     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    659     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
    660     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
    661     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
    662     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
    663     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
    664     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
    665     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
    666     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
    667     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
    668     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
    669 };
    670 #undef INTERFACE
    671 
    672 #if !defined(__cplusplus) || defined(CINTERFACE)
    673 /*** IUnknown methods ***/
    674 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    675 #define IDirect3DViewport_AddRef(p)             (p)->lpVtbl->AddRef(p)
    676 #define IDirect3DViewport_Release(p)            (p)->lpVtbl->Release(p)
    677 /*** IDirect3DViewport methods ***/
    678 #define IDirect3DViewport_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
    679 #define IDirect3DViewport_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
    680 #define IDirect3DViewport_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
    681 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
    682 #define IDirect3DViewport_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
    683 #define IDirect3DViewport_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
    684 #define IDirect3DViewport_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
    685 #define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
    686 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
    687 #define IDirect3DViewport_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
    688 #define IDirect3DViewport_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
    689 #define IDirect3DViewport_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
    690 #define IDirect3DViewport_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
    691 #else
    692 /*** IUnknown methods ***/
    693 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    694 #define IDirect3DViewport_AddRef(p)             (p)->AddRef()
    695 #define IDirect3DViewport_Release(p)            (p)->Release()
    696 /*** IDirect3DViewport methods ***/
    697 #define IDirect3DViewport_Initialize(p,a)              (p)->Initialize(a)
    698 #define IDirect3DViewport_GetViewport(p,a)             (p)->GetViewport(a)
    699 #define IDirect3DViewport_SetViewport(p,a)             (p)->SetViewport(a)
    700 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
    701 #define IDirect3DViewport_LightElements(p,a,b)         (p)->LightElements(a,b)
    702 #define IDirect3DViewport_SetBackground(p,a)           (p)->SetBackground(a)
    703 #define IDirect3DViewport_GetBackground(p,a,b)         (p)->GetBackground(a,b)
    704 #define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
    705 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
    706 #define IDirect3DViewport_Clear(p,a,b,c)               (p)->Clear(a,b,c)
    707 #define IDirect3DViewport_AddLight(p,a)                (p)->AddLight(a)
    708 #define IDirect3DViewport_DeleteLight(p,a)             (p)->DeleteLight(a)
    709 #define IDirect3DViewport_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
    710 #endif
    711 
    712 
    713 /*****************************************************************************
    714  * IDirect3DViewport2 interface
    715  */
    716 #define INTERFACE IDirect3DViewport2
    717 DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
    718 {
    719     /*** IUnknown methods ***/
    720     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    721     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    722     STDMETHOD_(ULONG,Release)(THIS) PURE;
    723     /*** IDirect3DViewport methods ***/
    724     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
    725     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    726     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    727     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
    728     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
    729     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
    730     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
    731     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
    732     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
    733     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
    734     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
    735     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
    736     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
    737     /*** IDirect3DViewport2 methods ***/
    738     STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
    739     STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
    740 };
    741 #undef INTERFACE
    742 
    743 #if !defined(__cplusplus) || defined(CINTERFACE)
    744 /*** IUnknown methods ***/
    745 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    746 #define IDirect3DViewport2_AddRef(p)             (p)->lpVtbl->AddRef(p)
    747 #define IDirect3DViewport2_Release(p)            (p)->lpVtbl->Release(p)
    748 /*** IDirect3Viewport methods ***/
    749 #define IDirect3DViewport2_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
    750 #define IDirect3DViewport2_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
    751 #define IDirect3DViewport2_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
    752 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
    753 #define IDirect3DViewport2_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
    754 #define IDirect3DViewport2_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
    755 #define IDirect3DViewport2_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
    756 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
    757 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
    758 #define IDirect3DViewport2_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
    759 #define IDirect3DViewport2_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
    760 #define IDirect3DViewport2_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
    761 #define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
    762 /*** IDirect3DViewport2 methods ***/
    763 #define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
    764 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
    765 #else
    766 /*** IUnknown methods ***/
    767 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    768 #define IDirect3DViewport2_AddRef(p)             (p)->AddRef()
    769 #define IDirect3DViewport2_Release(p)            (p)->Release()
    770 /*** IDirect3Viewport methods ***/
    771 #define IDirect3DViewport2_Initialize(p,a)              (p)->Initialize(a)
    772 #define IDirect3DViewport2_GetViewport(p,a)             (p)->GetViewport(a)
    773 #define IDirect3DViewport2_SetViewport(p,a)             (p)->SetViewport(a)
    774 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
    775 #define IDirect3DViewport2_LightElements(p,a,b)         (p)->LightElements(a,b)
    776 #define IDirect3DViewport2_SetBackground(p,a)           (p)->SetBackground(a)
    777 #define IDirect3DViewport2_GetBackground(p,a,b)         (p)->GetBackground(a,b)
    778 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
    779 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
    780 #define IDirect3DViewport2_Clear(p,a,b,c)               (p)->Clear(a,b,c)
    781 #define IDirect3DViewport2_AddLight(p,a)                (p)->AddLight(a)
    782 #define IDirect3DViewport2_DeleteLight(p,a)             (p)->DeleteLight(a)
    783 #define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
    784 /*** IDirect3DViewport2 methods ***/
    785 #define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
    786 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
    787 #endif
    788 
    789 /*****************************************************************************
    790  * IDirect3DViewport3 interface
    791  */
    792 #define INTERFACE IDirect3DViewport3
    793 DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
    794 {
    795     /*** IUnknown methods ***/
    796     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    797     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    798     STDMETHOD_(ULONG,Release)(THIS) PURE;
    799     /*** IDirect3DViewport methods ***/
    800     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
    801     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    802     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
    803     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
    804     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
    805     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
    806     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, WINBOOL *valid) PURE;
    807     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
    808     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, WINBOOL *valid) PURE;
    809     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
    810     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
    811     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
    812     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
    813     /*** IDirect3DViewport2 methods ***/
    814     STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
    815     STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
    816     /*** IDirect3DViewport3 methods ***/
    817     STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE;
    818     STDMETHOD(GetBackgroundDepth2)(THIS_ IDirectDrawSurface4 **surface, WINBOOL *valid) PURE;
    819     STDMETHOD(Clear2)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, DWORD color, D3DVALUE z, DWORD stencil) PURE;
    820 };
    821 #undef INTERFACE
    822 
    823 #if !defined(__cplusplus) || defined(CINTERFACE)
    824 /*** IUnknown methods ***/
    825 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    826 #define IDirect3DViewport3_AddRef(p)             (p)->lpVtbl->AddRef(p)
    827 #define IDirect3DViewport3_Release(p)            (p)->lpVtbl->Release(p)
    828 /*** IDirect3Viewport methods ***/
    829 #define IDirect3DViewport3_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
    830 #define IDirect3DViewport3_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
    831 #define IDirect3DViewport3_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
    832 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
    833 #define IDirect3DViewport3_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
    834 #define IDirect3DViewport3_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
    835 #define IDirect3DViewport3_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
    836 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
    837 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
    838 #define IDirect3DViewport3_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
    839 #define IDirect3DViewport3_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
    840 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
    841 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
    842 /*** IDirect3DViewport2 methods ***/
    843 #define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
    844 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
    845 /*** IDirect3DViewport3 methods ***/
    846 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
    847 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
    848 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
    849 #else
    850 /*** IUnknown methods ***/
    851 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    852 #define IDirect3DViewport3_AddRef(p)             (p)->AddRef()
    853 #define IDirect3DViewport3_Release(p)            (p)->Release()
    854 /*** IDirect3Viewport methods ***/
    855 #define IDirect3DViewport3_Initialize(p,a)              (p)->Initialize(a)
    856 #define IDirect3DViewport3_GetViewport(p,a)             (p)->GetViewport(a)
    857 #define IDirect3DViewport3_SetViewport(p,a)             (p)->SetViewport(a)
    858 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
    859 #define IDirect3DViewport3_LightElements(p,a,b)         (p)->LightElements(a,b)
    860 #define IDirect3DViewport3_SetBackground(p,a)           (p)->SetBackground(a)
    861 #define IDirect3DViewport3_GetBackground(p,a,b)         (p)->GetBackground(a,b)
    862 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
    863 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
    864 #define IDirect3DViewport3_Clear(p,a,b,c)               (p)->Clear(a,b,c)
    865 #define IDirect3DViewport3_AddLight(p,a)                (p)->AddLight(a)
    866 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->DeleteLight(a)
    867 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
    868 /*** IDirect3DViewport2 methods ***/
    869 #define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
    870 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
    871 /*** IDirect3DViewport3 methods ***/
    872 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->SetBackgroundDepth2(a)
    873 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
    874 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->Clear2(a,b,c,d,e,f)
    875 #endif
    876 
    877 
    878 
    879 /*****************************************************************************
    880  * IDirect3DExecuteBuffer interface
    881  */
    882 #define INTERFACE IDirect3DExecuteBuffer
    883 DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
    884 {
    885     /*** IUnknown methods ***/
    886     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    887     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    888     STDMETHOD_(ULONG,Release)(THIS) PURE;
    889     /*** IDirect3DExecuteBuffer methods ***/
    890     STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, D3DEXECUTEBUFFERDESC *desc) PURE;
    891     STDMETHOD(Lock)(THIS_ D3DEXECUTEBUFFERDESC *desc) PURE;
    892     STDMETHOD(Unlock)(THIS) PURE;
    893     STDMETHOD(SetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
    894     STDMETHOD(GetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
    895     STDMETHOD(Validate)(THIS_ DWORD *offset, LPD3DVALIDATECALLBACK cb, void *ctx, DWORD reserved) PURE;
    896     STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
    897 };
    898 #undef INTERFACE
    899 
    900 #if !defined(__cplusplus) || defined(CINTERFACE)
    901 /*** IUnknown methods ***/
    902 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    903 #define IDirect3DExecuteBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
    904 #define IDirect3DExecuteBuffer_Release(p)            (p)->lpVtbl->Release(p)
    905 /*** IDirect3DExecuteBuffer methods ***/
    906 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->lpVtbl->Initialize(p,a,b)
    907 #define IDirect3DExecuteBuffer_Lock(p,a)           (p)->lpVtbl->Lock(p,a)
    908 #define IDirect3DExecuteBuffer_Unlock(p)           (p)->lpVtbl->Unlock(p)
    909 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
    910 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
    911 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
    912 #define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->lpVtbl->Optimize(p,a)
    913 #else
    914 /*** IUnknown methods ***/
    915 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    916 #define IDirect3DExecuteBuffer_AddRef(p)             (p)->AddRef()
    917 #define IDirect3DExecuteBuffer_Release(p)            (p)->Release()
    918 /*** IDirect3DExecuteBuffer methods ***/
    919 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->Initialize(a,b)
    920 #define IDirect3DExecuteBuffer_Lock(p,a)           (p)->Lock(a)
    921 #define IDirect3DExecuteBuffer_Unlock(p)           (p)->Unlock()
    922 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
    923 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
    924 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
    925 #define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->Optimize(a)
    926 #endif
    927 
    928 
    929 /*****************************************************************************
    930  * IDirect3DDevice interface
    931  */
    932 #define INTERFACE IDirect3DDevice
    933 DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
    934 {
    935     /*** IUnknown methods ***/
    936     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    937     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    938     STDMETHOD_(ULONG,Release)(THIS) PURE;
    939     /*** IDirect3DDevice methods ***/
    940     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d, GUID *guid, D3DDEVICEDESC *desc) PURE;
    941     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
    942     STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture *tex1, IDirect3DTexture *tex2) PURE;
    943     STDMETHOD(CreateExecuteBuffer)(THIS_ D3DEXECUTEBUFFERDESC *desc,
    944             IDirect3DExecuteBuffer **buffer, IUnknown *outer) PURE;
    945     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
    946     STDMETHOD(Execute)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
    947             DWORD flags) PURE;
    948     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport *viewport) PURE;
    949     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport *viewport) PURE;
    950     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport *ref,
    951             IDirect3DViewport **viewport, DWORD flags) PURE;
    952     STDMETHOD(Pick)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
    953             DWORD flags, D3DRECT *rect) PURE;
    954     STDMETHOD(GetPickRecords)(THIS_ DWORD *count, D3DPICKRECORD *records) PURE;
    955     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
    956     STDMETHOD(CreateMatrix)(THIS_ D3DMATRIXHANDLE *matrix) PURE;
    957     STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
    958     STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
    959     STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
    960     STDMETHOD(BeginScene)(THIS) PURE;
    961     STDMETHOD(EndScene)(THIS) PURE;
    962     STDMETHOD(GetDirect3D)(THIS_ IDirect3D **d3d) PURE;
    963 };
    964 #undef INTERFACE
    965 
    966 #if !defined(__cplusplus) || defined(CINTERFACE)
    967 /*** IUnknown methods ***/
    968 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    969 #define IDirect3DDevice_AddRef(p)             (p)->lpVtbl->AddRef(p)
    970 #define IDirect3DDevice_Release(p)            (p)->lpVtbl->Release(p)
    971 /*** IDirect3DDevice methods ***/
    972 #define IDirect3DDevice_Initialize(p,a,b,c)          (p)->lpVtbl->Initialize(p,a,b,c)
    973 #define IDirect3DDevice_GetCaps(p,a,b)               (p)->lpVtbl->GetCaps(p,a,b)
    974 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->lpVtbl->SwapTextureHandles(p,a,b)
    975 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
    976 #define IDirect3DDevice_GetStats(p,a)                (p)->lpVtbl->GetStats(p,a)
    977 #define IDirect3DDevice_Execute(p,a,b,c)             (p)->lpVtbl->Execute(p,a,b,c)
    978 #define IDirect3DDevice_AddViewport(p,a)             (p)->lpVtbl->AddViewport(p,a)
    979 #define IDirect3DDevice_DeleteViewport(p,a)          (p)->lpVtbl->DeleteViewport(p,a)
    980 #define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->lpVtbl->NextViewport(p,a,b,c)
    981 #define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->lpVtbl->Pick(p,a,b,c,d)
    982 #define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->lpVtbl->GetPickRecords(p,a,b)
    983 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->lpVtbl->EnumTextureFormats(p,a,b)
    984 #define IDirect3DDevice_CreateMatrix(p,a)            (p)->lpVtbl->CreateMatrix(p,a)
    985 #define IDirect3DDevice_SetMatrix(p,a,b)             (p)->lpVtbl->SetMatrix(p,a,b)
    986 #define IDirect3DDevice_GetMatrix(p,a,b)             (p)->lpVtbl->GetMatrix(p,a,b)
    987 #define IDirect3DDevice_DeleteMatrix(p,a)            (p)->lpVtbl->DeleteMatrix(p,a)
    988 #define IDirect3DDevice_BeginScene(p)                (p)->lpVtbl->BeginScene(p)
    989 #define IDirect3DDevice_EndScene(p)                  (p)->lpVtbl->EndScene(p)
    990 #define IDirect3DDevice_GetDirect3D(p,a)             (p)->lpVtbl->GetDirect3D(p,a)
    991 #else
    992 /*** IUnknown methods ***/
    993 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    994 #define IDirect3DDevice_AddRef(p)             (p)->AddRef()
    995 #define IDirect3DDevice_Release(p)            (p)->Release()
    996 /*** IDirect3DDevice methods ***/
    997 #define IDirect3DDevice_Initialize(p,a,b,c)          (p)->Initialize(a,b,c)
    998 #define IDirect3DDevice_GetCaps(p,a,b)               (p)->GetCaps(a,b)
    999 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->SwapTextureHandles(a,b)
   1000 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
   1001 #define IDirect3DDevice_GetStats(p,a)                (p)->GetStats(a)
   1002 #define IDirect3DDevice_Execute(p,a,b,c)             (p)->Execute(a,b,c)
   1003 #define IDirect3DDevice_AddViewport(p,a)             (p)->AddViewport(a)
   1004 #define IDirect3DDevice_DeleteViewport(p,a)          (p)->DeleteViewport(a)
   1005 #define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->NextViewport(a,b,c)
   1006 #define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->Pick(a,b,c,d)
   1007 #define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->GetPickRecords(a,b)
   1008 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->EnumTextureFormats(a,b)
   1009 #define IDirect3DDevice_CreateMatrix(p,a)            (p)->CreateMatrix(a)
   1010 #define IDirect3DDevice_SetMatrix(p,a,b)             (p)->SetMatrix(a,b)
   1011 #define IDirect3DDevice_GetMatrix(p,a,b)             (p)->GetMatrix(a,b)
   1012 #define IDirect3DDevice_DeleteMatrix(p,a)            (p)->DeleteMatrix(a)
   1013 #define IDirect3DDevice_BeginScene(p)                (p)->BeginScene()
   1014 #define IDirect3DDevice_EndScene(p)                  (p)->EndScene()
   1015 #define IDirect3DDevice_GetDirect3D(p,a)             (p)->GetDirect3D(a)
   1016 #endif
   1017 
   1018 
   1019 /*****************************************************************************
   1020  * IDirect3DDevice2 interface
   1021  */
   1022 #define INTERFACE IDirect3DDevice2
   1023 DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
   1024 {
   1025     /*** IUnknown methods ***/
   1026     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1027     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1028     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1029     /*** IDirect3DDevice2 methods ***/
   1030     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
   1031     STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture2 *tex1, IDirect3DTexture2 *tex2) PURE;
   1032     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
   1033     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
   1034     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
   1035     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport2 *ref,
   1036             IDirect3DViewport2 **viewport, DWORD flags) PURE;
   1037     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK cb, void *ctx) PURE;
   1038     STDMETHOD(BeginScene)(THIS) PURE;
   1039     STDMETHOD(EndScene)(THIS) PURE;
   1040     STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
   1041     /*** DrawPrimitive API ***/
   1042     STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
   1043     STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;
   1044     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface *surface, DWORD flags) PURE;
   1045     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface **surface) PURE;
   1046     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
   1047     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
   1048             void *vertices, DWORD vertex_count, DWORD flags) PURE;
   1049     STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
   1050     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
   1051     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
   1052     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
   1053     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
   1054     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
   1055     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
   1056     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1057     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1058     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1059     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
   1060             void *vertices, DWORD vertex_count, DWORD flags) PURE;
   1061     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, D3DVERTEXTYPE vertex_type,
   1062             void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
   1063     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1064     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1065 };
   1066 #undef INTERFACE
   1067 
   1068 #if !defined(__cplusplus) || defined(CINTERFACE)
   1069 /*** IUnknown methods ***/
   1070 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1071 #define IDirect3DDevice2_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1072 #define IDirect3DDevice2_Release(p)            (p)->lpVtbl->Release(p)
   1073 /*** IDirect3DDevice2 methods ***/
   1074 #define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
   1075 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->lpVtbl->SwapTextureHandles(p,a,b)
   1076 #define IDirect3DDevice2_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
   1077 #define IDirect3DDevice2_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
   1078 #define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
   1079 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
   1080 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
   1081 #define IDirect3DDevice2_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
   1082 #define IDirect3DDevice2_EndScene(p)                           (p)->lpVtbl->EndScene(p)
   1083 #define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
   1084 #define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
   1085 #define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
   1086 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
   1087 #define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
   1088 #define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
   1089 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
   1090 #define IDirect3DDevice2_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
   1091 #define IDirect3DDevice2_Index(p,a)                            (p)->lpVtbl->Index(p,a)
   1092 #define IDirect3DDevice2_End(p,a)                              (p)->lpVtbl->End(p,a)
   1093 #define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
   1094 #define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
   1095 #define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
   1096 #define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
   1097 #define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
   1098 #define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
   1099 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
   1100 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
   1101 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
   1102 #define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
   1103 #define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
   1104 #else
   1105 /*** IUnknown methods ***/
   1106 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1107 #define IDirect3DDevice2_AddRef(p)             (p)->AddRef()
   1108 #define IDirect3DDevice2_Release(p)            (p)->Release()
   1109 /*** IDirect3DDevice2 methods ***/
   1110 #define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
   1111 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->SwapTextureHandles(a,b)
   1112 #define IDirect3DDevice2_GetStats(p,a)                         (p)->GetStats(a)
   1113 #define IDirect3DDevice2_AddViewport(p,a)                      (p)->AddViewport(a)
   1114 #define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
   1115 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
   1116 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
   1117 #define IDirect3DDevice2_BeginScene(p)                         (p)->BeginScene()
   1118 #define IDirect3DDevice2_EndScene(p)                           (p)->EndScene()
   1119 #define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
   1120 #define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
   1121 #define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
   1122 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
   1123 #define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
   1124 #define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
   1125 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
   1126 #define IDirect3DDevice2_Vertex(p,a)                           (p)->Vertex(a)
   1127 #define IDirect3DDevice2_Index(p,a)                            (p)->Index(a)
   1128 #define IDirect3DDevice2_End(p,a)                              (p)->End(a)
   1129 #define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
   1130 #define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
   1131 #define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
   1132 #define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
   1133 #define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
   1134 #define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
   1135 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
   1136 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
   1137 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
   1138 #define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
   1139 #define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
   1140 #endif
   1141 
   1142 /*****************************************************************************
   1143  * IDirect3DDevice3 interface
   1144  */
   1145 #define INTERFACE IDirect3DDevice3
   1146 DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
   1147 {
   1148     /*** IUnknown methods ***/
   1149     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1150     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1151     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1152     /*** IDirect3DDevice3 methods ***/
   1153     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
   1154     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
   1155     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
   1156     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
   1157     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport3 *ref,
   1158             IDirect3DViewport3 **viewport, DWORD flags) PURE;
   1159     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
   1160     STDMETHOD(BeginScene)(THIS) PURE;
   1161     STDMETHOD(EndScene)(THIS) PURE;
   1162     STDMETHOD(GetDirect3D)(THIS_ IDirect3D3 **d3d) PURE;
   1163     /*** DrawPrimitive API ***/
   1164     STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
   1165     STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport3 **viewport) PURE;
   1166     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface4 *surface, DWORD flags) PURE;
   1167     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface4 **surface) PURE;
   1168     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
   1169     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1170             void *vertices, DWORD vertex_count, DWORD flags) PURE;
   1171     STDMETHOD(Vertex)(THIS_ void *vertex) PURE;
   1172     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
   1173     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
   1174     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
   1175     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
   1176     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
   1177     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
   1178     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1179     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1180     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1181     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD vertex_type,
   1182             void *vertices, DWORD vertex_count, DWORD flags) PURE;
   1183     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1184             void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
   1185     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1186     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1187     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1188             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
   1189     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1190             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
   1191             DWORD flags) PURE;
   1192     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
   1193             DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
   1194     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
   1195             WORD *indices, DWORD index_count, DWORD flags) PURE;
   1196     STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
   1197             DWORD flags, DWORD *ret) PURE;
   1198     STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DTexture2 **texture) PURE;
   1199     STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DTexture2 *texture) PURE;
   1200     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
   1201     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
   1202     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
   1203 };
   1204 #undef INTERFACE
   1205 
   1206 #if !defined(__cplusplus) || defined(CINTERFACE)
   1207 /*** IUnknown methods ***/
   1208 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1209 #define IDirect3DDevice3_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1210 #define IDirect3DDevice3_Release(p)            (p)->lpVtbl->Release(p)
   1211 /*** IDirect3DDevice3 methods ***/
   1212 #define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
   1213 #define IDirect3DDevice3_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
   1214 #define IDirect3DDevice3_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
   1215 #define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
   1216 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
   1217 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
   1218 #define IDirect3DDevice3_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
   1219 #define IDirect3DDevice3_EndScene(p)                           (p)->lpVtbl->EndScene(p)
   1220 #define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
   1221 #define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
   1222 #define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
   1223 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
   1224 #define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
   1225 #define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
   1226 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
   1227 #define IDirect3DDevice3_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
   1228 #define IDirect3DDevice3_Index(p,a)                            (p)->lpVtbl->Index(p,a)
   1229 #define IDirect3DDevice3_End(p,a)                              (p)->lpVtbl->End(p,a)
   1230 #define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
   1231 #define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
   1232 #define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
   1233 #define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
   1234 #define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
   1235 #define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
   1236 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
   1237 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
   1238 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
   1239 #define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
   1240 #define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
   1241 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
   1242 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
   1243 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
   1244 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
   1245 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
   1246 #define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->lpVtbl->GetTexture(p,a,b)
   1247 #define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->lpVtbl->SetTexture(p,a,b)
   1248 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1249 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1250 #define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->lpVtbl->ValidateDevice(p,a)
   1251 #else
   1252 /*** IUnknown methods ***/
   1253 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1254 #define IDirect3DDevice3_AddRef(p)             (p)->AddRef()
   1255 #define IDirect3DDevice3_Release(p)            (p)->Release()
   1256 /*** IDirect3DDevice3 methods ***/
   1257 #define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
   1258 #define IDirect3DDevice3_GetStats(p,a)                         (p)->GetStats(a)
   1259 #define IDirect3DDevice3_AddViewport(p,a)                      (p)->AddViewport(a)
   1260 #define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
   1261 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
   1262 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
   1263 #define IDirect3DDevice3_BeginScene(p)                         (p)->BeginScene()
   1264 #define IDirect3DDevice3_EndScene(p)                           (p)->EndScene()
   1265 #define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
   1266 #define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
   1267 #define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
   1268 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
   1269 #define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
   1270 #define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
   1271 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
   1272 #define IDirect3DDevice3_Vertex(p,a)                           (p)->Vertex(a)
   1273 #define IDirect3DDevice3_Index(p,a)                            (p)->Index(a)
   1274 #define IDirect3DDevice3_End(p,a)                              (p)->End(a)
   1275 #define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
   1276 #define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
   1277 #define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
   1278 #define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
   1279 #define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
   1280 #define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
   1281 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
   1282 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
   1283 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
   1284 #define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
   1285 #define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
   1286 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->DrawPrimitiveStrided(a,b,c,d,e)
   1287 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
   1288 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->DrawPrimitiveVB(a,b,c,d,e)
   1289 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
   1290 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->ComputeSphereVisibility(a,b,c,d,e)
   1291 #define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->GetTexture(a,b)
   1292 #define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->SetTexture(a,b)
   1293 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->GetTextureStageState(a,b,c)
   1294 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->SetTextureStageState(a,b,c)
   1295 #define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->ValidateDevice(a)
   1296 #endif
   1297 
   1298 /*****************************************************************************
   1299  * IDirect3DDevice7 interface
   1300  */
   1301 #define INTERFACE IDirect3DDevice7
   1302 DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
   1303 {
   1304     /*** IUnknown methods ***/
   1305     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1306     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1307     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1308     /*** IDirect3DDevice7 methods ***/
   1309     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC7 *desc) PURE;
   1310     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK cb, void *ctx) PURE;
   1311     STDMETHOD(BeginScene)(THIS) PURE;
   1312     STDMETHOD(EndScene)(THIS) PURE;
   1313     STDMETHOD(GetDirect3D)(THIS_ IDirect3D7 **d3d) PURE;
   1314     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface7 *surface, DWORD flags) PURE;
   1315     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface7 **surface) PURE;
   1316     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
   1317     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1318     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1319     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
   1320     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
   1321     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
   1322     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
   1323     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
   1324     STDMETHOD(SetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
   1325     STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
   1326     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
   1327     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
   1328     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1329     STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
   1330     STDMETHOD(PreLoad)(THIS_ IDirectDrawSurface7 *surface) PURE;
   1331     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1332             void *vertices, DWORD vertex_count, DWORD flags) PURE;
   1333     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1334             void *vertices, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
   1335     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1336     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
   1337     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1338             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
   1339     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
   1340             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
   1341             DWORD flags) PURE;
   1342     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
   1343             DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
   1344     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
   1345             DWORD start_vertex, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
   1346     STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
   1347             DWORD flags, DWORD *ret) PURE;
   1348     STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 **surface) PURE;
   1349     STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 *surface) PURE;
   1350     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
   1351     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
   1352     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
   1353     STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
   1354     STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
   1355     STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
   1356     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
   1357     STDMETHOD(Load)(THIS_ IDirectDrawSurface7 *dst_surface, POINT *dst_point,
   1358             IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags) PURE;
   1359     STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,WINBOOL bEnable) PURE;
   1360     STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,WINBOOL *pbEnable) PURE;
   1361     STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
   1362     STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
   1363     STDMETHOD(GetInfo)(THIS_ DWORD info_id, void *info, DWORD info_size) PURE;
   1364 };
   1365 #undef INTERFACE
   1366 
   1367 #if !defined(__cplusplus) || defined(CINTERFACE)
   1368 /*** IUnknown methods ***/
   1369 #define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->lpVtbl->QueryInterface(p,a,b)
   1370 #define IDirect3DDevice7_AddRef(p)                                    (p)->lpVtbl->AddRef(p)
   1371 #define IDirect3DDevice7_Release(p)                                   (p)->lpVtbl->Release(p)
   1372 /*** IDirect3DDevice7 methods ***/
   1373 #define IDirect3DDevice7_GetCaps(p,a)                                 (p)->lpVtbl->GetCaps(p,a)
   1374 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->lpVtbl->EnumTextureFormats(p,a,b)
   1375 #define IDirect3DDevice7_BeginScene(p)                                (p)->lpVtbl->BeginScene(p)
   1376 #define IDirect3DDevice7_EndScene(p)                                  (p)->lpVtbl->EndScene(p)
   1377 #define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->lpVtbl->GetDirect3D(p,a)
   1378 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->lpVtbl->SetRenderTarget(p,a,b)
   1379 #define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->lpVtbl->GetRenderTarget(p,a)
   1380 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1381 #define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->lpVtbl->SetTransform(p,a,b)
   1382 #define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->lpVtbl->GetTransform(p,a,b)
   1383 #define IDirect3DDevice7_SetViewport(p,a)                             (p)->lpVtbl->SetViewport(p,a)
   1384 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->lpVtbl->MultiplyTransform(p,a,b)
   1385 #define IDirect3DDevice7_GetViewport(p,a)                             (p)->lpVtbl->GetViewport(p,a)
   1386 #define IDirect3DDevice7_SetMaterial(p,a)                             (p)->lpVtbl->SetMaterial(p,a)
   1387 #define IDirect3DDevice7_GetMaterial(p,a)                             (p)->lpVtbl->GetMaterial(p,a)
   1388 #define IDirect3DDevice7_SetLight(p,a,b)                              (p)->lpVtbl->SetLight(p,a,b)
   1389 #define IDirect3DDevice7_GetLight(p,a,b)                              (p)->lpVtbl->GetLight(p,a,b)
   1390 #define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->lpVtbl->SetRenderState(p,a,b)
   1391 #define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->lpVtbl->GetRenderState(p,a,b)
   1392 #define IDirect3DDevice7_BeginStateBlock(p)                           (p)->lpVtbl->BeginStateBlock(p)
   1393 #define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->lpVtbl->EndStateBlock(p,a)
   1394 #define IDirect3DDevice7_PreLoad(p,a)                                 (p)->lpVtbl->PreLoad(p,a)
   1395 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
   1396 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
   1397 #define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->lpVtbl->SetClipStatus(p,a)
   1398 #define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->lpVtbl->GetClipStatus(p,a)
   1399 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
   1400 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
   1401 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
   1402 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
   1403 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
   1404 #define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->lpVtbl->GetTexture(p,a,b)
   1405 #define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->lpVtbl->SetTexture(p,a,b)
   1406 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1407 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1408 #define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->lpVtbl->ValidateDevice(p,a)
   1409 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->lpVtbl->ApplyStateBlock(p,a)
   1410 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->lpVtbl->CaptureStateBlock(p,a)
   1411 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->lpVtbl->DeleteStateBlock(p,a)
   1412 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->lpVtbl->CreateStateBlock(p,a,b)
   1413 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->lpVtbl->Load(p,a,b,c,d,e)
   1414 #define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->lpVtbl->LightEnable(p,a,b)
   1415 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->lpVtbl->GetLightEnable(p,a,b)
   1416 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->lpVtbl->SetClipPlane(p,a,b)
   1417 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->lpVtbl->GetClipPlane(p,a,b)
   1418 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->lpVtbl->GetInfo(p,a,b,c)
   1419 #else
   1420 /*** IUnknown methods ***/
   1421 #define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->QueryInterface(a,b)
   1422 #define IDirect3DDevice7_AddRef(p)                                    (p)->AddRef()
   1423 #define IDirect3DDevice7_Release(p)                                   (p)->Release()
   1424 /*** IDirect3DDevice7 methods ***/
   1425 #define IDirect3DDevice7_GetCaps(p,a)                                 (p)->GetCaps(a)
   1426 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->EnumTextureFormats(a,b)
   1427 #define IDirect3DDevice7_BeginScene(p)                                (p)->BeginScene()
   1428 #define IDirect3DDevice7_EndScene(p)                                  (p)->EndScene()
   1429 #define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->GetDirect3D(a)
   1430 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->SetRenderTarget(a,b)
   1431 #define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->GetRenderTarget(a)
   1432 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->Clear(a,b,c,d,e,f)
   1433 #define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->SetTransform(a,b)
   1434 #define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->GetTransform(a,b)
   1435 #define IDirect3DDevice7_SetViewport(p,a)                             (p)->SetViewport(a)
   1436 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->MultiplyTransform(a,b)
   1437 #define IDirect3DDevice7_GetViewport(p,a)                             (p)->GetViewport(a)
   1438 #define IDirect3DDevice7_SetMaterial(p,a)                             (p)->SetMaterial(a)
   1439 #define IDirect3DDevice7_GetMaterial(p,a)                             (p)->GetMaterial(a)
   1440 #define IDirect3DDevice7_SetLight(p,a,b)                              (p)->SetLight(a,b)
   1441 #define IDirect3DDevice7_GetLight(p,a,b)                              (p)->GetLight(a,b)
   1442 #define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->SetRenderState(a,b)
   1443 #define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->GetRenderState(a,b)
   1444 #define IDirect3DDevice7_BeginStateBlock(p)                           (p)->BeginStateBlock()
   1445 #define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->EndStateBlock(a)
   1446 #define IDirect3DDevice7_PreLoad(p,a)                                 (p)->PreLoad(a)
   1447 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->DrawPrimitive(a,b,c,d,e)
   1448 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
   1449 #define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->SetClipStatus(a)
   1450 #define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->GetClipStatus(a)
   1451 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->DrawPrimitiveStrided(a,b,c,d,e)
   1452 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
   1453 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->DrawPrimitiveVB(a,b,c,d,e)
   1454 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
   1455 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->ComputeSphereVisibility(a,b,c,d,e)
   1456 #define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->GetTexture(a,b)
   1457 #define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->SetTexture(a,b)
   1458 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->GetTextureStageState(a,b,c)
   1459 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->SetTextureStageState(a,b,c)
   1460 #define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->ValidateDevice(a)
   1461 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->ApplyStateBlock(a)
   1462 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->CaptureStateBlock(a)
   1463 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->DeleteStateBlock(a)
   1464 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->CreateStateBlock(a,b)
   1465 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->Load(a,b,c,d,e)
   1466 #define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->LightEnable(a,b)
   1467 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->GetLightEnable(a,b)
   1468 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->SetClipPlane(a,b)
   1469 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->GetClipPlane(a,b)
   1470 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->GetInfo(a,b,c)
   1471 #endif
   1472 
   1473 
   1474 
   1475 /*****************************************************************************
   1476  * IDirect3DVertexBuffer interface
   1477  */
   1478 #define INTERFACE IDirect3DVertexBuffer
   1479 DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
   1480 {
   1481     /*** IUnknown methods ***/
   1482     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1483     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1484     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1485     /*** IDirect3DVertexBuffer methods ***/
   1486     STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
   1487     STDMETHOD(Unlock)(THIS) PURE;
   1488     STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
   1489             IDirect3DVertexBuffer *src_buffer, DWORD src_idx,
   1490             IDirect3DDevice3 *device, DWORD flags) PURE;
   1491     STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
   1492     STDMETHOD(Optimize)(THIS_ IDirect3DDevice3 *device, DWORD flags) PURE;
   1493 };
   1494 #undef INTERFACE
   1495 
   1496 #if !defined(__cplusplus) || defined(CINTERFACE)
   1497 /*** IUnknown methods ***/
   1498 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1499 #define IDirect3DVertexBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1500 #define IDirect3DVertexBuffer_Release(p)            (p)->lpVtbl->Release(p)
   1501 /*** IDirect3DVertexBuffer methods ***/
   1502 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->lpVtbl->Lock(p,a,b,c)
   1503 #define IDirect3DVertexBuffer_Unlock(p)                        (p)->lpVtbl->Unlock(p)
   1504 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
   1505 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->lpVtbl->GetVertexBufferDesc(p,a)
   1506 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->lpVtbl->Optimize(p,a,b)
   1507 #else
   1508 /*** IUnknown methods ***/
   1509 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1510 #define IDirect3DVertexBuffer_AddRef(p)             (p)->AddRef()
   1511 #define IDirect3DVertexBuffer_Release(p)            (p)->Release()
   1512 /*** IDirect3DVertexBuffer methods ***/
   1513 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->Lock(a,b,c)
   1514 #define IDirect3DVertexBuffer_Unlock(p)                        (p)->Unlock()
   1515 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
   1516 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->GetVertexBufferDesc(a)
   1517 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->Optimize(a,b)
   1518 #endif
   1519 
   1520 /*****************************************************************************
   1521  * IDirect3DVertexBuffer7 interface
   1522  */
   1523 #define INTERFACE IDirect3DVertexBuffer7
   1524 DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
   1525 {
   1526     /*** IUnknown methods ***/
   1527     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1528     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1529     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1530     /*** IDirect3DVertexBuffer7 methods ***/
   1531     STDMETHOD(Lock)(THIS_ DWORD flags, void **data, DWORD *data_size) PURE;
   1532     STDMETHOD(Unlock)(THIS) PURE;
   1533     STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
   1534             IDirect3DVertexBuffer7 *src_buffer, DWORD src_idx,
   1535             IDirect3DDevice7 *device, DWORD flags) PURE;
   1536     STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
   1537     STDMETHOD(Optimize)(THIS_ IDirect3DDevice7 *device, DWORD flags) PURE;
   1538     STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
   1539             D3DDRAWPRIMITIVESTRIDEDDATA *data, DWORD fvf, IDirect3DDevice7 *device, DWORD flags) PURE;
   1540 };
   1541 #undef INTERFACE
   1542 
   1543 #if !defined(__cplusplus) || defined(CINTERFACE)
   1544 /*** IUnknown methods ***/
   1545 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->lpVtbl->QueryInterface(p,a,b)
   1546 #define IDirect3DVertexBuffer7_AddRef(p)                               (p)->lpVtbl->AddRef(p)
   1547 #define IDirect3DVertexBuffer7_Release(p)                              (p)->lpVtbl->Release(p)
   1548 /*** IDirect3DVertexBuffer7 methods ***/
   1549 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->lpVtbl->Lock(p,a,b,c)
   1550 #define IDirect3DVertexBuffer7_Unlock(p)                               (p)->lpVtbl->Unlock(p)
   1551 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
   1552 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->lpVtbl->GetVertexBufferDesc(p,a)
   1553 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->lpVtbl->Optimize(p,a,b)
   1554 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
   1555 #else
   1556 /*** IUnknown methods ***/
   1557 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->QueryInterface(a,b)
   1558 #define IDirect3DVertexBuffer7_AddRef(p)                               (p)->AddRef()
   1559 #define IDirect3DVertexBuffer7_Release(p)                              (p)->Release()
   1560 /*** IDirect3DVertexBuffer7 methods ***/
   1561 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->Lock(a,b,c)
   1562 #define IDirect3DVertexBuffer7_Unlock(p)                               (p)->Unlock()
   1563 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->ProcessVertices(a,b,c,d,e,f,g)
   1564 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->GetVertexBufferDesc(a)
   1565 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->Optimize(a,b)
   1566 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
   1567 #endif
   1568 
   1569 #endif /* __WINE_D3D_H */
   1570