/external/swiftshader/src/D3D9/ |
Direct3DResource9.cpp | 79 if(pool == D3DPOOL_DEFAULT) 87 if(pool == D3DPOOL_DEFAULT)
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Direct3DVolume9.cpp | 30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC);
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Direct3DSurface9.cpp | 76 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC) || lockableOverride;
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Direct3DSwapChain9.cpp | 355 backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, presentParameters->MultiSampleQuality, lockable, D3DUSAGE_RENDERTARGET);
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Direct3DDevice9.cpp | 465 if(description.Pool != D3DPOOL_DEFAULT) 602 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable, D3DUSAGE_DEPTHSTENCIL); 790 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable != FALSE, D3DUSAGE_RENDERTARGET); 1077 Direct3DVertexBuffer9 *vertexBuffer = new Direct3DVertexBuffer9(this, length, 0, 0, D3DPOOL_DEFAULT); 1100 Direct3DIndexBuffer9 *indexBuffer = new Direct3DIndexBuffer9(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); 1214 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer, 0); [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
texture9.c | 67 * D3DPOOL_DEFAULT: no restriction for Levels 72 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); 78 /* TODO: implement pSharedHandle for D3DPOOL_DEFAULT (cross process 93 if (pSharedHandle && Pool == D3DPOOL_DEFAULT) { 157 } else if (Pool != D3DPOOL_DEFAULT) { 316 if (This->base.base.pool == D3DPOOL_DEFAULT) {
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surface9.c | 77 assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT); 78 assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT); 158 if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) { 171 allocate && (pDesc->Pool == D3DPOOL_DEFAULT), 239 assert(This->desc.Pool == D3DPOOL_DEFAULT); 372 if (This->base.pool == D3DPOOL_DEFAULT) 431 user_assert(This->base.pool != D3DPOOL_DEFAULT || 447 if (pRect && This->desc.Pool == D3DPOOL_DEFAULT && 630 assert(This->base.pool == D3DPOOL_DEFAULT && 694 From->base.pool == D3DPOOL_DEFAULT); [all...] |
volume9.c | 72 assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT); 270 user_assert(This->desc.Pool != D3DPOOL_DEFAULT || 427 assert(This->desc.Pool == D3DPOOL_DEFAULT &&
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cubetexture9.c | 58 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */ 109 if (Pool != D3DPOOL_DEFAULT) {
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volumetexture9.c | 53 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */ 208 if (This->base.base.pool == D3DPOOL_DEFAULT) {
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device9.c | [all...] |
basetexture9.c | 49 BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource && 57 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
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swapchain9.c | 266 desc.Pool = D3DPOOL_DEFAULT; [all...] |
nine_dump.c | 30 case D3DPOOL_DEFAULT: return "DEFAULT";
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/external/swiftshader/src/D3D8/ |
Direct3DSwapChain8.cpp | 180 backBuffer[i] = new Direct3DSurface8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, lockable, D3DUSAGE_RENDERTARGET);
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Direct3DDevice8.cpp | 580 *surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, format == D3DFMT_D16_LOCKABLE, D3DUSAGE_DEPTHSTENCIL); 696 *surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, lockable != FALSE, D3DUSAGE_RENDERTARGET); 969 Direct3DVertexBuffer8 *vertexBuffer = new Direct3DVertexBuffer8(this, length, 0, 0, D3DPOOL_DEFAULT); 992 Direct3DIndexBuffer8 *indexBuffer = new Direct3DIndexBuffer8(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); 1100 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer); [all...] |
/external/swiftshader/include/Direct3D/ |
d3d8types.h | [all...] |
/external/webrtc/webrtc/modules/video_render/windows/ |
video_render_direct3d9.cc | 514 D3DPOOL_DEFAULT, &_pVB, NULL ))) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d8types.h | 709 D3DPOOL_DEFAULT = 0, [all...] |
d3d9types.h | 902 D3DPOOL_DEFAULT = 0, [all...] |
/external/mesa3d/include/D3D9/ |
d3d9types.h | 710 D3DPOOL_DEFAULT = 0, [all...] |