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    Searched refs:D3DPOOL_DEFAULT (Results 1 - 21 of 21) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DResource9.cpp 79 if(pool == D3DPOOL_DEFAULT)
87 if(pool == D3DPOOL_DEFAULT)
Direct3DVolume9.cpp 30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC);
Direct3DSurface9.cpp 76 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC) || lockableOverride;
Direct3DSwapChain9.cpp 355 backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, presentParameters->MultiSampleQuality, lockable, D3DUSAGE_RENDERTARGET);
Direct3DDevice9.cpp 465 if(description.Pool != D3DPOOL_DEFAULT)
602 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable, D3DUSAGE_DEPTHSTENCIL);
790 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable != FALSE, D3DUSAGE_RENDERTARGET);
1077 Direct3DVertexBuffer9 *vertexBuffer = new Direct3DVertexBuffer9(this, length, 0, 0, D3DPOOL_DEFAULT);
1100 Direct3DIndexBuffer9 *indexBuffer = new Direct3DIndexBuffer9(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT);
1214 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer, 0);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
texture9.c 67 * D3DPOOL_DEFAULT: no restriction for Levels
72 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
78 /* TODO: implement pSharedHandle for D3DPOOL_DEFAULT (cross process
93 if (pSharedHandle && Pool == D3DPOOL_DEFAULT) {
157 } else if (Pool != D3DPOOL_DEFAULT) {
316 if (This->base.base.pool == D3DPOOL_DEFAULT) {
surface9.c 77 assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT);
78 assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT);
158 if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
171 allocate && (pDesc->Pool == D3DPOOL_DEFAULT),
239 assert(This->desc.Pool == D3DPOOL_DEFAULT);
372 if (This->base.pool == D3DPOOL_DEFAULT)
431 user_assert(This->base.pool != D3DPOOL_DEFAULT ||
447 if (pRect && This->desc.Pool == D3DPOOL_DEFAULT &&
630 assert(This->base.pool == D3DPOOL_DEFAULT &&
694 From->base.pool == D3DPOOL_DEFAULT);
    [all...]
volume9.c 72 assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT);
270 user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
427 assert(This->desc.Pool == D3DPOOL_DEFAULT &&
cubetexture9.c 58 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
109 if (Pool != D3DPOOL_DEFAULT) {
volumetexture9.c 53 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
208 if (This->base.base.pool == D3DPOOL_DEFAULT) {
device9.c     [all...]
basetexture9.c 49 BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource &&
57 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
swapchain9.c 266 desc.Pool = D3DPOOL_DEFAULT;
    [all...]
nine_dump.c 30 case D3DPOOL_DEFAULT: return "DEFAULT";
  /external/swiftshader/src/D3D8/
Direct3DSwapChain8.cpp 180 backBuffer[i] = new Direct3DSurface8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, lockable, D3DUSAGE_RENDERTARGET);
Direct3DDevice8.cpp 580 *surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, format == D3DFMT_D16_LOCKABLE, D3DUSAGE_DEPTHSTENCIL);
696 *surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, lockable != FALSE, D3DUSAGE_RENDERTARGET);
969 Direct3DVertexBuffer8 *vertexBuffer = new Direct3DVertexBuffer8(this, length, 0, 0, D3DPOOL_DEFAULT);
992 Direct3DIndexBuffer8 *indexBuffer = new Direct3DIndexBuffer8(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT);
1100 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer);
    [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h     [all...]
  /external/webrtc/webrtc/modules/video_render/windows/
video_render_direct3d9.cc 514 D3DPOOL_DEFAULT, &_pVB, NULL )))
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 709 D3DPOOL_DEFAULT = 0,
    [all...]
d3d9types.h 902 D3DPOOL_DEFAULT = 0,
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 710 D3DPOOL_DEFAULT = 0,
    [all...]

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