1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "Direct3DResource9.hpp" 16 17 #include "Direct3DDevice9.hpp" 18 #include "Debug.hpp" 19 20 namespace D3D9 21 { 22 unsigned int Direct3DResource9::memoryUsage = 0; 23 24 Direct3DResource9::PrivateData::PrivateData() 25 { 26 data = 0; 27 } 28 29 Direct3DResource9::PrivateData::PrivateData(const void *data, int size, bool managed) 30 { 31 this->size = size; 32 this->managed = managed; 33 34 this->data = (void*)new unsigned char[size]; 35 memcpy(this->data, data, size); 36 37 if(managed) 38 { 39 ((IUnknown*)data)->AddRef(); 40 } 41 } 42 43 Direct3DResource9::PrivateData &Direct3DResource9::PrivateData::operator=(const PrivateData &privateData) 44 { 45 size = privateData.size; 46 managed = privateData.managed; 47 48 if(data) 49 { 50 if(managed) 51 { 52 ((IUnknown*)data)->Release(); 53 } 54 55 delete[] data; 56 } 57 58 data = (void*)new unsigned char[size]; 59 memcpy(data, privateData.data, size); 60 61 return *this; 62 } 63 64 Direct3DResource9::PrivateData::~PrivateData() 65 { 66 if(data && managed) 67 { 68 ((IUnknown*)data)->Release(); 69 } 70 71 delete[] data; 72 data = 0; 73 } 74 75 Direct3DResource9::Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size) : device(device), type(type), pool(pool), size(size) 76 { 77 priority = 0; 78 79 if(pool == D3DPOOL_DEFAULT) 80 { 81 memoryUsage += size; 82 } 83 } 84 85 Direct3DResource9::~Direct3DResource9() 86 { 87 if(pool == D3DPOOL_DEFAULT) 88 { 89 memoryUsage -= size; 90 } 91 } 92 93 long Direct3DResource9::QueryInterface(const IID &iid, void **object) 94 { 95 CriticalSection cs(device); 96 97 TRACE(""); 98 99 if(iid == IID_IDirect3DResource9 || 100 iid == IID_IUnknown) 101 { 102 AddRef(); 103 *object = this; 104 105 return S_OK; 106 } 107 108 *object = 0; 109 110 return NOINTERFACE(iid); 111 } 112 113 unsigned long Direct3DResource9::AddRef() 114 { 115 TRACE(""); 116 117 return Unknown::AddRef(); 118 } 119 120 unsigned long Direct3DResource9::Release() 121 { 122 TRACE(""); 123 124 return Unknown::Release(); 125 } 126 127 long Direct3DResource9::GetDevice(IDirect3DDevice9 **device) 128 { 129 CriticalSection cs(this->device); 130 131 TRACE(""); 132 133 if(!device) 134 { 135 return INVALIDCALL(); 136 } 137 138 this->device->AddRef(); 139 *device = this->device; 140 141 return D3D_OK; 142 } 143 144 long Direct3DResource9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) 145 { 146 CriticalSection cs(device); 147 148 TRACE(""); 149 150 privateData[guid] = PrivateData(data, size, flags == D3DSPD_IUNKNOWN); 151 152 return D3D_OK; 153 } 154 155 long Direct3DResource9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) 156 { 157 CriticalSection cs(device); 158 159 TRACE(""); 160 161 Iterator result = privateData.find(guid); 162 163 if(result == privateData.end()) 164 { 165 return NOTFOUND(); 166 } 167 168 if(result->second.size > *size) 169 { 170 return MOREDATA(); 171 } 172 173 memcpy(data, result->second.data, result->second.size); 174 175 return D3D_OK; 176 } 177 178 long Direct3DResource9::FreePrivateData(const GUID &guid) 179 { 180 CriticalSection cs(device); 181 182 TRACE(""); 183 184 Iterator result = privateData.find(guid); 185 186 if(result == privateData.end()) 187 { 188 return D3DERR_NOTFOUND; 189 } 190 191 privateData.erase(guid); 192 193 return D3D_OK; 194 } 195 196 unsigned long Direct3DResource9::SetPriority(unsigned long newPriority) 197 { 198 CriticalSection cs(device); 199 200 TRACE(""); 201 202 unsigned long oldPriority = priority; 203 priority = newPriority; 204 205 return oldPriority; 206 } 207 208 unsigned long Direct3DResource9::GetPriority() 209 { 210 CriticalSection cs(device); 211 212 TRACE(""); 213 214 return priority; 215 } 216 217 void Direct3DResource9::PreLoad() 218 { 219 CriticalSection cs(device); 220 221 TRACE(""); 222 } 223 224 D3DRESOURCETYPE Direct3DResource9::GetType() 225 { 226 CriticalSection cs(device); 227 228 TRACE(""); 229 230 return type; 231 } 232 233 unsigned int Direct3DResource9::getMemoryUsage() 234 { 235 return memoryUsage; 236 } 237 238 D3DPOOL Direct3DResource9::getPool() const 239 { 240 return pool; 241 } 242 }