/external/swiftshader/src/D3D9/ |
Direct3DStateBlock9.hpp | 73 void setViewport(const D3DVIEWPORT9 *viewport); 176 D3DVIEWPORT9 viewport;
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Direct3DDevice9.hpp | 135 long __stdcall GetViewport(D3DVIEWPORT9 *viewport) override; 174 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override; 215 D3DVIEWPORT9 viewport;
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Direct3DDevice9Ex.hpp | 104 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override; 105 long __stdcall GetViewport(D3DVIEWPORT9 *viewport) override;
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Direct3DDevice9Ex.cpp | 586 long Direct3DDevice9Ex::GetViewport(D3DVIEWPORT9 *viewport) 588 TRACE("D3DVIEWPORT9 *viewport = 0x%0.8p", viewport); [all...] |
Direct3DStateBlock9.cpp | 773 void Direct3DStateBlock9::setViewport(const D3DVIEWPORT9 *viewport) [all...] |
Direct3DDevice9.cpp | [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_state.h | 183 D3DVIEWPORT9 viewport; 249 D3DVIEWPORT9 viewport; 432 const D3DVIEWPORT9 *viewport);
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device9.h | 478 const D3DVIEWPORT9 *pViewport ); 482 D3DVIEWPORT9 *pViewport );
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nine_lock.c | [all...] |
nine_state.c | 757 const D3DVIEWPORT9 *vport = &context->viewport; [all...] |
device9.c | [all...] |
nine_ff.c | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dx9math.h | 365 D3DXVECTOR3* WINAPI D3DXVec3Project(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv, const D3DVIEWPORT9 *pviewport, const D3DXMATRIX *pprojection, 367 D3DXVECTOR3* WINAPI D3DXVec3ProjectArray(D3DXVECTOR3 *pout, UINT outstride, const D3DXVECTOR3 *pv, UINT vstride, const D3DVIEWPORT9 *pviewport, 375 D3DXVECTOR3* WINAPI D3DXVec3Unproject(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv, const D3DVIEWPORT9 *pviewport, const D3DXMATRIX *pprojection, 377 D3DXVECTOR3* WINAPI D3DXVec3UnprojectArray(D3DXVECTOR3 *pout, UINT outstride, const D3DXVECTOR3 *pv, UINT vstride, const D3DVIEWPORT9 *pviewport,
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d3d9types.h | [all...] |
d3dx9core.h | 380 STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE;
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d3d9.h | [all...] |
/external/mesa3d/include/D3D9/ |
d3d9.h | 205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0; 206 virtual HRESULT WINAPI GetViewport(D3DVIEWPORT9 *pViewport) = 0; [all...] |
d3d9types.h | [all...] |