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    Searched refs:D3DVIEWPORT9 (Results 1 - 18 of 18) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 73 void setViewport(const D3DVIEWPORT9 *viewport);
176 D3DVIEWPORT9 viewport;
Direct3DDevice9.hpp 135 long __stdcall GetViewport(D3DVIEWPORT9 *viewport) override;
174 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
215 D3DVIEWPORT9 viewport;
Direct3DDevice9Ex.hpp 104 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
105 long __stdcall GetViewport(D3DVIEWPORT9 *viewport) override;
Direct3DDevice9Ex.cpp 586 long Direct3DDevice9Ex::GetViewport(D3DVIEWPORT9 *viewport)
588 TRACE("D3DVIEWPORT9 *viewport = 0x%0.8p", viewport);
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Direct3DStateBlock9.cpp 773 void Direct3DStateBlock9::setViewport(const D3DVIEWPORT9 *viewport)
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Direct3DDevice9.cpp     [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.h 183 D3DVIEWPORT9 viewport;
249 D3DVIEWPORT9 viewport;
432 const D3DVIEWPORT9 *viewport);
device9.h 478 const D3DVIEWPORT9 *pViewport );
482 D3DVIEWPORT9 *pViewport );
nine_lock.c     [all...]
nine_state.c 757 const D3DVIEWPORT9 *vport = &context->viewport;
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device9.c     [all...]
nine_ff.c     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9math.h 365 D3DXVECTOR3* WINAPI D3DXVec3Project(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv, const D3DVIEWPORT9 *pviewport, const D3DXMATRIX *pprojection,
367 D3DXVECTOR3* WINAPI D3DXVec3ProjectArray(D3DXVECTOR3 *pout, UINT outstride, const D3DXVECTOR3 *pv, UINT vstride, const D3DVIEWPORT9 *pviewport,
375 D3DXVECTOR3* WINAPI D3DXVec3Unproject(D3DXVECTOR3 *pout, const D3DXVECTOR3 *pv, const D3DVIEWPORT9 *pviewport, const D3DXMATRIX *pprojection,
377 D3DXVECTOR3* WINAPI D3DXVec3UnprojectArray(D3DXVECTOR3 *pout, UINT outstride, const D3DXVECTOR3 *pv, UINT vstride, const D3DVIEWPORT9 *pviewport,
d3d9types.h     [all...]
d3dx9core.h 380 STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE;
d3d9.h     [all...]
  /external/mesa3d/include/D3D9/
d3d9.h 205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0;
206 virtual HRESULT WINAPI GetViewport(D3DVIEWPORT9 *pViewport) = 0;
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d3d9types.h     [all...]

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