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Searched
refs:Direct3DVertexShader8
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DVertexShader8.cpp
15
#include "
Direct3DVertexShader8
.hpp"
21
Direct3DVertexShader8
::
Direct3DVertexShader8
(Direct3DDevice8 *device, const unsigned long *declaration, const unsigned long *shaderToken) : device(device)
49
Direct3DVertexShader8
::~
Direct3DVertexShader8
()
60
long
Direct3DVertexShader8
::QueryInterface(const IID &iid, void **object)
69
unsigned long
Direct3DVertexShader8
::AddRef()
76
unsigned long
Direct3DVertexShader8
::Release()
83
const sw::VertexShader *
Direct3DVertexShader8
::getVertexShader() const
88
const unsigned long *
Direct3DVertexShader8
::getDeclaration(
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Direct3DVertexShader8.hpp
27
class
Direct3DVertexShader8
: public Unknown
30
Direct3DVertexShader8
(Direct3DDevice8 *device, const unsigned long *declaration, const unsigned long *shaderToken);
32
~
Direct3DVertexShader8
() override;
Direct3DDevice8.hpp
41
class
Direct3DVertexShader8
;
245
std::vector<
Direct3DVertexShader8
*> vertexShader;
Direct3DDevice8.cpp
26
#include "
Direct3DVertexShader8
.hpp"
800
vertexShader[index] = new
Direct3DVertexShader8
(this, declaration, function); // FIXME: Check for null
808
vertexShader.push_back(new
Direct3DVertexShader8
(this, declaration, function));
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