/external/swiftshader/src/OpenGL/libGLES_CM/ |
Framebuffer.cpp | 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer 18 #include "Framebuffer.h" 28 Framebuffer::Framebuffer() 35 Framebuffer::~Framebuffer() 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer [all...] |
Framebuffer.h | 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer 34 class Framebuffer 37 Framebuffer(); 39 virtual ~Framebuffer(); 86 class DefaultFramebuffer : public Framebuffer
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Texture.h | 36 class Framebuffer; 94 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0; 142 void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); 143 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
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Context.h | 54 class Framebuffer; 281 GLuint framebuffer; member in struct:es1::State 453 void deleteFramebuffer(GLuint framebuffer); 459 void bindFramebuffer(GLuint framebuffer); 462 void setFramebufferZero(Framebuffer *framebuffer); 470 Framebuffer *getFramebuffer(GLuint handle); 478 Framebuffer *getFramebuffer(); 593 void detachFramebuffer(GLuint framebuffer); 606 gl::NameSpace<Framebuffer> mFramebufferNameSpace [all...] |
Android.mk | 37 Framebuffer.cpp \
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/external/swiftshader/src/OpenGL/libGL/ |
Framebuffer.cpp | 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer 18 #include "Framebuffer.h" 28 Framebuffer::Framebuffer() 35 Framebuffer::~Framebuffer() 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer [all...] |
Framebuffer.h | 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer 37 class Framebuffer 40 Framebuffer(); 42 virtual ~Framebuffer(); 85 class DefaultFramebuffer : public Framebuffer
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Texture.h | 38 class Framebuffer; 90 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0; 135 void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); 136 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); 189 void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); 190 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.cpp | 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer 18 #include "Framebuffer.h" 30 bool Framebuffer::IsRenderbuffer(GLenum type) 35 Framebuffer::Framebuffer() 56 Framebuffer::~Framebuffer() 66 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level) cons [all...] |
Framebuffer.h | 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer 35 class Framebuffer 38 Framebuffer(); 40 virtual ~Framebuffer(); 113 class DefaultFramebuffer : public Framebuffer
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Context.cpp | 26 #include "Framebuffer.h" 295 Framebuffer *framebufferZero = new DefaultFramebuffer(colorbufferZero, depthStencilbufferZero); 752 Framebuffer *framebuffer = getReadFramebuffer(); local 754 if(framebuffer) 756 framebuffer->setReadBuffer(buf); 766 Framebuffer *drawFramebuffer = getDrawFramebuffer(); 935 // Returns an unused framebuffer name 1011 void Context::deleteFramebuffer(GLuint framebuffer) 1013 detachFramebuffer(framebuffer); 1980 Framebuffer *framebuffer = getDrawFramebuffer(); local 2010 Framebuffer *framebuffer = getReadFramebuffer(); local 2023 Framebuffer *framebuffer = getReadFramebuffer(); local 2068 Framebuffer *framebuffer = getDrawFramebuffer(); local 2089 Framebuffer *framebuffer = getDrawFramebuffer(); local 2104 Framebuffer *framebuffer = getDrawFramebuffer(); local 2180 Framebuffer* framebuffer = getDrawFramebuffer(); local 2336 Framebuffer* framebuffer = getReadFramebuffer(); local 2755 Framebuffer *framebuffer = getDrawFramebuffer(); local 2819 Framebuffer *framebuffer = getDrawFramebuffer(); local 3319 Framebuffer *framebuffer = getReadFramebuffer(); local 3389 Framebuffer *framebuffer = getDrawFramebuffer(); local 3435 Framebuffer *framebuffer = getDrawFramebuffer(); local 3477 Framebuffer *framebuffer = getDrawFramebuffer(); local 3505 Framebuffer *framebuffer = getDrawFramebuffer(); local [all...] |
utilities.h | 32 class Framebuffer; 52 bool IsValidReadPixelsFormatType(const Framebuffer *framebuffer, GLenum format, GLenum type, GLint clientVersion);
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Android.mk | 39 Framebuffer.cpp \
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 119 static tcu::CubeFace texTargetToFace (Framebuffer::TexTarget target) 123 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_X: return tcu::CUBEFACE_NEGATIVE_X; 124 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X; 125 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; 126 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Y: return tcu::CUBEFACE_POSITIVE_Y; 127 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Z: return tcu::CUBEFACE_NEGATIVE_Z; 128 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z; 133 static Framebuffer::TexTarget texLayeredTypeToTarget (Texture::Type type) 137 case Texture::TYPE_2D_ARRAY: return Framebuffer::TEXTARGET_2D_ARRAY; 138 case Texture::TYPE_3D: return Framebuffer::TEXTARGET_3D 802 Framebuffer* framebuffer = name ? m_framebuffers.find(name) : DE_NULL; local [all...] |
sglrReferenceContext.hpp | 326 class Framebuffer : public NamedObject 380 Framebuffer (deUint32 name); 381 virtual ~Framebuffer (void); 619 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer); 776 void deleteFramebuffer (rc::Framebuffer* framebuffer); 782 void acquireFboAttachmentReference (const rc::Framebuffer::Attachment& attachment); 783 void releaseFboAttachmentReference (const rc::Framebuffer::Attachment& attachment); 784 tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point) [all...] |
/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.hh | 83 //! EAGLContext-backed rendering context. Doesn't have default framebuffer. 93 virtual deUint32 getDefaultFramebuffer (void) const { DE_FATAL("No framebuffer"); return 0; } 122 glu::Framebuffer m_framebuffer;
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/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 24 * \brief Utilities for framebuffer objects. 80 //! Configurations for framebuffer objects and their attachments. 262 //! Returns `true` iff this attachment is "framebuffer attachment 311 //! A framebuffer configuration. 312 struct Framebuffer 326 class FboBuilder : public config::Framebuffer 391 void logFramebufferConfig (const config::Framebuffer& cfg, tcu::TestLog& log); 433 ValidStatusCodes validStatusCodes (const config::Framebuffer& cfg) const;
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/external/skia/src/gpu/gl/ |
GrGLCreateNullInterface.cpp | 156 class Framebuffer : public GLObject { 158 Framebuffer(int id) : INHERITED(id) {} 163 SK_ABORT("Invalid framebuffer attachment."); 300 Framebuffer* framebuffer = fFramebufferManager.create(); variable 301 framebuffers[i] = framebuffer->id(); 305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { 309 fCurrDrawFramebuffer = framebuffer; 312 fCurrReadFramebuffer = framebuffer; 326 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]) variable 403 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable 426 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable 472 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); variable [all...] |
/external/skqp/src/gpu/gl/ |
GrGLCreateNullInterface.cpp | 156 class Framebuffer : public GLObject { 158 Framebuffer(int id) : INHERITED(id) {} 163 SK_ABORT("Invalid framebuffer attachment."); 300 Framebuffer* framebuffer = fFramebufferManager.create(); variable 301 framebuffers[i] = framebuffer->id(); 305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { 309 fCurrDrawFramebuffer = framebuffer; 312 fCurrReadFramebuffer = framebuffer; 326 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]) variable 403 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable 426 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable 472 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); variable [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cClipDistance.hpp | 111 /** @class Framebuffer 113 * @brief OpenGL's Framebuffer encapsulation class. 115 * @note Created framebuffer is red-color-only and float type. 117 class Framebuffer 120 Framebuffer(const glw::Functions& gl, const glw::GLsizei size_x, const glw::GLsizei size_y); 121 ~Framebuffer(); 135 /* Framebuffer class */
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gl3cClipDistance.cpp | 306 configured 1 x 1 pixel size framebuffer. Using glReadPixels function, 310 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1); 312 if (!framebuffer.isValid()) 314 m_testCtx.getLog() << tcu::TestLog::Message << "Unable to create framebuffer with size [1,1].\n" 319 framebuffer.bind(); 320 framebuffer.clear(); 349 std::vector<glw::GLfloat> pixels = framebuffer.readPixels(); 394 attribute and with a configured 1 x 1 pixel size framebuffer. Using 398 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1) [all...] |
/external/deqp/framework/opengl/ |
gluObjectWrapper.hpp | 135 typedef TypedObjectWrapper<OBJECTTYPE_FRAMEBUFFER> Framebuffer;
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/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 21 * \brief Framebuffer Object Tests. 234 // Framebuffer config. 347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line) 353 class Framebuffer 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 357 ~Framebuffer (void); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) 476 Framebuffer::~Framebuffer (void [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboRenderTest.cpp | 21 * \brief Framebuffer Object Tests. 137 class Framebuffer 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 141 ~Framebuffer (void); 249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) 317 Framebuffer::~Framebuffer (void) 324 void Framebuffer::checkCompleteness (void) 333 deUint32 Framebuffer::createTex2D (deUint32 name, GLenum format, int width, int height [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcRobustBufferAccessBehaviorTests.hpp | 87 /** Represents framebuffer 90 class Framebuffer 95 Framebuffer(deqp::Context& context); 96 ~Framebuffer(); 316 * - prepare framebuffer with R8UI texture attached as color 0, filled with 319 * - inspect contents of framebuffer, it is expected that it is filled with 321 * - clean framebuffer to value 128; 323 * - inspect contents of framebuffer, it is expected that it is filled with 359 * - prepare framebuffer with 16x16 R8UI texture as color attachment, filled 362 * - inspect contents of framebuffer, it is expected to match source texture [all...] |