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  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
28 Framebuffer::Framebuffer()
35 Framebuffer::~Framebuffer()
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
34 class Framebuffer
37 Framebuffer();
39 virtual ~Framebuffer();
86 class DefaultFramebuffer : public Framebuffer
Texture.h 36 class Framebuffer;
94 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0;
142 void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
143 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
Context.h 54 class Framebuffer;
281 GLuint framebuffer; member in struct:es1::State
453 void deleteFramebuffer(GLuint framebuffer);
459 void bindFramebuffer(GLuint framebuffer);
462 void setFramebufferZero(Framebuffer *framebuffer);
470 Framebuffer *getFramebuffer(GLuint handle);
478 Framebuffer *getFramebuffer();
593 void detachFramebuffer(GLuint framebuffer);
606 gl::NameSpace<Framebuffer> mFramebufferNameSpace
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Android.mk 37 Framebuffer.cpp \
  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
28 Framebuffer::Framebuffer()
35 Framebuffer::~Framebuffer()
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
37 class Framebuffer
40 Framebuffer();
42 virtual ~Framebuffer();
85 class DefaultFramebuffer : public Framebuffer
Texture.h 38 class Framebuffer;
90 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) = 0;
135 void copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
136 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
189 void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
190 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
30 bool Framebuffer::IsRenderbuffer(GLenum type)
35 Framebuffer::Framebuffer()
56 Framebuffer::~Framebuffer()
66 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level) cons
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
35 class Framebuffer
38 Framebuffer();
40 virtual ~Framebuffer();
113 class DefaultFramebuffer : public Framebuffer
Context.cpp 26 #include "Framebuffer.h"
295 Framebuffer *framebufferZero = new DefaultFramebuffer(colorbufferZero, depthStencilbufferZero);
752 Framebuffer *framebuffer = getReadFramebuffer(); local
754 if(framebuffer)
756 framebuffer->setReadBuffer(buf);
766 Framebuffer *drawFramebuffer = getDrawFramebuffer();
935 // Returns an unused framebuffer name
1011 void Context::deleteFramebuffer(GLuint framebuffer)
1013 detachFramebuffer(framebuffer);
1980 Framebuffer *framebuffer = getDrawFramebuffer(); local
2010 Framebuffer *framebuffer = getReadFramebuffer(); local
2023 Framebuffer *framebuffer = getReadFramebuffer(); local
2068 Framebuffer *framebuffer = getDrawFramebuffer(); local
2089 Framebuffer *framebuffer = getDrawFramebuffer(); local
2104 Framebuffer *framebuffer = getDrawFramebuffer(); local
2180 Framebuffer* framebuffer = getDrawFramebuffer(); local
2336 Framebuffer* framebuffer = getReadFramebuffer(); local
2755 Framebuffer *framebuffer = getDrawFramebuffer(); local
2819 Framebuffer *framebuffer = getDrawFramebuffer(); local
3319 Framebuffer *framebuffer = getReadFramebuffer(); local
3389 Framebuffer *framebuffer = getDrawFramebuffer(); local
3435 Framebuffer *framebuffer = getDrawFramebuffer(); local
3477 Framebuffer *framebuffer = getDrawFramebuffer(); local
3505 Framebuffer *framebuffer = getDrawFramebuffer(); local
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utilities.h 32 class Framebuffer;
52 bool IsValidReadPixelsFormatType(const Framebuffer *framebuffer, GLenum format, GLenum type, GLint clientVersion);
Android.mk 39 Framebuffer.cpp \
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 119 static tcu::CubeFace texTargetToFace (Framebuffer::TexTarget target)
123 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_X: return tcu::CUBEFACE_NEGATIVE_X;
124 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X: return tcu::CUBEFACE_POSITIVE_X;
125 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y;
126 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Y: return tcu::CUBEFACE_POSITIVE_Y;
127 case Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Z: return tcu::CUBEFACE_NEGATIVE_Z;
128 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z;
133 static Framebuffer::TexTarget texLayeredTypeToTarget (Texture::Type type)
137 case Texture::TYPE_2D_ARRAY: return Framebuffer::TEXTARGET_2D_ARRAY;
138 case Texture::TYPE_3D: return Framebuffer::TEXTARGET_3D
802 Framebuffer* framebuffer = name ? m_framebuffers.find(name) : DE_NULL; local
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sglrReferenceContext.hpp 326 class Framebuffer : public NamedObject
380 Framebuffer (deUint32 name);
381 virtual ~Framebuffer (void);
619 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
776 void deleteFramebuffer (rc::Framebuffer* framebuffer);
782 void acquireFboAttachmentReference (const rc::Framebuffer::Attachment& attachment);
783 void releaseFboAttachmentReference (const rc::Framebuffer::Attachment& attachment);
784 tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point)
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  /external/deqp/framework/platform/ios/
tcuIOSPlatform.hh 83 //! EAGLContext-backed rendering context. Doesn't have default framebuffer.
93 virtual deUint32 getDefaultFramebuffer (void) const { DE_FATAL("No framebuffer"); return 0; }
122 glu::Framebuffer m_framebuffer;
  /external/deqp/modules/glshared/
glsFboUtil.hpp 24 * \brief Utilities for framebuffer objects.
80 //! Configurations for framebuffer objects and their attachments.
262 //! Returns `true` iff this attachment is "framebuffer attachment
311 //! A framebuffer configuration.
312 struct Framebuffer
326 class FboBuilder : public config::Framebuffer
391 void logFramebufferConfig (const config::Framebuffer& cfg, tcu::TestLog& log);
433 ValidStatusCodes validStatusCodes (const config::Framebuffer& cfg) const;
  /external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp 156 class Framebuffer : public GLObject {
158 Framebuffer(int id) : INHERITED(id) {}
163 SK_ABORT("Invalid framebuffer attachment.");
300 Framebuffer* framebuffer = fFramebufferManager.create(); variable
301 framebuffers[i] = framebuffer->id();
305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
309 fCurrDrawFramebuffer = framebuffer;
312 fCurrReadFramebuffer = framebuffer;
326 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]) variable
403 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable
426 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable
472 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); variable
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  /external/skqp/src/gpu/gl/
GrGLCreateNullInterface.cpp 156 class Framebuffer : public GLObject {
158 Framebuffer(int id) : INHERITED(id) {}
163 SK_ABORT("Invalid framebuffer attachment.");
300 Framebuffer* framebuffer = fFramebufferManager.create(); variable
301 framebuffers[i] = framebuffer->id();
305 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override {
309 fCurrDrawFramebuffer = framebuffer;
312 fCurrReadFramebuffer = framebuffer;
326 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]) variable
403 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable
426 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); variable
472 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); variable
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  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.hpp 111 /** @class Framebuffer
113 * @brief OpenGL's Framebuffer encapsulation class.
115 * @note Created framebuffer is red-color-only and float type.
117 class Framebuffer
120 Framebuffer(const glw::Functions& gl, const glw::GLsizei size_x, const glw::GLsizei size_y);
121 ~Framebuffer();
135 /* Framebuffer class */
gl3cClipDistance.cpp 306 configured 1 x 1 pixel size framebuffer. Using glReadPixels function,
310 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1);
312 if (!framebuffer.isValid())
314 m_testCtx.getLog() << tcu::TestLog::Message << "Unable to create framebuffer with size [1,1].\n"
319 framebuffer.bind();
320 framebuffer.clear();
349 std::vector<glw::GLfloat> pixels = framebuffer.readPixels();
394 attribute and with a configured 1 x 1 pixel size framebuffer. Using
398 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1)
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  /external/deqp/framework/opengl/
gluObjectWrapper.hpp 135 typedef TypedObjectWrapper<OBJECTTYPE_FRAMEBUFFER> Framebuffer;
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 21 * \brief Framebuffer Object Tests.
234 // Framebuffer config.
347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line)
353 class Framebuffer
356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
357 ~Framebuffer (void);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer)
476 Framebuffer::~Framebuffer (void
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  /external/deqp/modules/gles3/functional/
es3fFboRenderTest.cpp 21 * \brief Framebuffer Object Tests.
137 class Framebuffer
140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
141 ~Framebuffer (void);
249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName)
317 Framebuffer::~Framebuffer (void)
324 void Framebuffer::checkCompleteness (void)
333 deUint32 Framebuffer::createTex2D (deUint32 name, GLenum format, int width, int height
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  /external/deqp/external/openglcts/modules/common/
glcRobustBufferAccessBehaviorTests.hpp 87 /** Represents framebuffer
90 class Framebuffer
95 Framebuffer(deqp::Context& context);
96 ~Framebuffer();
316 * - prepare framebuffer with R8UI texture attached as color 0, filled with
319 * - inspect contents of framebuffer, it is expected that it is filled with
321 * - clean framebuffer to value 128;
323 * - inspect contents of framebuffer, it is expected that it is filled with
359 * - prepare framebuffer with 16x16 R8UI texture as color attachment, filled
362 * - inspect contents of framebuffer, it is expected to match source texture
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