/external/deqp/external/openglcts/modules/gles3/ |
es3cTestPackage.cpp | 128 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES)); 129 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES)); 130 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES)); 134 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES)); 135 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_300_ES)); 136 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES)); 137 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES)); 138 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES));
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/external/deqp/external/openglcts/modules/common/ |
glcShaderNegativeTests.cpp | 307 { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, 308 { GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true }, 323 { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0);", "highp", "result = value;", true }, 324 { GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0);", "highp", "result = value;", true }, 336 { GLSL_VERSION_300_ES, "mediump", "gl_Position = vec4(1.0);", "highp", "result = vec4(1.0);", false }, 337 { GLSL_VERSION_300_ES, "mediump", "gl_Position = vec4(1.0);", "highp", "result = value;", false },
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glcShaderSwitchTests.cpp | 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || 457 bool isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES;
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glcShaderIntegerMixTests.cpp | 114 const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; 202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; 210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
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glcShaderIndexingTests.cpp | 248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || 369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || 481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || 922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES || [all...] |
/external/deqp/modules/glshared/ |
glsShaderExecUtil.hpp | 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {}
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glsFragmentOpUtil.cpp | 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) 145 glslVersion == glu::GLSL_VERSION_300_ES ||
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glsLongStressTestUtil.cpp | 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; 85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES);
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glsTextureTestUtil.cpp | 145 else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330) 183 if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330)
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glsShaderConstExprTests.cpp | 132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100";
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glsMemoryStressCase.cpp | 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) 348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
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/external/deqp/modules/gles3/functional/ |
es3fUniformBlockTests.cpp | 53 group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, 61 : UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK) 88 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 121 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 156 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 196 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 236 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 277 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
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es3fTextureFormatTests.cpp | 118 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 131 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 284 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 299 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 485 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 500 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 642 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 657 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fTextureWrapTests.cpp | 145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
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es3fShaderConstExprTests.cpp | 56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); 294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT);
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es3fTextureSizeTests.cpp | 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
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es3fTextureFilteringTests.cpp | 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 427 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 445 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 742 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fDitheringTests.cpp | 158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES);
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es3fTextureSwizzleTests.cpp | 113 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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es3fTextureMipmapTests.cpp | 191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 826 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 958 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 83 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_460); 92 version == GLSL_VERSION_300_ES ||
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gluShaderUtil.hpp | 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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es3aTextureMipmapTests.cpp | 138 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 431 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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