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  /external/deqp/external/openglcts/modules/gles3/
es3cTestPackage.cpp 128 addChild(new deqp::FragDepthTests(m_context, glu::GLSL_VERSION_300_ES));
129 addChild(new deqp::ShaderIndexingTests(m_context, glu::GLSL_VERSION_300_ES));
130 addChild(new deqp::ShaderLoopTests(m_context, glu::GLSL_VERSION_300_ES));
134 addChild(new deqp::ShaderStructTests(m_context, glu::GLSL_VERSION_300_ES));
135 addChild(new deqp::ShaderSwitchTests(m_context, glu::GLSL_VERSION_300_ES));
136 addChild(new deqp::UniformBlockTests(m_context, glu::GLSL_VERSION_300_ES));
137 addChild(new deqp::ShaderIntegerMixTests(m_context, glu::GLSL_VERSION_300_ES));
138 addChild(new deqp::ShaderNegativeTests(m_context, glu::GLSL_VERSION_300_ES));
  /external/deqp/external/openglcts/modules/common/
glcShaderNegativeTests.cpp 307 { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true },
308 { GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0) + value;", "highp", "result = value;", true },
323 { GLSL_VERSION_300_ES, "", "gl_Position = vec4(1.0);", "highp", "result = value;", true },
324 { GLSL_VERSION_300_ES, "highp", "gl_Position = vec4(1.0);", "highp", "result = value;", true },
336 { GLSL_VERSION_300_ES, "mediump", "gl_Position = vec4(1.0);", "highp", "result = vec4(1.0);", false },
337 { GLSL_VERSION_300_ES, "mediump", "gl_Position = vec4(1.0);", "highp", "result = value;", false },
glcShaderSwitchTests.cpp 190 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES ||
457 bool isES3 = m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES;
glcShaderIntegerMixTests.cpp 114 const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
202 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
210 v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
glcShaderIndexingTests.cpp 248 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES ||
369 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES ||
481 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES ||
922 DE_ASSERT(glslVersion == glu::GLSL_VERSION_300_ES || glslVersion == glu::GLSL_VERSION_310_ES ||
    [all...]
  /external/deqp/modules/glshared/
glsShaderExecUtil.hpp 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {}
glsFragmentOpUtil.cpp 114 else if (glslVersion == glu::GLSL_VERSION_300_ES)
127 else if (glslVersion == glu::GLSL_VERSION_300_ES)
145 glslVersion == glu::GLSL_VERSION_300_ES ||
glsLongStressTestUtil.cpp 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES;
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES);
glsTextureTestUtil.cpp 145 else if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330)
183 if (m_glslVersion == glu::GLSL_VERSION_300_ES || m_glslVersion == glu::GLSL_VERSION_310_ES || m_glslVersion == glu::GLSL_VERSION_320_ES || m_glslVersion == glu::GLSL_VERSION_330)
glsShaderConstExprTests.cpp 132 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100";
glsMemoryStressCase.cpp 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
  /external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp 53 group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES,
61 : UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK)
88 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
121 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
156 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
196 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
236 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
277 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
es3fTextureFormatTests.cpp 118 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
131 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
284 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
299 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
485 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
500 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
642 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
657 , m_renderer (context.getRenderContext(), testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
810 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fTextureWrapTests.cpp 145 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
165 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
184 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
es3fShaderConstExprTests.cpp 56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES);
294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT);
es3fTextureSizeTests.cpp 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
es3fTextureFilteringTests.cpp 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
164 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
427 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
445 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
742 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fDitheringTests.cpp 158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES);
es3fTextureSwizzleTests.cpp 113 , m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
es3fTextureMipmapTests.cpp 191 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
536 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
826 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
958 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 83 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_460);
92 version == GLSL_VERSION_300_ES ||
gluShaderUtil.hpp 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0
  /external/deqp/modules/gles3/stress/
es3sLongRunningTests.cpp 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 94 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
350 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
367 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
es3aTextureMipmapTests.cpp 138 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
431 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)

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