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    Searched refs:GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (Results 1 - 25 of 72) sorted by null

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  /external/deqp/modules/gles2/
tes2CapabilityTests.cpp 90 { "vertex_texture_image_units", "Number of vertex texture units supported", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS },
  /external/deqp/external/openglcts/modules/gl/
gl4cLimitsTests.cpp 99 { "max_vertex_texture_image_units", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 16, 0, "gl_MaxVertexTextureImageUnits" },
  /external/deqp/modules/gles2/functional/
es2fImplementationLimitTests.cpp 210 LIMIT_CASE(max_vertex_texture_image_units, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GLint, 0);
es2fVertexTextureTests.cpp 469 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures);
772 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures);
    [all...]
es2fShaderBuiltinVarTests.cpp 687 { "max_vertex_texture_image_units", "gl_MaxVertexTextureImageUnits", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS },
es2fShaderStructTests.cpp 117 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures);
    [all...]
es2fShaderTextureFunctionTests.cpp 268 gl.getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numVertexUnits);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 169 public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 328 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
  /external/deqp/framework/opengl/
gluStrUtil.inl 109 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: return "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS";
    [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderBuiltinConstantTests.cpp 315 { "gl_MaxVertexTextureImageUnits", getInteger<GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS> },
es31fLayoutBindingTests.cpp     [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 312 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
  /external/deqp/modules/gles3/functional/
es3fImplementationLimitTests.cpp 479 LIMIT_CASE(max_vertex_texture_image_units, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GLint, 16);
es3fVertexTextureTests.cpp 569 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures);
875 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures);
    [all...]
es3fShaderBuiltinVarTests.cpp     [all...]
  /frameworks/rs/driver/
rsdGL.cpp 372 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
  /device/generic/goldfish-opengl/system/include/GLES2/
gl2.h 219 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 259 const GLenum pname = (shader.getType() == rsg::Shader::TYPE_VERTEX) ? (GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) : (GL_MAX_TEXTURE_IMAGE_UNITS);
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h 265 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 169 public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java 529 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS(0x8B4C),
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cLayoutBindingTests.cpp 924 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units);
    [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h 219 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    [all...]
  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLimits.cpp     [all...]

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