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  /external/deqp/external/openglcts/modules/gl/
gl4cProgramInterfaceQueryTests.cpp 509 GL_TYPE,
523 GL_TYPE,
629 GL_TYPE,
744 GL_TYPE,
797 GL_TYPE,
865 GL_TYPE,
    [all...]
gl4cEnhancedLayoutsTests.cpp 3594 const GLenum gl_type = Type::GetTypeGLenum(type.m_basic_type); local
    [all...]
gl4cGPUShaderFP64Tests.cpp     [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cProgramInterfaceQueryTests.cpp 419 GL_TYPE,
429 GL_TYPE,
615 GL_TYPE,
730 GL_TYPE,
807 GL_TYPE,
897 GL_TYPE,
    [all...]
  /external/deqp/framework/opengl/
gluProgramInterfaceQuery.cpp 91 info.type = getProgramResourceUint(gl, program, programInterface, index, GL_TYPE);
gluStrUtil.inl     [all...]
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES31Header.java-if 176 public static final int GL_TYPE = 0x92FA;
  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferActiveUniformValidation.cpp 338 glw::GLenum paramVal = GL_TYPE;
  /external/mesa3d/src/mesa/main/
shader_query.cpp 153 _mesa_program_resource_prop(shProg, res, desired_index, GL_TYPE,
    [all...]
uniform_query.cpp 72 res, index, GL_TYPE, (GLint*) type,
85 return GL_TYPE;
    [all...]
transformfeedback.c 947 res, index, GL_TYPE, (GLint*) type,
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES31.java 176 public static final int GL_TYPE = 0x92FA;
    [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTestCase.cpp     [all...]
es31fSSBOLayoutCase.cpp     [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl31.h     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /external/mesa3d/include/GLES3/
gl31.h     [all...]
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl31.h     [all...]
gl32.h     [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]

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