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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 /*
     27  * Transform feedback support.
     28  *
     29  * Authors:
     30  *   Brian Paul
     31  */
     32 
     33 
     34 #include "buffers.h"
     35 #include "context.h"
     36 #include "hash.h"
     37 #include "macros.h"
     38 #include "mtypes.h"
     39 #include "transformfeedback.h"
     40 #include "shaderapi.h"
     41 #include "shaderobj.h"
     42 #include "main/dispatch.h"
     43 
     44 #include "program/prog_parameter.h"
     45 
     46 struct using_program_tuple
     47 {
     48    struct gl_program *prog;
     49    bool found;
     50 };
     51 
     52 static void
     53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
     54 {
     55    struct using_program_tuple *callback_data = user_data;
     56    struct gl_transform_feedback_object *obj = data;
     57    if (obj->Active && obj->program == callback_data->prog)
     58       callback_data->found = true;
     59 }
     60 
     61 /**
     62  * Return true if any active transform feedback object is using a program.
     63  */
     64 bool
     65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
     66                                           struct gl_shader_program *shProg)
     67 {
     68    struct using_program_tuple callback_data;
     69    callback_data.found = false;
     70    callback_data.prog = shProg->xfb_program;
     71 
     72    _mesa_HashWalk(ctx->TransformFeedback.Objects,
     73                   active_xfb_object_references_program, &callback_data);
     74 
     75    /* Also check DefaultObject, as it's not in the Objects hash table. */
     76    active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
     77                                         &callback_data);
     78 
     79    return callback_data.found;
     80 }
     81 
     82 /**
     83  * Do reference counting of transform feedback buffers.
     84  */
     85 static void
     86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
     87                                     struct gl_transform_feedback_object *obj)
     88 {
     89    if (*ptr == obj)
     90       return;
     91 
     92    if (*ptr) {
     93       /* Unreference the old object */
     94       struct gl_transform_feedback_object *oldObj = *ptr;
     95 
     96       assert(oldObj->RefCount > 0);
     97       oldObj->RefCount--;
     98 
     99       if (oldObj->RefCount == 0) {
    100          GET_CURRENT_CONTEXT(ctx);
    101          if (ctx)
    102             ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
    103       }
    104 
    105       *ptr = NULL;
    106    }
    107    assert(!*ptr);
    108 
    109    if (obj) {
    110       /* reference new object */
    111       if (obj->RefCount == 0) {
    112          _mesa_problem(NULL, "referencing deleted transform feedback object");
    113          *ptr = NULL;
    114       }
    115       else {
    116          obj->RefCount++;
    117          obj->EverBound = GL_TRUE;
    118          *ptr = obj;
    119       }
    120    }
    121 }
    122 
    123 
    124 /**
    125  * Check that all the buffer objects currently bound for transform
    126  * feedback actually exist.  Raise a GL_INVALID_OPERATION error if
    127  * any buffers are missing.
    128  * \return GL_TRUE for success, GL_FALSE if error
    129  */
    130 GLboolean
    131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
    132 {
    133    /* XXX to do */
    134    return GL_TRUE;
    135 }
    136 
    137 
    138 
    139 /**
    140  * Per-context init for transform feedback.
    141  */
    142 void
    143 _mesa_init_transform_feedback(struct gl_context *ctx)
    144 {
    145    /* core mesa expects this, even a dummy one, to be available */
    146    assert(ctx->Driver.NewTransformFeedback);
    147 
    148    ctx->TransformFeedback.DefaultObject =
    149       ctx->Driver.NewTransformFeedback(ctx, 0);
    150 
    151    assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
    152 
    153    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
    154                                        ctx->TransformFeedback.DefaultObject);
    155 
    156    assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
    157 
    158    ctx->TransformFeedback.Objects = _mesa_NewHashTable();
    159 
    160    _mesa_reference_buffer_object(ctx,
    161                                  &ctx->TransformFeedback.CurrentBuffer,
    162                                  ctx->Shared->NullBufferObj);
    163 }
    164 
    165 
    166 
    167 /**
    168  * Callback for _mesa_HashDeleteAll().
    169  */
    170 static void
    171 delete_cb(GLuint key, void *data, void *userData)
    172 {
    173    struct gl_context *ctx = (struct gl_context *) userData;
    174    struct gl_transform_feedback_object *obj =
    175       (struct gl_transform_feedback_object *) data;
    176 
    177    ctx->Driver.DeleteTransformFeedback(ctx, obj);
    178 }
    179 
    180 
    181 /**
    182  * Per-context free/clean-up for transform feedback.
    183  */
    184 void
    185 _mesa_free_transform_feedback(struct gl_context *ctx)
    186 {
    187    /* core mesa expects this, even a dummy one, to be available */
    188    assert(ctx->Driver.NewTransformFeedback);
    189 
    190    _mesa_reference_buffer_object(ctx,
    191                                  &ctx->TransformFeedback.CurrentBuffer,
    192                                  NULL);
    193 
    194    /* Delete all feedback objects */
    195    _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
    196    _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
    197 
    198    /* Delete the default feedback object */
    199    assert(ctx->Driver.DeleteTransformFeedback);
    200    ctx->Driver.DeleteTransformFeedback(ctx,
    201                                        ctx->TransformFeedback.DefaultObject);
    202 
    203    ctx->TransformFeedback.CurrentObject = NULL;
    204 }
    205 
    206 
    207 /** Initialize the fields of a gl_transform_feedback_object. */
    208 void
    209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
    210                                      GLuint name)
    211 {
    212    if (!obj)
    213       return;
    214 
    215    obj->Name = name;
    216    obj->RefCount = 1;
    217    obj->EverBound = GL_FALSE;
    218 }
    219 
    220 
    221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
    222 static struct gl_transform_feedback_object *
    223 new_transform_feedback(struct gl_context *ctx, GLuint name)
    224 {
    225    struct gl_transform_feedback_object *obj;
    226    obj = CALLOC_STRUCT(gl_transform_feedback_object);
    227    _mesa_init_transform_feedback_object(obj, name);
    228    return obj;
    229 }
    230 
    231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
    232 static void
    233 delete_transform_feedback(struct gl_context *ctx,
    234                           struct gl_transform_feedback_object *obj)
    235 {
    236    GLuint i;
    237 
    238    for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
    239       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
    240    }
    241 
    242    free(obj->Label);
    243    free(obj);
    244 }
    245 
    246 
    247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
    248 static void
    249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
    250                          struct gl_transform_feedback_object *obj)
    251 {
    252    /* nop */
    253 }
    254 
    255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
    256 static void
    257 end_transform_feedback(struct gl_context *ctx,
    258                        struct gl_transform_feedback_object *obj)
    259 {
    260    /* nop */
    261 }
    262 
    263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
    264 static void
    265 pause_transform_feedback(struct gl_context *ctx,
    266                          struct gl_transform_feedback_object *obj)
    267 {
    268    /* nop */
    269 }
    270 
    271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
    272 static void
    273 resume_transform_feedback(struct gl_context *ctx,
    274                           struct gl_transform_feedback_object *obj)
    275 {
    276    /* nop */
    277 }
    278 
    279 
    280 /**
    281  * Plug in default device driver functions for transform feedback.
    282  * Most drivers will override some/all of these.
    283  */
    284 void
    285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
    286 {
    287    driver->NewTransformFeedback = new_transform_feedback;
    288    driver->DeleteTransformFeedback = delete_transform_feedback;
    289    driver->BeginTransformFeedback = begin_transform_feedback;
    290    driver->EndTransformFeedback = end_transform_feedback;
    291    driver->PauseTransformFeedback = pause_transform_feedback;
    292    driver->ResumeTransformFeedback = resume_transform_feedback;
    293 }
    294 
    295 
    296 /**
    297  * Fill in the correct Size value for each buffer in \c obj.
    298  *
    299  * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
    300  * Targets"):
    301  *
    302  *   BindBufferBase binds the entire buffer, even when the size of the buffer
    303  *   is changed after the binding is established. It is equivalent to calling
    304  *   BindBufferRange with offset zero, while size is determined by the size of
    305  *   the bound buffer at the time the binding is used.
    306  *
    307  *   Regardless of the size specified with BindBufferRange, or indirectly with
    308  *   BindBufferBase, the GL will never read or write beyond the end of a bound
    309  *   buffer. In some cases this constraint may result in visibly different
    310  *   behavior when a buffer overflow would otherwise result, such as described
    311  *   for transform feedback operations in section 13.2.2.
    312  */
    313 static void
    314 compute_transform_feedback_buffer_sizes(
    315       struct gl_transform_feedback_object *obj)
    316 {
    317    unsigned i = 0;
    318    for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
    319       GLintptr offset = obj->Offset[i];
    320       GLsizeiptr buffer_size
    321          = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
    322       GLsizeiptr available_space
    323          = buffer_size <= offset ? 0 : buffer_size - offset;
    324       GLsizeiptr computed_size;
    325       if (obj->RequestedSize[i] == 0) {
    326          /* No size was specified at the time the buffer was bound, so allow
    327           * writing to all available space in the buffer.
    328           */
    329          computed_size = available_space;
    330       } else {
    331          /* A size was specified at the time the buffer was bound, however
    332           * it's possible that the buffer has shrunk since then.  So only
    333           * allow writing to the minimum of the specified size and the space
    334           * available.
    335           */
    336          computed_size = MIN2(available_space, obj->RequestedSize[i]);
    337       }
    338 
    339       /* Legal sizes must be multiples of four, so round down if necessary. */
    340       obj->Size[i] = computed_size & ~0x3;
    341    }
    342 }
    343 
    344 
    345 /**
    346  * Compute the maximum number of vertices that can be written to the currently
    347  * enabled transform feedback buffers without overflowing any of them.
    348  */
    349 unsigned
    350 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
    351       const struct gl_transform_feedback_object *obj,
    352       const struct gl_transform_feedback_info *info)
    353 {
    354    unsigned max_index = 0xffffffff;
    355    unsigned i;
    356 
    357    for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
    358       if ((info->ActiveBuffers >> i) & 1) {
    359          unsigned stride = info->Buffers[i].Stride;
    360          unsigned max_for_this_buffer;
    361 
    362          /* Skip any inactive buffers, which have a stride of 0. */
    363          if (stride == 0)
    364 	    continue;
    365 
    366          max_for_this_buffer = obj->Size[i] / (4 * stride);
    367          max_index = MIN2(max_index, max_for_this_buffer);
    368       }
    369    }
    370 
    371    return max_index;
    372 }
    373 
    374 
    375 /**
    376  ** Begin API functions
    377  **/
    378 
    379 
    380 /**
    381  * Figure out which stage of the pipeline is the source of transform feedback
    382  * data given the current context state, and return its gl_program.
    383  *
    384  * If no active program can generate transform feedback data (i.e. no vertex
    385  * shader is active), returns NULL.
    386  */
    387 static struct gl_program *
    388 get_xfb_source(struct gl_context *ctx)
    389 {
    390    int i;
    391    for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
    392       if (ctx->_Shader->CurrentProgram[i] != NULL)
    393          return ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i]->Program;
    394    }
    395    return NULL;
    396 }
    397 
    398 
    399 void GLAPIENTRY
    400 _mesa_BeginTransformFeedback(GLenum mode)
    401 {
    402    struct gl_transform_feedback_object *obj;
    403    struct gl_transform_feedback_info *info = NULL;
    404    GLuint i;
    405    unsigned vertices_per_prim;
    406    GET_CURRENT_CONTEXT(ctx);
    407 
    408    obj = ctx->TransformFeedback.CurrentObject;
    409 
    410    /* Figure out what pipeline stage is the source of data for transform
    411     * feedback.
    412     */
    413    struct gl_program *source = get_xfb_source(ctx);
    414    if (source == NULL) {
    415       _mesa_error(ctx, GL_INVALID_OPERATION,
    416                   "glBeginTransformFeedback(no program active)");
    417       return;
    418    }
    419 
    420    info = source->sh.LinkedTransformFeedback;
    421 
    422    if (info->NumOutputs == 0) {
    423       _mesa_error(ctx, GL_INVALID_OPERATION,
    424                   "glBeginTransformFeedback(no varyings to record)");
    425       return;
    426    }
    427 
    428    switch (mode) {
    429    case GL_POINTS:
    430       vertices_per_prim = 1;
    431       break;
    432    case GL_LINES:
    433       vertices_per_prim = 2;
    434       break;
    435    case GL_TRIANGLES:
    436       vertices_per_prim = 3;
    437       break;
    438    default:
    439       _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
    440       return;
    441    }
    442 
    443    if (obj->Active) {
    444       _mesa_error(ctx, GL_INVALID_OPERATION,
    445                   "glBeginTransformFeedback(already active)");
    446       return;
    447    }
    448 
    449    for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
    450       if ((info->ActiveBuffers >> i) & 1) {
    451          if (obj->BufferNames[i] == 0) {
    452             _mesa_error(ctx, GL_INVALID_OPERATION,
    453                         "glBeginTransformFeedback(binding point %d does not "
    454                         "have a buffer object bound)", i);
    455             return;
    456          }
    457       }
    458    }
    459 
    460    FLUSH_VERTICES(ctx, 0);
    461    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
    462 
    463    obj->Active = GL_TRUE;
    464    ctx->TransformFeedback.Mode = mode;
    465 
    466    compute_transform_feedback_buffer_sizes(obj);
    467 
    468    if (_mesa_is_gles3(ctx)) {
    469       /* In GLES3, we are required to track the usage of the transform
    470        * feedback buffer and report INVALID_OPERATION if a draw call tries to
    471        * exceed it.  So compute the maximum number of vertices that we can
    472        * write without overflowing any of the buffers currently being used for
    473        * feedback.
    474        */
    475       unsigned max_vertices
    476          = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
    477       obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
    478    }
    479 
    480    if (obj->program != source) {
    481       ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
    482       obj->program = source;
    483    }
    484 
    485    assert(ctx->Driver.BeginTransformFeedback);
    486    ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
    487 }
    488 
    489 
    490 void GLAPIENTRY
    491 _mesa_EndTransformFeedback(void)
    492 {
    493    struct gl_transform_feedback_object *obj;
    494    GET_CURRENT_CONTEXT(ctx);
    495 
    496    obj = ctx->TransformFeedback.CurrentObject;
    497 
    498    if (!obj->Active) {
    499       _mesa_error(ctx, GL_INVALID_OPERATION,
    500                   "glEndTransformFeedback(not active)");
    501       return;
    502    }
    503 
    504    FLUSH_VERTICES(ctx, 0);
    505    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
    506 
    507    assert(ctx->Driver.EndTransformFeedback);
    508    ctx->Driver.EndTransformFeedback(ctx, obj);
    509 
    510    ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
    511    ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
    512    ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
    513 }
    514 
    515 
    516 /**
    517  * Helper used by BindBufferRange() and BindBufferBase().
    518  */
    519 static void
    520 bind_buffer_range(struct gl_context *ctx,
    521                   struct gl_transform_feedback_object *obj,
    522                   GLuint index,
    523                   struct gl_buffer_object *bufObj,
    524                   GLintptr offset, GLsizeiptr size,
    525                   bool dsa)
    526 {
    527    /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
    528     * transform feedback buffers can't be changed while transform feedback is
    529     * active.
    530     */
    531 
    532    if (!dsa) {
    533       /* The general binding point */
    534       _mesa_reference_buffer_object(ctx,
    535                                     &ctx->TransformFeedback.CurrentBuffer,
    536                                     bufObj);
    537    }
    538 
    539    /* The per-attribute binding point */
    540    _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
    541 }
    542 
    543 
    544 /**
    545  * Specify a buffer object to receive transform feedback results.  Plus,
    546  * specify the starting offset to place the results, and max size.
    547  * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
    548  * functions.
    549  */
    550 void
    551 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
    552                                            struct gl_transform_feedback_object *obj,
    553                                            GLuint index,
    554                                            struct gl_buffer_object *bufObj,
    555                                            GLintptr offset,
    556                                            GLsizeiptr size,
    557                                            bool dsa)
    558 {
    559    const char *gl_methd_name;
    560    if (dsa)
    561       gl_methd_name = "glTransformFeedbackBufferRange";
    562    else
    563       gl_methd_name = "glBindBufferRange";
    564 
    565 
    566    if (obj->Active) {
    567       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
    568                   gl_methd_name);
    569       return;
    570    }
    571 
    572    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
    573       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
    574        * generated if index is greater than or equal to the number of binding
    575        * points for transform feedback, as described in section 6.7.1."
    576        */
    577       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
    578                   gl_methd_name, index);
    579       return;
    580    }
    581 
    582    if (size & 0x3) {
    583       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
    584       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
    585                   "four)", gl_methd_name, (int) size);
    586       return;
    587    }
    588 
    589    if (offset & 0x3) {
    590       /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
    591       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
    592                   "of four)", gl_methd_name, (int) offset);
    593       return;
    594    }
    595 
    596    if (offset < 0) {
    597       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
    598        * generated by BindBufferRange if offset is negative."
    599        *
    600        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
    601        * is generated by TransformFeedbackBufferRange if offset is negative."
    602        */
    603       _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
    604                   gl_methd_name,
    605                   (int) offset);
    606       return;
    607    }
    608 
    609    if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
    610       /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
    611        * generated by BindBufferRange if buffer is non-zero and size is less
    612        * than or equal to zero."
    613        *
    614        * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
    615        * is generated by TransformFeedbackBufferRange if size is less than or
    616        * equal to zero."
    617        */
    618       _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
    619                   gl_methd_name, (int) size);
    620       return;
    621    }
    622 
    623    bind_buffer_range(ctx, obj, index, bufObj, offset, size, dsa);
    624 }
    625 
    626 
    627 /**
    628  * Specify a buffer object to receive transform feedback results.
    629  * As above, but start at offset = 0.
    630  * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
    631  * functions.
    632  */
    633 void
    634 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
    635                                           struct gl_transform_feedback_object *obj,
    636                                           GLuint index,
    637                                           struct gl_buffer_object *bufObj,
    638                                           bool dsa)
    639 {
    640    if (obj->Active) {
    641       _mesa_error(ctx, GL_INVALID_OPERATION,
    642                   "%s(transform feedback active)",
    643                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
    644       return;
    645    }
    646 
    647    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
    648       _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
    649                   dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
    650                   index);
    651       return;
    652    }
    653 
    654    bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
    655 }
    656 
    657 /**
    658  * Wrapper around lookup_transform_feedback_object that throws
    659  * GL_INVALID_OPERATION if id is not in the hash table. After calling
    660  * _mesa_error, it returns NULL.
    661  */
    662 static struct gl_transform_feedback_object *
    663 lookup_transform_feedback_object_err(struct gl_context *ctx,
    664                                      GLuint xfb, const char* func)
    665 {
    666    struct gl_transform_feedback_object *obj;
    667 
    668    obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
    669    if (!obj) {
    670       _mesa_error(ctx, GL_INVALID_OPERATION,
    671                   "%s(xfb=%u: non-generated object name)", func, xfb);
    672    }
    673 
    674    return obj;
    675 }
    676 
    677 /**
    678  * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
    679  * is not in the hash table. Specialised version for the
    680  * transform-feedback-related functions. After calling _mesa_error, it
    681  * returns NULL.
    682  */
    683 static struct gl_buffer_object *
    684 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
    685                                         GLuint buffer, const char* func)
    686 {
    687    struct gl_buffer_object *bufObj;
    688 
    689    /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
    690     * name of an existing buffer object.
    691     */
    692    if (buffer == 0) {
    693       bufObj = ctx->Shared->NullBufferObj;
    694    } else {
    695       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
    696       if (!bufObj) {
    697          _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
    698                      buffer);
    699       }
    700    }
    701 
    702    return bufObj;
    703 }
    704 
    705 void GLAPIENTRY
    706 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
    707 {
    708    GET_CURRENT_CONTEXT(ctx);
    709    struct gl_transform_feedback_object *obj;
    710    struct gl_buffer_object *bufObj;
    711 
    712    obj = lookup_transform_feedback_object_err(ctx, xfb,
    713                                               "glTransformFeedbackBufferBase");
    714    if(!obj) {
    715       return;
    716    }
    717 
    718    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
    719                                               "glTransformFeedbackBufferBase");
    720    if(!bufObj) {
    721       return;
    722    }
    723 
    724    _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
    725 }
    726 
    727 void GLAPIENTRY
    728 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
    729                                    GLintptr offset, GLsizeiptr size)
    730 {
    731    GET_CURRENT_CONTEXT(ctx);
    732    struct gl_transform_feedback_object *obj;
    733    struct gl_buffer_object *bufObj;
    734 
    735    obj = lookup_transform_feedback_object_err(ctx, xfb,
    736                                               "glTransformFeedbackBufferRange");
    737    if(!obj) {
    738       return;
    739    }
    740 
    741    bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
    742                                               "glTransformFeedbackBufferRange");
    743    if(!bufObj) {
    744       return;
    745    }
    746 
    747    _mesa_bind_buffer_range_transform_feedback(ctx, obj, index, bufObj, offset,
    748                                               size, true);
    749 }
    750 
    751 /**
    752  * Specify a buffer object to receive transform feedback results, plus the
    753  * offset in the buffer to start placing results.
    754  * This function is part of GL_EXT_transform_feedback, but not GL3.
    755  */
    756 void GLAPIENTRY
    757 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
    758                           GLintptr offset)
    759 {
    760    struct gl_transform_feedback_object *obj;
    761    struct gl_buffer_object *bufObj;
    762    GET_CURRENT_CONTEXT(ctx);
    763 
    764    if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
    765       _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
    766       return;
    767    }
    768 
    769    obj = ctx->TransformFeedback.CurrentObject;
    770 
    771    if (obj->Active) {
    772       _mesa_error(ctx, GL_INVALID_OPERATION,
    773                   "glBindBufferOffsetEXT(transform feedback active)");
    774       return;
    775    }
    776 
    777    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
    778       _mesa_error(ctx, GL_INVALID_VALUE,
    779                   "glBindBufferOffsetEXT(index=%d)", index);
    780       return;
    781    }
    782 
    783    if (offset & 0x3) {
    784       /* must be multiple of four */
    785       _mesa_error(ctx, GL_INVALID_VALUE,
    786                   "glBindBufferOffsetEXT(offset=%d)", (int) offset);
    787       return;
    788    }
    789 
    790    if (buffer == 0) {
    791       bufObj = ctx->Shared->NullBufferObj;
    792    } else {
    793       bufObj = _mesa_lookup_bufferobj(ctx, buffer);
    794    }
    795 
    796    if (!bufObj) {
    797       _mesa_error(ctx, GL_INVALID_OPERATION,
    798                   "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
    799       return;
    800    }
    801 
    802    bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
    803 }
    804 
    805 
    806 /**
    807  * This function specifies the transform feedback outputs to be written
    808  * to the feedback buffer(s), and in what order.
    809  */
    810 void GLAPIENTRY
    811 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
    812                                 const GLchar * const *varyings,
    813                                 GLenum bufferMode)
    814 {
    815    struct gl_shader_program *shProg;
    816    GLint i;
    817    GET_CURRENT_CONTEXT(ctx);
    818 
    819    /* From the ARB_transform_feedback2 specification:
    820     * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
    821     *  if the current transform feedback object is active, even if paused."
    822     */
    823    if (ctx->TransformFeedback.CurrentObject->Active) {
    824       _mesa_error(ctx, GL_INVALID_OPERATION,
    825                "glTransformFeedbackVaryings(current object is active)");
    826       return;
    827    }
    828 
    829    switch (bufferMode) {
    830    case GL_INTERLEAVED_ATTRIBS:
    831       break;
    832    case GL_SEPARATE_ATTRIBS:
    833       break;
    834    default:
    835       _mesa_error(ctx, GL_INVALID_ENUM,
    836                   "glTransformFeedbackVaryings(bufferMode)");
    837       return;
    838    }
    839 
    840    if (count < 0 ||
    841        (bufferMode == GL_SEPARATE_ATTRIBS &&
    842         (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
    843       _mesa_error(ctx, GL_INVALID_VALUE,
    844                   "glTransformFeedbackVaryings(count=%d)", count);
    845       return;
    846    }
    847 
    848    shProg = _mesa_lookup_shader_program_err(ctx, program,
    849                                             "glTransformFeedbackVaryings");
    850    if (!shProg)
    851       return;
    852 
    853    if (ctx->Extensions.ARB_transform_feedback3) {
    854       if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
    855          unsigned buffers = 1;
    856 
    857          for (i = 0; i < count; i++) {
    858             if (strcmp(varyings[i], "gl_NextBuffer") == 0)
    859                buffers++;
    860          }
    861 
    862          if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
    863             _mesa_error(ctx, GL_INVALID_OPERATION,
    864                         "glTransformFeedbackVaryings(too many gl_NextBuffer "
    865                         "occurrences)");
    866             return;
    867          }
    868       } else {
    869          for (i = 0; i < count; i++) {
    870             if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
    871                 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
    872                 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
    873                 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
    874                 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
    875                _mesa_error(ctx, GL_INVALID_OPERATION,
    876                            "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
    877                            "varying=%s)",
    878                            varyings[i]);
    879                return;
    880             }
    881          }
    882       }
    883    }
    884 
    885    /* free existing varyings, if any */
    886    for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
    887       free(shProg->TransformFeedback.VaryingNames[i]);
    888    }
    889    free(shProg->TransformFeedback.VaryingNames);
    890 
    891    /* allocate new memory for varying names */
    892    shProg->TransformFeedback.VaryingNames =
    893       malloc(count * sizeof(GLchar *));
    894 
    895    if (!shProg->TransformFeedback.VaryingNames) {
    896       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
    897       return;
    898    }
    899 
    900    /* Save the new names and the count */
    901    for (i = 0; i < count; i++) {
    902       shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
    903    }
    904    shProg->TransformFeedback.NumVarying = count;
    905 
    906    shProg->TransformFeedback.BufferMode = bufferMode;
    907 
    908    /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
    909     * the varyings won't be used until shader link time.
    910     */
    911 }
    912 
    913 
    914 /**
    915  * Get info about the transform feedback outputs which are to be written
    916  * to the feedback buffer(s).
    917  */
    918 void GLAPIENTRY
    919 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
    920                                   GLsizei bufSize, GLsizei *length,
    921                                   GLsizei *size, GLenum *type, GLchar *name)
    922 {
    923    const struct gl_shader_program *shProg;
    924    struct gl_program_resource *res;
    925    GET_CURRENT_CONTEXT(ctx);
    926 
    927    shProg = _mesa_lookup_shader_program_err(ctx, program,
    928                                             "glGetTransformFeedbackVarying");
    929    if (!shProg)
    930       return;
    931 
    932    res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
    933                                            GL_TRANSFORM_FEEDBACK_VARYING,
    934                                            index);
    935    if (!res) {
    936       _mesa_error(ctx, GL_INVALID_VALUE,
    937                   "glGetTransformFeedbackVarying(index=%u)", index);
    938       return;
    939    }
    940 
    941    /* return the varying's name and length */
    942    _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
    943 
    944    /* return the datatype and value's size (in datatype units) */
    945    if (type)
    946       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
    947                                   res, index, GL_TYPE, (GLint*) type,
    948                                   "glGetTransformFeedbackVarying");
    949    if (size)
    950       _mesa_program_resource_prop((struct gl_shader_program *) shProg,
    951                                   res, index, GL_ARRAY_SIZE, (GLint*) size,
    952                                   "glGetTransformFeedbackVarying");
    953 }
    954 
    955 
    956 
    957 struct gl_transform_feedback_object *
    958 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
    959 {
    960    /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
    961     * the default transform feedback object, or the name of an existing
    962     * transform feedback object."
    963     */
    964    if (name == 0) {
    965       return ctx->TransformFeedback.DefaultObject;
    966    }
    967    else
    968       return (struct gl_transform_feedback_object *)
    969          _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
    970 }
    971 
    972 static void
    973 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
    974                            bool dsa)
    975 {
    976    GLuint first;
    977    const char* func;
    978 
    979    if (dsa)
    980       func = "glCreateTransformFeedbacks";
    981    else
    982       func = "glGenTransformFeedbacks";
    983 
    984    if (n < 0) {
    985       _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
    986       return;
    987    }
    988 
    989    if (!ids)
    990       return;
    991 
    992    /* we don't need contiguous IDs, but this might be faster */
    993    first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
    994    if (first) {
    995       GLsizei i;
    996       for (i = 0; i < n; i++) {
    997          struct gl_transform_feedback_object *obj
    998             = ctx->Driver.NewTransformFeedback(ctx, first + i);
    999          if (!obj) {
   1000             _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
   1001             return;
   1002          }
   1003          ids[i] = first + i;
   1004          _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
   1005          if (dsa) {
   1006             /* this is normally done at bind time in the non-dsa case */
   1007             obj->EverBound = GL_TRUE;
   1008          }
   1009       }
   1010    }
   1011    else {
   1012       _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
   1013    }
   1014 }
   1015 
   1016 /**
   1017  * Create new transform feedback objects.   Transform feedback objects
   1018  * encapsulate the state related to transform feedback to allow quickly
   1019  * switching state (and drawing the results, below).
   1020  * Part of GL_ARB_transform_feedback2.
   1021  */
   1022 void GLAPIENTRY
   1023 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
   1024 {
   1025    GET_CURRENT_CONTEXT(ctx);
   1026 
   1027    /* GenTransformFeedbacks should just reserve the object names that a
   1028     * subsequent call to BindTransformFeedback should actively create. For
   1029     * the sake of simplicity, we reserve the names and create the objects
   1030     * straight away.
   1031     */
   1032 
   1033    create_transform_feedbacks(ctx, n, names, false);
   1034 }
   1035 
   1036 /**
   1037  * Create new transform feedback objects.   Transform feedback objects
   1038  * encapsulate the state related to transform feedback to allow quickly
   1039  * switching state (and drawing the results, below).
   1040  * Part of GL_ARB_direct_state_access.
   1041  */
   1042 void GLAPIENTRY
   1043 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
   1044 {
   1045    GET_CURRENT_CONTEXT(ctx);
   1046 
   1047    create_transform_feedbacks(ctx, n, names, true);
   1048 }
   1049 
   1050 
   1051 /**
   1052  * Is the given ID a transform feedback object?
   1053  * Part of GL_ARB_transform_feedback2.
   1054  */
   1055 GLboolean GLAPIENTRY
   1056 _mesa_IsTransformFeedback(GLuint name)
   1057 {
   1058    struct gl_transform_feedback_object *obj;
   1059    GET_CURRENT_CONTEXT(ctx);
   1060 
   1061    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
   1062 
   1063    if (name == 0)
   1064       return GL_FALSE;
   1065 
   1066    obj = _mesa_lookup_transform_feedback_object(ctx, name);
   1067    if (obj == NULL)
   1068       return GL_FALSE;
   1069 
   1070    return obj->EverBound;
   1071 }
   1072 
   1073 
   1074 /**
   1075  * Bind the given transform feedback object.
   1076  * Part of GL_ARB_transform_feedback2.
   1077  */
   1078 void GLAPIENTRY
   1079 _mesa_BindTransformFeedback(GLenum target, GLuint name)
   1080 {
   1081    struct gl_transform_feedback_object *obj;
   1082    GET_CURRENT_CONTEXT(ctx);
   1083 
   1084    if (target != GL_TRANSFORM_FEEDBACK) {
   1085       _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
   1086       return;
   1087    }
   1088 
   1089    if (_mesa_is_xfb_active_and_unpaused(ctx)) {
   1090       _mesa_error(ctx, GL_INVALID_OPERATION,
   1091               "glBindTransformFeedback(transform is active, or not paused)");
   1092       return;
   1093    }
   1094 
   1095    obj = _mesa_lookup_transform_feedback_object(ctx, name);
   1096    if (!obj) {
   1097       _mesa_error(ctx, GL_INVALID_OPERATION,
   1098                   "glBindTransformFeedback(name=%u)", name);
   1099       return;
   1100    }
   1101 
   1102    reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
   1103                                        obj);
   1104 }
   1105 
   1106 
   1107 /**
   1108  * Delete the given transform feedback objects.
   1109  * Part of GL_ARB_transform_feedback2.
   1110  */
   1111 void GLAPIENTRY
   1112 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
   1113 {
   1114    GLint i;
   1115    GET_CURRENT_CONTEXT(ctx);
   1116 
   1117    if (n < 0) {
   1118       _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
   1119       return;
   1120    }
   1121 
   1122    if (!names)
   1123       return;
   1124 
   1125    for (i = 0; i < n; i++) {
   1126       if (names[i] > 0) {
   1127          struct gl_transform_feedback_object *obj
   1128             = _mesa_lookup_transform_feedback_object(ctx, names[i]);
   1129          if (obj) {
   1130             if (obj->Active) {
   1131                _mesa_error(ctx, GL_INVALID_OPERATION,
   1132                            "glDeleteTransformFeedbacks(object %u is active)",
   1133                            names[i]);
   1134                return;
   1135             }
   1136             _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
   1137             /* unref, but object may not be deleted until later */
   1138             if (obj == ctx->TransformFeedback.CurrentObject) {
   1139                reference_transform_feedback_object(
   1140                      &ctx->TransformFeedback.CurrentObject,
   1141                      ctx->TransformFeedback.DefaultObject);
   1142             }
   1143             reference_transform_feedback_object(&obj, NULL);
   1144          }
   1145       }
   1146    }
   1147 }
   1148 
   1149 
   1150 /**
   1151  * Pause transform feedback.
   1152  * Part of GL_ARB_transform_feedback2.
   1153  */
   1154 void GLAPIENTRY
   1155 _mesa_PauseTransformFeedback(void)
   1156 {
   1157    struct gl_transform_feedback_object *obj;
   1158    GET_CURRENT_CONTEXT(ctx);
   1159 
   1160    obj = ctx->TransformFeedback.CurrentObject;
   1161 
   1162    if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
   1163       _mesa_error(ctx, GL_INVALID_OPERATION,
   1164            "glPauseTransformFeedback(feedback not active or already paused)");
   1165       return;
   1166    }
   1167 
   1168    FLUSH_VERTICES(ctx, 0);
   1169    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
   1170 
   1171    assert(ctx->Driver.PauseTransformFeedback);
   1172    ctx->Driver.PauseTransformFeedback(ctx, obj);
   1173 
   1174    obj->Paused = GL_TRUE;
   1175 }
   1176 
   1177 
   1178 /**
   1179  * Resume transform feedback.
   1180  * Part of GL_ARB_transform_feedback2.
   1181  */
   1182 void GLAPIENTRY
   1183 _mesa_ResumeTransformFeedback(void)
   1184 {
   1185    struct gl_transform_feedback_object *obj;
   1186    GET_CURRENT_CONTEXT(ctx);
   1187 
   1188    obj = ctx->TransformFeedback.CurrentObject;
   1189 
   1190    if (!obj->Active || !obj->Paused) {
   1191       _mesa_error(ctx, GL_INVALID_OPERATION,
   1192                "glResumeTransformFeedback(feedback not active or not paused)");
   1193       return;
   1194    }
   1195 
   1196    /* From the ARB_transform_feedback2 specification:
   1197     * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
   1198     *  the program object being used by the current transform feedback object
   1199     *  is not active."
   1200     */
   1201    if (obj->program != get_xfb_source(ctx)) {
   1202       _mesa_error(ctx, GL_INVALID_OPERATION,
   1203                   "glResumeTransformFeedback(wrong program bound)");
   1204       return;
   1205    }
   1206 
   1207    FLUSH_VERTICES(ctx, 0);
   1208    ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
   1209 
   1210    obj->Paused = GL_FALSE;
   1211 
   1212    assert(ctx->Driver.ResumeTransformFeedback);
   1213    ctx->Driver.ResumeTransformFeedback(ctx, obj);
   1214 }
   1215 
   1216 extern void GLAPIENTRY
   1217 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
   1218 {
   1219     struct gl_transform_feedback_object *obj;
   1220     GET_CURRENT_CONTEXT(ctx);
   1221 
   1222     obj = lookup_transform_feedback_object_err(ctx, xfb,
   1223                                                "glGetTransformFeedbackiv");
   1224     if(!obj) {
   1225        return;
   1226     }
   1227 
   1228     switch(pname) {
   1229     case GL_TRANSFORM_FEEDBACK_PAUSED:
   1230        *param = obj->Paused;
   1231        break;
   1232     case GL_TRANSFORM_FEEDBACK_ACTIVE:
   1233        *param = obj->Active;
   1234        break;
   1235     default:
   1236        _mesa_error(ctx, GL_INVALID_ENUM,
   1237                    "glGetTransformFeedbackiv(pname=%i)", pname);
   1238     }
   1239 }
   1240 
   1241 extern void GLAPIENTRY
   1242 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
   1243                               GLint *param)
   1244 {
   1245    struct gl_transform_feedback_object *obj;
   1246    GET_CURRENT_CONTEXT(ctx);
   1247 
   1248    obj = lookup_transform_feedback_object_err(ctx, xfb,
   1249                                               "glGetTransformFeedbacki_v");
   1250    if(!obj) {
   1251       return;
   1252    }
   1253 
   1254    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
   1255       _mesa_error(ctx, GL_INVALID_VALUE,
   1256                   "glGetTransformFeedbacki_v(index=%i)", index);
   1257       return;
   1258    }
   1259 
   1260    switch(pname) {
   1261    case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
   1262       *param = obj->BufferNames[index];
   1263       break;
   1264    default:
   1265       _mesa_error(ctx, GL_INVALID_ENUM,
   1266                   "glGetTransformFeedbacki_v(pname=%i)", pname);
   1267    }
   1268 }
   1269 
   1270 extern void GLAPIENTRY
   1271 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
   1272                                 GLint64 *param)
   1273 {
   1274    struct gl_transform_feedback_object *obj;
   1275    GET_CURRENT_CONTEXT(ctx);
   1276 
   1277    obj = lookup_transform_feedback_object_err(ctx, xfb,
   1278                                               "glGetTransformFeedbacki64_v");
   1279    if(!obj) {
   1280       return;
   1281    }
   1282 
   1283    if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
   1284       _mesa_error(ctx, GL_INVALID_VALUE,
   1285                   "glGetTransformFeedbacki64_v(index=%i)", index);
   1286       return;
   1287    }
   1288 
   1289    compute_transform_feedback_buffer_sizes(obj);
   1290    switch(pname) {
   1291    case GL_TRANSFORM_FEEDBACK_BUFFER_START:
   1292       *param = obj->Offset[index];
   1293       break;
   1294    case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
   1295       *param = obj->Size[index];
   1296       break;
   1297    default:
   1298       _mesa_error(ctx, GL_INVALID_ENUM,
   1299                   "glGetTransformFeedbacki64_v(pname=%i)", pname);
   1300    }
   1301 }
   1302